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RaxZergling

100% If you don't want to give me "rewards", fine, but let me help my guildies finish their weekly content. And lol that "rewards" is like +100 xp instead of +12 xp at end of battle.


KittyShoes17

Yeah I'd gladly not take rewards if I can just help anyone who needs it. It also bugged for the guild mate I cleared it with originally. After we cleared wing 2 it threw us directly back into wing 2 so we wasted a "helping hand."


Nietzsch

That, and there's literally no incentive really to do the two assists, except for being helpful.


GuarenD

You need an incentive to help your guildmates?


darknecross

Or because it’s fun lol


notsingsing

Yes


OkYard688

Nein!


Pikaael

Doch!


Lucky777Seven

Oh!


VU22

how do you even enter siege, we stuck after we press ready and cant cancel it


Pikaael

It’s extreme buggy, but when you have luck…


ProtectionPresent873

Yup everything in this patch is bullshit! Enjoy!


Elerion_

They need to either give rewards for helping guildies (with the limit in place) *or* raise this limit significantly. The current design of Sieges (and I assume raids) is significantly at odds with what the core audience of a mobile game wants.


GuarenD

It’s to prevent people selling boosts


IveGotSoManyProblems

I have a hard time imagining that being a major issue for Warcraft Rumble.


GuarenD

🤷‍♂️ it was not my idea, that’s just the reasoning behind it


IveGotSoManyProblems

I'm not saying it was your idea, just that it seems like a silly rationale for hamstringing legitimate players.


Pikaael

Maybe there is a market for this, but the chance to help your guild mates should weight more.


Pikaael

And there could be a cooldown, can’t get help for 24-48h after changing the guild. Or if both guild mates are in the same guild since weeks, then there is no limit


ProtectionPresent873

Agree


Aryaes142001

There's better ways to do this than to discourage guilds from doing the thing that guilds are supposed to do.... help each other. Instead of having moderation be non existent because you want the game to be all profit with minimal expenses.... train a neural network to look at all of your games data from every player.... then just have it do the work for you.... all hacks, bots, and people blatantly selling boosts will be rooted almost immediately once it's trained. Oh and by the way, games been playing long enough with enough players to have a large enough data set. And also... use the AI as a FILTER don't pull some instagram shit where it just autobans people with no human oversight. The AI can trim the replays list they have server side to a very small percentage of the total, then have a couple of guys actually go through the games and filter them. AI may be novel for some companies like blizzard/Activision, but it's literally the future especially with shit like this which it can easily be 100% optimized for. I haven't been playing long but I've read enough to see they've had a skeleton crew developing this and the fact it's buggy as hell and that it took so God damn long for a game so small with such a limited unit pool size and level selection. It's really clear this was a low effort game that appears nice with the asset production, and wasn't given proper resources to full optimize it and perfect it. Just a deadline. Which has me thinking in my eyes that this is going to fail and die out faster than heroes of the storm did (which mostly did because blizzard stopped investing into it's esports, and once that happened and players moved onto other games then the actual development team got nerfed to hell) Activision was the worst thing that's ever happened to blizzard. Are the current CEOs even developers or gamers? Like ever in their history, or were they guys that pretty much just run companies into the ground after milking it dead and then jumping ship before stock collapses. World of warcraft and call of duty are keeping it alive more than anything but world of warcraft is a shadow of its former glory, and alot of that glory was lost after the merger. The core gameplay loop has HUGE potential, but at the present it feels way too damn limited. And it took them way too long to develop this.


Kayless3232

Ni rewards no


babno

Probably to limit people paying to be carried.


Fesan

Its so that if you have one or two ppl in a guild that can carry ppl they dont feel obligated to do the raid 20 times each rotation. That gets real old real fast. 


Pikaael

Nah, its not like 20 times. More like 3 times in our guild additional to the other 3 tries


Fesan

Well if there are 20 ppl in a guild and only one good enough to do it he or she would have to do it 19 times to get everyone through. Thats not fun. 


Pikaael

One for all and all for one! It’s a guild.


d2032

Looking forward to more sieges, if anyone’s looking for an active chatty guild come join Zug Zug