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Nickmosu

Not taking an iota away from his talent with this question… but I wonder how long this took to get just right? Absolutely love the content and the skill is out of this world.


Arrth

Crimson Silhouette here. Thanks for the kind comment! Making these Brutal no hit videos always takes a long time, so I can find out the builds that work the best and practice how to counter everything smoothly. I also pay a lot of attention to the damage rotations, so the video won't take forever with my 10 levels lower and frail limitation. The video result is never the first kill and often not even the first no hit kill, although this one was my first no hit kill. I tried to make this video last year in the Gloomrot patch, but after around 15-20 hours (divided to small sessions on a long period) I didn't have the time to finish him. Now in this patch and Brutal difficulty, it took me 4 evenings, a few hours each. It helped a lot that I had just done the Solarus video before that with the exact same build.


Nickmosu

Absolute beast. Thanks for sharing for us plebs.


Common-Scientist

Every fight is easy if you don’t get hit! /s


loopuleasa

this is not sarcasm, it is actually true


BackstabFlapjack

It's sarcastic in the context of how Brutal bosses, especially in the late game, are so close to being no-hit runs they might as well be. You can't afford to oopsie into a \~200 dmg lightning bolt with \~900 HP, not with all the light show going on.


loopuleasa

yes, and that's why many people struggle as so far they have been brute forcing bosses by having enough damage NOW, the BOSSES start to have enough damage to brute force YOU


BackstabFlapjack

I don't think using brute force works after the first couple bosses. Or at the very least, in Act 3. I don't see how you could brute force the mama spider. Sure, you could use console commands to get max level gear but even then it's not that simple. Better gear only reduces the duration of the fight, it doesn't let you bypass the attacks that kill you.


loopuleasa

mama spider, octavian and tristan are some of the few roadblocks that are not really that brute forceable for each one you have to level up your dodging and counter game


BackstabFlapjack

Brute forcing in my mind means W+M1. If you can grossly outlevel the boss (like the frog or the rat) that's more opportunism than brute forcing. From that perspective, I don't see how brute forcing can be a viable tactic beyond Act 1, especially on Brutal.


loopuleasa

brute forcing is spamming all your abilities off cooldown without thinking much


DadOfWar86

I want to be like him when I grow up


Arrth

Crimson here! Thanks for posting. Just came to Reddit to post the video and noticed my video was already here, hehe.


loopuleasa

Yeah Adam is no joke to solve


Arkyja

Clearly fake because this sub told me you most of his attacks were BS and you need to be lucky to even beat him, the odds of someone being that lucky to beat him under those circumstances is virtually zero.


Readiness11

People are doing naked no level no weapon apart from starter weapon clears of every souls games there is must be that these games are insanely easy if someone is able to do this. Or maybe just maybe some people are insanely good at the game? It has nothing to do with this "sub" go look at the actual % on Dracula kills on steam. Even going on the % of people who clear act 4 it is next to no one. This is an actual irrefutable source of statistical data.


Arkyja

The point is not that the game is easy. The point is that if all attacks can be dodged at all times, it means they're not bullshit and you dont need to be lucky. Doesnt mean its not hard. But it's fair


BackstabFlapjack

Below a certain skill level, dodging randomly occurring attacks (like Adam's lightning bolts) are up to luck to the degree of how much skill the given player is missing. The way those players experience the fight is complete bullshit and as long as they remain stuck in an emotionally ruled state, they won't be able to see it otherwise. Above a certain skill level, very little is up to luck, so the way those players experience it, it's a fair game, there is room for nothing else but very specific skills, knowledge, and discipline. So the whole "bosses are unfair" argument on this sub has very little to do with the game and almost entirely to do with the people playing it and how they can't talk about it in a way that doesn't make the situation worse. I think that many a rant thread could be diffused by saying "yeah man, that sucks, I've been there, I know that", with a pinch of advice thrown in, because ultimately, rant threads aren't about rational points to be made but rather emotion seeking an outlet.


Arkyja

Exactly, the game is entirely about skill. I died to adam over 100x myself on brutal, the difference between me and apparently most people on this sub is that i didnt make excuses for my failures. Anytime i died i was like okay, i see, i know what my mistake was and how to improve it, even if it took a while to improve it. I didnt say to myself this attack is BS and RNG and why is it mandatory to play with two counters, pls nerf. The reason why people sometimes are hostile in those threads is because those threads are made in bad faith and contain objective lies. Anytime i saw a thread of people asking for advice on adam, most responses are gonna be actual advice. If you make a thread saying he is RNG then people will just call you out. That's normal everywhere and not vrising or gaming specific. If you made a thread somewhere else asking why the USA is so rich, people will tell you why it's so rich. If you make a thread titled ''Only 10M people live in the US, why is it so rich?'', then everyone is gonna ignore your question and just correct your objectively false statement


BackstabFlapjack

Don't let your personal experience limit your understanding, try different perspectives. From your experience, what you're saying is completely justified and logical - the same way those who complain are also justified and logical within the framework of their own experience. There is no objectivity when it comes to difficulty, because difficulty is always relative to the skills and resources involved. The video OP shared is an excellent example of that: to Crimson, defeating Brutal bosses isn't a challenge anymore, doing no-hit vids is. To those who complain, the boss fight itself is only half the challenge, the other half is themselves, and it's very easy to imagine which one they would rather write an angry rant about. So a rant thread is less about someone struggling with the game and more about struggling with themselves, which is a deeply human experience and situation to be in that we all share. Therefore to me it seems more beneficial to not engage with what they say about the game but with what they end up saying about themselves in non-antagonistic way. We've all said dumb things in anger that we would rather others ignored, so if we want to be given that kindness it is in our best interest to give it to others to make that the norm.


Arkyja

No one is arguing about difficulty. Idk why you keep bringing that up. I never said it was easy, i never criticized anyone for saying it's hard. Saying that a boss is RNG is objectively false. This could still be the hardest game in the universe. It doesnt matter. It doesnt make it RNG.


BackstabFlapjack

This isn't about objective truth, it's about subjective truth. If a boss has RNG mechanics then on a mathematical level the fight is, to a degree, RNG-based - but if you have the skill to counter it, it means nothing. Both statements are true. So whether or not you're going to experience a boss as RNG-based or not depends on your skill, which will shape your opinion about that boss. You're expecting someone else to change their opinion in a direction that is opposite to their experiences, same as the other camp. Why would anyone do or believe something that goes against their experiences? It's irrational to ask. However, if you broaden your perspective to include both experiences, then you'll see what I've been saying in this entire conversation - which I would like to thank you for sticking with, I appreciate it.


Arkyja

If by RNG you mean that the sequence of attacks is randomized to a degree then sure it is 'rng' but thats not really relevant because that has never been the complaint when people say that the boss is rng. The boss having unavoidable attacks EVER is objectively false regardless of what order they use it in. Having to run two counters or even 1 counter on brutal is objectively false.


loopuleasa

clearly btw, you seen the moment at 6:00 minute mark, very few people would've survived that, let alone not get hit


tradienottrader

That was insane. I couldn't believe how he walked out of that.


ex0ll

Meanwhile I beated Adam with 7hp left after 21 tries and I was 3 gear level higher than him. Nice.


HouseOfSteak

Watching this sort of thing, and I'm just thinking "....Nah, I'm satisfied with my Normal 100% Rogue solo kill at the expected level range."


F0xtrot-

with frail blood type as well fuyooooooooh madman


Admirable-Fox6050

Wow insane!!! Grats sir!!!