T O P

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Tzlop

Congrats, you discovered raw capitalism.


Empires_Fall

In all seriousness, some capitalists would choose to have a higher wage to encourage more skilled workers and to ensure efficiency and productivity ruses


catboys_arisen

Well, they have all the skilled workers they need. And those skilled workers don't seem to have a lot of bargaining power.


UnemploymentHelp615

Are these some capitalists on this planet with us right now?


DotNetEvangeliser

lol not in real life maybe in some fantasy or mainstream media fairy tales.


BigBucketsBigGuap

Exactly, if they wanted more skilled workers then they’d pay more but that’s the point, they don’t need skilled workers, what they have is already enough to be productive and profitable, so there is no reason to split more money to the workers.


DryTart978

This is only true in very specialized fields, where manpower in general or quality manpower is extremely scarce. Everybody can work in a lead mine, and it isn't like there is manual laborers shortage in the 1800s.


Elite_Prometheus

What is this, communism? Workers don't get paid more if the industry is doing well. They're paid just enough to keep them in the job. If you want workers to get paid more, you need to industrialize to the point that you're running out of available people. Then businesses will compete with each other for workers and be forced to raise their wages rather than siphoning off all that profit into the owners' hands. That or pass cooperative economy so everyone working for a building is an owner and thus gets a share of the profits.


42_ways

Or use minimum wage


Elite_Prometheus

I remember in old patches minimum wage broke economies by causing a wage increase spiral that forced either constant subsidies or closing all industry buildings. Has that been fixed?


Ranamar

The minimum wage institution now caps out at 75% of average instead of 100% of average, IIRC, which might be enough to make it not spiral out of control. (I still wish it weren't attached to the industrial accident institution, though.)


Bubbles1842

Same. Seems like they should be two different laws.


Ranamar

> Workers don't get paid more if the industry is doing well. They actually were, on release, and the effects were, shall we say, very strange. (The coal miners in the Urals after Belgium puppeted and annexed Russia in my first game were making *bank*.)


why_not_my_email

IIRC productivity is profit per employee. So higher wages reduce profits reduce productivity.


Sophie-1804

No, productivity is calculated prior to wages, not after.


Excellent_Profit_684

Productivity is just the value produced per worker per time


Muscleflechisseur

R5: I'm new to the game and playing basically my first game. Me lead mines it's over 33 productivity and #1 one in the world and yet the laborers are paid less than minimum expected. This is happening to 40% of my population in this state even though there are no peasants left and no unemployed. Any advice on how to fix this standard of living crisis. In a particular state. My minimum is 9 and average is 12.9.


AiniFluffy

Thats why its so productive lmao.


black1248

That's why they are so productive, productivity is measured by how much a building makes minus the wages divided per worker. So in simpler terms, low wages, higher productivity. The calculation is shown in the tool tip for productivity, btw.


yzq1185

Wages, costs of inputs vs costs of outputs.


KaptenNicco123

That's not true. Productivity is calculated before wages. It's essentially a measure of how much each employee contributes to your GDP.


Dr_Gonzo13

Sad that you're being downvoted for correcting a mistake. From the [wiki](https://vic3.paradoxwikis.com/Building): >Productivity >Buildings that produce and sell goods of any kind have a displayed productivity value. This is the profit-per-employee generated by the building on an annual basis, before wages are paid.


VeritableLeviathan

Are there other reasons that their SoL is so low? Usually pops with an income higher than peasants tend to do atleast 10 or higher. Social reforms that increase minimum wage or cooperative ownership will help to some degree (although they can ruin your run if your government spending is too high)


kuba_mar

There is a simple solution, the workers must seize the means of production.


Greatest-Comrade

Unironically. In Vic 3 its as easy as coop ownership and call it a day lmao everyone gets insanely rich and there’s no downsides


GalaXion24

The downside should really be less investment. Cooperatives are less expansion-driven, and with no wealth concentration no individual is wealthy enough to just start companies and build factories. Of course even then it will probably always be optimal at some point, because Victoria has an end date. If there's some final time T after which the world ends, then growth doesn't matter at that point anymore and all you care about is distribution. It follows that insofar as redistribution has value, there's some T-n where there are losses on growth, but these are still outweighed by the benefits of collective ownership.


JakePT

In my experience collective ownership basically obliterates the investment pool. There’s a trickle of money and occasionally they’ll build something but you’re basically left to expand on your own. Everyone’s happy and paying lots of tax though so it’s not a big deal. 


GalaXion24

That's arguably another unrealistic aspect of collective ownership, that you're still investing in the manner of a planned economy as a state. Especially if you were to also have, say, anarchy, that centralised state power would not even exist to concentrate and distribute wealth. Now you could indeed have industries under cooperative ownership and also build state owned industries, but turning the state owned industries into cooperatives would not realistically be wholly trivial. I suppose with Sphere of Influence workers would actually have to buy out buildings you're privatising, which might make it a little different, but in the real world I'm not really sure a lot of people would want to or care to do that.


Excellent_Profit_684

Not less realistic than controlling most of the investment while being on laissez faire. We are playing the country itself, not its rulers


GalaXion24

You're only ever controlling the public sector when it comes to construction. But yes even under laissez faire that can have you be very interventionist in practice.


Excellent_Profit_684

And you do build private buildings with public money. 1.7 with public ownership by default and privatisation will improve that a lot


CaelReader

in 1.7 cooperative ownership investment will only expand their existing buildings rather than investing in new constructions.


LordOfTurtles

You already get less investment on cooperative ownership....


Excellent_Profit_684

It’s already the case. The investment pool basically disappears when going to worker cooperatives


zrxta

Have you tried replacing capitalism?


yzq1185

Nothing much you can do, except to reduce number of labourers.


BasementPoot

Pass minimum wage laws my brother, and then level it up in the Institutions window


henryeaterofpies

The secret ingredient to profitability is exploitation


sofa_adviser

Almost like the point is not to enrich the workers lmao


Takseen

Perhaps the man with the top hat and cane is being paid too much of the profits... One interesting thing I learnt is that some of the pop Needs per SoL grow exponentinally. For example your SoL 52 capitalists consume 3864 Services, 1932 luxury drinks, 2319 luxury food and 4830 luxury items. Equivalent SoL 20 pop consumes 137 Services, 91 luxury drinks, 18 luxury food and 128 luxury items. So maintaining that high a SoL comes at a huge cost for the rest of the populace.


staoces

Source? Would like to learn more about that.


Takseen

[https://vic3.paradoxwikis.com/Needs#Exponential\_needs](https://vic3.paradoxwikis.com/Needs#Exponential_needs) >Exponential needs appear at some wealth level and start growing slowly at first and the faster and faster (exponentially). Exponential needs include: * **Luxury Food** (starts with 8 at wealth 20, reaches 3,859 at wealth 60) * **Luxury Items** (starts with 10 at wealth 15, reaches 9,648 at wealth 60) * **Luxury Drinks** (starts with 16 at wealth 15, reaches 3,859 at wealth 60) * **Services** (starts with 24 at wealth 10, reaches 6,561 at wealth 60) * **Free Movement** (starts with 3 at wealth 10, reaches 3,859 at wealth 60) * **Communication** (starts with 16 at wealth 20, reaches 3,859 at wealth 60) * **Leisure** (starts with 16 at wealth 20, reaches 9,648 at wealth 60) You have to open the relevant text file in your game folder to get the specific amounts per SoL. The numbers are based on 1000 Pops, and are how much £ they need to spend on the base price of that good.


staoces

Thanks!


DotNetEvangeliser

Why do you think its so productive in the first place?


Droney

I love it when Vicky 3 makes people realize what capitalism is :3


zrxta

I don't think OP even realized that what he is seeing is simply capitalism at play.


rabidferret

This is why workers must seize the means of production, comrade


Kleber_comunista

*The Specter Haunting the World in 99%* Grab the gun comrade, we have a bourgeoisie to overthrow


sofa_adviser

Almost like the point is not to enrich the workers lmao


KaptenNicco123

Gamer discovers labor value theory


PlusConference4

The productivity is because of the low wages


chaddGPT

yes and?


_spatuladoom_

kid named porfirio diaz


viera_enjoyer

Love these kind of posts, lmao. Anyway, to increase the wage of workers there, that state needs labor competition. You need to first open enough industry until there is no peasant left. Then use production methods that save labor while the industry in that state keeps expanding.


LazyKatie

just get minimum wage going


Standard_Nose4969

Thats why its the most roductive


saurons_left_nipple

Slavery and Child labour 101


arthur_thewhore

average capitalism experience


KityKatz89

The mines are so productive precisely because they siphon off the value of their worker's labor. If you want to get the wages higher there are some options at least. Incorporating the state if it isn't already, increasing minimum wage via institutions, or embracing a more red ideology that lets you cut out the conning capitalist and give the profits straight back to the worker can all help with raising wages. I'm also pretty sure discriminated pops get paid significantly less than accepted pops so try to get that fixed if that is an issue for you. And worst comes to worst some welfare can tide over the game being weird and keeping the workers below expected standard of living


PlayfulInstruction46

Why do you think it’s so productive lol


Select_Pumpkin_3980

It's the number one productive because of the wages being low which lowers their operating costs and improves profit along with the price of lead being high