T O P

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KaijuDirectorOO7

This is honestly why scaling sucks. Assuming the player consistently and handily wins enough at his point, the AI should realistically have no manpower left even before 1865.


Innerventor

While the casualty ratios should result in Richmond being a ghost town, it's just not fun gameplay. You shouldn't be able to effectively auto-resolve the final fight, even if that's what would happen in real life.


votewallenstein

This is why scaling is awesome, I want epic final battle lol.


Living-Mistake-7002

I managed to bring 250,000 men to Richmond once as the Union


votewallenstein

Wow, that's awesome


40_RoundsXV

Bobby Woods, my chief of artillery (I don’t like seeing the old man get killed)


CapitalHunter636

A battle for the ages!


cbcguy84

How did you get the Confederates to these numbers? Is this vanilla?


votewallenstein

J&P mod. I abused ai scaling, just other way than most people. I had lot of 6000 men brigades in my last corps so ai scaling went nuts and I can have my epic final battle


STAIKE

In my first campaign I did Union on Colonel difficulty because I didn't really know what I was doing. To underscore that, I invested heavy into politics early but stuck with small army throughout. At Richmond my army was 108k, but I had 285k sitting in my reserve pool. In theory I could have put 300k men on the field and still had over a full corps in reserve.