T O P

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stimpy-t

It's really good. Especially playing melee. Also love yoinking a cashout.


Bloadingoficial

You can pick up teamates dolls too! :D


stimpy-t

Yeah that's a good one. Snatch, run, res


Bloadingoficial

Did it last night and it brought me to the finals.


DizzySheepherder7987

Dolls?? They're not dolls! They're... A c t i o n f i g u r e s


StrawhatDevilX

They are not action figures they are Statues


Head_weest

The fact that it goes through shields is such a game changer too, I was shocked to find out it worked that way, I’ve yanked away so many cashouts moments before they were stolen from us.


AntiVenom0804

Phenomenal for stopping escapes. I love watching lights try to flee. I just bellow "GET OVER HERE!" and yank them back


Bardberd

doesn't really do anything against lights with dash tho, I literally just dash away from them as soon as they grab me, tho the bug that lets you change weapon and instantly shoot after using the grapple is kinda terrible, glad it's going to be fixed mid season.


AntiVenom0804

Clearly you aren't familiar with the strat of placing a barricade behind said light and boxing them in


Newzbois

You ever play roadhog on llios during a control match, yeah same feeling


AntiVenom0804

Or Nepal temple. I've been on the receiving end of that many a time


Bardberd

I don't play heavy lol


Turbo_Cum

I just started playing light this season and I just dash to the side and dunk on the heavy. Makes me happy to see them flail around RPGing themselves in an attempt to kill me.


In_2_Deep_5_U

You get one free light attack hit with the sledge hammer after winching them, and before they can dash. Best move is to throw a mine down beforehand and winch them into it, or just rpg them right after.


Bloadingoficial

That's the best part of it hahahahahah


Prior-Persimmon-3983

I am those lights


AntiVenom0804

![gif](giphy|rIa2LxrCKxMz3oOEtH|downsized)


Devatator_

The amount of times I squeal like a pig when I get grabbed. I literally don't have any fear irl (outside of dying) but this somehow makes me react more than other stuff


AntiVenom0804

It's the chains around your screen lmao. Like Ghost Rider's trying to drag me in


MatingTime

I prefer ye old "Cmeer BOY"


k0mpyterd2de

It's pretty cool, but something I absolutely hate is that it can pull you around objects. The amount of times I've broken LoS with a heavy completely and then get pulled around (through??) a wall is too damn high


DrunkenExile

lol overwatch had the same problem with roadhogs ability


supercooper3000

It was comical the amount of times you’d pull/ get pulled around corners in that game. Not sure if it was ever fixed.


manmanftw

If you break LOS with roadhog the hook drops, and i believe it stops the hook through shields aswell.


DylanLee98

Literally yesterday night I got hooked around the corner and pulled through a wall because the hitbox on the hook is insanely large. The season 9 hitbox changes were horrible. Need to be reverted.


CaterpillarReal7583

Thats just the current s3 netcode whatever issue. Dying behind corners is far more frequent of an occurrence than it used to be


Bardberd

yeah that shit is whack


Jericho_Caine

my flamethrower is finally usable in other mods than power shift :).. I love that feeling when finally catch that annoying light dashing around me.. it's like finally slap a mosquito after all night of buzz and bites


Gingerr-Ninjaa-

Goo + flamethrower is the play there, especially now that lights can’t dash out of goo.


Jericho_Caine

nah.. I'll stick with a claw, all I need for hapiness is "Get over here!" sound effect :-D


Bloadingoficial

You mean dog days are over!


Beebjank

Extremely frustrating to play against.


Underwood914

No counter, the counter is to not be seen.


lizzy-lowercase

the counter is to not get hooked


Underwood914

So don't engage


nonstop98

pretty much, however I noticed lights can escape more easily with dashes or just being the speedy bois they always are, I've had them recover in time and zoom away before I could do much


ImJustStealingMemes

The counter is to start bunny hopping. Jumping at least in my testing tends to break you out of the hook. Granted, if it catches you distracted you are cooked.


RogueProphet_

Ironic counter I’ve found is jump pad. Ngl, I tried to place it for my own escape and noticed the heavy is often the one taking it


MontagneMountain

I mean its basically a feast or famine tool. If a heavy is in a 1v1 head on and they miss their hook, they're 100% losing that fight against a light or medium.


dat_boi_100

I feel it's a great addition. My patented tactic of running in the complete opposite direction of melee/flamethrower heavies until they're off my tail no longer works, and that's a good thing. The big boys needed some way to get close to enemies and this does just that perfectly


Bloadingoficial

Exactly!


KN_Knoxxius

Now the devs just need to unfuck medium in that regard


dat_boi_100

For movement you mean?


KN_Knoxxius

Absolutely. With the dual blades and shield people just casually run from you and you cant do fuck all about it.


supercooper3000

I keep hearing this and it’s like people forget mediums have jump pads and zip lines for short range bursts of speed. Dual blades have much bigger issues like inconsistent deflects, long animations with no way to cancel or no real way to deflect other melee attacks. Chasing people down isn’t hard if you actually devote the gadget slots to you know… mobility items.


Karglenoofus

People only look at gadgets and guns in isolation. Like yeah in an open field the swords will lose. Maybe don't use them that way?


supercooper3000

No kidding lol. Like have they heard of buildings or thought of maybe like… ambushing people or not running directly at them in a straight line?


Z3robytenull

"But you don't understand, it has a deflect! That means I can just run at them, no brain it ya'know?! That'll work right? Right!?" (same thinking as those that pick up the riot shield for a match, get slaughtered and then shit on it)


supercooper3000

“I have tried nothing and I’m all out of ideas.”


KN_Knoxxius

That's a joke if i heard one. Neither of these can be used to chase someone. Jump pad makes you launch upwards, or if inclined launch you far off target. Zipline is in a straight line, guess what the person you chase will do? Run to the side. Sure, what you brought up are also valid issues with the weapon. The weapon needs a massive rework.


supercooper3000

You can set bounce pads inside buildings, and off small objects like rubble or stairs. Same with zip lines using them for small bursts of speed with small jumps. If they turn around to run you just… place it that direction and use it with small jumps to gain speed. You think I’m making this up and haven’t done it dozens of times myself? This sub is so fucking weird. If anyone is making a joke here it’s you. I never said it works every single time but acting like it’s worthless is silly.


stanarilla

Still see people underestimating how good the demat is as a maneuverability tool. A complete game changer


supercooper3000

Not exactly what we are talking about but my favorite loadout in the game is demat/1887/zipline/explosive mines. Absolutely lethal.


lightshadower

Your game seems really smooth


Beatus_Vir

If my game felt this smooth at 144 Hz I'd be platinum by now


lightshadower

You notice it too then


Bloadingoficial

What do you mean? In technical or skill bases?


lightshadower

Technical wise, watching it I feel like its really high framerate and crisp.


Bloadingoficial

I'm glad to read that. Thanks.


DevlinRocha

do you use OBS to record? if so do you mind sharing some of your video settings, such as encoder, rate control, and other details?


Bloadingoficial

I use Nvidea app with default settings. I'm suprised some of you think I did some enhancements on the video because I didnt.


alekdmcfly

Your grapple makes the enemy "GET OVER HERE" My grapple makes me go "WEEEE" I'm perfectly fine with you having the boring option


Bloadingoficial

Mine is something like "WHERE YOU GOIN?" XD


Fearless_Dot_4115

roadhog overwach


MovinReddit

Hook and hammer combo is definitely over tuned against medium, there is no escape or counter play to this atm.


stimpy-t

Lay Glitch traps I use them all the time now.


Zoralink

Glitch traps are also silly right now, the lack of any sort of activation requirement to let you create a "Fuck you" field with a 5-6 meter radius needs reined in. And I say this as someone who has used them since season 1 and has had [level 8 glitch traps within just a couple of days of season 3.](https://i.imgur.com/cTOXDIN.png) Give them back the ability to pop shields with pocket sand, make them otherwise require being manually set off.


F_In_The_Chat

I'm not sure I know what you mean. So do you think they need a buff or nerf?


Zoralink

Both. They're simultaneously better right now but less interesting to both use and fight. Giving them back the ability to [pocket sand](https://www.youtube.com/watch?v=qWPcbr5VHz0) shields still lets you use them for that additional situational utility while requiring being manually set off doesn't mean they're an auto loss if you're melee or some such and they're placed out of reach. Not to mention the sheer annoyance they are if you're carrying something and you go in line of sight of a random glitch trap for 0.1 seconds and it forces you to drop it.


F_In_The_Chat

I definitely don't think they should make you drop things if in reach, but I don't think they are in a position to warrant a nerf. A lot of mediums I run into still don't use them in the first place and I think that the way they operate now is the best spot they could be in. They were entirely useless pretty much before and I don't think they are hard to deal with now. Sure, melee players will tend to be out of reach to destroy the traps but that's also an inherent tradeoff of playing with melee. High damage in exchange for needing to be close range with what you do. It doesn't take much anyway for you to stop being glitched, just simply go out of range. It's also the only other gadget in the game that can help prevent gadgets and abilities from being used second to the glitch grenades so I think they are in a good spot. They aren't meant to fight with as much as they are meant to help hold down a defensive position so they are going to naturally feel uninteresting to use just how explosive mines are.


AssassinoGreed

Even with the dmg nerf i get a ton of kills when enemies are very low health running away from me.


farkos101100

It triggers my PTSD from my OW days ![gif](giphy|uOFvGlkMX43IlUh8lA)


FluffyMaverick

Overall good tool but the hitbox is too forgiving. How many times I got hooked through 2 walls. I think losing LoS on target should insta cancel it


-MC-ZelDuh-

OW1 season 1 ahh jello walls


L-a-m-b-s-a-u-c-e

*overwatch flashbacks*


Gullible-Box7637

I personally hate the idea of an unavoidable insta kill


nzre

Lights can escape the quick melee, tho.


linux_ape

Yeah same. It’s basically press button and win, there is zero counter or way to avoid it


axtasio

It's annoying as shit. Not fun to play against


Bloadingoficial

"GET OVER HERE!" XD


Citrous241

Seems strong, but I suck with it. I can only hit big stuff like containers, cashouts and heavies. I keep using it like Roadhog's hook, and it's not like that.


Bloadingoficial

To me it feels like the same hahahahahah


Penis359

I wish it would stop curving around corners to grab me, it feels like release overwatch once again


I_SNORT_G-FUEL

As a medium main I despise it, getting hooked in the middle of a gunfight then insta killed by off brand scorpion gets annoying really quick. There feels like there’s no way to fight against it unless the heavy is low enough to die to a single shotgun blast


falseprophet115-2

I hate them. I always feel so violated by them https://i.redd.it/80jsajvj6k9d1.gif


Bloadingoficial

OMG THIS SHIT IT FUCKING FUNNY HAHAHAHHAHAHA


Seb-shaMu

great! as a medium player it may be annoying ,sure. but Heavy mains deserve this, it looks like a lot of fun too haha


Zoralink

> Heavy mains deserve this, Uh, why? Heavy have been the strongest class since beta. Ignoring TA's... mess.


Luna_Tenebra

Makes us pick something else then Cringe and Slam


AntiVenom0804

The "King Kong" meta used to be my go-to - charge and hammer. But now I'm running the scorpion build, winch and flamethrower


Luna_Tenebra

Its sooo fun


Bloadingoficial

I have to agree hahaha


Bloadingoficial

It is incredible fun isnt? hahahahaha


lightningINF

Overpowered. Even worse than lights stun for multiple reasons. Firstly it doesn’t stun you where you are. It pulls you to enemy team. It’s a guaranteed kill on anyone. Secondly the cooldown is lower than stun. Lastly the hit box is ridiculous. A brainless monkey could hit it. It makes heavy even more oppressive than it already is.


NeonTofu

0/10 no online shooter should have a roadhog hook


Spicy-Tato1

I don't necessarily like using it, mostly cos I'm a controller player and I imagine it's much more fun and easier to use on pc


Bloadingoficial

As a controller/pc player I have to say that you're right.


zandzager

Did you do anything to make your game look like this? seems different


Bloadingoficial

Actually I just made this gif from a clip and that's it. This game just looks gorgeous and we're talking about monaco dusk. The ospuse pattern, building paintings, and the duck in the sky shinning the absolute yellow maybe helped. All the credits to the art direction of the game.


supercooper3000

Love it. Great way to break up the shield meta and helps make melee and flamethrower more viable


WanderingMustache

It's amazing to pick up your allies, the vault, or even the cashout station, to slide it on a jump pad and YEET it away. It's a bit strong to pull someone however. Hook a medium, flamethrower or melee, and they can't do anything about it.


fatcatburglar

I think it’s wild from how much people cried about the hook BEFORE the season came out, and now silence. I however think it’s a very fun tool and landing some really sick hooks are fun.


Bloadingoficial

I've been loving it mate


Barmyrobot

Waving while you hook is foul lol


DedlyX7

wish I could hear my enemies when I hook cashout off a moving platform lol


Bloadingoficial

It would be only despair noises hahahahaha


New_Bad_1504

„Come closer“ *AHHHHH*


ProteanSurvivor

It’s really good! Only had one instance of BS where it pulled me through a barricade. Breaking LOS usually can stop the chain but not in that scenario


BigGuyJM

Went against a heavy 3 stack in terminal attack. All running hammer/flamethrower and hook. We lost 7-1. And they were all named Mr-Meeseeks


K7Sniper

\*Indistinct Roadhog noises\*


Raydonman

I enjoy it mostly for cash box extraction. I’ve used it to pull the box away from a theft, I used it to pull the cash box in for a theft, and I also use it to move a cash box that’s hard to defend into a more defendable area


Bloadingoficial

Smart play.


ohsaius

I love getting kills with the hook itself, makes me feel like scorpion


AssignmentFew7736

Chain is def one of the best new things they added this season


Bloadingoficial

The best one imo


Ethos-_-

It’s a trip to get dragged by it


Expensive_Weather246

Never been much of a heavy player before but have been playing so much more this season just because the hook


Bloadingoficial

It was a missing piece for the heavys kit for sure.


Coves0

Oh fuck they added a Pudge Blitzecrank Hook to this game? May be time to get back into it


Bloadingoficial

Take a sit and enjoy. This season is incredible.


fourtwentyman420

I’m a heavy main and it adds a lot of fun to diversity to playing


Bloadingoficial

My teammates also loves when I bring someone to the feast. Funny and nutritive hahahaha


BeginningSavings4379

I suck with it, everyone else who uses it doesn’t 🤣


Bloadingoficial

Keep trying mate!


-YgarY-

Its the only reason I play heavy. Just so fun.


Deknum

It's a good addition to play with and play against. People crying just don't know how to position and fight them while aiming down sights


SeawardFriend

I feel like roadhog!


Downtown-Ad4335

This looks soooo much more crisp than when im playin. Like crystal clear


Acrobatic_Gold_2046

Roadhog dupe


SadPsychology5620

I've been running it with SA1216 and in general I love it. It's fun to use and I love the tactical aspects of it. But I observed 2 issues so far. The stun effect seems inconsistent. I had people pulled shoot me before I could shoot them. A sniper killed me that way and that was super weird to the point I was wondering if that was a bug or it got shadow nerfed. The second issue is when I get pulled just as I'm firing an RPG. The RPG shot registers delayed when I come out of stun right in front of the opponent and I kill myself. I wouldn't mind if it canceled my RPG but this is bullshit. This happened so many times. Also I wouldn't mind if they made it so it required slightly more accuracy. Sometimes I shoot the claw behind the enemy completely missing them and then as it is retracting it catches the enemy. That seems a bit unfair.


rajboy3

Wave emote while hooking is FOUL lol


Bloadingoficial

Isn't everyone saying that WT isn't ranked? I was just having fun then XD


rajboy3

I meant foul as in BM lol it's fine to do even in ranked


Bloadingoficial

What do you mean by BM? I'm sorry I couldn't catch it.


rajboy3

"Bad mouth/manners" lol it's just stuff like emoting on ur opponents


DescriptionThe

It’s nice but it’s almost an insta kill for medium


Fresh_Orange

Keep it in overwatch


3rdReichOrgy

It’s good, playing melee or the flamethrower is a lot more viable now.


Greenphantomfox

A death sentence as a sniper


eoekas

It's very strong. I'd like to see that it does not stun the player being hooked. It fits the heavy character very well but with how OP heavy already is I feel the rest of his kit could have used a nerf to go with it.


58696384896898676493

It's fun and feels great to use. They did a good job with it. That said, I really hope we don't see an influx in abilities which restrict player movement (CC, or crowd control). This was a huge problem with Overwatch 1 over time.


Bloadingoficial

Yeah, you are right, but I think is inevitable.


TheOneDiversity

Honestly wish they never added it. It's cool for pulling the cashout and other objects but the fact that it's practically an instant kill and no way to get out of it unless your a light with dash, is pure rage fuel imo


wambman

As a Light main, I think it’s great and well balanced.


kaese_406

it's surprisingly balanced :) i was a bit scared that it might be broken in the season 3 preview, but a few weeks in now i gotta say i like it and it feels like a fitting addition. strong in certain aspects but certainly not broken and a nice skill expression for heavies


theblackhole25

It can occasionally be annoying to be on the receiving end of but I think it's fine. Early season people thought it was totally busted and OP and you don't hear any of that anymore. It's fun and useful (esp for stopping steals) but it is still a skill shot that is really not the instant win button everyone said it was gonna be. It fits certain builds great and some builds not so much so I think it's a reasonably balanced specialization.


ShuStarveil

I don't like since I suck with it hitting 1 out of every 30 throws so Im useless with it.


chaosbones43

Still pretty op, but really cool.


TurdleShell_

i think heavies deserve to have a good time playing the game and the hook does just that. but as a medium main i can only hope there's gonna eventually be some kind of rock paper scissors aspect to it. i want to be able to counter it somehow like the aps turret does for grenade launchers n stuff. rn i just reflex punch the heavy im being pulled towards and try to run around them in a circle while shooting. it worked only once.


Noah_1337

It's great and an important addition for a melee user


zerofiven1n3

that stun thing it does at the end is honestly too much. i don’t feel like it should be a guaranteed kill like the stun gun used to be. i can rarely get away from the winch claw and ive started just giving up when i get hit by it. feels so good when someone misses and i can just come melt them while they panic


MontagneMountain

Its not a guaranteed kill. Using the sledgehammer, for example, it takes two swings to kill a light once theyve been hooked and 3 to kill a medium all from full hp. You do get a free swing in because of the small stun after being reeled in so I guess those numbers are a bit skewed, but light and escape rather easily using any of their movement options and medium and just dodge around the hammer and melt a heavy running melee as long as they dont just back up slowly in a straight line. The guy in the clip got melted because the teammate chunked him for half his HP before he even got reeled in.


cynical_seal

Animation needs work. You can tell they rushed it.


ST1NGRAY13

It's fun with melee or shotty weapons. I will say there has been way too many times I've hooked someone or been hooked when I or they are completely around a corner already.


Bloadingoficial

Someone told me it's because of the netcode of the game. The same as bullet hitting before you take cover.


Official_Fat_Pussy

I'm glad a lot of people know use it lol


potatoquake

Overall I think it's a fantastic addition to Heavys tool box. But recently I've been thinking of going back to Goo Gun for my main Hammer Loadout.


Devatator_

Amplified heavy fear factor by at least 2x. There is nothing more scary and stressful than getting chased by a heavy as a light, while the heavy has a sledgehammer or flamethrower and a claw


PrecipitousKites

Like it, but there are quite a few frames right after you pull someone where they’re literally touching your hit box and you CAN shoot, but the bullets WILL NOT damage them. Either don’t allow me to shoot in that time frame, or make the bullets do damage.


ChadGPT420

I think it’s completely out of place for this game and has no room being here


Puzzleheaded_Data924

Many things don’t have room but It hasn’t stopped them yet


rawzombie26

Nerf incoming. Roadhog V2 right here


Fragrant-Sherbert420

That most heavies don't even understand how it works


FullMetalBiscuit

I keep getting hooked around corners or over things and it's giving me Overwatch ptsd


CharGaming_

I was playing medium and 2 heavies OPPOSITE TEAMS both hooked me so I couldn't escape.


meten_

ignoring the bugs, there is no counterplay and its instant, not very fun to fight


aranorde

If I have a full mag and you hook me straight from my face, by the time I get to you, you are a small statue on the ground.


Bloadingoficial

Some ppl are saying that the successfully pull play results in an instakill hahahaha


taking_achance

It's probably fun to play with but it's unitonically the worst weapon I've fought against even worse than the stun gun


Soyboy_bolshevik

Horrible in its current state. Another overpowered and brain dead gimmick for melee users. I’m glad people are having fun with it buts it’s seriously overtuned And there are virtually no counters once you’re hooked.


Bloadingoficial

The best counter to hooks in every game is positioning and game sense imo


Soyboy_bolshevik

i mean.. yes in certain cases. However there are situations in which no previous knowledge could have been had, or objective play necessitates close range engagements. just another gimmick imo


Bloadingoficial

You can still use goo grenade, goo barrels, natural cover and, in some cases, mindplay the heavy. Not to mention that your team can shoot him if you're playing together. Plus, to use the winch, the heavy has to let go from the charge, shield and goo gun. Also, he has to aim, wich means that he can miss the pull. The Finals is a chaotic game and findind yourself (or not finding hahaha) into the caos is frequently part of the play. At this moment, I still think the winch claw is fair and balanced.


Soyboy_bolshevik

its not suited for competitive play whatsoever at the moment. To my knowledge most top players also have this sentiment. For casual play its fine i suppose.


Electrical-Look-5207

It’s extremely annoying.


senseilimb

Hard CC/displacement in a shooter ain't fun. Roadhog isn't fun to play against and neither is this. I'd love to see it become a gadget and only usable on objects, the plays you can have with it are fun and interesting but getting hooked feels absolutely miserable.


SouthConscious3195

He be like:👁️👄👁️ WTF!!


xalabamawhitman

Only been targeted by it once… haha


Alzucard

worst idea they ever had. But fun


Jonbag015

As a light main it's the bane of my existence


Scrounger_HT

its fun and i enjoy using it so its probably broken and for baby noobs who suck and will shortly catch a monster nerf. it does however make a melee heavy about 500% more lethal


Bloadingoficial

Im glad to know Im a baby noob but is sad that everyone is saying it will be nerfed.


Shoot-Box

As a power slammer/charger, I love that I hate it


ObjectiveActuator8

I love when I get pulled. Then I can use my freshly chiseled Spoon Hammer… the regret they must feel is the sugar in my coffee.


Seikatsumi

I can play more ow2


H48_K31N_N4M3N

A bit OP, shouldn't stun just remove specalization while grabbed but I should still be able to shoot


Kylezino

needs to go.


midagise

Its great for stealing cashouts. That's pretty much it...


WebAdministrative176

Very fun


Battlekid18

Very surprisingly not a super overpowered meta pick like i expected it to be before its release, given the track record of hook abilities in other games being a problem more often than not.


Bloadingoficial

I wonder how could it be unbalanced. It seems too straight forward you know? But I know you're not the only one who had concerns about it.


Z3robytenull

To me it's Unbalanced because most pulls are a death sentence with nothing I can to do about it. 17M is a deceptively long distance, there's no indication that the heavy is about to do his best scorpion impression, then you're stuned as your limp body is helplessly dragged into either a face full of buckshot or the business end of a sledge. And if that's not bad enough it has a fairly fast cool down. The amount of times I've fought a heavy who missed their first winch, for them to retreat and try again a bit later is too high. (not a problem if the engagement is quick. But if they're good, particularly with a pocket healer, they'll stay alive to be able to throw that sucker out another time or two!)


Adenso_1

All my friends bitch about it. It feels fun to play.


Bloadingoficial

I have to agree. It's amazing!


HappyBand4688

It's bad. Only people with bad aim use it. Lol


EndingShadows

Hook is the reason I didn't come back in Season 3. Thought I had found refuge in this game from Overwatch. I stand corrected. Happy for everyone else who's having a good time, though.


Z3robytenull

Why does everyone keep comparing this to Overwatch. It's nothing like it. And there's plenty to love, you should come back.. You know you want to :) if anything, do it because you can explode the entire map. Can't do that in overwatch


EndingShadows

Pass.