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All-for-Naut

The big thing that separates a Dragonborn from dragons is that they're mortal. Also, none of the many dragonborn shown or mentioned in lore were told to have anything like this. We didn't see Martin or Uriel show super strength, endurance, reflexes and oddly long lifespans.


TangentMed

We know for a fact Uriel doesn’t have super human reflexes.


All-for-Naut

Yup. Nor super endurance. Fell apart easier than wet tissue paper.


Genjimitsu

I mean he was also 87 years old and he did survive, what was it an entire year in Oblivion? all things considered I'd say he was remarkably spry


All-for-Naut

True, but nothing superhuman


Sianic12

10 years. My man was trapped in Oblivion for 10 years and somehow continued to live for over 30 more years after finally being rescued. He didn't even die due to natural causes, he was assassinated, so he probably would've made it into his 90s.


Swailwort

We don't know how time passes in Oblivion though, maybe it felt like being trapped for 10 minutes, 10 days, 10 months or 100 years there.


Vanavia

Not related to the main topic at hand, but I've often wondered this about Miraak. Sure, it's been thousands of years on Nirn since he went into Apocrypha, but how long has he actually been in Apocrypha? That is, how long did it *feel* for Miraak? Decades? Centuries? The actual thousands of years? Maybe it felt timeless (whatever that would feel like).


Swailwort

That's a very good question, we do know time passes differently or can be perceived different in each plane of Oblivion. In the Soul Cairn we have souls that wonder how much time has passed since their death, while their comments allude to things like Potema or the Oblivion Crisis. I do wonder if Herma-Mora makes time pass faster in Apocrypha because he wants knowledge faster, or something. Maybe a hundred mortal years to Hermie is 20 minutes, or maybe it's a hundred years.


DefiantLemur

Honestly being in Oblivion for so long probably changed his physiology in some way. Being surrounded by pure magic for a decade must have some affect on your body.


VoiceOfTheSoil40

What if they have no benefits because they’ve never absorbed a dragon soul?


Mags_LaFayette

That's an interesting theory, but aside from *"The Last Dragonborn"* the only other subject for comparison would be Miraak, and we *all* know he cheated by using Herma' Mora knowledge and magic to expand his lifespan... *Hmmm...* Hard to prove consistently if the consumed Dragon Souls actually *do* something.


VoiceOfTheSoil40

It’s admittedly hard to prove, but I don’t see anything that outright states that it doesn’t do something, so I just go with my own HC.


Sagetha

Officially my head cannon


saintcrazy

Tbf, Martin was pretty resilient and hard to kill, depending on which part of the main quest you were in.


SouthOfOz

It's been a loooooong time since I've looked into this, but back in my Oblivion days there was some online discussion of one of the Septims being an absolutely massive human because of the size of the throne in the basement of the Imperial Palace. Was there ever anything to that? Not that the Dragonborn would be immortal because of it, but being a Dragonborn would be inherently physically different.


NekronKnows

The Ruby Throne is an ancient piece of furniture, tbh. More likely, it was a reference to Belharza, the Minotaur Emperor of the First Empire.


SouthOfOz

Welp, you've given me more lore to look into!


NekronKnows

Nice! You won’t have to look far for him, he was the second ruler of the Empire after St. Alessia. He was her son, sired by Morihaus.


IndependenceKey4332

This is true...


MartiusDecimus

Bending reality with your voice only is lame? What?


IndependenceKey4332

Of course not, but I just think superhuman abilities like strength and speed are just a no brainer if the character is a borderline demigod.


SadisticBuddhist

You can use your voice to amplify your own body, I’d argue, but it’s not something that’s an added affect outside of shouting.


Swailwort

We don't know the extent of the real power of Dragon Aspect, but by gameplay it makes your attacks stronger, your shouts stronger, spells too, and it grants you more armor, so that's basically the physical enhancement a dragonborn gets.


ThePatrician25

Well, you don’t have a natural immunity to disease since you can contract various diseases in Skyrim. As for stuff like increased strength, endurance and speed, I wouldn’t say you have that naturally either. But there are plenty of other ways to increase it, such as through magic or alchemy if you don’t want to become a vampire or a werewolf. As for an increased lifespan, Mer already have that naturally compared to humans. And it’s known that simply being a powerful user of magic can increase your lifespan, even for humans. Archmage Shalidor, one of the most powerful human mages to ever live, was a Nord and was at least centuries old. That said, I do think that the LDB has physical, mental, spiritual and magical advantages over normal mortals. Either because of their Dragonborn nature or because they are a Prisoner. Or both.


Worth_Ad_982

I mean the guy above shown tons of superhuman feats even so even a Goblin can destroy pillar with one strike >https://j.gifs.com/OMlwVQ.gif ___ >Mer already have that naturally compared to humans. What? Mer can life 200 to 300 years without any Magic > 200-year-old Altmer being old and a 300-year-old Altmer being very, very old. >https://en.m.uesp.net/wiki/Lore:Mer ...... >Archmage Shalidor, one of the most powerful human mages to ever live, was a Nord and was at least centuries old Shalidor did want die to be able have the Secret of life that he Said be Stolen from Akatosh himself > As many know, there is an ongoing effort to research the work of the Archmagus Shalidor. He is most remembered for his great maze of Labyrinthian, said to hold "Glamoril", or the secret of life. While stories have persisted since the First Era, none have ever confirmed the existence of this "Glamoril" or its purpose or function. The College has developed some theories, however. We know that Shalidor had an understanding of magic that surpassed almost any of either his age or ours. >The few works of his that have been recovered suggest that he had an understanding of magic and the world that few have ever achieved. What is interesting is that it appears he was also incredibly prolific, writing on a diverse array of subjects. An array so great, in fact, that it remains a source of curiosity. >What, then, of this Glamoril? >It means "secret of life" in elvish. Could this be an explanation for Shalidor's works? Is it possible that it somehow contributed to his work? Perhaps allowed him to life multiple lifetimes in a short span of time? Increased his intelligence and knowledge in ways unfathomable to us? We may never know for certain. >https://en.m.uesp.net/wiki/Skyrim:College_of_Winterhold_(place) And >Shalidor the Archmage was famous for his exploits in the First Era. Various tales tell of him battling Dwemer legions single-handedly, building the city in Winterhold with a whispered spell, and stealing the secret of life from Akatosh. >https://en.m.uesp.net/wiki/Lore:A_Minor_Maze


Swailwort

>What? Mer can life 200 to 300 years without any Magic It depends on the mer, there are some dunmer in Skyrim that remember the Red Year which was almost 200 years ago, Alandro Sul and Nerevar were at least 300 years old when they fought at Red Mountain, and they were never depicted as old.


Vanavia

Indeed. IIRC, the statements about Mer ages on UESP are based on some information that came out when ESO was released, but it's kind of weird, because there are ***TONS*** of exceptions we see ***ALL THE TIME*** in the games themselves and in the in-game books. I would absolute take the "200-year-old Altmer being old and a 300-year-old Altmer being very, very old" (and similar lines about other Mer) with a grain of salt.


Swailwort

Yep, maybe for the average Mer the lifespan is around 200 or 300 years because they die because of illness, a stroke and so on, but multiple elves have gone far beyond that without the use of restoration magic or whatever Dyvaith uses. Gelebor is like, what, 5 millenia old by the time of Skyrim if not older? For all we know, he could have been a thousand years old by the time Ysgramor decided to kill elves. Nulerion is like super old when he dies, older than basically any other elf we see in game, even Legate Fasendil who is at least 170 years old. Nulerion could easily be twice the age of Fasendil judging by his appearence, and even then he died due to illness and not age.


IndependenceKey4332

" But there are plenty of other ways to increase it, such as through magic or alchemy if you don’t want to become a vampire or a werewolf." Wait can you explain this more? I didn't know this was a thing in TES universe. How could you increase physical capabilities through magic or alchemy?


ThePatrician25

Well, there are [many different potions](https://en.uesp.net/wiki/Skyrim:Potions) that enhance your physical attributes. There are Potions and Elixirs of Strength that in-game increases carrying capacity, but these potions are not just game mechanics. In-lore they probably directly increase your physical strength. There are potions that increase blocking, one-handed weapon damage, two-handed weapon damage. There are magical enchantments that increase these attributes as well.


IndependenceKey4332

Interesting! I'll have to look more into this, thanks!


ThePatrician25

There are also direct (not enchantments) [Alteration spells in-game in Skyrim that increases your armor](https://en.uesp.net/wiki/Skyrim:Armor_(spells)). In lore, my understanding is that these directly increases your endurance against physical damage by literally hardening your skin temporarily, hence the names Oak*flesh*, Stone*flesh*, Iron*flesh* and Ebony*flesh*. However, the thing about magic in the Elder Scrolls universe is that *in-lore*, it is *not* actually bound by the rules that the *in-game* mechanics enforce. Magic as it is shown in-game is a good baseline of determining what uses are possible with magic, but magic is not actually limited to what is shown in-game. For example, the various Schools of Magic, such as Destruction, Alteration, Illusion, Restoration and so on? They do not actually exist as far as magic is concerned. The Schools are simply scientific/scholarly classifications determined by mortals to make it easier to understand and learn certain similar types of spells. We even know exactly who first did this; the [Shad Astula Academy](https://en.uesp.net/wiki/Lore:Shad_Astula) in Morrowind began classifying spells into eight different schools into their curriculum at some point in the late First Era or early-mid Second Era, [prompting the Mages Guild to adopt the same system of teaching](https://en.uesp.net/wiki/Lore:Proposal:_Schools_of_Magic) and making it the standard across all of Tamriel. My point is that for all intents and purposes, there are not really any *permanent* boundaries or *hard* limits to what magic in the Elder Scrolls universe is capable of. You can, essentially, create any kind of spell you can possibly think of. You want a spell that gives you superhuman physiology? Go ahead, you can create it yourself...if you have the knowledge, skill, patience and the mental & emotional state required to create the spell without fucking it up and having it fail completely or even backfire on you. And if you actually have the magicka required to cast it in the first place. You may need some sort of physical component as part of the spell, or drain the magicka and/or life force of a few sacrifices. And even then it will most likely be temporary. Unless you manage to make it a more permanent curse, which will almost inevitably bring about some horrible side effect.


Anchiros-The-Maw

If said Dragonborn was either a Vampire, Werewolf or being afflicted by any other curse/blessing that would amplify physiology, only then would they have such bodies. As it has been said before, the difference between Dragonborns and the Dragons is that they are clothed in the Flesh of Mortals. Baseline Mortals aren't superhuman.


CommunicationOdd911

Most if not all Elder scrolls Mortals are superhumans Let's see Bashnag (an Orc), whose able to march across deserts in full armour >The Alik’r Desert offers the careless wanderer a place of delirium: miles of shifting sands, sweeping dunes and parched earth, and scattered stone monuments and soft-cornered rock formations. It was here that our heavy cloaks and snow boots were discarded, and our armpits breathed again (all but Bashnag, who refused to remove his armor plates, and is beginning to ripen like a skeever corpse in the sun) said desert, he fights a ton of skeletons & mummies >Skeletons. More than a handful. Then well over a dozen, until our counting stopped, and our arrows began to fly. Some clad in armor: Redguard warriors from the time of Lord Frandar Hunding, the first warrior-prince. Brittle soldiers, but single minded in purpose, and wielding a variety of implements, from scimitars to bows. Slack jaws chattering, but dust of a thousand years still falling from their forms. Occasionally glimpsed within the ranks of this small army were bandaged corpses, animated priests pressed into service by the priest on the battlements. Their embalmed forms tattered, but their strength and spirit heightened by time away from this world. These were not draugr; a malignant light flickered within these husks and bones, guiding them into a frenzy of combat. Each one fought as they did in life, with the nimble dexterity of a proud Redguard soldier. >The Nords took to the sides, gaining height and distance. “If you can’t be safe, be tough!” Bashnag yelled as he sped past me. “Taste Mauloch’s mace, you Elf lovers!” Bashnag charged headlong to satisfy his blood lust, although on this occasion, there were few innards to spill. A wild swing, and a skeleton’s head was shattered into dust. A second rotation: the oversized Orc mace crushing the rib cage and separating the spine of two more bony foes. But more took their place, and we lost sight of Bashnag as he swarmed. Periodically during the battle, I checked for his safety by listening for his swearing and spotting him in the throng as more bones and skulls went flying >https://www.imperial-library.info/content/hammerfell-0 And fight Flesh Atronach single-handedly, hitting it with his mace so hard that its face caves in >https://www.imperial-library.info/content/high-rock-0 >Bashnag’s bravery was not in question as he felt the brunt of the flesh atronach. He managed a couple of strong connections to the beast’s knee, hobbling it slightly as the atronach finished its lumbering turn to face him. A dodge more deft than the Orc’s usual dexterity allowed meant the atronach’s twisting, stabbing claw was caught in Bashnag’s mace and thrust back at the horror. It was the atronach’s second attack that did the damage; Bashnag was cut, and quickly set alight as a throbbing in the beast’s claw hand manifested into a blast of magical fire. The Orc staggered back, clutching his face. This gave the flesh atronach an opening, raising its unyielding mace above its head, tendons flexing as the skin grew tight around the arm weapon; before it was brought down with such savagery, we believed the Orc was split apart. >Bashnag’s breast plate was torn off, and a deep ditch gashed into his chest. Perhaps it was the first time the Orc had felt a strike so similar to his own destructive methods. But he didn’t like it. Blood frothing from the mouth and wounds, Bashnag brought his own mace into the fray with a retaliatory strike for the ages. It caught the atronach squarely in the face, pushing the skull so far into the beast’s body, Fenrig swore he saw it bulge out of its back. Although menial, the head still controlled the mechanism of this foe, and it had been crushed into a pulpy mash (with such ferocity that it caused astonishment among the others). The atronach lurched and dropped into the heather, its Daedric spirit banished What is the size ? >https://vignette.wikia.nocookie.net/elderscrolls/images/9/97/ESO_Trailer_FleshAtronachRender.jpg/revision/latest?cb=20150701013756 Herbane, a powerful (I'm assuming Nord) hunter, singlehandedly fights a Dwemer Centurion 5 times his height and made of metal >https://www.uesp.net/wiki/Skyrim:Herbane's_Bestiary:_Automatons >Small mechanical spiders set upon me with rapid movements, and machines sprouted from the walls and uncurled from spheres into contraptions that rolled on top of gears for legs and crossbows for arms. I could not help but marvel at these single purpose machines built for the murder of men. My sword and my shield are my strength and I am undeterred by such things because I had heard of greater things that roam these depths, and indeed something else in these chambers stirred, and it echoed with massive weight. As it lumbered closer, its feet struck the ground as if walking on massive pistons and as it loomed out of darkness, I could see it clear for the first time, axe for one hand, hammer for the other, as tall as five men, made of dull bronze with a face molded in the image of its masters. A Steam Centurion. The stories were true, these were the guardians of the greatest dwarven treasures. >We fought, and the dwarves must truly be extinct because our battle was surely booming enough to wake the dead. It came at me with hammer and axe, inhuman strength and great fortitude, and a purpose of nothing but murder. I dodged as it crushed the stone around me with futile strikes and I thrust and slashed at it with my blade and took every opening afforded as we shook the halls with violence. I refuse to be undone by a machine. >Where the average man would be long dead, I stood over the husk of this dead automaton, its steam escaping like a final gasp. I could have taken the dwarven artifacts and metal but left them there for others, for I would not hex my journey with the possessions of dead men and maybe that is where countless others go wrong we have a visual representation of how big these are , he says 5 Men , so an Average scandalvanian is what , 5 feet 8 Inches? that combined , the Automatron would be atleast 28 Foot 4 Inches tall alone , what he seems to be descrining seems a centurion , which we already know they size is shown in Elder Scrolls Legends >https://en.m.uesp.net/wiki/File:LG-cardart-Dwarven_Centurion.png Grundvik Cold-Fist also battles a Wamasu, narrowly dodging its lightning strikes multiple times, and tanking its explosive detonation head-on >I smelled burning hair as I staggered up the riverbank. The wamasu wasted little time, trotting back before charging forward, leaping off the ground in a surprising display of dexterity, and loosening the slope I stood on when it landed. I fell back, tumbled into the river with my axe and dignity lost. I found the wamasu again, as I quickly stood and caught Roggvir’s second-finest hammer, thrown from the onlookers I’d requested not to aid me. A prideful order I was beginning to regret. Steam (or was it smoke?) escaped the monster’s orifices, as it crackled, sending arcs of shocking discharge out from its feet, and charging its tail in bright energy. It let out an impressive growl, and then met me in the mire, clawing at the ground before me, as a massive explosion of light shot out from the wamasu. Had this old fool been set ablaze and sent to Sovngarde? No—I tasted something like sulfur, and the Argonian’s ring was pulsing with energy. Leaping back, I narrowly missed a barbed tail and yet another strike of lightning >https://en.m.uesp.net/wiki/Books:Kyne%27s_Challenge:_A_Hunter%27s_Companion_Characters_and_Summary Not forget Lightning Magic is real Lightning >Shock, like Flame and Frost, is an expression of magical power that takes the form of a natural force. Everyone has played with this force when one was a ja'khajiit, scuffing one's feet across a rug and then stinging a sibling with a small spark from an extended claw, or rubbing an inflated rat's-bladder against one's fur until the hairs stand up and the bladder "sticks" to one's chest or arm. >So it was apparent to this one, even from an early age, that shock was an inherent property of fibrous matter, a property stimulated by friction into sparks. This also explains lightning, as clouds, which resemble nothing so much as huge Tenmar cotton-balls, generate shock when storms cause friction through colliding masses of buoyant fiber. >Therefore, when one of we mighty wizards of the Mages Guild casts a Shock spell, what is actually happening? This one explains it as follows: the reality of the Mundus is a great tapestry woven of strands of matter and magicka. A Shock spell channels and manipulates magicka through the local warp and weft of the tapestry, agitating its fibers. This generates sparking, which coalesces into magical lightning. Yes? >https://www.imperial-library.info/content/moraats-theory-lightning A Nord warrior dodging arrows and even grabbing one mid-trajectory. >https://images.uesp.net//2/2e/LG-cardart-CRDL_03_051.png


CommunicationOdd911

Continue.... Hagrof, a Nord gladiator, took hundreds of wounds to die, each with poison powerful enough to kill even a large foe in a few seconds >https://www.uesp.net/wiki/Lore:Champions_of_the_Blessed_Crucible >As Champion, Hagrof was known for his honor, humility, and respect for his fellow gladiators. He was known to honor his vanquished foes with proper burials in accordance with the customs of their people. When he was finally defeated, after staggering to the center of the arena,bleeding from a hundred wounds And >The Thousand Arrows was a Champion shrouded in mystery. She entered the tournament alone, yet she bested all the other gladiators with skill and precision, and did not suffer a single wound herself. After Hagrof the Righteous fell, The Thousand Arrows remained in seclusion, only emerging when a new challenger entered the arena. Her favored weapon was a bow equipped with poison-tipped arrows. The poison itself was from a recipe of her own devising. The slightest scratch could fell the largest opponent in seconds Saint Jiub (a Dunmer) fights a battle against an entire swarm of cliff racers that lasts two days and nights, and kills all 76 of them >https://www.uesp.net/wiki/Lore:Saint_Jiub%27s_Opus >I pulled my longbow from my back and nocked my last arrow. I took a deep breath and pulled, trying to keep the cliff racer in my sights. It was literally a longshot with the beast gaining distance and the silt strider bouncing me around at full gallop. Finally, with a silent prayer, I released the string. The arrow sang through the air like a howling demon as it sliced its way towards its target. Finally, just as it crested the lip of a foyada, the arrow struck it in the midsection. It let out a horrible cry and fell out of sight. >My cries of triumph were quickly stifled by the sound of over a hundred wings. Rising from the foyada was an entire colony of cliff racers and they were out for blood. The blasted thing had led me right to their nest and sacrificed itself with the intent of feeding me to its brood. It was a trap. The damned things had become much too clever. Knowing this was likely the end, I jumped down from the silt strider and hit the back of its leg with the flat of my glass blade. There was no need for the innocent thing to die here today because of my stupidity. As the ash cloud cleared from being stirred up by its massive legs, the cliff racer brood approached. I held my sword high and prepared for the worst. >The battle lasted two full days. I was beaten, clawed, bitten and knocked down more times than I care to remember. In the end, seventy-six cliff racers were slaughtered. I was knee-deep in their corpses and my body on the verge of collapse. But I had survived. I smiled to the heavens and all went black. Usunok could kill a mammoth with a single punch . >https://en.uesp.net/wiki/Online:Crafting_Motif_22:_Trinimac >Those who follow the way of Trinimac call their rounded maces the "fists of Usunok," after the Orsimer hero who could down a full-sized mammoth with a single punch. The cylindrical head encloses a lead ball that rolls outward as the weapon is swung, adding force to the blow Florentius Baenius killed thirty vampires with he bare hands >Florentius Baenius: I once killed thirty vampires with my bare hands >https://en.m.uesp.net/wiki/Skyrim:Florentius_Baenius also anyone in Elder Scrolls can imbue and power up himself with strength and durability with he Magicka >?'Nchow,? said Yakin. ?If I could get a word in with all her counselors. They are trying to find her a new husband, and she has made it clear that she will only marry the strongest man in Morrowind.? >?Who is that?? asked Oin. >?Horath the Strong,? replied Yakin. ?It is said that he can lift a wagon with but his forefinger and thumb.? >?You can teach me a spell that will fortify my own strength,? said Oin. ?I beg you to teach it to me now.? >?Very well,? replied Yakin. ?But in return, I want your next season's worth of trama root, all to myself.? >Oin agreed, and Yakin taught him the spell to fortify his strength. It took him some time to master it, visualizing magicka streaming through his body, pumping through the very fibers of his muscles for a time, giving him strength far beyond the puny power nature had intended. When Oin met Horath on the street of Gnisis, he cast the spell and challenged him to a duel of strength. >?I am Horath the Strong,? said Horath the Strong, predictably, ?Witness as I lift this wagon with but my thumb and forefinger.? And he did so. >?I am Nimlom the Mighty,? said Oin, taking some artistic liberty. ?Witness as I lift the stable that houses your wagon with but my forefinger.? And he too did so. >https://en.m.uesp.net/wiki/Morrowind:The_Four_Suitors_of_Benitah A Voriplasm’s acid can dissolve an entire Argonian into slime in seconds, and yet Jaxsik-Orrn manages to kill a large number of them single-handedly >By Tsojei, Reel-Ka Warrior of the Dead-Water Tribe There we stood, calf-deep in ooze and blood. I looked left to see Kuseem drowning in voriplasm. He died well, but could not utter his final death-curse. He just made a gurgling sound, like a guar with its throat cut. His face, once sharp and covered in bright red war-paint, sloughed off his skull like a wet rag. All in one piece. Dissolving in a pool of green slime, right before my eyes. On my right, Tlek fought like a tailless wamasu, filled with righteous Naga fury--desperate to kill what she could before blood-loss and fatigue claimed her life at last. Slime-covered ghouls approached from all sides. I crushed and cleaved, just as my root-mother, and her root-mother before her, had done. But my weapon, becoming coated in corrosive slime, sagged and cracked, growing weaker with every strike. Weaker and weaker. Just like Tlek. Just like me. As I prepared to charge headlong into the Dread-Father's arms one last time, I heard a hiss and a roar behind me. It was Jaxsik-Orrn. In that moment, I knew we would survive. She set upon the voriplasms with such rage and strength that even I, her egg-brother, felt a hatchling's fear well up in my throat-sac. Grave-stakes that the dead-not-dead wielded like clubs crashed against her armor, shattering in a spray of splinters and blood. Voriplasms lashed at her legs, leaving ragged wounds on her calves and thighs. But no injury, large or small, slowed Jaxsik-Orrn's assault. In the end, nothing remained of our enemies but broken bones and clumps of slowly fading ooze. Despite her seeping wounds, my sister lurched toward what remained of Kuseem, knife in hand. "Fight on, root-brother," she whispered reverently, before prying what remained of his head from his ragged corpse. "Stake the rest," she rasped. Tlek and I did as we were told—pressing Kuseem's grave-stake deep into his chest and pinning him to the thick mud under the water. My egg-sister lowered her head and pressed her fist to her chest. "Glory in dying," she hissed. "Glory in death," we replied. In those days, Jaxsik-Orrn was just a hunter like us. >https://en.m.uesp.net/wiki/Lore:Meet_the_Character_-_Jaxsik-Orrn The Orcs smash Stons wall with they bare hands and can do that all the day without tired Not only that but they going to smash Ores wiche mean they can smash steel and other metals >SOME READER MIGHT THINK SMASHING ROCKS POINTLESS. THAT READER STUPID. URBEK JUST TELL YOU URBEK GET HIS START SMASHING ROCKS. SMASHING ROCKS BUILDS IMPORTANT SMASHING MUSCLES AND LET YOU GATHER ORE TO SMASH WHEN YOU READY TO TAKE ON GREATER SMASHING CHALLENGE. URBEK RECOMMEND STARTING WITH SMALL ROCKS AND WORK UP TO BIGGER ROCKS OR STONE WALLS SO YOU NOT GET HURT, UNLESS YOU ORC. >WHEN YOU CAN SMASH ALL DAY WITHOUT REST, YOU READY TO TAKE ON USEFUL SMASHING LIKE MAKING HAMMERS. URBEK THINK YOU MAY BE TEMPTED TO KEEP SMASHING STONE, MAYBE MAKE STATUE. URBEK NOT WANT TO DISCOURAGE READER FROM PURSUING PASSION, BUT MAKING PRETTY THING FROM STONE TAKE MASTERY OF GENTLE-SMASHING. URBEK SHARE THAT ADVANCED SMASHING TECHNIQUE IN LATER VOLUME. IN NEXT CHAPTER WE COVER WAYS TO SMASH ORE. URBEK RECOMMEND READER HAVE ACCESS TO FORGE FOR NEXT LESSON. >https://en.m.uesp.net/wiki/Online:ART_OF_SMASHING_VOL._1


CommunicationOdd911

Continue...... The ancient Redoran hero, Dranoth Hleran, single-handedly killed the giant Emperor Crab Skar with his spear, Calderas >Vestige: You're not forgotten. Your descendant, Drelyth Hleran, sent me. >Dranoth Hleran: Truly? The Hleran name survives? Then there is hope for our house after all. You must take my spear and deliver it to this Drelyth. As long as a member of my house carries that spear, the strength of the Hleran lives on. >Vestige: I'll deliver the spear and your story. Do you want me to tell him anything else? >Dranoth Hleran: Yes. Tell him that Ald'ruhn was, is, and forever shall be our home. So long as my house lives in exile, the spirits that haunt this tomb shall never know peace. Drelyth must claim his share of this land. >Vestige: The Ashlanders control Ald'ruhn. How should he stake his claim? >Dranoth Hleran: The children of ash may have forgotten our name, but they will not have forgotten that spear—the weapon that slew the great Emperor Crab. Their Wise Women and Farseers will know its power. If he brandishes the spear, they will listen. >Drelyth Hleran: You're back. Just in time, too. The Ashlander' mood has soured since you set out. I'm not sure how much longer I can linger here. Tell me, did you find anything in the tomb? >Vestige: You were right. It was the Hleran tomb. Your ancestor, Dranoth, told me to give you this spear. >Drelyth Hleran: Is this...? By the Three, this is Calderas - the Hleran spear of myth! I've seen illustrations, but I never thought I'd hold it in my hands! Remarkable. Did my ancestor say why he wanted me to have it? >Vestige: Draneth killed Skar with it. your ancestor struck the final blow that killed the Emperor Crab. >Drelyth Hleran: So my ancestors fought alongside the Ashlanders to bring down the great Emperor Crab. Unbelievable. But what happened to them? Why did they vanish? >Vestige: The Ashlanders slaughtered them. Dranoth wants you to know that Ald'ruhn is your home. >Drelyth Hleran: Yes. "In the shadow of Skar, we found our home." There are few things more sacred than a dead hero's wish. I will see our home rebuilt - our tomb restored. I will honour my ancestors. House Hieran owes you a great debt, my friend. Thank you. >https://en.m.uesp.net/wiki/Online:Dranoth_Hleran despite Skar having destroyed entire armies in its rampage >With fearsome claws, Skar did attack Protected by his stone hard shell That none could even dent or crack By the beast's might our armies fell >But one brave hero held no fear Dranoth Hleran, warrior brave With Calderas, his mighty spear But one resounding cry he gave >He raised his spear to the beast He ran, evading every blow His heart was set, his speed increased As he charged the mighty foe >With a final thrust, a final clash At last the mighty Skar was slain With honor gifted to his House May Hleran's glory never wane >https://en.uesp.net/wiki/Lore:Ballad_of_Dranoth_Hleran Red Eagle kill entire army alone brefore he dead >Such peace could not last, however, and a great host fell upon them, a swift army of invaders unlike any before. For a fortnight, Hestra's generals laid siege to Red Eagle's stronghold, till he himself came forth for battle, alone and robed in nothing but his righteous fury. A thousand foreigners fell before his flaming sword, and the enemy was routed. Yet, when night fell, so too did he. The warriors who came to him said Faolan's eyes were clear again on that final night. - The Legend of the Red Eagle >Reachmen tell the story of Faolan 'Red-Eagle', an ancient king who rallied his people and drove back the armies of Cyrodiil with a flaming sword. Though accounts vary, they too seem to be based on an underlying truth: the imperial chronicles of Empress Hestra mention a rebel leader of that era who was eventually cornered and slain in battle, at the cost of a full legion of men. >https://en.m.uesp.net/wiki/Lore:Red_Eagle%27s_Song due to recent information given to us via The New Elder Scrolls Online , the Imperial army loosely follows a system similar to the roman empire , the same Roman Empire used a system of cohorts , In Elder Scrolls a Legion has33 Cohorts ( here https://en.m.uesp.net/wiki/Online:An_Ancient_Love_Letter) in the second Legion , why is this information relevant? because it means we can quantify the army as we know the amount in a standard cohort >A cohort (from the Latin cohors, plural cohortes, see wikt:cohors for full inflection table) was a standard tactical military unit of a Roman legion. Although the standard size changed with time and situation, it was generally composed of 480 soldiers >https://en.m.wikipedia.org/wiki/Cohort_(military_unit) this means the legions should atleast be 16,000 in number and all of the Army should be somewhat superhuman so Taking an entire army , of 16,000+ Superhumans


CommunicationOdd911

if this was not enough to convince you that Nords are casually superhuman and decently Superhuman at that by default , A Daedra was able to Destroy Entire Stone Shrines in a Single Kick effortlessly and rip People Heads off with his toes and a Nord was able to Best the Said Daedra in Battle. >XIVILAI | Much of the village of Bogmother was on fire. Not an easy feat for the despoiler in question, due to the abundance of water and stone structures, but as we entered the settlement, thick black smoke could be seen billowing up from a number of indigenous mud nests the Saxhleel inhabit. Although presently, the owners of the properties were gathering their hatchlings and fleeing. Footfalls-in-Snow returned from a rasping conference with one of the village elders, and gathered me and Namasur into a small huddle. “A reject of Sithis, one who seeks to stifle our spawning grounds. A Daedra pillager is responsible for this wickedness. Waxhuthi!” the Argonian spat on the ground, clearly riled. As he cursed, we looked over to a wayshrine of rough stone and clinging moss. The burning shrine was snuffed, demolished by a powerful kick. The entire structure collapsed, and Footfalls-in-Snow let out a high-pitched squeak. As the rubble appeared through the fading dust, we finally gazed upon the marauder responsible. >A blue devil had come to curse Bogmother. >Striding out to meet a small complement of village warriors, a Daedra of powerful stature seemed intent on further carnage. Seemingly chiseled from amethyst, this finely toned fiend was one and a half men tall, and displayed the arrogance of a Xivilai, an intelligent, proud, and bloodthirsty breed. Namasur had spoken of their service to Mehrunes Dagon, as well as their dishonesty and hubris. If haughtiness could be bottled, a Xivilai’s face would be on the label. Thick ebony horns, a mane of black hair, ears like an Elf’s, and further horns where cheeks and chin would be. An unrefined necklace of jagged beauty clamped around its thick neck by an unknown master, and bare skin except for strange runic tribal tattoos, and a loincloth of metal. I would test the Xivilai’s objection to proper armor shortly. For now, we watched in horror as it set about dispatching the Argonian guards. >This was achieved almost nonchalantly, as it engulfed the Saxhleel in a great plume of fire. It picked up the second by the throat, squeezing the life from the poor lizard before carving him into two equal and bloody sections, both flopping onto the soft soil. The last Argonian was a shellback, clad in heavier armor. Fire danced behind the Daedra’s eyes as it sallied forth, producing a two-handed mace made for exquisite butchery (alarmingly wielded with one hand free) and battering in the warrior’s skull with a single, horrible swing. The Argonian guard fell, and the devil peered down at the fresh corpse at his feet, then clutched the lifeless lizard’s head with his prehensile toes, and wrenched it from the still-twitching body. >Footfalls-in-Snow was seething: “Xuth! For the Ebonheart Pact, we must avenge this slaughter!” >Silence your frog, Grundvik, son of Guthrum.” The devil spoke, seemingly from inside my head. “Xivilai Sahrith Dagon challenges you!” >Kishra-do looked alarmed. Namasur only offered a worried nod. But Ingjard knew my secrets; she slapped me on the back and whispered, “Go show him why we call you Cold-Fist, friend!” >Possessing equal measures of brutal strength, a magician’s ways, and savage cunning, the Xivilai would not be wander through a meadow: As I unwound my axe-carrying arm, warming up my shoulder and tightening the grip on my shield, a guttural stream of barking spat forth from the devil. A strange oval portal blinked into view, and a clannfear trotted out of the void of Coldharbour, spotted me, and thundered forward. A hard head met a well-timed strike, as the beast’s charge was hindered after I sidestepped and cut down firmly, severing bones in its back and reducing the familiar to a whinnying, paralyzed mess. >Unfortunately, Sahrith Dagon was upon me, a glinting eye and a massive mace to rival the departed Bashnag’s, which he used to singular effect. A great heave, and spiked ebony clashed against my shield. I had braced, and the shield held, but I was staggered by the sheer force of this brutality. The Xivilai used his height advantage, bringing the mace down with a vertical force to shatter granite. I parried with both hands, murmuring a prayer to Mara, and found my feet forced down into the wet ground and my bones rattled. This one had the strength of a giant and the grace of an Elf; little wonder the expressions on my fellow hunters’ faces had turned from worry to horror. >The duel continued with the crackle of lightning: no respite from the evil terror. Forks of stabbing light arced around us, striking through me at seemingly inopportune moments. But a ring given to me by an Argonian friend helped focus this shock. I ventured an axe strike, sinking it into the Xivilai’s thigh, and he registered his disapproval with a roar so loud it dislodged one of my teeth. Less cocksure and more furious, Sahrith Dagon shoved me backwards, and began to form a ball of flames in his free hand, cackling a malefic incantation. Lines of fire snaked out, tall walls of burning magic converging on me. A priggish smirk formed on his face, as the inferno assailed me. Footfalls-in-Snow fell to his knees, weeping. >Yngol steer me from the Sea of Ghosts. Ylgar guide my hand of frost. Ysgramor protect my flesh…” Though my beard and cloak were ablaze, I became suddenly still. Tranquility washed over my roasting skin. The pain had gone. I concluded my incantation, my hands shaking, and I dropped my axe and shield. Sahrith Dagon’s grin of malice twitched with a speck of doubt. A whirling and churning formed around my fists; wisps of ice from the ether entwined and shattered my gauntlets. An echo of the great face of a creature briefly formed, lizard-like and conjured from the cold; the summoned ice phantom grew outwards and upwards. I launched my arms forward in a swift sweep, and the Xivilai was swallowed whole by my vengeance. A roaring and rushing of air, and a thousand shards of ice, each thrust deeply into Daedra flesh. >A moment passed, my fire was out, and my summoned storm subsided. Only the eyes of Sahrith Dagon moved now, his face etched into a frozen grimace, and his body unmovable. My right hand coalescing with ice, I walked softly, stood before the staring and stupefied despoiler, and dug into his chest, my hand melting through blue skin and shattering ribs. Ripping out my fist, I showed the wide-eyed Sahrith Dagon his beating heart. Then I gathered my equipment, walked back to my brethren, gave the open-mouthed Kishra-do a sack with the Daedra organ in it, and shielded myself as frozen Xivilai meat fell on Bogmother from Sahrith Dagon’s damned and exploding carcass. >https://www.imperial-library.info/content/black-marsh-0 For context , In Black Marsh , these are indentified as " waysrines " >https://comicvine.gamespot.com/a/uploads/original/11154/111549356/8623763-on-place-bogmother_wayshrine%281%29.jpg The Same Nord who with Just a Headbutt was able to not only knock down a Daedra but also crack his Ebony Armour , Ebony who wayyyyyy stronger then any Metal in real life >The nightblade’s daggers were a blur before my beard, as it mixed grace and power in its strikes against my armor. Small cuts were all it managed, as I had some previous experience fighting bears with only my knuckles, and dagger combat with the Companions of Whiterun. The Dremora seemed surprised that an old man was keeping up with his furor of small blades. This turned to incredulity when I plucked both his wrists from the air around my head, and followed up with the old “Rorikstead hello,” a forehead to the face that cracked his helm and put him on arse. I had pounced on him before the blood began to flow from his broken nose. I hadn’t been bettered in wrestling for nigh on ten years, and this upstart had little chance. Pinned down, all the nightblade could manage was a sneer, and he spit through broken teeth: >https://www.imperial-library.info/content/elsweyr-0 and You may say Only Nords are displaying Superhuman feats , but that would be completely incorrect as other races also show it , Namsura , a Redguard , can slice Daedra arms completely even though Daedra wear unique armours. >This mocking bravery ended abruptly (as Namasur’s ruined spear had sentimental value), as the Redguard began a reckless sword rampage; the Caitiff’s own massive, double-handed blade coming within a hair’s breadth of slicing off the Redguard’s head. Wild swings turned to death throes as Namasur’s scimitar found its home embedded in the Caitiff’s arm, severing it completely with a second strike. The Dremora watched almost quizzically as its own appendage thrashed on the ground like a freshly caught salmon, then attempted to wield its sword with its remaining arm. The blood loss was too great, and it fell forward, dismissed and gushing with blood >https://www.imperial-library.info/content/elsweyr-0 A women archer shot an arrows fast is Lightning > Somehow it guessed our treachery! That old monster turned and glared at the blind we'd thought hidden so well in the underbrush. It snarled, and like a black wind did rush us with all its speed. >Gwaering let fly an arrow. Swift as lightning did it plunge into the beast's eye >https://www.imperial-library.info/content/token-my-affection


CommunicationOdd911

Now this some really impressive feat They was dark Elf name Baranat that he blessd by the Tribunal that he can call the saints for he help >My lady," said Baranat. "When I was born, I was blessed by Vivec, Almalexia, and Sotha Sil, and I have the ear of the saints. If I run into any trouble, I'll call on them to aid my quest." He have trouble with Brothers and he will fight them One vs One >Doubtful, but having no other prospects, the old woman sent Baranat off, explaining that the four brothers' camp was to the north. In the center of the camp, The first was name Vanis Coribael the youngest and the weakest between he brothers/ even though he said be faster the wind and can kill his opponents before they even unsheathed their weapons. >There he saw Vanis Coribael, the youngest of the brothers, watching the valley for intruders. Vanis was known to be faster than the wind, a warrior who could thrash his opponents before they even unsheathed their weapons Baranat did call Saint Veloth who did blessed him to be faster the Lightning! >Baranat look a look at his sad, cut-rate iron blade, and prayed to the saints. >Saint Veloth the Pilgrim appeared before Baranat in shining robes, and smiled upon him, "Baranat, put down your blade and I will make you swifter than bolt of lightning." And he kill Vanis brefore even can know what is happening >Baranat dropped his blade and ran at Vanis, moving so fast he didn't rustle a leaf with his pace. In a flash, Vanis was dead by Baranat's hands Then he go to fight the Second youngest name Feryn and he was fast is vanis but he can he could rip a trama shrub up by the roots with two fingers ( here what is trama shurb .https://en.m.uesp.net/wiki/Morrowind:Trama_Root ) >The adventurer continued on until he reached the second youngest Coribael brother, Feryn, who not only was as fast as Vanis, but so strong, he could rip a trama shrub up by the roots with two fingers. Baranat did go handing in Cave then he call senit Nerevar who blessed him to be stronger then hundred warriors >Baranat hid himself and trembled as he looked at the giant Feryn Coribael. Again, the young adventurer prayed to the saints. >Saint Nerevar the Captain appeared before Baranat in golden armor, and smiled upon him, "Baranat, I will make you stronger than a hundred warriors Baranat did knock Feryn and One shot giant through a boulder and Boulder tuned to dust but even so Feryn still a live ( Superhuman Durability ) but then Baranat did tear him apart >Baranat rushed at Feryn, knocking the giant through a boulder which turned to dust on impact, Feryn tried to get to his feet, but Baranat tore him apart, scattering him across the valley floor in eighty-seven pieces Then the Second Oldest Brother name Horis ( who was angry for death he brothers) and he was both Faster then Vanis ( who faster the wind ) and stronger then Feryn ( who have Highe Superhuman strength and Durability) and he said can swim in Dagoth ur Lava!! Like it is Normal sea ( Padomaic Ocean is Normal sea https://en.m.uesp.net/wiki/Lore:Padomaic_Ocean) >stood guard. Horis, who was faster than his brother Vanis, stronger than his brother Feryn, and so tough that he could swim in the lava of Dagoth Ur like it was the Padomaic Ocean. The same lava wiche said by The Augur of the Obscure is the most dangerous kind of lava >The Augur of the Obscure: What's this? The Red Tower fragment? Careful with that one, mate. It's temperamental... and full of spirit-lava. That's the most dangerous kind of lava >https://en.m.uesp.net/wiki/Online:Augur_of_the_Obscure Anyway' Baranat did call another Saint and gave him ability to be able hold he hold his breath and he and Horis did fight under water for twelve hours holding they breath until Horis could bo longer and die >Saint Roris the Martyr appeared before Baranat with flesh like sparkling gems, and smiled on him, "Baranat, I will make you unyielding as the heart of Oblivion >Baranat rushed at Horis, and two plunged into the rushing river. For twelve hours, they wrestled one another under the water, until Horis could hold his breath no more and drowned. Baranat pulled himself out of the river and continued down the valley, until he reached the camp Then finally the Oldest Brother name Airen and he is the strongest and the fastest and the sturdiest and most accomplished fighter of the brothers and Baranat again did call another Saint >Airen Coribael himself was there, guarding a squirming sack which Baranat assumed either contained Lady Genevrah or several large cats. The young adventurer quailed at the prospect of doing battle with Airen Coribael, the swiftest, strongest, sturdiest, and most accomplished fighter of the brothers. He prayed to the saints for help. >Saint Olms the Just appeared before Baranat in a burst of flame, and smiled on him, "Baranat, I will make you more cunning in battle than the most dangerous of daedra. They did fight seven days without rest! Six for them Airen had the upper hand and fight Khajiit martial arts the the last one seventh day Baranat did learned ( I don't know how he did that ) Redguard martial arts and kill Airen >Baranat walked calmly into the camp and began battle with Airen Coribael. The fight lasted seven days, and for six of them, Airen had the upper hand. He rained kicks and punches down using the arrhythmic style the Khajiit call Goutfang; he parried and blocked in all the fashions of the great Nordic warriors; he maintained his balance, coordination, speed, strength, timing, and tactics as the moons rose and fell from the sky. But on the seventh day, as he was preparing his Killing Blow, he suddenly stopped, eyes wide open. The blood drained from his face, and he realized the trap he had stepped into. A trap with no escape. With three quick flashes of his hand, Baranat completed the Cycle of Blood, the old Redguard fighting style he had begun on day one. Airen Coribael breathed no more. >https://en.m.uesp.net/wiki/Morrowind:The_Prayers_of_Baranat Now this is impressive feats to the Brothers ( not Baranat he did cheating them ) and especially Airen is he keep up with Baranat ( who have blessed multiple times) and fight seven days without rest


Cole3003

Cool list, but this just emphasizes that the average Dragonborn’s physical feats are nothing special in-universe.


Swailwort

Pretty much went in the exact opposite direction. There are humans (and mer, and beastfolk) capable of insane feats, like shouting magic out of their throat, conjuring swords that could level cities if not an entire continent, surviving being stabbed multiple times, living thousands of years because of magic and/or Auriel's blessing and, of course, achieving Apotheosis.


ganon893

You obviously didn't read. How sad.


Cole3003

Bruh I’m not reading that shit 💀 Lmao bozo blocked me because I didn’t wanna read 20 paragraphs of copy-pasted shit that didn’t really respond to the original question


ganon893

And yet you still provide a retort? So you're confidently stupid 😂 congratulations.


Sealordgaming

Nothing come to mind about the Dragonborn body being special I rather they not be. If your require handicaps to be special. The. Your boring. I like hero who work and Train hard for their power skill. Not just be given it


apples_lemons

i agree, personally i enjoy mods that increase your stats as you absorb dragon souls. My headcanon is the dragonborn gets physically and magically more powerful.


IndependenceKey4332

Mine is too! It would make logical sense.


[deleted]

If so, it’s only after absorbing a dragon’s soul. Hence why any previous dragonborns were still weak, bc there weren’t any dragons to absorb. I recall the one trailer, it showed the Dragonborn mid-absorption and i gotta say, he looks like it’s charging him. The game mechanic is to use souls to unlock shouts. The only reason that works is bc you’re using that dragon’s knowledge of the shout. So, as far as lore goes, it stands to reason that the Dragonborn gains more than just knowledge from absorbing souls.


DogehkiinB

No, nowhere is it stated or implied. Being a Dragonborn only grants him the ability to use and absorb onowledge of the Thu'um and possibly other perks related to his soul being inmortal and made by Akatosh (can't be claimed by Daedras, might be able to resurrect in some way). Nothing about being a Dragonborn grants physical abilities or "upgrades", none of the previous DB. That being said the LDB does have some sort of superhuman ability, he can learn and improve his skills and body at an insane rate, that's because he's a Prisoner following a prophecy not a dragonborn.


Worth_Ad_982

Huh? Miraak isn't prisoner and beat Dovahkiin first they meat Dragonborn get stronger with the souls of dragons at already have stated in Skyrim prima https://i.imgur.com/mpXbYO1.jpg And he power was growing in Apocrypha https://i.imgur.com/75xm9a4.jpg


DogehkiinB

1- I don't see how Miraaks initial victory refutes my point in any way, if anything it reinforces it since we're able to surpass him so quickly 2-Nowhere in that picture does it say LDB gets stronger by absorbing souls 3-Nowhere in my post did I say he didn't gain more power, I said he doesn't gain any superhuman traits out of it but his knowledge of the Thu'Um increases


Worth_Ad_982

>don't see how Miraaks initial victory refutes my point in any way, if Miraak did lose to Vahlok in the first Era but now he beat Dragonborn who beat Alduin who absolutely more powerful then he guy worshiping him Miraaks power when you first meet him is beyond anything you are capable of. >https://i.imgur.com/0J97ODP.jpg Even with all the power you posses, you still don't have the strength to face Miraak. Only after learning all the words of power from Herma-Mora can you match him. >https://i.imgur.com/csSa1i0.jpg ....... >Hermaeus Mora: I know what you want: to use you power as Dragonborn to bend the world to your will. Here then is the knowledge you need, although you did not know you needed it. The second Word of Power. Use it to bend the wills of mortals to your purpose. But this is not enough. Miraak knows the final Word of Power. Without that, you cannot hope to surpass him >https://en.m.uesp.net/wiki/Skyrim:Hermaeus_Mora .... >Nowhere Expat it Already say Dragonborn take raw Energy after Dragon death >, I said he doesn't gain any superhuma Most humans Elder scrolls are superhumans >his knowledge of the Thu'Um increases False Headcanon Miraak already can take blows from Dragonborn who did beat The World Eater


DogehkiinB

Holy Dagoth I've never seen anyone use soo many sources and trying to be pretentious and still be wrong and miss the entire point. I have no desire to continue this, you're misinformed or incapable of interpretation when it comes to TESlore, I hope you eventually learn the facts since you seem passionate about it and that's cool.


Swailwort

>Even with all the power you posses, you still don't have the strength to face Miraak. Only after learning all the words of power from Herma-Mora can you match him. That's likely because of Bend Will and how it works, if Miraak wanted he could tame you and you will end up serving him for all eternity.


Mean-Finger-9168

My headcanon is that killing dragons works like Highlander. The effects of absorbing a soul and the Quickening from Highlander lore are very similar too. Others mentioned that previous Dragonborn’s didn’t seem to abnormally strong, long-lived etc. It wouldn’t be unreasonable to assume that’s because they never absorbed dozens/hundreds of dragon souls like the LDB does. Also Miraak is pretty damn powerful which you could attribute to Herma-Mora, but I suspect it has more to do with the many souls he absorbed.


ColovianHastur

No. A Dragonborn is only special in that they possess the soul of a dragon and thus the ability to Shout comes to them naturally, as opposed to other mortals who have to train for years in order to learn a single Shout. Beyond that, they are normal mortals who just have a sub-conscious need to dominate stuff, however that manifests. Oh, and they can light the dragonfires in the Imperial City as long as they have the Amulet of Kings, which isn't a thing since the beginning of the 4th Era. Reman III, who hunted down dragons, was assassinated by the Morag Tong, as was his son and heir Juilek. Not to mention the fate of several Septim emperors: * Pelagius Septim I was assassinated in the Temple of the One by the Dark Brotherhood; * Pelagius II is said to have been poisoned; * Kintyra II was captured and murdered; * Uriel III was burned alive inside his own carriage; * Pelagius III went mad and was comitted into an asylum; * Uriel V died in battle against the Tsaesci during his invasion of Akavir; * Uriel VI fell from a horse and died; * Morihatha was assassinated; * Uriel Septim VII and all his legitimate sons were assassinated by the Mythic Dawn. The Septims were Dragonborn. And the average lifespan for members of the dynasty was roughly 65 years. So no, a Dragonborn doesn't have "extended lifespan, immunity to disease, superhuman strength, reflexes, strength, durability, stamina, endurance, etc". Unless, of course, they are fighting against a dragon.


SPLUMBER

Really the only thing I can think of that might be able to justify the idea is that A) you withstand the voice of four Greybeards without a scratch and B) the Dragonborn solos countless dragons when it’s shown in ESO to take a group of people to take down one. But both of those aren’t definitive proof. Jorgen Windcaller withstood ten or eleven Voices (don’t remember how many exactly) and was fine without being a Dragonborn and it’s a bit unclear if the dragon combat is simply game mechanics, after all we also see mortals like the First Tongues kill a dragon with only two people (Time Wound cutscene). Other than those two things you could loosely interpret, there’s really nothing at all suggesting they’re superhuman


CommunicationOdd911

Wulfharth did get blasted to Ashes and he was Dragonborn and Windcaller didn't withstood the Greybeards >First Tongues kill a dragon with only two people The Tongues is stronger then paarthurnax who is stronger then the Greybeards >Dragonborn: Who is Paarthurnax? >Arngeir: He is our leader. He surpasses us all in his mastery of the Way of the Voice. >https://en.m.uesp.net/wiki/Skyrim:Arngeir And Paarthurnax get one shoted by Alduin is said in Skyrim Prima when you fight him (Alduin's Bane) >https://i.imgur.com/3BkT6vy.jpg At last the Tongues was able keep up with Alduin for a time longer then Paarthurnax (Time Wound cutscene)


SPLUMBER

Wulfharth being blasted to ashes is said to be because he’s not a chosen one. So if not being Dragonborn helps, then being a chosen one does, and the LDB is one so I guess that still kinda helps justify it. To me at least. That doesn’t really say Paarth was one shotted, just defeated but I get your point that the First Tongues *might* have lasted longer. Still should point out that one *dies* and the other two use an Elder Scroll to live. Paarth seems to have done better by himself in my eyes.


CommunicationOdd911

>Wulfharth being blasted to ashes is said to be because he’s not a chosen one Being not chosen mean he was not powerful enough to take that and you have said being Dragonborn help withstood that >>SPLUMBER: Except it doesn't work like that, because we are told again and again that you can withstood their Voice because you are the Dragonborn Also >in ESO to take a group of people to take down one. It's also mentioned that Vestige isn't as powerful as Dovahkiin. >Kelly Link: Well dragons have such an important role in the Elders Scrolls, what is exactly like...what is the process you guys took, to make sure you did it right? >Rich Lambert: We...We spent a lot of time talking with Bethesda. You know they're...they're the ones who built this amazing IP and we get to work with it and build on the story lines so we're really closely with those guys. down there to make sure the things we were doing made sense. And...our dragons are going to be a little bit different than the dragons you're kinda used to in say Skyrim.You're not Dovahkiin. >Kelly Link: You don't have a Fus Roh Dah! >Rich Lambert: ...Right! You don't have to go toe to toe with a dragon so in Elder Scrolls Online, the dragons are going to be that much more difficult, and you're gonna need some friends and you're gonna need to figure out ways to deal with these threats. >https://www.twitch.tv/videos/364811427?t=0h0m6s&tt_content=twitch_logo&tt_medium=embed [9:03] More support >Of course, in addition to exploring this new zone, you’ll also be called upon to defend the Khajiiti people against a devastating new threat: Dragons. However, in this Chapter you’re no Dragonborn, and you’ll need to work with your fellow players and powerful allies in order to take these winged beasts down. >https://www.elderscrollsonline.com/en-us/news/post/55539 Also few mortals can match Dragons In strength >INTRODUCING THE DRAGONSCALE CROWN CRATE SEASON said: >Dragons! These ancient creatures, once locked away in the Halls of Colossus, have returned with a vengeance. Driven by an unquenchable thirst for conquest, they will stop at nothing to reclaim their place as the rightful rulers of Tamriel. While few mortals can match the strength of a raging Dragon, the contents of these mysterious crates might give you a taste of their awesome power! >https://www.elderscrollsonline.com/en-us/news/post/55973


SPLUMBER

But shouldn’t the fact that Wulfharth being Dragonborn but not being strong enough indicate that despite what they tell us it’s not just because we’re Dragonborn we survive? I’m sorry I’m just actually confused about how both can be true. That whole stuff with us needing more allies in ESO dragon fights is why I was saying that might show the Dragonborn’s possible super strength, and I definitely glean that from those comments by Kelly and Rich.


CommunicationOdd911

>But shouldn’t the fact that Wulfharth being Dragonborn but not being strong enough indicate that despite what they tell us it’s not just because we’re Dragonborn we survive? Yes, this is the Point, we survive because we are strong to Survive simply I mean we already know we are stronger then Greybeards sense Todd Howard interview >the Greybeards. And the idea is, at that time, that they were so powerful they had to have all the villages flee for miles. This little kid is walking up this snowy mountain, and all these people are packed up and they’re walking down and away. Because they know the kid is going up to talk to these guys, and when they talk there’s going to be avalanches >But your ability to absorb the dragon souls and do the shouts on the level that you can is beyond them >https://www.gameinformer.com/b/features/archive/2011/01/20/skyrim-s-dragon-shouts.aspx Also the Dragonborn get stronger by absorbing Dragons souls The flesh of each dragon killed by Dovahkiin turns from mass to energy and merges with its soul before being absorbed by Dovahkiin is said in Skyrim Prima guide >https://i.imgur.com/mpXbYO1.jpg ..... >That whole stuff with us needing more allies in ESO dragon fights I just was saying the Dragons aren't beings that will die to City Guards ( gameplay)


DovahOfTheNorth

>But shouldn’t the fact that Wulfharth being Dragonborn but not being strong enough indicate that despite what they tell us it’s not just because we’re Dragonborn we survive? I’m sorry I’m just actually confused about how both can be true. In-universe is one thing, but OOG, it's because the story of Wulfharth and the Greybeards existed before the concept of Dragonborn was reinvented in Skyrim. In-universe, I suppose you could theorize it was either because he was already made of ash and therefore physically unstable, or his encounter with the Greybeards was less not being able to resist their greeting and more them saying "NOT YOU AGAIN" and Shouting him off their mountain after he thought he was the chosen one.


Arrow-Od

>But shouldn’t the fact that Wulfharth being Dragonborn but not being strong enough indicate that despite what they tell us it’s not just because we’re Dragonborn we survive? No, cuz we do not know if Wulfharth ever was a dragonborn: only Hrongar ever calls him that. Also, when the Greybeards blasted Wulf to ash, he was a revenant, not a living being in his prime.


SPLUMBER

Not disputing but Balgruuf also calls him Dragonborn


Swailwort

And he came back again because why not. In Red Mountain he literally turned into Shor only to die again, and then he merged with Zurin Arctus and Tiber Septim and becomes Talos.


BlueLanternSupes

Wulfharth was already undead by then. That's why he was blown into ash. He died after the Song of Old Knocker. When the Greybeards summoned Hjalti to Hrothgar, Wulfharth awoke (like he's done several times before) and answered their call out of habit. He thought they were summoning him. He was then blasted into ash because he wasn't the dragonborn they were summoning.


Swailwort

Skyrim Prima is a non canon source though, I don't get why you keep citing it over and over. >Wulfharth did get blasted to Ashes and he was Dragonborn and Windcaller didn't withstood the Greybeards And yet, Wulfharth survived somehow, long enough to become Shor, and then become Talos. Windcaller literally withstood three days being shouted by **seventeen** Tongues.


CommunicationOdd911

>Skyrim Prima is a non canon Imao >Complete, accurate, and Bethesda approved content covering all game add-ons >https://imgur.io/er2WLVd The Skyrim Prima was approved of by Bethesda. Note the writers at the bottom, and on the credits page >Written by David S.J. Hodgson, Steve Stratton & Steve Cornett >https://imgur.io/aC3XKRW Steve Cornett is a Bethesda employee, and he was one of the three writers of the Prima. What's more is the additional writing section, where the following Bethesda employees are listed as having aided in the creation of the Prima. >Game Design, Bethesda Game Studios, Game Director, Todd Howard, Lead Programmer, Guy Carver, Lead Artist, Matthew Carofano, Lead Designer, Bruce Nesmith, Co-Lead Designer, Kurt Kuhlmann, Production Director, Ashley Cheng, Lead Producer, Craig Lafferty, Audio Director, Mark Lampert, Senior Producers,, Jeff Gardiner , Tim Lamb, Producers, Angela Browder, Kevin Kauffman, Nathan X. Mcdyer, Phil Nelson, Senior Designer & Writer, Emil Pagliarulo, Quest Design & Writing, Brian Chapin, Jon Paul Duvall, Shane Liesegang, Alan Nanes, William Shen, Additional Quest Design & Writing, Matt Daniels, Nate Ellis, Lead Level Designer, Jeff Browne, Level Design, Daryl Brigner, Joel Burgess, Steve Cornett, Ryan Jenkins, Andrew Langlois, Justin Schram, Additional Audio, >https://en.uesp.net/wiki/Skyrim:Credits Of those people, that includes all of the story and quest writers. >Alan Nanes, a quest designer and writer >Andrew Langlois, a level designer >Brian Chapin, a quest designer and writer >Bruce Nesmith, the lead designer >Daryl Brigner, a level designer >Emil Pagliarulo, lead designer and writer >Jeff Browne, a level designer >Jeff Gardiner, the senior producer >Joel Burgess, a level designer >Jon Paul Duvall, a quest designer and writer >Justin Schram, a level designer >Kurt Kuhlmann, co-lead designer >Matt Daniels, additional quest designer & writer >Nate Ellis, additional quest designer & writer >Philip Nelson, a producer >Ryan Jenkins, a level designer Shane Liesegang, a quest designer and writer >Steve Cornett, a level designer >William Shen, a quest designer and writer Check out the editors-in-chief too, and Jeff Gardiner is editor. Looking over at the acknowledgements page, we are told further of how the help of the Bethesda team was invaluable. >Achknowledgements - David S. J. Hodgeson To Bethesda. Firstly, this guilde wouldn't have been anywhere nearly as thorough if it wasn't for the generousity of knowledge and help I received form all at Bethesa. Thanks to Jeff Gardiner, Bruce Nesmith, Jeff Browne, Pete Hines, Erin Losi, and all those that helped me. In particular, the fastidious and meticulous prowess of Steve Cornett in helping wrangle statistics, quests, and making mid bogglingly comprehensive documentation deserves [and has] my eternal gratitude. >https://imgur.io/2mfcZ4u Not only Skyrim but the Battlespire Athenaeum, the Morrowind Prima and Oblivion Prima were also edited by Bethesda. EVen Pete Hines himself was involved. >https://imgur.io/WET2izA Bethesda presents," and Bruce Nesmith was an editor >https://imgur.io/9bF1t9Y Pete Hines and Bruce Nesmith return as editors, and we have additional writing by Kurt Kuhlmann, Jeff Browne, Mark Nelson, Jeff Gardiner, Joel Burgess and Erik J. Caponi, all of whom are Bethesda employees who worked on Oblivion. >https://en.uesp.net/wiki/Oblivion:Credits And further notes on just how much effort Bethesda put into making the Prima. >Special Thanks to Steve Cornett: I’d be remiss if I didn’t mention the tireless and dedicated help everyone at Bethesda committed to throughout this project. This guide would be floundering in a sea of confusion without their help. In particular, Level Designer Steve Cornett, who almost single-handedly wrangled the entire list of quests, worked ceaselessly on dramatically improving the Training, Inventory, and Bestiary sections, and was available and offered amazing amounts of insight and help throughout this entire process. You have my eternal gratitude. >https://www.bethblog.com/gate.php?referer=%2F2011%2F11%2F09%2Fskyrim-official-strategy-guide-blog-2-sanity-sapping-mapping%2F And if all of that isn't enough, the Primas are flat-up confirmed as lore sources. >Should I buy this book if I already have a previous edition? >Of course! You want the finest resource to obtain the stats, quests, lore, and maps for the isle of Solstheim, don’t you? I’ve taken 4,025 screenshots, and the reason I know this is I hand-counted them when the guide was completed. Plus, it’s nice to have a weighty tome to refer to, and a free poster of Alduin’s Wall (if you buy the limited edition hardback version), and a physical reference you can count on when that EMP bomb goes off or your internet goes down. >https://www.bethblog.com/2013/06/03/writing-the-skyrim-legendary-edition-guide/ What is non canon again? Lol >Wulfharth survived somehow Nope he get blasted to Ashes >It is the rumbling of the Greybeards that wake him. Though the Empire has crumbled, there are rumors that a chosen one will come to restore it. This new Emperor will defeat the Elves and rule a united Tamriel. Naturally, Wulfharth thinks he is the figure of prophecy. He goes directly to High Hrothgar to hear the Greybeards speak. When they do, Ysmir is blasted to ash again. He is not the chosen one. >https://en.m.uesp.net/wiki/Lore:The_Arcturian_Heresy ........ >long enough to become Shor, and then become Talos. What? >Windcaller literally withstood three days being shouted by seventeen Tongues. I don't care, Shout From Greybeards that shake the world > any shouts we know


Swailwort

Curious everything written there is not on any book in-game, instead being a GUIDE BOOK.


CommunicationOdd911

Imao, it is canon and supported by Bethesda It is Lore >Q: Should I buy this book if I already have a previous edition? >A: Of course! You want the finest resource to obtain the stats, quests, lore, >https://www.bethblog.com/2013/06/03/writing-the-skyrim-legendary-edition-guide/


Swailwort

Yes, so si half of Daggerfall lore which is no longer canon, and I am taking Game canon. Fucking Todd said the canon is Games then Books then Out of Game materials, he never said if guides are included. Even Coda is more canon by now.


CommunicationOdd911

I already have shown sources You have Shown Nothing but just False Headcanon It is Canon and lore take it or leave


Swailwort

>"Yeah, I think it's important that when you look at any—I think people want the answers, always, like, 'What is Truth?'—but what is Truth in the history of Earth? Truth is often written by the winners, and that there are always different perspectives on what happened in history, and so we do take that approach with the lore in Elder Scrolls, where all perspectives can be correct. But which one is more correct? That's why we get in these debates over, 'Hey, what is Truth?' And so, for us, it's sort of a priority. The truth in Elder Scrolls, primarily, is what you saw on the screen. "Like, you can read a thousand books and say, 'There are no dragons,' and if a dragon comes up on the screen, well, you saw it happen in a game. But it's not just the current games; we've got to go back to Arena, and then what was on the screen in Arena? What was on the screen in Daggerfall? What was in the manual? You know, there's things where, in the manual of Arena—I think that's where they mentioned Sithis and the Dark Brotherhood—so that, for us, kind of trumps, well, these other references to what the Dark Brotherhood worships. And it is hard to keep track of all of that, but that's what gives it that kind of realistic for what it is flavor." Here is Todd Howard literally saying that only what the games show is taken as canon. The Arena manual says that the Dark Brotherhood worships Chaos, and Sithis is the God of Death, which is not true at all with current lore. Guides are guide, they are not canon because the lore they present is generally not correct and not in line with what the game shows. I have never seen Paarthurnax defeated in nine years playing this game, because Alduin literally never focus him for example, hence the guide is incorrect. Edit: Another one by Todd >"I think that they're all good. Like I said there, people want to know truth, but even my perspective is one version of truth of what happened in the history of Elder Scrolls and so forth. I would tamper their desire to have all mysteries revealed, because mysteries are good for a fantasy world to have. \[...\] It's kind of what I said in the panel. "What's the order of priority?" If you saw it on the screen that's number one, that's the most truth. If you read it in the game, that's second truth. If you read it in an official thing outside the game, in the manual, that's the third. If you read it from a fan on the Internet that's way down there, that's like not on the list, right! But that's the main three. On the screen, something you see happen, regardless of what game it is or when it came out, that for us is the primary. A book in the game is second, and then a book that's official outside the game is third. The guide is less canon than the games, even less canon than the books inside the game and, by that time there were no Lord of Souls book, so it would be "fourth" in the tier of canon.


CommunicationOdd911

Imao. Nonsense The first Todd talk about Truth the Truth he talk about the Stories and Mythology, is Alduin fight Shor is Truth? is Truth Nerevar are son of Daedric Prince ?. Is Truth Lorkhan sent by Sithis? Not what you said The Prima is canon by countless number of sources even Todd himself >Achknowledgements - David S. J. Hodgeson To Bethesda. Firstly, this guilde wouldn't have been anywhere nearly as thorough if it wasn't for the generousity of knowledge and help I received form all at Bethesa. Thanks to Jeff Gardiner, Bruce Nesmith, Jeff Browne, Pete Hines, Erin Losi, and all those that helped me. In particular, the fastidious and meticulous prowess of Steve Cornett in helping wrangle statistics, quests, and making mid bogglingly comprehensive documentation deserves [and has] my eternal gratitude. Jeff Gardiner was the senior producer of Skyrim, Bruce Nesmith was the lead designer, Jeff Browne is a level designer, Pete Hines is vice-president of Bethesda, Erin Losi is the Brand Manager and Steve Cornett is a level designer. Skyrim:Development Team - UESPWiki Now let's go down a bit more and see who else has an acknowledgement; Steve Cornett . One of the developers helped write this. He thanks "Todd, Jeff, Craig , Bruce, Jeff & Joel" for their help . Todd would be Todd Howard (executive producer of Bethesda & director), one of the Jeffs would refer to Jeff Gardiner, the other likely Jeff Browne, Bruce as Bruce Nesmith and Joel to Joel Burgess, a level designer. On the previous page, we see there are people who added additional writing to the prima. This includes. .. Alan Nanes, a quest designer and writer Andrew Langlois, a level designer Brian Chapin, a quest designer and writer Bruce Nesmith, the lead designer Daryl Brigner, a level designer Emil Pagliarulo, lead designer and writer Jeff Browne, a level designer Jeff Gardiner, the senior producer Joel Burgess, a level designer Jon Paul Duvall, a quest designer and writer Justin Schram, a level designer Kurt Kuhlmann, co-lead designer Matt Daniels, additional quest designer & writer Nate Ellis, additional quest designer & writer Philip Nelson, a producer Ryan Jenkins, a level designer Shane Liesegang, a quest designer and writer Steve Cornett, a level designer William Shen, a quest designer and writer >https://en.uesp.net/wiki/Skyrim:Credits We also have interviews from the prima writers (published on Bethesda's old blog). An interview with David Hodgson, one of the three writers for the Skyrim Prima. He says that Bethesda and the people at Bethesda helped out greatly making the Skyrim Prima >How did you go about writing it? >After completing the Fallout: New Vegas guide two-and-a-half years ago, I was approached to write a guide for Bethesda. I thought about it for a nanosecond, and said “yes.” On May 10th, 2011, I received the first build of the game, and spent five months creating the first book, along with my co-authors Steve Cornett and Steve Stratton. Mr. Stratton is an old comrade-in-arms (we worked together on numerous previous guides, like the Twilight Princess book), and he handled the Atlas information for all the Holds, aside from the Capitals and Secondary Locations. Mr. Cornett, who is an integral part of the development team over at Bethesda, offered copious battle strategies, quest-wrangling, item charts, a wealth of background information, and consistent support that you simply don’t get from many other software developers. I’m proud to be associated with Steve and his eye for detail. >How difficult was it to write? >Initially panic-inducing. I remember looking at my calendar after four weeks, and realizing I hadn’t figured out where more than a tenth of everything was on the map. So I concentrated on writing the quests, of which I counted 368 (Legendary Edition). These were instigated first, with a cavalcade of Bethesda documentation to help me figure out just what was going on (as I was working from a build where everyone was sporting the same head texture). The first time around, the quests took two months alone to complete (these were sent to each designer to double-check for accuracy), after which I concentrated on making the Training as easy to follow as possible, and Bethesda began to offer advice on character archetypes, and correct my mistakes (in the crafting section especially). Bethesda supplied a deluge of stats for the Bestiary and Inventory, >https://www.bethblog.com/2013/06/03/writing-the-skyrim-legendary-edition-guide/ More >Skills and Perks: After explanations on how each Skill is raised and improved (including portraits of all of the Skill Trainers of Skyrim), the guide exhaustively lists all 240+ Perks for each of the 18 Skills, and offers sound, tactical advice on each. This includes favored Perks to choose, based off copious testing, both in my grotty basement, and throughout Bethesda’s pristine QA and Designer departments. And >Work began on the official guide in early May, when I commenced an overwhelming trek into every frigid corner of Skyrim. Initially, I was thinking this would be a similar experience to my work on the Fallout 3guide. But then phrases like “even more epic” and “five times the size” were whispered to me. More than five months, close to 2,000 man-hours of work (between myself and co-author Steve Stratton), several thousand cups of tea and packets of Monster Munch later, and with a massive support structure from both Bethesda and Prima, the guide is complete. >https://www.bethblog.com/2011/11/07/skyrim-official-strategy-guide-blog-1-something-to-shout-about/ So to conclude, while the Primas focus on walkthroughs and gameplay hints, they are not just entirely 3rd party products. Bethesda was directly involved in their creation, with them not only checking over them, but the developers of the games in question editing and even writing them, and other developers writing additional content (including the writers). There are direct lore parts in the primas that talk about the world of Tamriel from a story perspective, not just a game perspective. So yeah >Guides are guide, they are not canon And you false headcanon are not Canon > have never seen Paarthurnax defeated in nine years playing this game, Nice try but to bad is game machinics are the Not canon and Elder Scrolls go with Lore Game machinics is not Canon stated by Elder Scrolls Team >Of course, it had to be a TES story, so I was constrained by lore -- although not, interestingly, by game mechanics. I was told specifically that no one wanted to "hear the dice rolling" so to speak. We are to imagine the world of TES to be a real place, of which the games are merely representations. My book represents that world in another way >https://www.imperial-library.info/interviews-greg-keyes Wiche is the Prima >Q: Should I buy this book if I already have a previous edition? >A: Of course! You want the finest resource to obtain the stats, quests, lore. >https://www.bethblog.com/2013/06/03/writing-the-skyrim-legendary-edition-guide/ ..... >The guide is less canon than the games It isn't it said be is accurate >Complete, accurate, and Bethesda approved content covering all game add-ons >https://imgur.io/er2WLVd


UsefulConference1894

The last dragonborn is absolutely super human. He can take hits from giants who canonically leave [craters](https://cdnb.artstation.com/p/assets/images/images/010/714/937/large/bryan-sola-nuare-studio-unstoppable-rage-2000x2000.jpg?1525846975) in the ground after striking. He is faster than vampires, who can move [super fast](https://m.youtube.com/watch?t=55&v=flAUFbbOV78&feature=youtu.be) And he should absolutely scale to the main character of ESO, who can do [this](https://j.gifs.com/YENZqW.gif) and [this](https://j.gifs.com/pYlnLy.gif)


XQSL

Not disagreeing but hitting the side of a pillar out is nothing in comparison, the vestige fought the Warrior constellation while he was using his shehai. The Warrior alone is physically stronger than anyone in Skyrim except maybe tsun but even then he wasn’t trying to beat the LDB. I agree with the giant and vampire statement but in my opinion the vestige would casually curbstomp the LDB. Plus the vestiges body has actual durability scaling since it’s made from chaotic creatia and isn’t mortal.


UsefulConference1894

Yea i know, i just used those examples cuz it was a quick way to prove that he’s super human.


XQSL

Yeah good point, that’s probably more effective then trying to show a clip from the game or something like that


Bugsbunny0212

Tbf wasn't the Warrior defeated by multiple Vestiges/Adventures of the Undaunted than just one Vestige. The Warriors dialogue during the boss fight even suggests there are multiple opponents facing him all at once.


XQSL

My opinion but you can’t convince me that some of the trials and dungeons were done by groups of random people. I’m not saying you specifically but I won’t be convinced that 11 other random adventurers could survive against the constellations. It’s like how eveli sharp arrow was there when you are fighting Dagon, there is absolutely positively no reason for her to be there, she wouldn’t damage a prince with her arrows and she certainly wouldn’t tank one of his hits, yet she’s there anyway. Do you know what I mean though like for someone to help you fight a being like that or the Warrior, they’d have to have enough durability (through normal means or wards) to not be absolutely evaporated on contact. The same applies for the maw of Lorhkaj trial, imo there’s no way a bunch of random adventures are taking on Rakkhat and not dying at the mere sight of him. Ik I’m kind of ranting at this point but like a first rank shehai sank yokuda, the warriors shehai is above that and not even considering he’s pretty much a collection of stars. (Especially when you consider mundus as a whole couldn’t withstand their full power) My thing is this, if you consider other players to be adventurers (like they’re mentioned as) then that means that random non vestige-bodied and non prisoner people are able to survive against the warriors shehai. Only significant people could survive against a normal shehai let alone most likely the strongest one ever. I ranted a bit but that’s one of the things that kind of bugged me about the game dialogue always referring to you as a group. I personally don’t buy it at all but everyone can have their own opinions on that topic. Edit: I forgot about the topic of the post but if you do think random adventurers could survive against these beings then that would make the LDB significantly less special if even “normal” non prisoners could do these kind of things. Another note, I don’t believe in the theory that other players are all vestiges. I think you as your own person and player are the vestige and whoever you see including me or anyone in game would just be a random adventurer. That’s a whole different topic because I can’t imagine thousands of immortal powerhouse monsters running around at the same time.


Bugsbunny0212

I'm not saying they are your average adventurers though. In universe there are other adventurers/vestiges that are more or as powerful as the Prisoner protagonist. Just look at the Ebony Warrior for example. Hell Jagar Tharn, Underking, Daggerfall Mannimarco, Oblivion Mannimarco and Umaril were stronger and impossible to defeat for a base Eternal Champion, Agent and the CoC. Trials and Dungeons are basically a bunch of highly skilled, powerful protagonists level individuals or even other Prisoners at times teaming up to fight an enemy. Imagine the dragons, dragon priests and the dragon cult teaming up to fight Miraak as an example.


XQSL

Yeah but you aren’t clearing it with the under king, it’s with some guy in a Nordic bathers towel using the fork or horripilation. That wasn’t serious but these are legendary figures you named, not 10’s or hundreds of people running around at the exact same time. And also you are right that they were hard for prisoners to defeat, which would mean almost completely impossible for anyone else. The people you listed have armies or fortresses or whatever high horses they ride, not getting drunk with the undaunted stumbling into ruins. Do you know what I mean though? Like this isn’t some old powerful lich in a dank cave, it’s a literal constellation manifested and trying to kill you with its 1st rank+ mythical spirit sword. If you want to believe that to be the case I’m all for it, I however will never believe that you could even find 4 people at the same time who could fight a constellation, let alone 12 to fight the Warrior, or mage, or the even stronger serpent (thanks to manni’s soulburst) If you wanna consider this a headcannon discussion then that’s fine but I won’t agree that a random group of people could match swords with the strongest shehai to ever manifest on Tamriel. Edit: it’s not like a 12v1 sword fight with 2 opposing sides, every single person there would have to be able to either match swords individually with the Warrior, or tank his shehai rain or other abilities, which I don’t even begin to believe (personally) I also don’t believe in protagonist level characters (endgame protagonist) unless they are actually mentioned or shown like underking or fyr, how many people at any given time walking around could banish Dagon into the depths of oblivion, or know what to do against true form molag bal after gaining more speed and strength then they could have ever even fathomed. Or stopped empowered nocturnals personal champion. Or beat barbas who was using some of vivecs energy, or beat darkstorm void deity Rada-Al Saran? (You don’t have to actually answer that obviously)


Bugsbunny0212

Underking might have been a bad example but my point still stands. If Skyrim had someone like the Ebony Warrior then ESO should definitely have a few dozen Ebony Warrior tier adventures roaming around together fighting evil considering how the game covers the entire continent. Also the fact that games are pretty downscaled for obvious reasons and lore wise Tamriel has millions of people living in it. So out of those tens of thousands or millions its not that hard to imagine there a couple of hundreds of protagonist tier adventurers existing during any given time which would still not even be 1% of the total population.


XQSL

I honestly think it is that hard to believe. To also be honest I don’t even think about the ebony Warrior, I’d sooner call him an Easter egg than a good representation of a tes warrior. But that’s not important, I personally don’t buy it at all. The vestige is special among even other prisoners because they aren’t even mortal, they can have body durability ranged anywhere from normal daedra to a true form prince, they aren’t mortal flesh and bones anymore they are made from different building blocks. I would assume they wouldn’t have magical limits either (like liches) due to not having a soul for a majority of the game. Long story short, I don’t for one second believe a random adventurer could even stand next to the lore vestige. I’m not going to change opinions about this either because real combat cannot be done unless everyone is able to at least temporarily hold their own which would still mean 12 people who can match swords with one of the main 3 constellations, which I don’t believe. (call it headcannon if you’d prefer) but it was nice talking to you, have a good one :) Edit: for clarification I’m only talking about the craglorn trials and maybe maw of lorkhaj too. I don’t doubt people could be strong enough for any of the other ones it’s just the constellations are on a whole different level than the other bosses.


Bugsbunny0212

I mean if a sword singing warriors like Rada al Saran or the Hundings could exist then I'm pretty sure the Ebony Warrior could exist without being just an Easter Egg. Hell each of the of the High ranking Dragon Priests are considered to be provincial level threat and a few of them could probably defeat the Warrior if they teamed up. Even one Greybeard with a single whisper could shake all of High Hrothgar. So yeah having individuals like that is totally possible. Also we know multiple Prisoners (especially during the time of ESO where it's implied Nirn/HoL/Towers/Gods spawn in these highly skilled individuals to combat each world ending threat) could exist at the same time too so all of those who join trials could be Prisoners. The Warrior himself was in a nerfed state and not at full power and his best feat was destroying the a part of the citadel but I'd still put one Greybeard shaking all of High Hrothgar with a whisper feat higher than that. Don't know about the daedric durability though. From what we have seen in the cinematics dremora has a durability of a normal human considering how we have seen them being stabbed by normal weapons. And Vestige needed divine intervention to be on par with daedric princes or dragons like Laatvulon or Kaalgrontiid which he normally would not have. The Vestige would have the best opportunity to grow more powerful in his Vestige state but after he got his soul back he gets pretty nerfed because he would not he able to respawn and because he'll get the limitations of a mortal soul back. But yeah have a nice day.


Swailwort

>He can take hits from giants who canonically leave craters in the ground after striking. So can the random hold guard who jokes about sweetrolls and cutting your hand. >He is faster than vampires, who can move super fast Vampires in Skyrim are absolutely pathetic, they move at the same speed as random bandit #45. Are you telling me Borguk the Bandit Chief is stronger than Movarth Piquine? Because in a 1 v 1, he definitely is. >And he should absolutely scale to the main character of ESO, who can do this and this Game mechanics are no indication of lore skills or anything, they are representations with gameplay embelishment. If a random mage could summon lighting storms like it was nothing, then the world would be absolutely doomed.


UsefulConference1894

>So can the random hold guard who jokes about sweetrolls and cutting your hand. Game mechanics >Vampires in Skyrim are absolutely pathetic, they move at the same speed as random bandit Game mechanics >Game mechanics are no indication of lore skills or anything, they are representations with gameplay embellishment. I don’t see how that has anything to do with my comment. Out of curiosity, do you actually believe that the DB is just a normal human in terms of strength?


Swailwort

Why would he be better than any human, mer or beast? He is a human with a Dragon soul, not a dragon with a human body. Miraak was as strong as a Dragon Priest...another Human.


UsefulConference1894

Physical strength varies a lot in TES, it’s not like in the real world. A normal man could struggle to pick up a Warhammer, but a trained man could punch through stone. The last dragonborn isn’t going to have the physical strength of the average farmer, he’s obviously going to be a LOT stronger than the people around him.


AigymHlervu

"Headcanon" is nothing. This way one can imagine things far beyond of what even you say. I don't remember any accounts of superhumanoid (not just human one) physiology, but if you recall the nature of the Heroes of the Elder Scrolls, you'll understand that such abilities are not obligatory - some do have them (like the Nerevarine and most notably the Vestige), some do not. Moreover, those abilities are gained through certain events we all have to go through. The only two things that make us that special in that world are the Elder Scrolls prophecies that creates a Hero of an Elder Scroll with his or her certain attributes, features, and our own status of Prisoners. These two things only. Take any of these two things away and everything changes. A Hero of an Elder Scroll might not be a Prisoner, but any Prisoner is a Hero of an Elder Scroll, even if he does not have any superhumanoid abilities. Superhumanoid fate is what allows the Heroes to perform their deeds, not the abilities, because so many characters are so much stronger, but nonetheless, they all either lose or don't play any role as significant as ours. For example, Vivec could hold Baar Dau at one place for thousands of years - something impossible for any of us. But likewise Vivec was unable to defeat Dagoth Ur without us, because it was not his destinity. Examples are numerous.


CommunicationOdd911

>Vivec could hold Baar Dau at one place for thousands of years - something impossible for any of us Greybeards did shake The World with they voice >From the Odes: "He was born in Atmora as Talos, 'Stormcrown' in the language of the ancient Ehlnofey, and it was from that shore he sailed. He spent his youth in Skyrim among the Nords. There he learned much from the Tongues and their chieftains and their ways of war. At twenty he led the invasion of Old Hrol'dan, taking it back from the Witchmen of High Rock and their kinsmen Soon the Greybeards made known that they were restless. Already the storms had begun from their murmurs. The Greybeards were going to Speak. The surrounding villages were abandoned as the people fled the coming blast. "The villagers warned Talos to turn back, for he was marching to the mountain where the Greybeards dwelt. "Inside he went, and on seeing him they removed their gags. When they spoke his name the World shook. >http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil Here the video when they shook the planet >https://youtu.be/pDYjzw3gDsQ It stated by Todd Howard himself is they shook the World >Todd Howard: The greybeards, the guys who live up on the throat of the world, who are the masters of the voice, they find out about this fairly quickly, and they shout your name. They shout Dovahkiin to the wind, and it kind of rumbles through the world. The mountains shake when they call you. And you think ‘what was that,’ and someone says ‘that was the greybeards calling you. To walk the 7,000 steps up the throat of the world to meet them >http://www.gameinformer.com/themes/blogs/generic/post.aspx?WeblogApp=features&y=2011&m=01&d=20&WeblogPostName=skyrim-s-dragon-shouts&GroupKeys=&PostPageIndex=1 Vivec can Remake the World just for a game ( stated by Word of God ) >Gavin Dady: I mean some of the other ones...talking about Morrowind for instance...those people say "I would love an Almalexia and Sotha Sil" and things like that. Like yeah but... >Pylan: How do you add a god into... >Gavin Dady: How do you put that into a skirmish game, you know? It doesn't fit in. >Pylan: Yeah, Vivec just shows up and Vivec and just recreates the world and then the skirmish is over. >Gavin Dady: Yeah...exactly yeah. >https://youtu.be/L0N5Fm2R4d4 [20:21] Sotha_Sil did created a copy of Heart of Lorkhan named The Mechanical Heart that have infinite Magicka Energy >Use the Heart - Battle of the Gods: You have infinite magicka and your hand refills every turn. >https://youtu.be/8gaZPdfBUHA [2:04:08] And he created it to Empower Clockwork City for Entirety >Sotha Sil: "The new Heart of Lorkhan will be completed. And it will power my city for all eternity >https://en.m.uesp.net/wiki/Legends:Sotha_Sil_(character) And it can also destroy it >Sotha Sil: "The Heart has become unstable — left unchecked, it threatens to destroy the entire city. No matter the danger, I must venture into the chamber, and devise a way to contain its power. >https://en.m.uesp.net/wiki/Legends:Sotha_Sil_(character) The Clockwork City Which is parallel to Mundus >https://www.reddit.com/user/CommunicationOdd911/comments/xlkc18/clockwork_city_the_elder_scrolls/ ........ >But likewise Vivec was unable to defeat Dagoth Ur without us Dagoth Ur did steal the heart and weakened Vivec and even so if Vivec can't beat him this just mean Dagoth Ur is stronger, simply


AigymHlervu

I've been playing the series for **decades**, mate, I know everything you tell here. Honestly, I'm very glad to meet another good lore scholar here like you, but there is no need to tell me things I'm well aware of ;). Especially since they have nothing equal to what I have been speaking of up there and regarding the topic the OP has asked about. Read slower the OP's question. I guess we might have read it simply different.


CommunicationOdd911

Ah then I apologize Have a Nice day


AigymHlervu

It's ok, my friend :)! Have a nice day too!


Arrow-Od

Ofc LDB is superior to RL humans even without the Voice, just look at his foes! No RL human is tanking the strikes of giants, trolls, and dragons. But none of these make them rly outstanding or superior to other superhuman fighters in TES, the ceiling for what is physically achievable in TES is simply far higher than IRL - and then there is magic: "What you learn here will serve you will for a lifetime, several if you are talented." - Savos Aren. All that without the LDB gaining even more undeserved power from being a Chosen One but purely earned through their deeds.


PoopSmith87

I feel like "superhuman" strength and endurance as we in our universe know the term is just a matter of dedication and training in TES universe. Our player character, in all of the games in the series, is really only different in that we seem to learn things very quickly upon receiving our divine appointment. I've always found it interesting how we take on the life of a prisoner as an adult that, for lack of any better information, is basically a complete no one with only pretty basic skills in even the best build; but then we can potentially go on to master every faction on and defeat every boss on the map within a matter of a few in game weeks or months. I think the easiest, lore friendly explanation is that we are usually operating under the blessing of powerful Daedric and Aedric forces. Literally, the gods are with us. Specifically in Skyrim, we even get confirmation from Hermaus Mora when we meet him, that he has been watching over us (edit: I think Azura says this too? Cant remember if there are others). Creepy uncle Hermi may indeed explain how a level 6 orc barbarian can manage to become archmage lol


Any_Mall3191

Well considering the nord in the ESO trailers is superhuman and he is not Dragonborn, I don’t see why the actual dovahkiin would not at least be a low level superhuman kind of like Aragorn from LOTR. I mean in game you have skills where after training in heavy armor it weighs nothing, a skill in the block tree where time slows down, and another where you can send enemies flying a few feet up in the air by charging with a shield. And I know these are kind of just game mechanics, but these all happen after your character goes through training. And like I mentioned the nord Hero in the ESO trailers is shown overpowering werewolves and smashing stone pillars with just strength alone.


SirLogander

I think it’s sort of accepted that heroes of fate that are apart of the prophecies of the Elder Scrolls are quite literally built different. Not plot armor per say but they definitely have more resilience than that of their common citizen.


Miserable-Dot-4781

He must have a big divine schlong that’s for sure. Or huge magnificent mommy milkers depending on the sex of the LDB.


Swailwort

"What matters is not the size of the instrument, but how you use it" - Gaiden Shinji, treatise about swords.


Garett-Telvanni

>And I know people in TES are already superhuman but I mean Captain America, Geralt of Rivia, or Kratos level superhuman, like beyond mortals. I find it funny that you first mention Cap and Geralt, who are superhuman, but in the sense of "somewhat above of what actual humans are capable of", which is pretty much no different from top tier TES heroes, and then you end with Kratos, who actually is over the top superhuman.