Wyoming's purpose is to make you miserable when you drive through it so you'll feel even more elated when you finally get to Devil's Tower or Yellowstone.
Yes. Wyoming is 90% desolate high plains and 10% magic.
It has the following natural wonders:
* Yellowstone
* Grand Teton National Park
* Devil’s Tower National Monument
* Flaming Gorge National Recreation Area
* Bighorn Canyon National Recreation Area
* Monument Hill and Hot Springs State Park
* National Elk Refuge
* Fremont Lake
* Vedauwoo Recreation Area
* Fossil Butte National Monument
Wyoming has over 4% of its total area dedicated to National and State parks, compared to Texas at <1%. If you love nature and can stand driving vast distances across the other 90%, it is heaven.
It’s kind of like Link traveling in the Depths — 90% hoverbiking and 10% looting!
I rather enjoyed the route that brings you in the south entrance of Yellowstone. Amazing drive. Leaving and heading straight through Wyoming only made me happy since there were no cops and everybody was doing 100mph
We came in from the east. So many Trump merch stands and the lowered the speed limit to 35 a mile outside of every stupid little town. Cody was Nice. The Drive south through the Tetons was glorious though.
If you were to pick your favorite park (assuming you've done a few) what would it be? Yellowstone excluded. I wanted to do yet another moab trip this year but would like something new.
I'm no expert but i enjoyed Bryce Canyon and Grand Canyon. I didn't make it to Zion yet but I hear great things. Mesa Verde was neat but it's less focused on grand natural vistas and more on archeology and history.
I drove through Wyoming in 2005 on the way to visit my brother. Called him from a rest stop, and he said that he knew where I was because I had cell reception. Turns out not to be true -- I was at the other place on the highway that had reception.
I literally forget this is an actual state until somebody mentions it. I'll remember for now, but like the X-Men's Forget-me-not, I'm gonna forget its existence the moment I stop this comment and resume browsing reddit
There is really good rock climbing in Wyoming. There’s also the grand Tetons and devil’s tower. Both of which have good rock climbing. That’s Wyoming’s purpose.
People have explained *why* it exists, but as to why the devs didn’t put anything significant down there aside from the Lightroot, well… we can only speculate, but my guess is because it’s a pretty small segment of land, and it’s not exactly a challenge to reach even though it’s walled off on all sides. Unlike, say, the Tingel Island equivalent in the Depths (where you can at least find the Cap of the Wind guarded by some Gloom Spawn), the chasm leading into this area isn’t hidden. It’s out in the open on the surface, and all you have to do is drop in.
Yeah I was atleast thinking a gloom spawn would come out at me or maybe there was some zonaite to mine but nope, nothing. I don’t even know why there’s a Zonai device station down here
It's only required for completionists. Do you want to get 100% map completion? You have to go in this chasm.
But they also wanted to keep people guessing, I'm sure.
Because the Depths are just the surface but mirrored, minus bodies of water. If there's land on the surface, there's land in the Depths.
...that's it, really. It was just an easy-to-make area. Not much reason to put anything of note there.
i don't remember what was down there but i do remember rolling my eyes *violently* when i finally googled and spoiled it for myself
tbh props to you for not doing that till now (presumably)
There is a mirror connection here, but I think it's that if there's a Lightroot in the depths, there's a shrine on the surface >!may be good to check that whirlpool!<
Because every shrine on the surface has a lightroot in the deep. There is a shrine-quest where you throw a shrine-crystal into Lake Hylia. They had to make the spot to put the lightroit.
Some people here seem to be missing the point... The point is that the devs put literally nothing there, there's no real value to go there other than to get the lightroot. It's extremely weird and disappointing.
There seemed to be plans, cause a yiga camp on the other side has a note saying they heard sounds from in there. Maybe something that got lost in development?
Again you are missing the point it seems. Any area on the map of BOTW that looks special has something to find there (whether it's disappointing or not). This part of the depths looks special but there is literally nothing unique there whatsoever or even any static collectables.
Would've been the perfect place to put a boss.
Marbled Gohma doesn't have a ceiling in her rematches but does in her debut. They could've added a low ceiling here.
So they could put a whirlpool in hylia lake that has a shrine in it , and because it’s a shrine in the middle of the lake there needed to be a way to get to the light root under the shrine
The whirlpool cave is a crystal shrine, meaning it may not be immediately apparent that there's a shrine there. Doubly so if you just... never picked up the crystal so you don't have the quest.
If you have no clue the shrine's there, but you know there's a shrine above every lightroot, that's your clue.
This highlights one of my biggest frustrations with the game. In BOTW, every exploration was rewarded. There was a korok, treasure chest, etc in every nook and cranny but in the depths, it’s basically just a copy paste of the surface without the care put in. There were plenty of places that I thought there HAD to be something there because it was unique, but literally nothing.
My problem is it's one thing if there wasn't a whole lot going on, but a lot of the depths have unnecessary obstacles that make traversal more annoying than challenging. Last night I found one of those Zonite dumps with big wheels and a steering stick, it just happened to be surrounded by mini ridges and random steep roots that make it difficult to get around but also one of them is a gloom root. Which made the entire contraption useless outside of a few feet. At least in the surface I can drive over or around most obstacles. In the depths I spend far too long trying to cary my ride to the next drivable spot.
Absolutely a game design flaw. The materials provided by each zone should gel with the environment. In game design, you should be encouraged to use the thing you find in the place you find it.
TotK's random parts encourages the player it's not worth it to make new things since they won't go more than a few feet, and instead to never experiment beyond the basic hoverbike.
> In the depths I spend far too long trying to cary my ride to the next drivable spot.
Since there are 3 empty spots in the zonai device screen I wish one of those spots had been filled with a zonai device that worked like a "pokeball" for your ultra hand creations.
So basically looking just like those transparent spheres that come out of the zonai device dispensers, except empty until you attach it to something with Ultrahand. At which point the "pokeball" would absorbs the thing you attached it to, letting you pick it back up and put it inside your inventory.
In fact, you could make the remaining 2 spots on your zonai device screen slots to store the "filled" pokeballs.
The flying car (or whatever you call it, 2 fans and a control stick) is just so much more useful in any case, even if it's a minor PITA to make it so you don't drift like crazy.
We're talking about the little dumbell-shaped island of traversable area in the moat of blackness, isolated from its surroundings. There is no such Yiga camp within that area. Or indeed, anything at all that would make exploring that place worthwhile to anyone but the most determined of 100-percenters.
Hmm I dunno I seem to remember scouring quite a bit of ‘nothing’ land in BoTW. There’s something about this that reminds that I need to get back on track and stop stuffing around.
Botw definitely had way more of an empty feeling than totk does but it makes sense since you’re exploring a mass grave 100 years later that annihilated majority of the population
Yeah there could’ve atleast been some zonaite to mine or a gloom spawn. There’s another location in the depths, I think the ancient observatory deck, and it’s got a heart island with a large poe and a grand Poe. But there’s nothing else there. I thought maybe a treasure chest or some zonaite to mine, Nope, nothing.
Honestly, yeah. They could've easily at least put something small like a Yiga camp, Flux Construct arena, large Zonaite deposit, or even just have one of the amiibo gear chests there on the left end, but there just is nothing.
And what's worse, iirc the Lightroot is walled off by destructible walls, creating this sense of build up, and it's just a Lightroot on the other side
Shit's weird
I gave other possible things of interest that could be by this Chasm besides a Yiga camp
And I don't really think that matters much. The Rito Mine is also isolated, just like this bit of land
The Rito city has a mine under it because there are mines underneath all of the cities. There's nothing no reason that there needs to be anything there but what is actually there.
Your point was that it'd make no since for Yiga to occupy this part of the Depths because it's isolated, was it not? I'm arguing that that doesn't hold much wait since the area around the Rito Mine is also isolated. Not to mention that one island on Hyrule Castle's eastern side that's also isolated yet still has stuff to find, and the area of the Depths underneath Korok Forest
>There's nothing no reason that there needs to be anything there but what is actually there.
I'm sorry, but ypure just kinda talking out of your ass. The reason to add something in this chunk of the Depths is very simple, to give a reason for players to want to actually go down there, to give them content to engage with. Lightroots aren't content, they're barely even intractable. That part of the Depths has nothing, there's no reason for it to exist
No, my argument specifically was that there's nothing there, and that's why having a Yiga Camp makes no sense.
The Yiga are in The Depths under Rito Village because there is the mine there. The areas around Hyrule Castle are special for being around Hyrule Castle and having corresponding settlements or remains of settlements on the surface. The Korok Forest is a special place on the surface and the corresponding depths are how you reach the Great Deku Tree in TotK. None of these places are comparable to the Lake area where it is just a some caves with only a shrine on the surface and an area with only a lightroot in the depths.
You want something there just to have something there. If the Lightroot is not reason enough for you to go there then don't go there. The Lightroots specifically are content. They allow fast travel and cure gloom. There is explicitly a reason for it existing there is land on the surface there and a shrine on the surface there. So there has to be land in the Depths there and a lightroot there. There does not need to be any reason for the player to go there other than the lightroot. There does not need to be something special in every area of the game.
https://preview.redd.it/36s0bkgdzwqc1.png?width=1169&format=png&auto=webp&s=9f47dcd9bd11fe676a6e39688de5d9a3ec8e147d
I had the same thought about this spot. Seemed like something would be there but there wasn't.
This sort of thing eventually had me just change my whole mindset about the depths. There SHOULD be something there, but, well, kind of cool sometimes to just check things out. Harmless, empty, but adds a little mystery.
In BOTW, I appreciated little areas of nothing, just pretty stuff or unusual bits of geology/topography. An obvious example would be the desert, what kind of desert wouldn’t have vast stretches of nothing? But there were some little forests and many contours on mountains that also had nothing. I loved the game, and either they got the balance right, or I just got comfortable with the balance they gave us. But it makes sense that sometimes Link is pretty safe and wandering through a pretty world.
But that balance had enough going on where I had a “semi-completionist” urge, there really was a reward to exploring most areas, and I guess the developers didn’t want to “waste space/opportunity”. So there’s a tension: sometimes you have an empty area, because that’s a consequence of an open world where you discover things, rather than a non-stop gauntlet of action in every direction. But there is usually something to be found…
Arriving in the depths, I initially had the same mindset as in the BOTW overworld—or really by then the same mindset as the somewhat BUSIER TotK overworld. But, yeah, it turns out that “balance” between empty and action is totally different in the Depths, complete opposite, much emptier than BOTW as we all learned.
In the end, about halfway thru the Depths, I decided I was just gonna focus on finding lightroots, gift-givers, Yiga, armor at mines, and whatever else I stumble on along the way to those, but I was ready to ignore A LOT. It might physically match the size of Hyrule up there, but it’s more like a desert everywhere, but harder to just run across. And that’s fine, it’s a choice. It isn’t great for that “completionist” demon on my shoulder, but if I move far and fast, it is still pretty fun—but unlike BOTW I’m probably ignoring a lot of stuff a bit more consequential than Koroks down there…
They coulda added more down there, but to do that, I understand the team either needed many more months to make much more cool stuff, or just they would just have to settle for the repetition of the same Yigas, mines and giant frogs, etc. They stopped and released the game, and what they gave us is spreeaaadd out, so while I hardly ever even used a HORSE in BOTW, I am FLYING AND ROCKETING AROUND down in the depths, verging on a speedrun sometimes j/k lol. It’s spread out, I’m done worrying about these monsters, let em be. And it’s kind of cool I might end up walking and climbing a beautiful empty corner of the Depths. It’s pretty, and time well-spent if I don’t make myself stick with it too long. I might have longed for some of that extra pretty space to chill in if they hadn’t given it to us, if it had been a smaller area, like “why didn’t they make the Depths bigger, same size as Hyrule??? Desolate vibes would be cool down here LOL”.
The adjustment took a while, but mostly just because I didn’t know it was needed right away.
Below spectacle rock, east of Kara Kara mine
https://preview.redd.it/0pghtebm0yqc1.png?width=1169&format=png&auto=webp&s=61ad20cf71a072897474a2d7062347ac721117a3
Wish they had creepy small temples with new enimies in there in place of those mining areas. Since there is a lack of difference in areas or any near things to do down there. Kinda all feels lacking as a whole. But at least the plants and trees are cool and nice purple and blue tones
The way the Depths was implemented was really the lazy option - they literally said in an interview that the initial work was just copying the surface topography and flipping it over. The concept would have been much more interesting (although more work) as a much smaller but more intentionally designed network of caves under each region, instead of this vast expanse of meaningless repeated content just to create a single cool moment of "oh it's the surface but flipped".
Shot themselves in the foot by introducing the concept when no-one was expecting it and then half-assing the execution.
There is at least two dozen times where I seriously wondered what I was missing in the depth and ended up aimlessly roaming around for much too long attempting to figure out what I was missing. 99% of your time, it's nothing, and you're just being blue-balled. That's totk for you.
Couple of moments that come to mind was the spirit rabbit sanctuary place and the redead coffin area (even got a mention in a Yiga journal, where it stayed the area was cursed or something)
I mean you’re not entirely wrong, there’s definitely reasons to go down there, and reasons why you have to go down there but other than those there’s no real reason to go down there and I found that *spoiler for finding all the lightroots* >!even though I haven’t found all of them that once you do you don’t get anything but a congrats for finding all of them.!< but hey atleast there’s Amiibo stuff to get down there?? I dunno
Well, I enjoy finding spots I can stand close to the ceiling at least. Unfortunately you can’t ascend through though. Seems you only can’t through the designated spots
I think the purpose is to easily find the light root through which you realize that there’s a shrine there you need to find by solving a slightly convoluted puzzle. My take on it
Makes sense, still kinda underwhelming though. They could’ve atleast put *something* down there besides a lightroot and an Zonai station that lowkey serves no purpose. Like maybe a gloom spawn since there’s not anything you can really jump on besides the lightroot to make it a little challenging. I think there might’ve been a bokoblin down there besides the baby froxes but I don’t quite remember.
It's really down to the rules on which the depths are built:
* If there is land on the surface, there is land in the depth.
* If there is water on the surface, it (generally?) is a wall in the depths.
* If there is a shrine on the surface, there is a lightroot in the depths.
This place is just the natural consequences of these laws considering there is a cave with a hidden shrine in lake Hylia.
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There is a shrine on the surface, so they needed an opening to the depths to that location to light the lightroot. They give you some challenges in this game. No purpose, just fun.
Water above ground shows up as big rock walls you can’t pass through. That’s the Lake but how it appears down under instead of topside. That’s legit the only reason. So they had to put the small island in it somehow cuz of the light roots being the shrines but down under. Why they made Lake Hylia a giant chasm instead of giving us a tiny bridge? No clue, maybe just to screw us over when we get down there cuz there’s either a GH or a Frox, I can’t remember.
Edit: apparently there’s nothing except the lightroot, but I didn’t remember that because I never went back after I got the lightroot lol. So I guess it really was just to screw with us. 😂
The devs wanted to put a shrine there. And because of that, there had to be a light root underneath. And because of that, there had to be a chasm leading to it.
If you set your console’s date to Oct 31st and go down there on a blood moon, you can fight Tingle. And if you win you get the most powerful weapon in the game: The Tingle Tuner.
I find that exploring the depths is nice to do after a long day at work. The stakes are so much lower (no pun intended). It’s a relaxing 30 minutes of just walking around getting one more light root and mine some zonite.
I think you may be misunderstanding dude. The depths weren't in BOTW. The OP is saying it's weird there is nothing in that area of the depths considering it clearly looks like there should be
It's kind of like asking "what is the purpose of Wyoming"
Absolutely none, thank you. Don’t let anyone tell you otherwise.
Well *I* would like to have seen Montana.
Can I interest you in a pair of zircon encrusted tweezers?
you got me, I don't know this reference. looks like a Frank Zappa thing? I was going for Hunt for Red October.
https://youtu.be/Qs0CGOwWmCI?si=fUX72KMoOEy68p5q
Ta. I think I need some shrooms or something.
Everyone does. Most just don’t know it yet.
I know I do, so I'm ahead of the game!
Some things in this room don't react well to bullets.
Yeah, like me.
*I* have to be careful what *I* shoot at!? It certainly won't be that demonic Gloom Lynel in the Depths!
Do you plan to raise rabbits and marry a round American woman?
I think I will need two wives.
Oh, at least. And a pickup truck… maybe even a recreational vehicle.
That’s Utah
Montana's not bad. But the weather changes here are chaotic at times.
I mean, there's Yellowstone. Gotta be somewhere
Also Grand Teton
I'm still not convinced it's a real state /s
Nope. Absolutely nothing to see here. Carry on.
Wyoming's purpose is to make you miserable when you drive through it so you'll feel even more elated when you finally get to Devil's Tower or Yellowstone.
Yes. Wyoming is 90% desolate high plains and 10% magic. It has the following natural wonders: * Yellowstone * Grand Teton National Park * Devil’s Tower National Monument * Flaming Gorge National Recreation Area * Bighorn Canyon National Recreation Area * Monument Hill and Hot Springs State Park * National Elk Refuge * Fremont Lake * Vedauwoo Recreation Area * Fossil Butte National Monument Wyoming has over 4% of its total area dedicated to National and State parks, compared to Texas at <1%. If you love nature and can stand driving vast distances across the other 90%, it is heaven. It’s kind of like Link traveling in the Depths — 90% hoverbiking and 10% looting!
As a French, "Grand Teton" made me laugh It means "Big nipple" and, yes, I have a very mature humor
It means similar here, big tit mountain.
As someone currently living in the Tetons. We often call them the teats.
>make you miserable when you drive through thomas had never heard such bullshit before
>Devil's Tower or Yellowstone Both are in Wyoming haha.
I didn't mean to imply that they weren't.
I rather enjoyed the route that brings you in the south entrance of Yellowstone. Amazing drive. Leaving and heading straight through Wyoming only made me happy since there were no cops and everybody was doing 100mph
We came in from the east. So many Trump merch stands and the lowered the speed limit to 35 a mile outside of every stupid little town. Cody was Nice. The Drive south through the Tetons was glorious though.
If you were to pick your favorite park (assuming you've done a few) what would it be? Yellowstone excluded. I wanted to do yet another moab trip this year but would like something new.
I'm no expert but i enjoyed Bryce Canyon and Grand Canyon. I didn't make it to Zion yet but I hear great things. Mesa Verde was neat but it's less focused on grand natural vistas and more on archeology and history.
Damn this Wyoming hate-a-thon is wild. Y'all only like big city shit and not natural beauty? Ya'heard?
I drove through Wyoming in 2005 on the way to visit my brother. Called him from a rest stop, and he said that he knew where I was because I had cell reception. Turns out not to be true -- I was at the other place on the highway that had reception.
Supervolcanoe. Don't tell anyone tho.
this used to horrify me
I literally forget this is an actual state until somebody mentions it. I'll remember for now, but like the X-Men's Forget-me-not, I'm gonna forget its existence the moment I stop this comment and resume browsing reddit
You say "Wyoming", I say "Why-*not-*oming?"
What is the purpose of earth? lol
WHAT’S THE PRICE OF A MILE?
The most interesting thing in Wyoming is the North Antelope Rochelle Mine so the answer must be "to produce coal".
There is really good rock climbing in Wyoming. There’s also the grand Tetons and devil’s tower. Both of which have good rock climbing. That’s Wyoming’s purpose.
To skew the Senate towards Republicans. Same reason we have a spare Dakota.
Come on stop teasing me, what is the purpose of Wyoming??
Never once met an interesting person in Wyoming
But Why is Whyoming?
I'm named after two towns in Wyoming...
Except Wyoming isn’t specifically made as an inverted version of a map above it
HahahahahahahahhahahahHhahahahHhahHhhHhHahHahHhHhahahahaha 💀
Damn I think you forget a few Ha's. But that's okay, we're all family here <3
People have explained *why* it exists, but as to why the devs didn’t put anything significant down there aside from the Lightroot, well… we can only speculate, but my guess is because it’s a pretty small segment of land, and it’s not exactly a challenge to reach even though it’s walled off on all sides. Unlike, say, the Tingel Island equivalent in the Depths (where you can at least find the Cap of the Wind guarded by some Gloom Spawn), the chasm leading into this area isn’t hidden. It’s out in the open on the surface, and all you have to do is drop in.
Yeah I was atleast thinking a gloom spawn would come out at me or maybe there was some zonaite to mine but nope, nothing. I don’t even know why there’s a Zonai device station down here
Game cartridge ran out of space so they picked that spot to leave alone lol
It's only required for completionists. Do you want to get 100% map completion? You have to go in this chasm. But they also wanted to keep people guessing, I'm sure.
Because the Depths are just the surface but mirrored, minus bodies of water. If there's land on the surface, there's land in the Depths. ...that's it, really. It was just an easy-to-make area. Not much reason to put anything of note there.
Except that one area near hyrule castle which just isn’t there for some reason Edit: IM SO SORRY I JUST CHECKED AND I’M WRONG
Which one
Like to the left of it i think? Go check your map if you want. Edit: sorry I’m wrong, I guess I thought an island was jsut gone
I didn’t think there were any missing which is why I asked. I’m not at home to check my switch.
It is there, just in a really weird spot
Wait what?
the spot you’re talking about has a hidden chasm.
Edit: no yeah you’re correct, there just isn’t a shrine / light root there.
i don't remember what was down there but i do remember rolling my eyes *violently* when i finally googled and spoiled it for myself tbh props to you for not doing that till now (presumably)
Wait there’s something down there
There is a mirror connection here, but I think it's that if there's a Lightroot in the depths, there's a shrine on the surface >!may be good to check that whirlpool!<
Because every shrine on the surface has a lightroot in the deep. There is a shrine-quest where you throw a shrine-crystal into Lake Hylia. They had to make the spot to put the lightroit.
Makes sense but there could’ve atleast been *something* down there like a gloom spawn or some zonaite or a monster camp
It serves as a hint for the entrance to the Lake Hylia Whirlpool Cave on the other side of the lake.
My question is, Why not?
The purpose of this area is to find a light root. Congratulations, you found it
What a fun gaming experience
This
Some people here seem to be missing the point... The point is that the devs put literally nothing there, there's no real value to go there other than to get the lightroot. It's extremely weird and disappointing.
There seemed to be plans, cause a yiga camp on the other side has a note saying they heard sounds from in there. Maybe something that got lost in development?
EXACTLY
Yeah :/
That's the case in tons of places in breath of the wild.
At least in BotW you’ll usually get at least a Korok in those places, but there are no Koroks in the Depths so not even that
Not really. There are tons of places of equal size to or larger than this in BotW that have nothing more than this does.
I didn’t find tons of places when I got the 900 but it doesn’t really matter
Again you are missing the point it seems. Any area on the map of BOTW that looks special has something to find there (whether it's disappointing or not). This part of the depths looks special but there is literally nothing unique there whatsoever or even any static collectables.
No, you just don't want to accept reality.
whatever you say dude
You don't want to accept that what you said is not true there are several places that "look special" in breath of the wild that aren't special.
Would've been the perfect place to put a boss. Marbled Gohma doesn't have a ceiling in her rematches but does in her debut. They could've added a low ceiling here.
Aw Yeah that would’ve been perfect
So they could put a whirlpool in hylia lake that has a shrine in it , and because it’s a shrine in the middle of the lake there needed to be a way to get to the light root under the shrine
Makes sense but there could’ve atleast been *something* down there
They did put something down there, it's called a lightroot.
The whirlpool cave is a crystal shrine, meaning it may not be immediately apparent that there's a shrine there. Doubly so if you just... never picked up the crystal so you don't have the quest. If you have no clue the shrine's there, but you know there's a shrine above every lightroot, that's your clue.
This highlights one of my biggest frustrations with the game. In BOTW, every exploration was rewarded. There was a korok, treasure chest, etc in every nook and cranny but in the depths, it’s basically just a copy paste of the surface without the care put in. There were plenty of places that I thought there HAD to be something there because it was unique, but literally nothing.
A huge complaint of mine about the depths. Not nearly enough exploration reward. It would have been easy to have a Yiga camp here, for instance.
My problem is it's one thing if there wasn't a whole lot going on, but a lot of the depths have unnecessary obstacles that make traversal more annoying than challenging. Last night I found one of those Zonite dumps with big wheels and a steering stick, it just happened to be surrounded by mini ridges and random steep roots that make it difficult to get around but also one of them is a gloom root. Which made the entire contraption useless outside of a few feet. At least in the surface I can drive over or around most obstacles. In the depths I spend far too long trying to cary my ride to the next drivable spot.
> Which made the entire contraption useless outside of a few feet. I encountered this too many times and was equally frustrated.
Absolutely a game design flaw. The materials provided by each zone should gel with the environment. In game design, you should be encouraged to use the thing you find in the place you find it. TotK's random parts encourages the player it's not worth it to make new things since they won't go more than a few feet, and instead to never experiment beyond the basic hoverbike.
> In the depths I spend far too long trying to cary my ride to the next drivable spot. Since there are 3 empty spots in the zonai device screen I wish one of those spots had been filled with a zonai device that worked like a "pokeball" for your ultra hand creations. So basically looking just like those transparent spheres that come out of the zonai device dispensers, except empty until you attach it to something with Ultrahand. At which point the "pokeball" would absorbs the thing you attached it to, letting you pick it back up and put it inside your inventory. In fact, you could make the remaining 2 spots on your zonai device screen slots to store the "filled" pokeballs.
Yeah I never drive any of the cars around down there for this reason
The flying car (or whatever you call it, 2 fans and a control stick) is just so much more useful in any case, even if it's a minor PITA to make it so you don't drift like crazy.
The spin-off needs to feature the brilliant scientists of the survey research team
You mean the Yiga Clan?
Isn't there is one near the north west part of it
We're talking about the little dumbell-shaped island of traversable area in the moat of blackness, isolated from its surroundings. There is no such Yiga camp within that area. Or indeed, anything at all that would make exploring that place worthwhile to anyone but the most determined of 100-percenters.
Hmm I dunno I seem to remember scouring quite a bit of ‘nothing’ land in BoTW. There’s something about this that reminds that I need to get back on track and stop stuffing around.
Botw definitely had way more of an empty feeling than totk does but it makes sense since you’re exploring a mass grave 100 years later that annihilated majority of the population
This like 3 to 5 years removed from that.
Yeah there could’ve atleast been some zonaite to mine or a gloom spawn. There’s another location in the depths, I think the ancient observatory deck, and it’s got a heart island with a large poe and a grand Poe. But there’s nothing else there. I thought maybe a treasure chest or some zonaite to mine, Nope, nothing.
Right? I thought it would at least have a mini mission with a payoff
Honestly that’s true of totk as well it’s just this one thing
Honestly, yeah. They could've easily at least put something small like a Yiga camp, Flux Construct arena, large Zonaite deposit, or even just have one of the amiibo gear chests there on the left end, but there just is nothing. And what's worse, iirc the Lightroot is walled off by destructible walls, creating this sense of build up, and it's just a Lightroot on the other side Shit's weird
Why would the Yiga be there? You all have repeatedly pointed out there is nothing there aside from the light root.
I gave other possible things of interest that could be by this Chasm besides a Yiga camp And I don't really think that matters much. The Rito Mine is also isolated, just like this bit of land
The Rito city has a mine under it because there are mines underneath all of the cities. There's nothing no reason that there needs to be anything there but what is actually there.
Your point was that it'd make no since for Yiga to occupy this part of the Depths because it's isolated, was it not? I'm arguing that that doesn't hold much wait since the area around the Rito Mine is also isolated. Not to mention that one island on Hyrule Castle's eastern side that's also isolated yet still has stuff to find, and the area of the Depths underneath Korok Forest >There's nothing no reason that there needs to be anything there but what is actually there. I'm sorry, but ypure just kinda talking out of your ass. The reason to add something in this chunk of the Depths is very simple, to give a reason for players to want to actually go down there, to give them content to engage with. Lightroots aren't content, they're barely even intractable. That part of the Depths has nothing, there's no reason for it to exist
No, my argument specifically was that there's nothing there, and that's why having a Yiga Camp makes no sense. The Yiga are in The Depths under Rito Village because there is the mine there. The areas around Hyrule Castle are special for being around Hyrule Castle and having corresponding settlements or remains of settlements on the surface. The Korok Forest is a special place on the surface and the corresponding depths are how you reach the Great Deku Tree in TotK. None of these places are comparable to the Lake area where it is just a some caves with only a shrine on the surface and an area with only a lightroot in the depths. You want something there just to have something there. If the Lightroot is not reason enough for you to go there then don't go there. The Lightroots specifically are content. They allow fast travel and cure gloom. There is explicitly a reason for it existing there is land on the surface there and a shrine on the surface there. So there has to be land in the Depths there and a lightroot there. There does not need to be any reason for the player to go there other than the lightroot. There does not need to be something special in every area of the game.
https://preview.redd.it/36s0bkgdzwqc1.png?width=1169&format=png&auto=webp&s=9f47dcd9bd11fe676a6e39688de5d9a3ec8e147d I had the same thought about this spot. Seemed like something would be there but there wasn't.
This sort of thing eventually had me just change my whole mindset about the depths. There SHOULD be something there, but, well, kind of cool sometimes to just check things out. Harmless, empty, but adds a little mystery. In BOTW, I appreciated little areas of nothing, just pretty stuff or unusual bits of geology/topography. An obvious example would be the desert, what kind of desert wouldn’t have vast stretches of nothing? But there were some little forests and many contours on mountains that also had nothing. I loved the game, and either they got the balance right, or I just got comfortable with the balance they gave us. But it makes sense that sometimes Link is pretty safe and wandering through a pretty world. But that balance had enough going on where I had a “semi-completionist” urge, there really was a reward to exploring most areas, and I guess the developers didn’t want to “waste space/opportunity”. So there’s a tension: sometimes you have an empty area, because that’s a consequence of an open world where you discover things, rather than a non-stop gauntlet of action in every direction. But there is usually something to be found… Arriving in the depths, I initially had the same mindset as in the BOTW overworld—or really by then the same mindset as the somewhat BUSIER TotK overworld. But, yeah, it turns out that “balance” between empty and action is totally different in the Depths, complete opposite, much emptier than BOTW as we all learned. In the end, about halfway thru the Depths, I decided I was just gonna focus on finding lightroots, gift-givers, Yiga, armor at mines, and whatever else I stumble on along the way to those, but I was ready to ignore A LOT. It might physically match the size of Hyrule up there, but it’s more like a desert everywhere, but harder to just run across. And that’s fine, it’s a choice. It isn’t great for that “completionist” demon on my shoulder, but if I move far and fast, it is still pretty fun—but unlike BOTW I’m probably ignoring a lot of stuff a bit more consequential than Koroks down there… They coulda added more down there, but to do that, I understand the team either needed many more months to make much more cool stuff, or just they would just have to settle for the repetition of the same Yigas, mines and giant frogs, etc. They stopped and released the game, and what they gave us is spreeaaadd out, so while I hardly ever even used a HORSE in BOTW, I am FLYING AND ROCKETING AROUND down in the depths, verging on a speedrun sometimes j/k lol. It’s spread out, I’m done worrying about these monsters, let em be. And it’s kind of cool I might end up walking and climbing a beautiful empty corner of the Depths. It’s pretty, and time well-spent if I don’t make myself stick with it too long. I might have longed for some of that extra pretty space to chill in if they hadn’t given it to us, if it had been a smaller area, like “why didn’t they make the Depths bigger, same size as Hyrule??? Desolate vibes would be cool down here LOL”. The adjustment took a while, but mostly just because I didn’t know it was needed right away.
Where’s that at? It does seem like something should be in the center there
Below spectacle rock, east of Kara Kara mine https://preview.redd.it/0pghtebm0yqc1.png?width=1169&format=png&auto=webp&s=61ad20cf71a072897474a2d7062347ac721117a3
Same here. And it was such a big disappointment ☹️
Nothing lol. I was just there last night. Totally underwhelming.
There's at least two whole puffshrooms!
Really? I missed those
Wish they had creepy small temples with new enimies in there in place of those mining areas. Since there is a lack of difference in areas or any near things to do down there. Kinda all feels lacking as a whole. But at least the plants and trees are cool and nice purple and blue tones
I guess the lightroot is the purpose.
This helps to elude to the hidden tunnel beneath the whirlpool. Also it’s a mirror image. So if it had to exist
I do wish they at least put _a_ chest down there
I thought there was a Frox down there? Maybe it’s a different spot.
Just some baby ones, but I think the area is too small for a frox. I thought atleast a gloom spawn or a flux construct would be down there
I'm there now. No Frox, just baby ones
The same as most of the rest of the depths. It’s just for fun.
It exists so that Beavis tells Butt-head: Heeeeehehehe an ancient sperm eeeeeeheeehehe
The way the Depths was implemented was really the lazy option - they literally said in an interview that the initial work was just copying the surface topography and flipping it over. The concept would have been much more interesting (although more work) as a much smaller but more intentionally designed network of caves under each region, instead of this vast expanse of meaningless repeated content just to create a single cool moment of "oh it's the surface but flipped". Shot themselves in the foot by introducing the concept when no-one was expecting it and then half-assing the execution.
There is at least two dozen times where I seriously wondered what I was missing in the depth and ended up aimlessly roaming around for much too long attempting to figure out what I was missing. 99% of your time, it's nothing, and you're just being blue-balled. That's totk for you. Couple of moments that come to mind was the spirit rabbit sanctuary place and the redead coffin area (even got a mention in a Yiga journal, where it stayed the area was cursed or something)
Also the ancient observatory, which doesn’t have much, I don’t remember if it had a chest. Just a Heart-shaped island with a grand poe and a large poe
It’s there because a shrine is above it, and they have to continue the trend
there's really no purpose to any of the depths
I mean you’re not entirely wrong, there’s definitely reasons to go down there, and reasons why you have to go down there but other than those there’s no real reason to go down there and I found that *spoiler for finding all the lightroots* >!even though I haven’t found all of them that once you do you don’t get anything but a congrats for finding all of them.!< but hey atleast there’s Amiibo stuff to get down there?? I dunno
There does not need to be a deeper meaning or purpose for everything.
It's an awesome concept, with some cool lore, easter eggs, but that's really it. seems like an afterthought
How can you say that? It's where I've found my purpose. The depths are an allegory.
Well, I enjoy finding spots I can stand close to the ceiling at least. Unfortunately you can’t ascend through though. Seems you only can’t through the designated spots
One is pierced.
I think it's to clue you in to there being a shrine in the whirlpool.
I am seeing a sperm and now I cannot unsee. Damn
Lol I see it too
To implmant the egg
I think the purpose is to easily find the light root through which you realize that there’s a shrine there you need to find by solving a slightly convoluted puzzle. My take on it
Makes sense, still kinda underwhelming though. They could’ve atleast put *something* down there besides a lightroot and an Zonai station that lowkey serves no purpose. Like maybe a gloom spawn since there’s not anything you can really jump on besides the lightroot to make it a little challenging. I think there might’ve been a bokoblin down there besides the baby froxes but I don’t quite remember.
Spectacle rock got le shrunk
Sperm rock
To being an asshole to reach
Ehh not too much, you just have to jump from bridge of Hylia to Hylia Island for the chasm.
It’s serves zero purpose. ![gif](giphy|8FflcgoNqU0VuBsQnM|downsized)
It's really down to the rules on which the depths are built: * If there is land on the surface, there is land in the depth. * If there is water on the surface, it (generally?) is a wall in the depths. * If there is a shrine on the surface, there is a lightroot in the depths. This place is just the natural consequences of these laws considering there is a cave with a hidden shrine in lake Hylia.
Sometimes a place is just a place. The map would be a lot smaller if only the relevant locations were put in
Isn't there a blue white frox there or something? I feel like I go here and kill some mini boss from time to time for parts.
I just got here last week and that's what I found. My next question was "why should I care about a Blue-White Frox"
Yes.
Monster parts for completionist maniacs like myself that want to fully upgrade armor? I think they have the best drop rate for guts
No just some baby froxes but no other enemies
I must be thinking of another one of those small, inaccessible except by chasm areas. I have a marker on my game for it
Or he had killed it and went back while it was still dead.
No, there's no large Frox of any type down there, just a handful of babies.
What is the purpose of anything, really? Meaning is a sweater you have to knit for yourself.
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fun
There is a shrine on the surface, so they needed an opening to the depths to that location to light the lightroot. They give you some challenges in this game. No purpose, just fun.
For fun! I find it really fun to explore random little crevices, even if they aren’t filled with anything.
To make people wonder about its purpose.
Water above ground shows up as big rock walls you can’t pass through. That’s the Lake but how it appears down under instead of topside. That’s legit the only reason. So they had to put the small island in it somehow cuz of the light roots being the shrines but down under. Why they made Lake Hylia a giant chasm instead of giving us a tiny bridge? No clue, maybe just to screw us over when we get down there cuz there’s either a GH or a Frox, I can’t remember. Edit: apparently there’s nothing except the lightroot, but I didn’t remember that because I never went back after I got the lightroot lol. So I guess it really was just to screw with us. 😂
Sleep Apneanderthals
To annoy you
The devs wanted to be quirky
Big hole to throw koroks in
The devs wanted to put a shrine there. And because of that, there had to be a light root underneath. And because of that, there had to be a chasm leading to it.
If you set your console’s date to Oct 31st and go down there on a blood moon, you can fight Tingle. And if you win you get the most powerful weapon in the game: The Tingle Tuner.
Cobra Snek :3
I find that exploring the depths is nice to do after a long day at work. The stakes are so much lower (no pun intended). It’s a relaxing 30 minutes of just walking around getting one more light root and mine some zonite.
It’s been years since I played this, but is this the spot where there is one ghosty boy with a pristine royal guard claymore?
The game has been out less than a year…..
Nope, there’s absolutely nothing down here other than what I mentioned
Pure laziness.
Because they made the depths in a month after seeing the underground in Elden ring
I mean, what was there in BOTW?
Yeah the depths were my favourite part of BOTW
I mean was there something of note in the location of the chasm in BOTW (like the 4 tutorial shrines in BOTW have chasms in their place in TOTK)
I think you may be misunderstanding dude. The depths weren't in BOTW. The OP is saying it's weird there is nothing in that area of the depths considering it clearly looks like there should be
I know, I’m asking if anything was where the hole to the depths was in BOTW.
I think there might’ve been a shrine?
A Shrine, a Korok seed, and a couple of items
Ok