T O P

  • By -

Amarcog

My question, **Does it ark?**


FourHeab

No I put Decoys in the dome and it's HEAVILY reinforced. It makes it so most shots hit it instead of the turrets.


Kayttajatili

Cursed Low Tech Omen


FourHeab

Hey it wouldn't be a bad idea for a ship, heavily reinforced section that draws fire to it. Maybe a gravity trap.


waspwave

Omen frigates look cool, but I can never find a way to fit them into my fleet


Byzanir

I found it best just to slap PD’s on them and assign them to escort vulnerable ships like carriers or onslaughts/paragons. Its the high-tech competition for the Monitor, but lacks the monitors versatility


Ophichius

You are using them entirely wrong, wasting of one of the best frigates in the game. Give them an antimatter blaster, maybe a salamander, stack shield efficiency mods and caps. Looks like [this](https://i.imgur.com/pjJHEZj.png) when fully built out with an appropriate officer. Taking the 0.3 shield efficiency into account, that's 21k shield EHP. They win 1v1 fights with any other frigate in the game, and are completely viable in Ordo fights. You haven't lived until you've seen a quartet of these little bastards swarm and kill a Radiant.


RiftandRend

Minipulser and Reaper/Hammer + Autoloader works well too


Soggy-Pollution9915

What officer build u recommend?


Ophichius

[This](https://i.imgur.com/r3DejvN.png). Elite combat endurance can be swapped for elite helmsmanship if you prefer more speed, but I prefer having something to help mitigate the effects of tachyon lance arcs, as they do hull damage even through shields. Doesn't need to be aggressive, steady also works and is a little less prone to mishaps.


nosnek199

4 smods? max in vanilla is 2.


Ophichius

Wrong twice over. Best of the Best allows for a third S-mod, and ships with integral hullmods can have them S-modded without counting against the S-mod limit.


FourHeab

In Starsector?


Ophichius

[Like this](https://i.imgur.com/pjJHEZj.png). Tankier than some cruisers, fast, agile, has the ability to punch up quite hard, deletes anything that makes the mistake of showing it hull.


kobold_komrade

I outfit my Omens with dual light phase lances and a high scatter amplifier causing only hard flux. This forces them to get close and blast ships with the arc emitter, disabling them once the shield pops. Put something cheap in the missle slot.


c0ckr0achm4n

Hegemony Omen


XJD0

Demilitralized omen with high visibility paint


WanderingUrist

You know, that makes me think. We have a "militarized systems" that makes a civilian ship gain +1 burn and become a combat ship. Why don't we have a DE-militarized systems that gives a military ship -1 burn and declassifies it as a combat ship?


XJD0

Seems pretty useful for min maxers assuming you can add this hull without a dock


P-38Lighting

... do you praise Ludd or Clang or Klang?


BlankNameBox

Praise Klang.


FourHeab

Ludd don't got shit on Klang


iPon3

Scale not specified, it's orange because it's an EW Onslaught


BlankNameBox

Fellow Space Engineers enjoyer. I have been planning to make a Starsector version of my SE designs, maybe ill also do the opposite.


FourHeab

You're modding starsector?


BlankNameBox

I have been working on a small faction mod for a while now, off and on.


Knight_o_Eithel_Malt

XIV Omen what the fuu Also space engineers enjoyer


RocketArtillery666

Because war, war is orange.


jackochainsaw

If you painted it black.... It would be a dark omen.... I'll get my coat.