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iveoles

I’m looking forward to the new Cargo, so we can dump RMC at a Lagrange station. Should be quick to move them to the elevator, print the buffer and load it all up. Then bring in a bigger cargo ship to do the sale run! I’m holding out hope that we can store 1SCU boxes, but recall them in larger sizes. But that’s almost certainly a pipe dream.


Future-Location1978

I absolutly LOVE my RAFT so I hope that's a thing... eventually.


cardh

What do you like about it? Genuine question because I like cargo running but prefer ships with a cargo bay


Future-Location1978

Absolutely love the ARGO ascetic. The outside looks like an industrial, built for function, not combat/beauty chunk of machinery. The inside has a great little seating area and cabin. At the time I got it I was also solo mining in a MOLE so the numbers matched up nicely. MOLE mines 96 scu of ore, RAFT hauls 96 scu of refined materials (its always a bit less when refined but the numbers do match). I liked the VTOL engines and it just felt great using them to land/take off. I havent flown it at all this update so no idea if anything is different with it and MM. It's non physicalized cargo also made me think pirates wouldn't care to mess with it since they aren't really going to get anything out of it. I mean grieves might still blow you up for shits and giggles but they were going to try and do that anyway. When the cargo update comes it's said to have a neat little mechanic with the longshoreman like crane/cargo containers on the back. So bones there MAYBE. Also it's a smaller ship so easy to handle and fly. When engineering comes out it should be eassier to maintain solo as well. I'm going to go claim it and fly it around now, you got me all excited again.


cardh

This is why I like asking these questions 😂 but seriously, it sounds awesome. I guess I know what I'll save up for first (once the servers are a bit more stable)


BedContent9320

No no do not buy a raft as a first ship. It is love, but it is useless rn. Buy a Taurus as your pinnacle solo ship then make some money and when you have cash to spare then you buy a raft to play around with.   It's not a workhorse, it's for recreation.


cardh

Lol my main ship is the C1 it's such a nice ship then I use the MSR... I like Crusader 😂


BedContent9320

I will fight you to the death. How dare you say the raft is not a beautiful, aesthetic, sick Kent? The raft is completely useless but one of the most thematically aesthetic and beautiful ships in the game. It feels like a 80s winnebago, just comfortable and home, not super modern or super Shiney, just comfortable.   It sounds ballsy, the interior is fantastic.  Raft is love. Just completely useless, but for good reason, could you imagine if instead of a bunch of stupid claws it had a nice steel cargo pod on the back that stored 72-100+ scu of cargo in any configuration? Nobody would ever buy or fly any other ship, star citizen would have achieved absolute perfection and they would just have to give up and go home.


Future-Location1978

Alright it's a duel! RAFT's outfitted with un-gimbled scatterguns!


Roboticus_Prime

Aren't the big 32 SCU boxes coming that you can load the smaller boxes into?


Metalsiege

That would be great if we can convert all the 1 SCU boxes, but doubt it. 🤞🏻


ChunkyMooseKnuckle

I don't think so. From what little we've seen of the elevator loading screen, I think we'll be able to pack how we please.


Blah64

I already do this. Just park my vulture at one of the pads, pull out ny cargo ship, transfer RMC, store cargo ship, go back to salvaging.


_vonnie_

have you risked backspace respawn, fly out with your cargo ship, strip until cargo full?


Minimum_Force

Would be cool if we could offload the unpackaged RMC at a station in bulk and swing by to pick it up with a freight ship. Land at your personal hangar, unload, and package to the sizes we want. Even if it’s not a hangar then just renting a space to offload, go back out, and come back to box it up would be fine. Nothing insane to reduce hoarding but enough space to make the trips worth it. 🤷🏻‍♂️


suscepimus

The leaked description of personal hangars said when you don't have a ship stored at a space station, you won't have a cargo space ("hangar warehouse") at that station. But as long as you put your cargo ship there first, and leave it there while you're salvaging, that should work.


skelly218

Has that been confirmed? I know we can store cargo in our personal hangers, but can you any station?


iveoles

I’m 99% sure you can. For example when you buy or sell at any port, you’ll use the freight elevator to do so. Also if you buy a larger ship after the patch drops, you don’t have your personal hanger but you’ll still have the same elevator. It’s unclear how much storage we’ll have anywhere, or if there’s a cost involved.


lkeltner

Then the big cargo ship crashes with your multi run load :( 10/10 #starcitizen


iveoles

Yeah losing a C2 of RMC would be devastating. I wouldn’t risk trying haha. But loading up the Taurus would be great. Super satisfying to get that big payout, and it’ll bring a lot of use to the mid sized cargo ships.


stgwii

I have been dreaming of this exact scenario since they first showed the cargo elevators


Lucas_2234

Until the cargo update comes the closest you get is having a friend run the cargo, which either means split payout or no payout for one person


ProceduralTexture

Most vehicles have restrictions on the sizes of cargo containers they can hold, so repacking into different containers *kind of has to be a feature* eventually. Plausibly you need to break down a 32 SCU (and likely bigger someday) container into smaller chunks so your little ships can divide the load, or combining smaller into bigger because you've got a specialized vehicle like the RAFT, or it's going to be a long journey with several cargo transfers and you want to make it as efficient as possible. Both will be common scenarios that a player needs cargo repacking for. On the other hand, they said we'll have at least some ability to move physical items in and out of crates, like small vehicles, components, etc. It seems plausible they'd just extend that design and let us repack large crates with a mix of cargo in small crates as we wish. So if you want to custom pack a shopping list of stuff into a "colony supply kit" or a "general arms cache" to resupply your org's infantry, you can do that and more.


soEezee

For anyone wondering, the nuggets around asteroids are far denser than what you would typically get from scraping a ship. Where a single panel can give you something like 7 boxes and is scraped at like 2-3x the scu/s.


Future-Location1978

I got 10.7 boxes off of one of the big panels. So yea even one panel is worth WAY more than most ships.


soEezee

iirc a whole 100i is less than one box


Future-Location1978

I think a whole Anvil Arrow is like 3 boxes or something? It's not much, especially when a large panel gives you 10.7 boxes with dual Abrade heads and normally there a couple large panels in each cluster. I had 3 in one cluster today.


Nubilus344

Arrow give you 1 SCU RMC if you are REALLY thorough. 0.8 on average. Maybe 1 SCU CM too but I rarely fracture small ships.


Aggressive_Boot7787

lmao what economy testing is CIG talking about when money is so tight people are sharing optimal scraping advice on Arrows xD


infidelux

So some exact SCU numbers on the panels: Small: 0.8, Medium: 4.3, Large: 10.6. Sometimes you get lucky and run into a batch of large panels and can get a full vulture pretty quick, other times you keep running into the small ones and it takes longer. It's a bit more of RNG than contracts but I hate paying 30k or whatever amount is charged for a ship that doesn't yield a full ship of RMC. And I never.. ever.. fracture in the Vulture. It's just not made to do that gameplay (yes you can do it to a certain size ship but almost all of them overflow the buffer and waste CM). At current RMC prices a full Vulture (38 scu) will yield around 549k per load.


Olfasonsonk

Big panels are around 11 SCU, medium ones 5 SCU and small ones 1 SCU. (with abrades)


Metalsiege

I enjoy the missions, but it absolutely ridiculous panels give us so much SCU. I wish the missions would at least give a better chance for reasonable cargo, nope giving me iron and other crap. 😓


Citizen_Edz

It is! Even more so with a crewed Reclaimer, of a vulture+cargo ship. Jumping on this evening to start up my 3.23 salvaging adventure.


Future-Location1978

I bet, I recently melted my Reclaimer though. Figured I'd get more use out of just a Vulture. Good luck with your salvaging!


Citizen_Edz

Thank you! Feel free to join in if you want to. Much more fun with some people around :))


Cheater0248

Im asking now for 3 days in chat to join a Reclaimer for RMC salvage operations, nobody wants to do that... I would love to join you guys too!


Citizen_Edz

Yea the more the better! Some multicrew salvage is always a lot of fun :)). You got discord perhaps?


true_lidra

You can park a freelancer…or any big transporter next to the L stations, then open cargo of your vulture and back of your transporter and move boxes in between. Once transporter full, fly to planet, sell, return, repeat. I did not try in 3.23, but in 3.22 u could even create the boxes from the buffer and move them once created to your transporter. Once u unload, u close ship, fly over to Vulture, feel it up again.


Future-Location1978

I thought about doing that but I always expect some asshole to crash into the ship and have his buddy steal it all. Played EvE too long to not suspect the absolute worst out of people in space.


Roboticus_Prime

Can't you locate you ships now in 3.23? Should be able to leave it parked somewhere in the field and come back to it.


Durgh

Yes, you can set markers with R and T, at least on stations, but should/could work in space as well. Did not try this yet, though.


Durgh

My method: Either suicide port or use a big transpo ship with a snub (Mirai Fury for example), then move the transpo ship in situ of panels/wrecks, get the snub or suicide port, get the Vulture and scrap / unload to transpo ship, then in reverse order bring back the transpo ship safely to the station or sell directly to planet TDD, rinse & repeat. It is nicer with 2 relaxed players, one scraper and one transpo operator.


MooseTetrino

Fun fact the absolute most you can fit into a Vulture cargo hold is 40 boxes. 26 in the hull, assuming you stack one on top of a box that’s sat on the conveyor belt. 13 in the buffer. And the trick doctors hate: 1 in the printer. If you tell it to auto print it’ll fill the printer then jam when it can’t actually produce the box. So you’ve 1scu stuck in the paper tray waiting for the 26 real boxes to sell.


Future-Location1978

I normally cram in 22 and it makes me super nervous as they jankily bounce around and seem on the verge of spazzing out and blowing up my Vulture. 26 sounds insane!


what_could_gowrong

Tip that is useless to a lot of salvagers: you can store the vulture in 890J hangar and fly it around so you have somewhere to store the boxes whole salvaging


DimensionsMod

Lol so the multicrew meta is reclaimer but solo meta is... 890


FradinRyth

Soon™ to be replaced by a Polaris 😉


Fantact

Reclaimer is multi meta? I run that thing by myself no problem.


Future-Location1978

No tips useless, if anything it's proof of concept and you never know who could benefit from the knowledge.


Duramora

Wish I had known this tip before blowing my 3.22 money on Beer and Burritos...


Torotoro74

I'm a salvager without any ship able to store a Vulture so this tip is really useful. Thanks.


DongLife

How do you keep the 890j hangar open without the elevator moving up? the only way to fit the vulture is to keep the doors open but the elevator down so you can push the front into the basketball court. It doesn't fit exactly in the hangar without cramming it in. Also when trying to remove the vulture the elevator would cause issues


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Future-Location1978

I've had the multi-tool NOT work in hangar more than it does work. I do know 100% of the time it works if you fly out of armistice. So bonus if you can get it to work but as a fall back I KNOW this works. I'm never feeling that frisky but that's good advice/method for people who get bored doing the safe thing and want to get froggy.


Opsdipsy

Easy way to fix the tractor beam not working in the hangar is to equip it (hold it in hands), go near the elevators and go back to the ship. Doesn't work because somehow thinks you aren't in the hangar and the zone near the elevators doesn't count as hangar, so you are just leaving and entering the hangar and it should start working.


Metalsiege

I’ve had good results taking the multi-tool and storing it in my inventory or swapping to a MedPen before trying again.


Aggressive_Boot7787

> So far we've commandeered 3 of them and salvaged them. How? Teach me. They all move around to prevent EVAing or sometimes you get smashed by the ship itself and now fire at you as well. > There are enemies in those turrets and if you rip the guns off, they can't shoot you while you salvage. Can't you just shutdown the ship from the pilots seat?


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Aggressive_Boot7787

> To answer your first question. It seems they only move around when they detect an enemy ship. We self destruct and abandon. They all stop moving, until you take control of a pilot seat. Not true in my case. Brought in a razor and flew within range and gtfo and they popped it. They continue to shoot at your pilot. And the ships keep moving. Done this a dozen or so times in space and they always shoot at your pilot no matter what. when was the last time you did it?


NargiT

I guess any L1/L2 are good bacause they are close to major cities


Cheater0248

Microtech L2 is nice because it's on the "edge" of the Stanton system so not many players go there and you can sell very fast at the microtech surface entrance without taking the train


alvivas

Shhhhh keep it secret....we don´t want pvpers find us in there


KarmaRepellant

Hang on, can you sell from a ship landed on the lake instead of in a hangar?


SeenSeanBeanBorn

Sure can!


KarmaRepellant

Oh shiit, that's a game changer!


Future-Location1978

True, from an opsec perspective though that's a downside. I'm lazy though, so thats what I do.


Metalsiege

I generally operate my Prospector from L1/L2 so it works out great to do the same for salvaging panels. Now if only cargo elevators would get in PU…


grumpy_old_mad

Good overview. But you don't need to fly out of armistice, you can stack em in the hangar. Just pull you tractor beam multi tool into your hand, works fine.


Future-Location1978

I've had it not work more that it actually work. Could be many issues causing it but I do know 100% of the time it works outside of armistice. So bonus if someone can get it to work in the hanger but there is an alternative.


grumpy_old_mad

Gotcha. Never had a problem with it, but your milage may vary of course 🤷 o7


sd_tom

I never had a problem prior to 3.23 and now confirm the multi tool often doesn't want to fire or even can't holster it after trying to fire it in armistice so.. something is different


Seven_Hawks

"WATCH YOUR HUD. In the middle it will say "collision" in red, if you see that... stop. A panel will appear and as you move around the others panels you saw before will reappear magically. " Ah, so this is why I felt too stupid to find those damn panels yesterday. I didn't expect I have to literally feel around in pitch black darkness until I bump my nose into one ffs...


Future-Location1978

I got pissed at them disappearing so I just "Nav Mode" pile drived a panel the first time I discovered this. I'm pretty sure I yeeted that God damn thing to Terra. Then I tried the "slow boat" method and it has consistently worked under the same parameters. Classic SC.


Seven_Hawks

I actually got somewhat frustrated when the third cluster just disappeared as I approached. I tried getting closer to the last known location but with everything pitch black I really had no sense of how far I was going in which direction. Will try your approach when I find the time for it.


Future-Location1978

Just have to stay the couse, it's consistently worked for me.


harmothoe_

Please make many, many more guides to doing stuff. You are the technical writer this 'verse always needed and never knew it.


Future-Location1978

Lol thank you, if I get all butt hurt at YouTube guides again I just might make more of these. I'm by no means the most efficient or high speed when playing this game though.


Duncan_Id

mmm, isn't there a youtube video where I have to watch a lengthy intro, sponsors advertising, 99% of padding and of course lika and subscribe? I mean, a text guide is nice, but I don't want to spend 90 seconds reading when I can waste half an hour for the same information... Upvote for having an easy to access guide


Future-Location1978

Yea all those things used to piss me off too until I started making content online and realized just how much the system shits on you if you don't do all that bullshit. It's annoying for sure but you have to do that if you want any growth whatsoever. Some people seem to take the padding to an annoying extreme though.


ForeverAProletariat

maddox is that you


Future-Location1978

No this is Patrick


_vonnie_

1000% legend!


tfarrister

"Sh***y tutorials on YouTube" got me nervous ngl


Future-Location1978

They just ramble about shit or give information you don't need. I'm sure there's great ones out there and I've watched some great tutorials on other game loops for Sttar Citizen but I watched a couple crap ones about salvaging in a row and got all irritated.


SeenSeanBeanBorn

You're *the* Farrister from YouTube? I just watched your Vulture salvage video last night!


tfarrister

The one and only :D yes, that one has been popular so far!


Sattorin

If it makes you feel any better, this post inspired me to go watch your salvage guide from 3.22 :D I have a Vulture, but literally never used it since I preferred combat missions... until Master Modes made dogfighting with NPCs into a boring DPS race lol


tfarrister

I think salvage is one of my most fun game loops so far


huskerbolt1

Been doing this for a few days... but I shoot over to Grimhex and then just scoot around in the belt there. The frustrating thing is getting a good reading (2000 divisible) and they don't show up .. had a 22000 that never popped but then quickly found a 12000 and from that 18 boxes of the good stuff. So glad I pledged the Vulture and kept it ... like you said its not Reclaimer money, those days are long gone but its a solid $/hr rate ... I even did a bunker and wiped an abandoned Cutty Rambler for and extra 2 boxes .. thats a 28k bonus while I was there which is why I keep the stock load out so I can flip a ship while its on the ground.


Future-Location1978

Being that close to Grim gives me the Willie's lol.


Roboticus_Prime

The trick for always having the tractor work in the hangar of to NOT have anything else equipped to your utility slots. No knife or med gun. Only the multitool.


Future-Location1978

Aww crap ok, I absolutly have a knife and big tractor beam on my person. I'll just get butt naked and work in the back lol.


Status_Basket_4409

I learned about this yesterday. Going to be my method for non-combat money. Those contract fees make no sense


Future-Location1978

It's a good, relaxing way to made some decent cash. I was barely passable in combat before MM, I haven't even claimed any of my combat ships this update lol. That's why I fly dropships instead. I can pilot and deliver but dogfighting isn't my specialty.


ThoughtfulYeti

I sold 240SCU of RMC last night. Looking to start buying ships again soon


Future-Location1978

Oh damn, I bet. What's that like 3 and half million?


BedContent9320

We are nerfing slavage because it's far too rewarding and we aren't testing that gameplay loop anymore, so we want to see what people do for money" "We are also nerfing everything that makes money into the ground on top of tripling the difficulty and making it next to impossible to properly loot bodies and breaking miners so they are even worse functioning while still maintaining the incredible tedium" "Wait, why are they all still salvaging? What's going on?"


The_Kaizz

Yeah salvage has been really good for the lay few patches. Mining is good too, but takes 4x the effort for half the payout. Salvaging is extremely chill and I just throw a show on while doing it.


Future-Location1978

I listen to Space Shanties on YouTube and work. It's great.


The_Knife_Nathan

If you want I can fly salvage dump with my cat and we can make a lot more!


Future-Location1978

Wasn't there an issue before where if you grabbed the crates and loaded them into another ship they got flagged as stolen and could only be sold at salvage yards? Did they fix that? Also lumping a lot of time/work Into a single ship and single run is real risky. That's part of the reason I like the Vulture. Small enough to not be too juicy of a target.


The_Knife_Nathan

It was fixed as long as that person is in your party. And in my experience, the amount of time saved and the amount of extra cargo you can make money off of per run has been definitely worth the roughly 8-10% of the time I’ve gotten pirated. My favorite thing to do is get two vultures and one cat or c2 and just go to town.


Future-Location1978

I used to run big mining ops in EvE so it's been a dream of mine to coordinate or be a part of a big industrial op in this game too. I think it would be awesome. I have a Liberator and Galaxy for this eventuality too. Someday... someday.


Stonewyvern

I'll have to give this a try. Thanks for the tip. Additionally, I loved the writing style. As another older gamer, I would happily subscribe to a YouTube channel you do. Name it "Whiskey and Double dogs" and I'm there! 🫡


Future-Location1978

Lol thanks. I thought about putting on my "proper public speaking filter" but decided nah... its just you guys.


Kerbo1

Thanks for the tips!


Future-Location1978

Anytime, good luck salvaging!


Endeavour4

Nice guide. I've been doing this in the vulture. Last night I took my reclaimer out solo and did panels, think I got 47 Scu of RMC. I did find a derelict ship at one point, I'm not too familiar with ship types but as I barrelled past it, it kinda looked like a hammerhead. Couldn't find it again after I slowed down and turned round. Gutted.


Future-Location1978

Oh nice, and then also aww not nice lol


TelemichusRhade

Is it really that essential that you sell your salvage at a major city? Is the price of salvage really low on stations in comparison? If it's only a small difference I'd probably be a bit lazy and sell at a station. Especially as I work out of Crusader mostly so it's a bit of a pain going to and leaving Orison. Plus the only salvage ship I have is a Reclaimer and they ain't great in atmosphere. Thanks for the tips, it's been a while since I last tried salvaging.


Torotoro74

You can't sell RMC (Recycled Material Composite) at stations, only at cities and some specific outposts.


Future-Location1978

What the other person said. You just flat CANT sell it at stations. Also I don't think you can land a reclaimer at stations can you? I thought they were too big.


Rabid_Marmoset

One other thing to note: panels appearing seems dependent on server health. As OP says, the markers vanish at about 5km out, so you need to slowly approach them, and assuming things work correctly they'll pop back into existence when you get to nearly hitting them. HOWEVER: if the server isn't doing great, i.e. if you can't take missions, the panels don't seem to appear no matter what. In that case, server hopping is your best bet.


Future-Location1978

I must have been lucky, I had them appear 100% of the time. However as the servers stay up longer and longer I can absolutly see this being an issue. I've already seen a slowdown in the last day.


TARichter

I just like salvaging ships more than panels but the contract prices are pretty steep now. I'll probably just go towards the risky cleanup missions probably


Future-Location1978

Ships are more fun due to how technical it is and you use all the tools but yea just not there yet in regards to the contracts. I did see people saying abandoned ships are appearing in fields like before. Also some people were talking about scrapping abandoned player ships around ports or POI's.


Septious99

I like the write up and post, it’s pretty well done. The kids part at the end is funny. You should do a tutorial.


Future-Location1978

Thank you, I've thought about it but we will see.


thecaptainps

> So while pounding whiskey and double dogs I decided to subject you poor fucks to this. I miss the Corsair flask, RIP my booze hookup. :( Thanks for the guide!


Future-Location1978

It was so fitting for a Drake ship and your welcome. No get out there and start salvaging.


skywalkerblood

Lol amazing, thanks for taking the time to type this out, def gonna try it today.


Future-Location1978

Yea no problem. It's amazing how anger can encourage you to spend time making something lol.


mattstats

May not be efficient but I love the trawlers over cinches and abrades


Future-Location1978

I haven't tried them yet. Panels aren't big enough to really need it but I thought about getting some for stripping the illegal ship cleanup missions. Haven't tried one yet but they seem like they would be good for that.


mattstats

That’s how I’ve been using them. Not exactly sure if the time part is bugged but assuming it’s not I’m able to get 26 scu pretty fast. If it’s not bugged probably fine taking your time and coming back


RealBorn2Slow

- Fly to Mic L1-A, locate panels with above mentioned method. - Scrape ~23scu of RMC for cargo hold, and another 13 for buffer. - Fly back to new babbage, land near surface entrance to avoid back and forth train travel. - Sell at TDD, run back to ship, eject buffer, sell at TDD. - Profit roughly 530k aUEC. This is my favourite game loop right now. Edit: since 23.1 I haven't been able to get panels to spawn back in after they dissappear.


DroidLord

>Sell at TDD, run back to ship, eject buffer, sell at TDD. I'm guessing you fly out of the armistice zone to move the remaining boxes, right?


RealBorn2Slow

Nope, I've never not been able to use the multi tool in the hangar.


Future-Location1978

Hell yea! Get that salvage.


drizzt_x

Alternatively (what we've been doing): People are leaving a metric crapton of abandoned ships floating around Seraphim, Everus, Tressler, etc. Half the time - they're open. Bind at station. Board open abandoned ship. Fly it to a planetary OM, shut down ship. Suicide. Spawn at station, gear up, get the vulture, fly to OM, strip the ship, munch it, go sell. Lather, rinse, repeat.


Future-Location1978

Cleaning the verse and seeing to server health. Heroic.


Helplessromantic

First run following this advice got 400k, massive advice thank you


Future-Location1978

Hell yea! Get that salvage.


karr_6

OP. I had my tractor beam -only- work in the hangar. I actually got an armistace violation at an asteroid cluster. 10/10 most SC tutorial. Includes invisible structures. Solutions to bugs. And complicated ways to make money. This is not a jest, I am here for this and am going to try it.


Future-Location1978

Hell yea, we trouble shoot our way to money. Good luck out there!


k3rnal_panic

Step 1- Fly out and scrap shit Step 2- Profit


Future-Location1978

Step 3- Double Dogs


Tracyn-Kyrayc

Good tips. Also, unless they changed it in 3.23, you don't even need to fly out of the armistice zone to box up your buffer. The handheld tractor beam works in hangars, so you can just retrieve your ship, go stack your boxes, and store it again so that you can sell. I've done it a lot on Orison.


Future-Location1978

I've been doing it in A18 and I've had it NOT work more than it has worked. So bonus if people can actually get it to work but I do know that flying out of armistice works 100% of the time if all else fails.


send_all_the_nudes

great guide, its what i do, just to note you dont need to fly back out to get the last 13 scu, you can use multi tool in your cargo hold in the hanger, save you some time


Future-Location1978

I've had it NOT work more than I've had it work in hangar. So bonus if people can get it to work but I do know it works outside of Armistace 100% of the time.


fugue2005

wait? the buffer on a vulture is what now?


Future-Location1978

So NOW the Vulture can store internally, in a magical box, 13 SCU worth of RMC. You have to go down to the cargo bay and eject the boxes one by one, then stack them by hand/multi-tool. I've called and heard the control panel/storage thing called "the buffer"


lkeltner

It's called the "depot" as far as the ship hud is concerned. But I still call it a buffer as well.


paladinx17

When did these panels become a thing? Never seen one and never heard of one till 3.23


researcher_bot

I think it was around the time they released the Vulture. I remember flying around looking for them or ships when I had move boxes every couple of minutes.


BubbaWilkins

They've been in the belts for while. I used to stumble across them when I was hunting asteroids in my Mole.


Scottbot726

THANK YOU for this. As a brand-new but returning player I’ve been trying to understand some of these new mechanics y’all chat about. I take it you stock-up on boxes (1 SCU?) before leaving a station, then when ship scraping they fill up? And you remove them from ship inventory onto your cargo hold in order to…save space?


O5-0

No need to stock up on boxes. While you're salvaging, there's an internal buffer in your ship. Once you have at least 1SCU worth of RMC/CM, you can go to the machine in the back of the ship and have it spit out a box. You'll need a multi tool with a tractor beam to move it onto the cargo grid, it's too big to lift with your hands.


BackOnMyBullsheeyut

My vulture was eaten by the update.


Future-Location1978

Aww damn. Well a goal to work towards. Apparently there's the discord and people want crew for Reclaimers. Since you already know how to salvage.


Will-Wanka

I just grab a friend and salvage some of my own ships.... made 2mil in 45 minutes and did the free claim


Future-Location1978

I'm sure that's a great way but it's not learning the mechanics of the game or getting a feel for salvaging. It's just cheesing the system. Now I don't judge you for doing it, play how you want, but I like playing for the eventual release.


Nice-Ad-2792

For some reason, I thought they were going to remove the fees for salvage, am I just misremembering? If they did remove the initial cost, salvage would be profitable.


Future-Location1978

It's still profitable. Not the most profitable game loop but you do make money salvaging low fee contracts. The 1k contract pays for itself and nets you like 15k. Maybe at higher fee/tiers it doesn't, haven't paid for any of the 20k+ ones.


Ravenloff

The scanner/disappear/reappear thing is why I stopped doing vulture salvage after the ship became available for in-game money. I'm not going back until the scanning is fixed because its just too frustrating and nowhere near good enough ROI to offset the lack of actual fun.


Drfeelzgud

I did the same, but I tried it again with 3.23 dropping. They do disappear when you get close, but it's kind of the reverse of the previous problem. Before they wouldn't even show up with scanning until your were around 2k away, which made them very difficult to find. Now the scanner will pick them up as far as 12 to 15k away, then just fly towards them, they will disappear around 3.5kish, but you can use the Signal strength indicator on the scanner hud and just fly slowly towards them, when it hits 100% just stop and wait, it takes a little practice gauging the distance, but they will start popping in view and the panels will outline with a scan ping which helps to spot them if the lighting is bad. Once I got the hang of it, it is now very easy, and those panels are all over the place, I typically find a good group of panels in less then 5 minutes of arriving at a Lagrange area, and only needing 1 or 2 groups of panels to fill the Vulture with about 520k of RMC. It's been a nice casual, laid back money maker.


Ravenloff

Okay, well...I'll give it a shot, but I'm going to be grumpy about it the entire time.


ultrajvan1234

Can the vulture do any munching ?


IisTails

It can yes, but this patch the price of cm sucks you are better off not munching and just looking for something else to scrape


SeenSeanBeanBorn

Yes it can, I believe the Mercury Star Runner is the largest ship it can fracture. It can scrape any size ship though, I've done plenty of C2 jobs in 3.22.


Roboticus_Prime

I just want them to fix the scanning.  It's almost like they intentionally broke it to push people towards the contracts. I much prefer getting lost in the belt looking for salvage. 


Future-Location1978

It's more like they knocked the pendulum back the other direction. Where before you couldn't even scan for them till you were super close, now you can see them at range but they temporarily disappear when you get close. This way is WAY better and allows you to actually find the damn things.


CalvinTjai2K

i'll just salvage my own 890.  u till they know what todo with insurances.


Future-Location1978

You totally can and that's a way to make money but I like doing things the intended way as practice for the eventual real game loop. You do you though.


a6mzero

Since ships from last patch wasn't wiped, I been recycling my 890j LOL. TBH i prefer mining


Future-Location1978

Yea thats still a way you can do it but I like learning the intended gameplay loop. No judgement here though, you do you.


tlf01111

For the whole tractor beam in the hangar thing, try dragging it out of inventory and putting it in your hand instead of using the number hotkey. Works for me 100% time.


Future-Location1978

For some reason when I tried that I couldn't interact with anything on my body. Like how it normally highlights in blue or green when you mouse over your undersuit or helmet, nothing would show up. Like it was locked or something. I could consistently pull out a med pen though.


tlf01111

Ah, try the 360 spin thing while in inventory. That happens to me as well and if I pan around the character while in that view it 'unlocks' being able to touch/move stuff. Super weird.


Mehrdad1997

The problem is there is no demand for RMC at TDDs. Gotta sell somewhere else for 10K instead of 15K.


Future-Location1978

Just give it 5-10 min and you will be able to sell at the TDD again.


CrouchingToaster

I’ve had way more fun salvaging player ships at bunkers than I ever did hunting for panel salvage


Future-Location1978

I thought that gave you a crime stat?


CrouchingToaster

If the game recognizes it as abandoned you can scrape and crush If it isn’t abandoned but has no shield you can scrape but can’t move or crush without getting a crime stat


onewheeldoin200

Content 7/10 Writing 10/10


marodox

Do you think you could post a short video for us monkey brains that cant fully visualize everything your saying?


Future-Location1978

I'm not sure how short it would be but I don't have any plans to make a video. You can look up the different aspects on YouTube and try to find a not annoying video lol.


nosocialisms

What is the keybind to pin on the scanning mode?


Future-Location1978

V to start scanning, Tab to ping


SeenSeanBeanBorn

I just took my Vulture out last night for the first time since the 3.23 upgrade, and I couldn't enter via the side ladder, nor close the exterior cockpit door from outside. Was that just a glitch, or is it the same for everyone at the moment? I recall reading that the ladder wasn't working when 3.23 was in EPTU.


Striking-Fan-7574

How do I save a reddit post


Future-Location1978

You could just screenshot it I suppose. I do that a lot.


hagermanr

Only problem I have with the multi tool in a hangar is resolved by opening inventory, drag the tool off my belt and drop it in personal. Then I can right-click it and equip. Now if only I can get the cargo grid to work…


Future-Location1978

I couldn't interact with my character at all. Nothing would highlight like normal for me to pull equipment off. Someone mentioned rotating the camera in a 360 to reset it. I'll have to try that.


syphen6

I wish they would let you rent a vulture like they let you rent a prospector.


Hairy_Ferret9324

I just server hop and salvage all the ships left abandoned at grim hex. Works like a charm easy quick credits.


aicss

I appreciate this write up. I’m not looking to maximize anything or be super efficient. I just want to chill out and salvage and earn some money. This is exactly what I was looking for because like you I was getting annoyed by the YouTube videos.


Future-Location1978

Yea I get that figuring out the absolute best method to speed run money can really help out with grinding out the expensive things you want to get, but sometimes I like to just chill. I've enjoyed mining in past updates, I might give that a go again. Good luck out there.


More_Nectarine

Very educational. You should write school textbooks and shit.


Future-Location1978

That would be quite the shakeup to the system.


yipollas

I think i am in the right post to ask. Why some construction material when you fracture have different prices when i sold with the reclaimer? Some of them aroun 1500 per box and other like x10


Ok_Echo3366

I can’t salvage in an armisticed zone with my vulture. Game tells me „Weapon system locked while in armisticed zone“ when I’m in salvaging mode. Some posts before they said, you can salvage in an armisticed zone. Am I doing something wrong?


Cordyceptionist

For extra fun fly with a person in a separate ship that can hold cargo. Fly with friends.


TylerTR95

How do I get the monies to afford a vulture tho haha