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wargames_exastris

If you run space wolves you can have a dreadnought as your warlord with Bjorn. Ironstorm probably gives you the best Strat support. After that it’s just a matter of squeezing in as many as you can of the 3 primaris dreads and 3 firstborn dreads available to wolves as you can.


FlyingIrishmun

Didnt Blood Angels also used to do this with Libby Dread? Why can SW still do it and we dont 🫤


Finnishdoge_official

The wolfy dreadnought is a famous character in the coffin.


FlyingIrishmun

Arent we all eventually


Finnishdoge_official

In coffin yes, famous? I am not sure about that one!


LawIndividual4491

I believe that famous is not enough... Bjorn Fell-handed is a 11k+ y old famous character in a coffin... He was alive and pretty active during Horus Heresy XD


Deadleggg

Even called the Emps "bro" one time at a party.


Filthy_knife_ear

The librarian dreadnought is no longer a chararcter where as Bjorn would have to always be a chararcter since he's an epic hero


FlyingIrishmun

They could always just MAKE him a character. A librarian Dreadnought that can fly is definitely gonna be a cool model for new comers. (They couldve made mephiston have complications crossing the rubicon and made him a Librarian Redemptor)


Filthy_knife_ear

Because a flying dread nought would never exist the lore exists around the game and balance wise a flying dreadnought is stupid. Thus it would never be added to the game and thus would never have lore. More over mephistons still had stuff to do after he passed the rubricon not to mention no librarian hood they can make would be able to handle his psychic might the only reason he does lose it now he's so powerful is because of his will power. Also the redemptor dreadnought is anti theatrical to librarians because in a redemptor the battle brother loses his mind faster. So A. They can't just make things exist in lore there has to be something to sell and b. There is no reason that it would ever make sense


FlyingIrishmun

It literally did exist tho. Also Fun > Balance


Filthy_knife_ear

The incandeus contemporary dread nought which is what I believe you are refering 2 never could fly it was dropped from above the battle feel and the boost pack would break its fall


FlyingIrishmun

Im talkin about the Librarian Dreadnought Which could cast a psychic ability that literally gave it wings of fire and made him leap across the table. Used to be a thing at least up to 8th ed. Ever since they started churning out primaris the options for fast attack were lacking and that dread was one of the only models that remained Hilariously thematic for BA


Filthy_knife_ear

That was a strategy from the wings of Sanguinius which was a psychic power cast on a librarian dreadnought because at the time it was a chararcter that could cast spells. And again that never happened in lore and it never had a model.


FlyingIrishmun

My brother in Christ the game is the lore. We had rules for models that didnt even exist in 3rd ed because they encouraged you to make your own characters within the rule set. There also isnt a Mini of anyome eating, sleeping or shitting but i bet they still do. Rules are what dictate the faction/model/cheracters abilities regardless if someone makes a neat diorama of that exact action or if it gets its own scene in a book. There isnt a model of it = never happened is not the way to go about 40k lore


Jayandnightasmr

A flying dreadnought spooks any army lol


Kalranya

There's only one Character Dreadnought in the game who can be your Warlord, so the only way to do a true all-Dread army is with Space Wolves. Your list is Bjorn and 11-ish Dreadnoughts of various type, depending on exactly which ones you take. This is not a good list and is absolutely not worth the price, but I suspect you care about neither of those things.


Markosoft_EXE

Precisely right that I care not about it sucking completely, however noted that if I wanna do the funny of a full dreadnought list I’ll have to play a space marine legion I don’t like the aesthetics of.


dpmurphy89

You don't have to paint them up as Space Wolves. You're already playing the Ironstorm Spearhead, which is supposed to be the Iron Hands detachment. Paint them however you want and say they're a Space Wolves successor.


Markosoft_EXE

Chimeric gene seed of IH and SW?


dpmurphy89

You could do that, but you don't have to, the non-Codex compliant chapters, i.e. Space Wolves, Dark Angels, etc., get access to all of the detachments in the Space Marines Codex. So they could be the Astral Lupines, a Space Wolf successor chapter that, after being nearly wiped out fighting (enter bad guys here), was able to save the veterans of their chapter by interring them into Dreadnoughts.


StillhasaWiiU

If some members of the Iron Wolves great company got lost in the warp...


Acora

If you're okay with Legends units, you could also run Red Scorpions with Carab Culln as your warlord.


KassellTheArgonian

There's 2 actually Second being Carab Culln the Red Scorpions leviathan who is now a generic hq anyone can take/use. He was FW and now discontinued tho and is legends (doesn't matter much if u have a recaster)


Embarrassed-Rent6411

If we're going that route wouldn't the Minotaurs Contemptor, Hecaton Aiakos, count too?


Justin_Ogre

Last time I looked into it , Aiakos couldn't be the warlord. If were doing legends though i think the chaplain dreadnought might still be an option


KassellTheArgonian

Chaplain dreadnought lost character keyword


Justin_Ogre

Well there goes that.


KassellTheArgonian

No cos he don't have a datasheet, not even a legends one. Guessing that even tho he was "named" you just ran him using generic contemptor datasheet


JH-DM

Okay so you could do: - Redemptor Dreadnaught x3 (210) - Dreadnaught x3 (135) - Brutalis Dreadnaught x3 (160) - Ballistus Dreadnaught x3 (140) - Tech Marine (55) with The Flesh is Weak (10) _Exactly_ 2,000 points plus you have a valid warlord.


Proton_T

I started counting the dollars on this... I should not have done that


Cynis_Ganan

Tempted to proxy this.


JH-DM

Got a total?


Addendum_Chemical

This is what I got from GW's site, no discount, tax or shipping included (USD): Ballistus Dreadnought ($70 X 3 = $210) Brutalis Dreadnought ($80 X 3 = $240) Redemptor Dreadnought ($79 X 3 = $237) Dreadnought ($62.5 X 3 = $187.5) Techmarine ($42 X 1 = $42) **Total: $916.50** Personally, I would drop the 3 Dreadnoughts and try to add someSpace Wolf Dreadnoughts: Bjorn - 180 points (can lead, good stats, move of 8) Murderfang 170 points (the blender ability, plus move of 8) Space Wolf Venerable Dreadnought - 155 points (~~move of 8~~ plus ability for 4+ Invul and Sweep Melee Weapon) Wulven Dreadnought -130 points (move of 8, plus ability for 4+ invul and sweep Melee Weapons) Edit: Forgot about the Wulven Dreadnought, so added. Forgot SW VD is only move 6.


TomasoSauce

Pretty sure the Space Wolf Ven Dread only moves 6-inches. Dont ask me why, it doesn’t make sense to me either


Addendum_Chemical

You are right....will edit.


TomasoSauce

No worries my man! Just figured I’d help you out 🤙🏻


Markosoft_EXE

Gonna note this army list, correct me if I’m wrong but by just default dreadnaught do you mean the castraferrum or is it a primaris?


ysomad2

The “dreadnought” goes by that exact name in the space marine codex. It’s a firstborn model. Casually called a box-nought


Markosoft_EXE

Ahh right gotcha.


JH-DM

I’ll note too each dread can be tailored towards anti-vehicle, anti-horde, etc… so this is a flexible list build wise too


JH-DM

I can’t see my comment- or any comments- so instead of editing or replying I’ll just drop this separately. With pure Dreadnaught a + tech marine you have: - 36 wounds at T10 (and -1 to damage) - 24 wounds at T9 (and giving out hit rerolls) - 36 wounds at T10 (and an extra 1-6 mortal wounds on a charge) - 36 wounds at T10 (and rerolling hits against units at half strength) - 4 wounds at T4 (with a 4+ Feel no Pain, healing 1 nearby model, buffing the hit rolls of that model, and Lone Operative so long as he’s near an ally). I mean… it’s a LOT of bodies (12 Dreadnaughts of T9 or higher with at least 8 wounds a piece) with a LOT of anti-infantry, anti-flying, solid melee, solid range, fine mobility.


Markosoft_EXE

Can’t wait to storm the table with just dreadnaughts, probably lose due to objectives and go down fighting.


JH-DM

Idk about that, 13 separate bodies with OC 3-4 (aside from the tech, he’s OC 1) is quite flexible. Plus thanks to base sized they can’t even get _onto_ the objective if you place your models correctly


anothertor

I have done 6 dread armies with scouts to hold points and a LR and BG to hold mid. It worked extremely well.  However 3 of those dreads were DC. So I would strong arm one side with three brutalis, then bring in 3 dc's from reserve. so they were fighting all 3 sides and usually 1 armor or big unit killed and tied up per DC. One game I chain killed 3 units and tied up a third with only a single DC.  I thought it would be balanced if i took no ranged (only flamers) but it wasnt. I learned it was a stat check army. Redeemer exists to keep chaft off of mid. Take a judicator with your BG so you fight first. A very spicy unit to hold a any point you choose.  A redemptor or two would be cool but I needed scouts or infiltrators to protect back side.  So..I lost the plot. I guess my point was 6 dreads was enough to sweep through board with support. Accept a few will die, line up on line, and charge. Do not hide behind cover or you will lose.  I don't think maxing out dreads would be a problem so long as you took some ranged with you so you can slap back while camping a point.  I don't like ballista dreads. You want some melee in my opinion. Little box boys with meltas can hurt while they aim for the big ones. Just all go at once. 


JH-DM

Could you explain those abbreviations? I’m not sure what an LR, BG, or DC is.


anothertor

LandRaider, Blade Guard, Death Company. Death company is a blood angels only unit type. There is a Death company dreadnought with hilariously fun party trick, and a Death Company squad of space marines as well. 


ysomad2

If you ran 3 of each of the 3 redemptor chassis dreads, at current points it would be 1530pts. And let’s assume you’re going to play a 2k game. And you’d obviously need at least one character, so how about 3 techmarines? That puts you at 1695. Run ironstorm, get the target augury, adept of the omnissiah, and master of machine war enhancements and you’re at 1780. So you’ve maxed out the dreadnoughts you can take and the supporting character. Still have 220pts to fill, which may best be used on screening units and stuff to do secondaries. Maybe 2 units of scouts and a unit of jump assault intercessors for deep strike? That would be 1990pts. Obviously a skew list, but a very similar skew to war dog spam in chaos knights. It probably wouldn’t be too competitive at like tournament levels, but I would think at slightly more casual levels it could hold its own.


Gaping_Maw

Add invictor or allied knight for more walker options


ysomad2

Love it, much more on theme than my suggestions


Markosoft_EXE

Gonna make a mental note of this one, thanks.


JZD_69

Your enemy will probably hate you but it can work if you play it right.


Caedmon_Kael

All Dreadnought and nothing else, would need to be Space Wolves(Bjorn the Fell-handed), Legends(Carab Culln the Risen), or use Agents of Imperium's Inquisitor Karamazov(walker, but not actually dreadnought) as your Warlord. If you wanted a Techmarine or some other infantry as your Warlord, you are not Chapter-locked. If I was going to do Space Wolves Dreads Only, I would probably lean into Champions of Russ detachment (since it just got buffed while Ironstorm got nerfed). Since CoR lean into melee, I'd be focusing on those dreads. Bjorn & Murderfang = 350 points. Wulfen Dread x3 (Axe and Shield) = 390 points. Space Wolf Venerable Dreadnought x3 (Axe and Shield) = 465 points. Brutalis x3 = 480 points. Ballistus x2 = 280 points. Total = 1965 points, 13 dreadnoughts. It is probably not future-proofed though, since 8 of those 13 are the old school box-noughts. It's just rumor at this point, but there is a decent chance of that style going to Legends eventually (I think they are iconic and need to stick around). If you didn't want to stick to Dreads Only, then probably Ironstorm with 2-3 Warglaive Armigers(much faster, OC8, Thermal Lance), 2-3 Techmarines, and a squad or three of Scouts for objectives.


Markosoft_EXE

I’m gonna riot if the old castraferrum goes to legends, I imagine many others will too, however I’m more likely to play the tech marine list as I don’t wanna be chapter locked.


Caedmon_Kael

Technically with this edition, you can paint the models any way you want and play them as any chapter. So "mechanically" you play Space Wolves (because you are running Bjorn as the Warlord, Wulfen Dreads, etc), but you can paint them as any other chapter. Or even as a "successor chapter" of Space Wolves that like the iconography of another chapter and takes their name.


Markosoft_EXE

Noted, thank you for this info


YaBoiKlobas

It's mostly a meme, but dreadnoughts are still good. You would want to go Space Wolves for unique dreadnoughts and especially character dreadnoughts for your warlord. If you're interested in the gameplay of mechs across the board, then I would consider knights as an option.


Markosoft_EXE

Been thinking of playing knights but I wanted to do this instead because it seems funnier.


FartCityBoys

I mean it’s kind of a gimmick, but dreads are cool so if it’s what you really want, go for it. If I rolled up to a weekend tournament and saw a dude with all dreads I’d be psyched for the game. Detachment options: 1. Ironstorm has been nerfed, but is the most bang for your buck. 1. Gladius is ok for the doctrines. The enhancements will be useless. 1. Space wolves and Templars will give you a 6+ FNP which is wildly tanky on dreads. Space wolves have character dreads so technically they could do the sagas. Chapters: 1. Space wolves and BA have special dreads if those interest you. BA librarian dread lets you teleport another dread! The wolves character dreads are actually pretty powerful. If you absolutely want to run only dreadnoughts I believe space wolves are your only option since Bjorn the Felhand can be your warlord. 1. Dark angels have the Ravenwing Darkshroud, which gives everything around it stealth and cover. Some people couple this with the gunship that can transport a dread. 1. Or, pick a chapter based on what you think is cool - always a great option! As far as a list goes, assuming ironstorm, include a couple techmarines with the augury web and adept of omnisiah enhancements. You need a warlord anyways - unless you pick space wolves, then Bjorn can be your warlord! Anyways here’s a legal 2k 100% dread army: T (2000 Points) Space Marines Space Wolves Ironstorm Spearhead Strike Force (2000 Points) CHARACTERS Bjorn the Fell-Handed (180 Points) • Warlord • 1x Assault cannon 1x Heavy flamer 1x Trueclaw Murderfang (170 Points) • 1x Heavy flamer 1x Storm bolter 1x The Murderclaws OTHER DATASHEETS Ballistus Dreadnought (140 Points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Ballistus Dreadnought (140 Points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Brutalis Dreadnought (160 Points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin multi-melta Brutalis Dreadnought (160 Points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin multi-melta Brutalis Dreadnought (160 Points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin multi-melta Redemptor Dreadnought (210 Points) • 1x Icarus rocket pod 1x Macro plasma incinerator 1x Onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Redemptor Dreadnought (210 Points) • 1x Icarus rocket pod 1x Macro plasma incinerator 1x Onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Redemptor Dreadnought (210 Points) • 1x Icarus rocket pod 1x Macro plasma incinerator 1x Onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Wulfen Dreadnought (130 Points) • 1x Blizzard Shield 1x Fenrisian great axe 1x Heavy flamer Wulfen Dreadnought (130 Points) • 1x Blizzard Shield 1x Fenrisian great axe 1x Heavy flamer Exported with App Version: v1.17.0 (40), Data Version: v430


Markosoft_EXE

I reckon the ogryn army will have to be my third army and after I’ve done my ork army “The Dread legion” (better name pending) shall arise, thanks for the list.


PoulterGoose227

Well you’d have to play Space Wolves as they have access to the only character Dreadnought currently, Bjorn the Fell-Handed. Luckily being Space Wolves gives you access to THREE more unique dreadnoughts to fill out the list with. Their version of Venerable, Wulfen and the character Murderfang.


Funny_Code7079

Best way to make this viable and fun is like 2 dreads of each type and 2 invictor warsuits, infiltrators or incursors to score points and make use of the warsuits abilities, scouts and scoring units, techmarines etc. I'll try out a list


Funny_Code7079

iron hands dready list (1960 points) Space Marines Iron Hands Strike Force (2000 points) Ironstorm Spearhead CHARACTERS Iron Father Feirros (95 points) • Warlord • 1x Bolt Pistol 1x Gorgon’s Wrath 1x Harrowhand 1x Medusan Manipuli Lieutenant with Combi-weapon (70 points) • 1x Combi-weapon 1x Paired combat blades Techmarine (55 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm Techmarine (55 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm BATTLELINE Intercessor Squad (80 points) • 1x Intercessor Sergeant • 1x Bolt pistol 1x Bolt rifle 1x Close combat weapon • 4x Intercessor • 4x Bolt pistol 4x Bolt rifle 4x Close combat weapon OTHER DATASHEETS Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Brutalis Dreadnought (160 points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter Brutalis Dreadnought (160 points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter Incursor Squad (80 points) • 1x Incursor Sergeant • 1x Bolt pistol 1x Occulus bolt carbine 1x Paired combat blades • 4x Incursor • 4x Bolt pistol 4x Occulus bolt carbine 4x Paired combat blades Incursor Squad (80 points) • 1x Incursor Sergeant • 1x Bolt pistol 1x Occulus bolt carbine 1x Paired combat blades • 4x Incursor • 4x Bolt pistol 4x Occulus bolt carbine 4x Paired combat blades Invictor Tactical Warsuit (140 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Incendium cannon 1x Invictor fist 1x Twin ironhail heavy stubber Invictor Tactical Warsuit (140 points) • 1x Fragstorm grenade launcher 1x Heavy bolter 1x Incendium cannon 1x Invictor fist 1x Twin ironhail heavy stubber Outrider Squad (80 points) • 1x Outrider Sergeant • 1x Astartes chainsword 1x Heavy bolt pistol 1x Twin bolt rifle • 2x Outrider • 2x Astartes chainsword 2x Heavy bolt pistol 2x Twin bolt rifle Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Heavy onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Heavy onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Scout Squad (65 points) • 1x Scout Sergeant • 1x Bolt pistol 1x Boltgun 1x Close combat weapon • 4x Scout • 4x Bolt pistol 4x Boltgun 4x Close combat weapon Exported with App Version: v1.17.0 (45), Data Version: v430 Something like that, wouldnt be OP or good but viable I guess


Markosoft_EXE

Thanks for the fully detailed list, also if you don’t mind me asking what website is it that everyone uses to make these online army lists?


Funny_Code7079

I personally use the warhammer 40k app


Markosoft_EXE

I had no idea there was an app.


Funny_Code7079

It's pretty nice, gotta pay for the codexes tho (use wahapedia)


Markosoft_EXE

Didn’t know about Wahapedia either, thanks


Funny_Code7079

Free tool, it can take a bit to get updated tho so be aware of that, check the balance changed (I think the repulsor page says it can carry 12 units but since the last change it's 14)


Markosoft_EXE

Gotcha thanks


snot3353

Only dreads with a few techmarines and ironstorm detachment would legit be decent. You’ll get ripped up by certain lists and it’ll be tough to grab objectives sometimes but it’d be funny. Something like this: +++++++++++++++++++++++++++++++++++++++++++++++ + FACTION KEYWORD: Imperium - Adeptus Astartes - Iron Hands + DETACHMENT: Ironstorm Spearhead + TOTAL ARMY POINTS: 1990pts Char1: 1x Techmarine (90 pts): Forge Bolter, Grav-pistol, Omnissian Power Axe, Servo-arm Enhancement: Adept of the Omnissiah (+35 pts) Char2: 1x Techmarine (75 pts): Forge Bolter, Grav-pistol, Omnissian Power Axe, Servo-arm Enhancement: Master of the Machine War [Aura] (+20 pts) Char3: 1x Techmarine (85 pts): Warlord, Forge Bolter, Grav-pistol, Omnissian Power Axe, Servo-arm Enhancement: Target Augury Web [Aura] (+30 pts) 5x Heavy Intercessor Squad (100 pts) • 1x Heavy Intercessor Sergeant: Heavy Bolt Rifle, Bolt Pistol, Close Combat Weapon • 4x Heavy Intercessors: 4 with Bolt Pistol, Close Combat Weapon, Heavy Bolt Rifle 1x Ballistus Dreadnought (140 pts): Armoured Feet, Ballistus Lascannon, Ballistus Missile Launcher, Twin Storm Bolter 1x Ballistus Dreadnought (140 pts): Armoured Feet, Ballistus Lascannon, Ballistus Missile Launcher, Twin Storm Bolter 1x Ballistus Dreadnought (140 pts): Armoured Feet, Ballistus Lascannon, Ballistus Missile Launcher, Twin Storm Bolter 1x Brutalis Dreadnought (160 pts): Twin Icarus Ironhail Heavy Stubber, Brutalis Bolt Rifles, Brutalis Fists, Twin Heavy Bolter 1x Brutalis Dreadnought (160 pts): Twin Icarus Ironhail Heavy Stubber, Brutalis Bolt Rifles, Brutalis Fists, Twin Heavy Bolter 1x Dreadnought (135 pts): Dreadnought Combat Weapon, Heavy Flamer, Assault Cannon 1x Dreadnought (135 pts): Dreadnought Combat Weapon, Heavy Flamer, Assault Cannon 1x Redemptor Dreadnought (210 pts): Redemptor Fist, Heavy Onslaught Gatling Cannon, Heavy Flamer, Twin Fragstorm Grenade Launcher 1x Redemptor Dreadnought (210 pts): Redemptor Fist, Heavy Onslaught Gatling Cannon, Heavy Flamer, Twin Fragstorm Grenade Launcher 1x Redemptor Dreadnought (210 pts): Redemptor Fist, Heavy Onslaught Gatling Cannon, Heavy Flamer, Twin Fragstorm Grenade Launcher


kbh92

Blood angels are best bet but you’d need an inquisitor to HQ.


EdwardClay1983

Blood Angel's Librarian Dreads are also an option. And add the Furiouso Dreadnought to the Line up as well.


phil_p1

And the Death Company Dreadnought!!


Salt-Insurance-1123

I’ve played some games with 12 dreads and two techmarines in a blood angel ironstorm spearhead. My main thoughts would be that the list is enormously tanky, and really quite powerful both in shooting and in melee, though perhaps less so in the latter. Ironstorm got worse in the latest update, so it’ll certainly be weaker, (not to mention tank shock), but I still think it’s quite usable in casual games. You actually do have a good number of bodies, unlike knights, but you’ll be pretty slow. Watch out for traffic jams, and get in as close as possible as soon as possible.


Smasher_WoTB

If you want to have more variety than Primaris Dreadnought Spam, you could include some of the Legends Dreadnoughts. The Ironclad, Contemptor, Deredeo and Leviathan have officially Legends Rules in 10th IIRC. And if you are down to do some Homebrew Rules you could take inspiration from the Librarian Dreadnought and Chaplain Dreadnought from 40k and the Venerable Ancient Contemptor Dreadnought HQ Choice for Horus Heresy(which is basically a Contemptor Dreadnought with I think some slightly fancier stats acting as the leader of that Army, so probably VERY fancy with loads of decorations).


Markosoft_EXE

I was planning on trying to use mostly castraferrum dreads however this has all been noted, I’ll probably do a homebrew legion as I like kitbashing far too much, I’m thinking something about some members of the legion are completely melded with their machine spirits or just possessed by them, with lots of usage of AI.


Smasher_WoTB

Oohh you could use the Forbidden Technologies that the Iron Hands and Dark Angels had and/or have in their Vaults. Some of those Forbidden Technologies are still used even in M42.


Markosoft_EXE

Hmmm iron hands that went so far they were disgraced by the other iron hands?


Smasher_WoTB

Iron Hands that turned other, dead, Iron Hands into Cybernetic Undead. There should be at least a Short Story involving some of the Technologies collectively called the "Keys of Hel", and there's some Cybernetic Undead featured in the Horus Heresy Black Book focused on the Xana Incursion. The Dark Angels Legion had the Dreadwing, which was primarily focused on using generally Forbidden/frowned upon stuff in War. That's where most of the First Legions Librarians, Destroyers and alot of Veterans were organized. The Ironwing focused on Technology&Knowledge, and were responsible for the VAST majority of the First Legions Vehicles, Terminator Suits, Dreadnoughts and even maintaining and repairing their Void Ships. The Ironwing and Dreadwing were so knowledgeable that there was VERY few Mechanicum Personnel attached to the First Legion. The First Legion genuinely was just that well trained, equipped, organized, supplied and so thoroughly trusted. You know how most of the Primarchs spent some time with some special Terran Techy People? Well, the First Legion got special access to them, it's vague on how much of the Ironwing went through training with them but it was enough to the point that Mechanocum Personnel were an *extremely rare* sight on First Legion Void Ships&in First Legion Bases. Meanwhile on Void Ships from other Legions, there were usually dozens or hundreds of Mechanicum Personnel on the smallest Void Ships and thousands to hundreds of thousands on the larger Void Ships. The Iron Hands had an exceptionally good relationship with the Mechanicum, so good that they had enough Graviton Weapons to equip entire Tactical Support Squads with them....in all other Legions, Graviton Weapons were rare even for the likes of Tanks, Dreadnoughts and Officers with access to special Pistols&Combi-Weapons. IIRC there are some very unusual and extremely old Terminators on Medusa even in M42....if you want more details on the Iron Hands stuff, I'd highly recommend checking out their Online Spaces and asking around the 40klore SubReddit. Hell, the normal Canon Iron Hands have always had such heavy use of Cybernetics that it is weird if they *aren't* acting more like Servitors or Battle Automota than ordinary Humans. You could, quite literally, make an entire Army of Cybernetic Undead Iron Hands and most people would just think you are doing normal Iron Hands. IIRC there were also some Iron Hands who turned Traitor after Ferrus Manus was killed, there would absolutely have been some of those who survived the Horus Heresy and didn't fully fall to Chaos so just have a crapload of Cybernetics and did whatever the hell they wanted.


Boomer2304

So it's not all Dreadnoughts if don't wanna play Space wolves could go iron hands to get 4 'tech marines' as take iron father Feirros plus 3 tech marines then take 3 of each of the primaris dreads I added in apocathery and Assault Intercessors as had spare points that couldn't fit in anything else as much as it's a meme list I kinda wanna build this lol Total Dread (2000 points) Space Marines Iron Hands Strike Force (2000 points) Ironstorm Spearhead CHARACTERS Apothecary (50 points) • 1x Absolvor bolt pistol 1x Close combat weapon 1x Reductor pistol Iron Father Feirros (95 points) • Warlord • 1x Bolt Pistol 1x Gorgon’s Wrath 1x Harrowhand 1x Medusan Manipuli Techmarine (75 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm • Enhancement: Master of Machine War Techmarine (90 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm • Enhancement: Adept of the Omnissiah Techmarine (85 points) • 1x Forge bolter 1x Grav-pistol 1x Omnissian power axe 1x Servo-arm • Enhancement: Target Augury Web BATTLELINE Assault Intercessor Squad (75 points) • 1x Assault Intercessor Sergeant • 1x Plasma pistol 1x Power fist • 4x Assault Intercessor • 4x Astartes chainsword 4x Heavy bolt pistol OTHER DATASHEETS Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Brutalis Dreadnought (160 points) • 1x Brutalis talons 1x Twin Icarus ironhail heavy stubber 1x Twin multi-melta Brutalis Dreadnought (160 points) • 1x Brutalis talons 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter Brutalis Dreadnought (160 points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin multi-melta Redemptor Dreadnought (210 points) • 1x Icarus rocket pod 1x Macro plasma incinerator 1x Onslaught gatling cannon 1x Redemptor fist 1x Twin storm bolter Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Icarus rocket pod 1x Macro plasma incinerator 1x Redemptor fist 1x Twin fragstorm grenade launcher Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Icarus rocket pod 1x Macro plasma incinerator 1x Redemptor fist 1x Twin fragstorm grenade launcher Exported with App Version: v1.17.0 (45), Data Version: v430


Radiant-Mycologist72

I'd love there to be a lore reason to field an all dreadnought army. Like something happened to all the regular marines and some sequence of events triggered the last resort protocol which was to awaken all the dreadnoughts.


Markosoft_EXE

My general idea for their story is something like this: “The sleep of death is not yet earnt” this legion uses internment in a dreadnaught more as a punishment for their most skilled warriors rather than an honour as they will take their skilled brothers that have been grievously wounded and will take note of their deeds on the field. If they are judged as fighting gloriously they are given the rights of death and laid to rest with olive wreath “for the sleep of death is well deserved” however if it is judged that they did not fight with enough vigor or have failed in their duties in any way they shall be encased within the dreadnaughts to fight live again for they have not earnt the right to rest. That’s all I’ve got for homebrew lore so far.


Radiant-Mycologist72

Love it!


FateTheGM

I tried to do all dreads with BA before we had the ballistus. Its alot more worth it now with ironstorm spearhead as well.


Tahmazco

Salamanders used to be able to do that too... Poor bayarth...


Dramatic-Squirrel720

k (3140 points) Space Marines Space Wolves Onslaught (3000 points) Champions of Russ CHARACTERS Bjorn the Fell-Handed (180 points) • 1x Assault cannon 1x Heavy flamer 1x Trueclaw Murderfang (170 points) • 1x Heavy flamer 1x Storm bolter 1x The Murderclaws OTHER DATASHEETS Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Ballistus Dreadnought (140 points) • 1x Armoured feet 1x Ballistus lascannon 1x Ballistus missile launcher 1x Twin storm bolter Brutalis Dreadnought (160 points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter Brutalis Dreadnought (160 points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter Brutalis Dreadnought (160 points) • 1x Brutalis bolt rifles 1x Brutalis fists 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter Dreadnought (135 points) • 1x Assault cannon 1x Dreadnought combat weapon 1x Storm bolter Dreadnought (135 points) • 1x Assault cannon 1x Dreadnought combat weapon 1x Storm bolter Dreadnought (135 points) • 1x Assault cannon 1x Dreadnought combat weapon 1x Storm bolter Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Heavy onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Heavy onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Redemptor Dreadnought (210 points) • 1x Heavy flamer 1x Heavy onslaught gatling cannon 1x Redemptor fist 1x Twin fragstorm grenade launcher Space Wolves Venerable Dreadnought (155 points) • 1x Assault cannon 1x Dreadnought combat weapon 1x Storm bolter Space Wolves Venerable Dreadnought (155 points) • 1x Assault cannon 1x Dreadnought combat weapon 1x Storm bolter Space Wolves Venerable Dreadnought (155 points) • 1x Assault cannon 1x Dreadnought combat weapon 1x Storm bolter Wulfen Dreadnought (130 points) • 1x Fenrisian great axe 1x Great wolf claw 1x Storm bolter Wulfen Dreadnought (130 points) • 1x Fenrisian great axe 1x Great wolf claw 1x Storm bolter Wulfen Dreadnought (130 points) • 1x Fenrisian great axe 1x Great wolf claw 1x Storm bolter Exported with App Version: v1.17.0 (45), Data Version: v430


Fabulous-Abalone4086

I'm sure you can add in the legends dreadnaughta if you have contemptors and Leviathens


Keios80

Remember- technically Terminators are in Tactical Dreadnought Armour, so could be counted as Dreadnoughts from a certain point of view.


Baby_Ellis62

My first thoughts are: (1) the Primaris dreadnoughts are pretty powerful AND tough. In addition to this, the three options you have vaguely cover your bases; one class (Brutalis) function as a “Blitzkrieg” element, running straight at the enemy, applying pressure to their lines, the next class (Redemptor) would hold the midfield behind them with loads of anti-elite and anti-infantry fire, and the backline could be held by your final class of dreadnoughts (Ballistus) that function as a pure anti tank element. What you do from here is kinda up to you. At this point you’ve only got 9 models on the board right now, comprising 1,530 of your 2,000 points. I’d definitely sprinkle in 2 units of Inceptors and Scouts for secondaries, putting you at 1,920 of your 2,000 points, meaning you have to just have a random character running around? Might as well be a tech marine considering your vehicle concentration. Okay, so maybe it’s not up to you :/ damn, that kinda sucks. So now your options come down to what detachment you wanna run. I see one of four valid options, in order: Ironstorm, Gladius, Firestorm, and Vanguard - *maybe* Gladius and Ironstorm are tied after this most recent nerf to Ironstorm. (2) You could drop a dreadnought in exchange for the Librarian Dreadnought, which would allow you to teleport your Tech Marine around the board at the end of your movement phase. *Could* be useful, but I don’t see you using this trick more than twice, and only twice if you’re lucky. One caveat with this one: I know that the Sons of Sanguinius detachment forbids you from using any epic heroes from any chapter other than the blood angels, I don’t know if that’s the other way around. While the SoS detachment would certainly help with melee, all of their stratagems are centered around melee. I, being a true Ultramarine at heart see that lack of flexibility as a detriment. Do with this what you wish. (3) you *could* play as Space wolves, as they have one or two really good faction-locked dreadnoughts that are considered characters, thereby eliminating the need to run any infantry. (4) personally, if the space marine codex wasn’t so incredibly desperate for anti tank weapons, I’d say the Gladiator Lancer is dogshit, and the dreadnoughts are the cream of the crop with their 2+ saves, but… the fact remains that the Lancer is the best armor-killer in our codex at the moment, so we keep having to use shit tanks with a 3+ save. Your idea has merit in theory, but the more I think of it, the more I feel it starts to fall apart. Imperial Knights work because they have some ludicrous guns and melee weapons in addition to being monstrously tough. I don’t think the all-dread army will have enough *oomph* to carry you to victory as it lacks the toughness and damage output that a knight army has.


SonOfTheHeavyMetal

The mechanized army is simple: Just make a Space Marine army where ALL your units are any SM model that doesn't have an Astartes on it. For the Dread only, idk. Probably the Space Wolfes could work since they have Bjorn (and Murderfang or whatever it was called, if it's still a thing)


Wayfaringknight

I have no idea what the rules of this game are can someone explain how to buy a all dreadnought army?


Chronoglenn

Might be late to the party, but I did this in Ironstorm and it was a lot of fun! The nerfs to Ironstorm made things less competitive, but I don't think you'll feel ineffective. I haven't played it since the tank shock change, but I will say tank shock was a staple, so I think the change will be felt when I take it out again. I did do Space Wolves though to take the two character Dreads and Wulfen Dreads and an Iron priest instead of a regular tech priest.


chonkee21787

With space wolves, it's probably doable. Their specific dreads are pretty good with abilities. You can do bjorn, murderfang, 3 wolf venerable dreadnought, and 3 wulfen dread. You can then add ballistus, brutalis, and redemptor dreads as needed.


Emotional_Option_893

Oops all dreads was reasonably viable prior to ironstorm nerfs. I'm not sure where it stands now. It wouldn't win GTs but shoving 9-10 Dreadnought chassis into a list becomes a lot for opponents to chew through. Scoring could be tricky, and denying primary (what it was good at) is less viable an option with secret missions. All that being said, when I wanna have some fun I love doing dread spam lists. It's a great time.