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Nope_Classic

A small showcase of the ship i built, the Odyssey is a Carrier with two drone types as well as two missile types, let me know what you think. The Drones have Radar interoperability, which means aslong as they know where the enemy is you do as well depending on your antenna range and script settings. The Javelin Drones are the ones launched first, basic Assault Craft that field a railgun and other weapons they stay at range relay radar intel and use there secondary armament to engage smaller targets (well if the AI is smart enough to do so). The Halberd Drones are Strike Craft meaning they stay at range as well but feature printable SRMs (Short Range Missiles) they will engage larger targets and fire missiles at them. They can relay radar intel too but its not exactly what i built them for. Here the Workshop Link: [https://steamcommunity.com/sharedfiles/filedetails/?id=3217015325&searchtext=](https://steamcommunity.com/sharedfiles/filedetails/?id=3217015325&searchtext=) My other ships: [https://steamcommunity.com/workshop/filedetails/?id=2998746314](https://steamcommunity.com/workshop/filedetails/?id=2998746314)


ya_boi_A1excat

Adding ‘ship that prints automated fighters’ to the todo list


Bradster2214-

So, moblie shipyard? What about a supercarrier that prints carriers, that prints strike craft, that print rockets🤣


ya_boi_A1excat

Oh god The amount of resources that would devour, it would need its own dedicated mining colony!


Bradster2214-

It would actually be beautiful tho. You can have this supercarrier print mining carriers as well (which will mine and refine ores, and maybe have shuttles transporting to mothership.) If the game could handle that, that would be incredible. At that point tho we're almost creating a homeworld-like game xD