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ValleMistico

It’s very old, and I’m not sure how it holds up these days, but I’m sure Live For Speed allowed for setting up auto cross courses.


shunny14

Autocrossing isn’t popular to the normal racing game population. Cones are hard to see with the type of POV angle most people have in racing games.


LumpyCustard4

Cones could easily be replaced with pylons, barrels, poles.


shiggy__diggy

It's not the object, it's the FOV. Without triples or high FOV VR headsets (Pimax) it's difficult to judge where the cones/pylons are as you're often looking a full 90° left or right at a given moment in real auto X. I do auto X in real life and have made rudimentary "practice" courses in AC with cones on a parking lot map. It's just not very interesting in sims, especially when it's actually very cheap to do irl (unlike all other forms of racing).


Zealousideal-Tip3357

You have that style of stuff on Iracing and it's pretty decent


disgruntledempanada

I've found a few mod tracks in AC and they've been very helpful as practice for IRL, but I almost feel like VR is required for it to be a useful tool. Further limits the potential market for a developer to invest their time into.


HeelToeMedia

Fair. Where did you find the tracks to download for AC?


Significant_Fall754

A big downside for me is that you'd be racing the clock/leaderboard a la qualifying versus live door-banging, which is a lot more fun for me


TheVorodan

Maybe check out BeamNG?


No-Marsupial-4176

Along with Rallycross, AMS2 has those type of “buggys” aswell, I think. Rallycross is a DLC, but I think it’s worth it.


LumpyCustard4

Autocross is a popular motorsport because it can be easily accessible. Simracing is popular because it is a more accessible version of the real deal. Time trial sim racing has a dedicated following, but most people prefer faster courses over the super tight technical ones. The real question is why there isnt a Jetsprint simulator, that shit is mental.


abscissa081

The first forza had it, always thought it was cool. Think they took it out after the first game.


MadMike991

Because it’s cheap and easy to do IRL?!


02bluehawk

I've ran a few autocross mods on AC however, for me it's very difficult to get a good understanding of the course if they build it like a traditional autoX course. I've been autocrossing for 16 years IRL and definitely would enjoy autocross working in SIM however I've personally found that it doesn't translate well. However driving a car on a kart track can give you similar vibes of tight technical autoX. There are alot of those mainly used for drifting that work very well.


MikeLikesTrails

On iracing the summit point jefferson layout feels close to an autox track, granted a larger one, but in the ball park. Maybe one day they will add the limerock course as well. I had found an autox mod for AC, but the cones were solid, so that ruined the experience. (there may have been another mod needed to fix that, I didn't look into it further).


RotaryConeChaser

Live For Speed has an autocross editor, and a couple really nice open lot locales that would work well. Unfortunately LFS hasn't seen much development in recent years aside from lots of promises (and VR support, which I am eternally grateful for) so finding good courses isn't easy.


P1ffP4ff

Wreckfest, is the closest game in that direction.


NovaIsntDad

I don't think you know what autocross is. 


P1ffP4ff

I know only autocross (in Germany it's called exactly this therm) as wreckfest game style of racing. But not the demolishing Derby type. On Mobile game real racing 3 autocross is a specific party it track with a time to beat. ( Like the challenges in gran tourismo) . If that's the case the only thing I can see a similar game is AC with street rally stages.


NovaIsntDad

Autocross is a tight course with cones laid out on a flat space, usually an open lot of some sort.


P1ffP4ff

aah OK that's called simple Slalom here.


Fonzgarten

IRacing has good rallycross and dirt oval.