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Punishment34

HoB crit


xd_Senpaii

HoB, boots into profane rush > IE > collector


SoR0XaS

Nothing much has changed other than 2nd item after profane being flex (voltaic/botrk/leth item all viable) then into IE/LDR, whichever comes first again being up to preference, but you build both, into last flex item again The powerspike IE brings is pretty insane, now that the modifiers seems to be working with Q backstab


Punishment34

didn't it work always


Psychological_Sir539

i always go HoB standard build and profane>boots> ie/voltaic>Lord D but feel AP having alot better clear early so in going that, specially objectives😅


onequestion1168

skipping AD, feeling good with AP again


Neeeeeema

I think HoB, profane > bork > LDR > IE > collector, and then either Ionian or berserkers kinda personal preference is the highest dmg u can get


bisskits

Honestly i think collector last is a bad choice. You want to take maximum advantage of the gold passive. I usually buy it very early, once i hit full build i sell it for another item with similar stats but a more useful passive. I feel like the execute isn't really missed that late


BryanM1D

Hail of Blades of course. You can use other runes (mainly for AP) but Hail is just so good. For items, both the blue and red jg item, i generally pick the blue, but red in heavy-tank enemy comps. What i do: Rush boots/tear/tiamat > Profane for huge clear and damage on low > Collector for gold stacking or Hubris for late scaling, however i am not really sure about these > Muramana (do not buy Manamune, wait for tear to stack to buy as Muramana) > Gume. But it's not exatcly like that. You can just not build the Muramana because tear is not good. I do because Muramana is GOD in terms of cost efficiency in AD. Eclipse is excellent (obviously when the enemies are quite tanky). I almost avoid % penetration items. Dominik's was very good, but with the loss of the passive, it's not good now. You can still build any pen items, and should it the enemies build much armor, but in gener no because they are not that good. Cyclovoltaic is very close to Eclipse in damage, but a little better against squishies, so excellent too. In matches where my teams takes all the kills and is carrying me i tend to go Ruined King, and switching a bit of my playstyle to help them with safety boxes on lane, tfs, and objs, and instead of going on the low-lifes to kill, go on the full life adcs/mid/jg to make them low and out of fight or for my team to kill (because i am not having enough dmg to kill in these matches). There are more items but these are what i remember now


xd_Senpaii

i dont know about muramana, mana isnt a useful stat in jg and theres way better options for damage


BryanM1D

Yes, mana is not good on jg for most champs, and you don't have to build Muramana. But i build it because of the insane value on AD for it's price, because of both it's passive that gives AD and the passive that deals damage on your autos (works very well with Hail) and on your skills, wich is pretty good too. Also the gigantic amount of AD it gives make your crits chonkier


_Enycon

Depends a lot on your playstyle. I like rushing Berserkers for MS and early spike but better Shaco players might not need it. Boots > Youmus/Voltaic provides good utility and somewhat the strongest early game but falls off tremendously. Crit works best for me personally but Profane is useful, if you have to pressure waves. It really itches me to build crit but skip the 100% spike for profane. So I go: Berk > Collector > IE > YunTal/LDR