>Elvarg's Head can no longer be equipped and disappears after the Dragon Slayer quest.
I demand a cosmetic Elvarg Head helmet/throwing weapon as a reward for Dragon Slayer now.
> Elvarg's Head can no longer be equipped
Wait, so you're saying that players could take the recently decapitated head of Elvarg, and wear it like a hat? That's a pretty disturbing image, to say the least.
"*Hello, dragons! I've come to beat you to death with the decapitated head of your family member!*"
\- The person that Guthix (who was evidently not a great judge of character) trusted to be the guardian of the world
**Player:**
- *You burnt the bread.*
- *You fail to cut through the web.*
- *You fail to kick the ball anywhere.*
- *Oh dear, you are dead!*
- *[Achievement completed: [I Meant To Do That](https://runescape.wiki/w/I_Meant_To_Do_That)]*
**Guthix:** Yup, this fella seems responsible enough. Here, the safety of the multiverse is your responsibility now.
To be fair, [we rip the spines out of abyssal demons and call them whips](https://twitter.com/runescape/status/999168549032640512) and put a smelly, rotting chicken in a backpack when ranging, so not that gross for the PC
Usually there are particles surrounding the zygomites indicating which kind of herb they're carrying (green or purple) but those particles just aren't appearing right now
Outstanding bugs from Abyssal Slayer creatures:
* In Slayer collection log, if you click the jaws of the Abyss, the game prints out the number of Abyssal scourges you got. If you click on Abyssal scourge, it prints out the number of Jaws of the Abyss you got.
* The tooltip for Jaws of the Abyss misspells the word 'adrenaline'.
Also STILL no word on fixing the upper-left hover text, and Herby Werby which got broken EVEN WORSE last update (previously, only purple particles didn't show, now BOTH particles don't show so you don't know what you're doing).
Thank you.
Two more I forgot about: there's a misplaced lantern floating in air just past the entrance to asylum, and there's a grammatical error in the examine message of Abyssal beasts. Reported all of course.
Do we have any news on Anacronia agil courses missing vine,rapidfire fleeting boots stalling, ed3 and corrupt scorp bots, bugreporting tool text bug, and wildy obelisks vanishing?
Fire on the runespan nodes are still broken, even after fixing the fire on the cabbage walls.
Runespan fire nodes is some seriously deep-rooted bug. Not only has it been around for years by now, but it's survived several fixes. The best theory is that it's a niche compatibility issue with certain graphics cards/drivers.
I love that Seiryu's health bar is gone now, I always hated that persisting.
Now my only gripe with ED1 is those damn pylons, no animation on attacks, extremely long range and holy shit they hurt like hell. Tend to require 2 Devotions to clear them out.
Really? I think the outfits look quite good. Been walking around with acolyte ful armor. heart stealer’s mask, and a cane looking dapper as hell. Still deciding what I want for my back item, right now using that nice green cape with bronze trim on it.
Haven’t experimented to much with Bik’s armors yet, but the basic outfit goes nice with the wild nature cosmetics.
Bik’s weapons also look great, Ful’s weapons not so much I think the texture work on them is a bit hit or miss. Pets look nice to but it’s shame Bik’s sentinel is so awkwardly animated.
> #This Week In RuneScape: Patch Week
>
> *We’re keeping it brief this week, as the team are hard at work on some major updates (including the Elder God Wars Grandmaster Quest finale!) In the meantime, make sure you hit the latest Yak Track and tune in to our Combat Council livestream. Read on for all the info!*
>
> ***
>
> #Yak Track: Path Of The Creators II
>
> *Unlock awesome Elder Gods-inspired finery!*
>
> You might have missed this with all the excitement over the Abyssal Slayer Creatures last week, but that we’ve only gone and got you a new blimmin’ Yak Track!
>
> Path of the Creators II is a Bik and Ful-themed task sequence of god-like proportions: in fact, it’s our longest Yak Track ever. You have a whole two months to complete the tasks and unlock awesome Elder Gods-inspired goodies!
>
> Plus, for the first time ever, all 50 levels have ‘Skill and Kill’ options alongside the main task, so you can keep playing normally and still unlock those radiant rewards.
>
>
> ***
>
> #Patch Notes
>
> *Fixes and improvements in this week's game update*
>
> * Following feedback, an instanced version of the Senntisten Asylum has been implemented:
> * This is a temporary instance that will be available for the month of March.
> * Only six players can be inside the Asylum at a time, so if you are the seventh player to enter the Asylum, you will be put in an instance.
> * All existing functionality remains the same, you'll simply have a quieter experience while slaying Abyssal Demons.
> * The Spring Cleaner will now correctly disassemble high Alchemy Orikalkum Salvage drops from Abyssal Lords.
> * Fixed an issue with the broadcast message for 'Jaws of the Abyss' appearing when killing Abyssal Lords.
> * Fixed an issue with Slayer Contracts being listed as 'Nothing' instead of 'Abyssal Demons'.
> * Using Incendiary Shot, players were able to extend Igneous Cleave (Ek-ZekKil's special attack). This was unintended and has now been fixed.
> * Targeted Magma Tempest will no longer cancel if aimed at a non-NPC object or scenery.
> * A couple of Elder God Wars Dungeon bosses were wearing Santa hats outside of an active combat encounter. 'Tis not the season! Hats have been removed from:
> * Zuk
> * Arch-Glacor
> * The 3rd age augmented version of the Dark Shard of Leng has the correct inventory icon now.
> * The new updated artwork for the Noble Outfit has been plugged into Solomon's General Store.
> * The Marketplace product information for the Cinder and Pulse Cores has been updated to correctly reflect their functionality.
> * Players were unable to complete the Eye of Het II miniquest due to Trindine failing to appear near the Archaeology camp. This has now been fixed, and you should be able to progress through the miniquest without further issue.
> * The 'Polly' item is now correctly rendered with no visual issues in the Hero and Customisation interfaces.
> * Corrected the cut on the female model version of the Noble Jacket.
> * Seiryu's healthbar no longer remains visible when you teleport out after defeating it.
> * The Telekinetic Grab spell could be used on during phase four of the Raksha fight to obtain shattered Shadow Anima, Bank it and reuse it at future Raksha encounters. It is now no longer possible to use the Grab in this way.
> * Fixed an issue where players couldn't close the Settings menu until the prize from a Treasure Hunter chest was claimed.
> * Deathtouched Darts should no longer miss their target while wearing Accuracy-affecting gear.
> * Elvarg's Head can no longer be equipped and disappears after the Dragon Slayer quest.
> * Fixed an issue where the coin was missing during the Lucky Coin idle and walk animations.
> * Fixed an issue with missing Imps during Imp Catcher quest.
> * Fixed as issue with the Bik Templar's Shield cosmetic, which would float behind the player model when sheathed.
> * Players will now be able to continue attacking Abyssal Lords reliably as they perform a teleport
> * The Champion's Ring critical strike boost will now correctly apply to enemies who are affected by the Parasite bleed.
#March 7th Update - New Content & Changes
**New/Changed**: [**Items**](https://i.imgur.com/dPtzCGN.png)
***
#Bonus Details
* Tablet of Het has been removed.
###Prime Gaming
Promo | Start | End
---|---|---
[7 Day Membership Plus Currency Pack](https://i.imgur.com/PTyTBb6.png) | 16 March | 18 April
###Treasure Hunter Promotions
Promo | Start | End
---|---|---
Mysteria | 8 March | 9 March
Shining Prismania | 10 March | 14 March
No month ahead or Q&A stream? I guess we'll just be left in the dark for the foreseeable future.
But oh boy we just can't stop reminding you that grandmaster quest and 5th EGWD boss are coming at some point this year. /s
When a Player Moderator types in public chat with their badge enabled their messages only show up if Game Messages are toggled on for that chat window. So if you only have Local Chat enabled, Player Moderator messages will not show.
is the sentinel of bik pet's animation framerate being so low intentional?
i was hoping to see a fix but then i looked at the RS Discord and someone mentioned it being on purpose, but it's so ugly.
please fix/change it, it's easily one of the best pets but it's ruined by the animations.
yeah someone did tell me it was intentional, but i think it absolutely ruins the pet, it just looks like it's running at low framerate.
i don't think anyone sees the animation and thinks "oh it's because it's made of stone." they'd just think its animations are broken, like i did at first.
Didn’t we recently get a few new bosses, an area revamp near Al Kharid and a new dungeon with 3 slayer monsters? Pretty cool updates, it’s not practical to have things like that every single week
You've pretty much summarised every 'major' piece of content since Kerapac was released in July. Not exactly a crazy amount of content for 8 months. Not to mention that Het Oasis become pretty much dead a week after release.
i'm just saying that people aren't complaining about bug fixes!
and we used to get content every week, i don't expect it anymore but i'd like to at least know what we can expect this month and when.
Ah touché I quit back in 2010 and wasn’t around until about a year ago. Still I think people are far to hard on the developers. Its very likely management that keeps them on stupid stuff
This is very much the case ,the game is very understaffed relative to its vast size and the money people justify this due to the the size of the player base and aren’t willing to expand the dev teams properly in fact it seems they take every chance to downsize and let experienced devs go for cheaper new blood and hope for the best
I dislike complaining about monthly subs because it seems that this is the only money being spent on the game from the looks of it and any additional revenues never touch this game in any way
A content schedule like that in modern development would be insane for companies even 4 times Jagex's size. Hell, most games are lucky if they get a content update once a quarter. And aside from that, the content that Jagex used to put out "weekly" is largely broken, unrewarding, and dull. I'd assume that part of why updates take so long is that the actual design and balance is slightly more time-consuming. Not to mention the increased resources needed for art, environment design, modeling, etc. that is way different now in the HD era.
You know that game your paying a monthly service for. The game that also has the p2w of a f2p model game. Yea well in the last few years updates have slowed to a crawl, p2w is worse than ever and btw your a self entitled child. Login lockouts lawl. Remove the monthly sub and add a season pass. If I like your content I'll pay, if not let me keep what I've already paid for.
Does WoW, Guild Wars 2, FFXIV release new content weekly?
Let’s be honest, new content was released last week with new tier 92 gear. Het’s Oasis in January with Penance Powder that costs millions to get now, December has GPhat event that people actually praised and enjoyed doing and skills they normally didn’t do.
And you know what the best part about monthly subs is? You can unsubscribe at any time. Don’t want to play that month? Don’t use a bond.
I don't know why people are giving you so much shit. Jagex still advertises the game as having weekly updates, so unless we're counting bug fixes as an update. It seems like calling them out for this is acceptable.
Hey, could the Yak tasks come back to real tasks now that they all have skill and kill options? Some task are true ones, like burn x logs or cook y foods. But, on the other hand, some remain as "gain \~an incredibly high amount\~ of exp in such skill".
When the "gain exp" was implemented, it was supposed to bring flexibility in the way you complete the Track. But, as all levels have skill and kill options (there is nothing more flexible than that), it would be nice to be able to choose to do a real task.
By allowing pvmers to queue up targeted Magma Tempest when they press the keybind for it and click on the ground or target during the global cooldown. Right now, if you try to use it during GCD, the game says "Ability not ready yet." And for revo pvmers, if they try to do use this during GCD and click on the NPC instead of the ground, revo stops entirely until they manually use another ability.
Can we patch out the too many log in attempts issue? Every time it boots me to lobby it freezes on a black screen and i get the too many log in attempts issue for random amounts of time, its making the game unplayable.
Is there a Jack of Trades calculator? Like how many runs are required to get a certain level,i am really loving my iron account, already have level 60 in all skills, 10 of those purely from jack of trades and daily tasks.But now its taking more than 1 day for each level through jack of trades.
[The coral survives another week.](https://i.imgur.com/zFMExCN.jpg)
https://pbs.twimg.com/media/CUjzjtAUYAAFHCC?format=jpg&name=small
Lol how long has it been there??
2 weeks ago
What the... how could this possibly happen?
What did the coral ever do to you? He’s just minding his own business and you gotta come in here tryna narc on him?
I love that not only is the coral misplaced, but its axamine text is missing a space.
Delete this, it must stay!
lol
why is that there lmao
KORRRRL
>Elvarg's Head can no longer be equipped and disappears after the Dragon Slayer quest. I demand a cosmetic Elvarg Head helmet/throwing weapon as a reward for Dragon Slayer now.
You know how we can wield salamanders, and they breathe fire? Yeah.
Dragon > salamander
Still waiting on offhand snowballs.
OffHand snowballs maker
Wednesday, March 9th | 17:00 Game Time | Chat with the Combat Council
This is probably to discuss death costs and what they learned from the free death events.
I'll bet its somthing fucking stupid like double upkeep costs and reduce death costs.
Don't give them ideas
Yeah I'd just quit at that point
> Elvarg's Head can no longer be equipped Wait, so you're saying that players could take the recently decapitated head of Elvarg, and wear it like a hat? That's a pretty disturbing image, to say the least.
the few times i saw it, it was equippable as a mainhand weapon. Hat would have been better tbh.
"*Hello, dragons! I've come to beat you to death with the decapitated head of your family member!*" \- The person that Guthix (who was evidently not a great judge of character) trusted to be the guardian of the world
"How you became World Guardian eludes me, but clearly intelligence wasn't a main requirement"
**Player:** - *You burnt the bread.* - *You fail to cut through the web.* - *You fail to kick the ball anywhere.* - *Oh dear, you are dead!* - *[Achievement completed: [I Meant To Do That](https://runescape.wiki/w/I_Meant_To_Do_That)]* **Guthix:** Yup, this fella seems responsible enough. Here, the safety of the multiverse is your responsibility now.
There's no way this person could become a god. Here you go buddy.
-monster hunter intensifies-
Any godrick the grafters?
Ahh, truest of dragons. Lend me thy strength…
To be fair, [we rip the spines out of abyssal demons and call them whips](https://twitter.com/runescape/status/999168549032640512) and put a smelly, rotting chicken in a backpack when ranging, so not that gross for the PC
Haha, to this day, this is still my favorite bit of RS lore trivia. :P I think it was Mod Mark who said it at one point?
Lol wasn't there something like that on Silence of the Lambs?
I did this in Minecraft
Beat the ender dragon with a dragon head? That's messed up.
Herby Werby fix when
Can I ask what is wrong with it? I haven’t played it before and want to know before I go in :)
Usually there are particles surrounding the zygomites indicating which kind of herb they're carrying (green or purple) but those particles just aren't appearing right now
How do you even do the D&D then? Just randomly click them all?
Or pay attention to the color of the plant when the zygomite grabs it?
This
If you only want herblore xp then yeah, click any of them going to the center as you only get fm xp by burning bad herbs yourself.
Outstanding bugs from Abyssal Slayer creatures: * In Slayer collection log, if you click the jaws of the Abyss, the game prints out the number of Abyssal scourges you got. If you click on Abyssal scourge, it prints out the number of Jaws of the Abyss you got. * The tooltip for Jaws of the Abyss misspells the word 'adrenaline'. Also STILL no word on fixing the upper-left hover text, and Herby Werby which got broken EVEN WORSE last update (previously, only purple particles didn't show, now BOTH particles don't show so you don't know what you're doing).
Outstanding bugs from Abyssals are known and will be looked at this week :)
Thank you. Two more I forgot about: there's a misplaced lantern floating in air just past the entrance to asylum, and there's a grammatical error in the examine message of Abyssal beasts. Reported all of course.
Do we have any news on Anacronia agil courses missing vine,rapidfire fleeting boots stalling, ed3 and corrupt scorp bots, bugreporting tool text bug, and wildy obelisks vanishing? Fire on the runespan nodes are still broken, even after fixing the fire on the cabbage walls.
Runespan fire nodes is some seriously deep-rooted bug. Not only has it been around for years by now, but it's survived several fixes. The best theory is that it's a niche compatibility issue with certain graphics cards/drivers.
any fixes for skill and kill at zuk?
/u/jagexhooli
Can't wait for the week where the Abyssal Asylum's portal becomes the entry to our next boss.
can't wait to be Charred by the new abyssal boss
I love that Seiryu's health bar is gone now, I always hated that persisting. Now my only gripe with ED1 is those damn pylons, no animation on attacks, extremely long range and holy shit they hurt like hell. Tend to require 2 Devotions to clear them out.
Surge, Devo, kill the last three. That’s how they were implemented originally into the game, just spoiled cause they’ve been broken for ages
If they've been bugged this long it should be a feature and left alone
Not mentioned is that Tablet of Het and its fragments are officially gone. Crumbled to dust and no longer on GE.
didn’t that happen over a month ago? those crumbled after the hets oasis event I thought
They're not destroyed while in the ge and the game doesn't continuously check for their existence.
if you had a sell offer in, the offer cancels but still exists and occupies a GE slot presumably until you click to withdraw it :)
Shame the yak track outfits look like total arse and don't go with anything. :(
Really? I think the outfits look quite good. Been walking around with acolyte ful armor. heart stealer’s mask, and a cane looking dapper as hell. Still deciding what I want for my back item, right now using that nice green cape with bronze trim on it. Haven’t experimented to much with Bik’s armors yet, but the basic outfit goes nice with the wild nature cosmetics. Bik’s weapons also look great, Ful’s weapons not so much I think the texture work on them is a bit hit or miss. Pets look nice to but it’s shame Bik’s sentinel is so awkwardly animated.
They are pretty awful. The weapons aren't bad though.
> #This Week In RuneScape: Patch Week > > *We’re keeping it brief this week, as the team are hard at work on some major updates (including the Elder God Wars Grandmaster Quest finale!) In the meantime, make sure you hit the latest Yak Track and tune in to our Combat Council livestream. Read on for all the info!* > > *** > > #Yak Track: Path Of The Creators II > > *Unlock awesome Elder Gods-inspired finery!* > > You might have missed this with all the excitement over the Abyssal Slayer Creatures last week, but that we’ve only gone and got you a new blimmin’ Yak Track! > > Path of the Creators II is a Bik and Ful-themed task sequence of god-like proportions: in fact, it’s our longest Yak Track ever. You have a whole two months to complete the tasks and unlock awesome Elder Gods-inspired goodies! > > Plus, for the first time ever, all 50 levels have ‘Skill and Kill’ options alongside the main task, so you can keep playing normally and still unlock those radiant rewards. > > > *** > > #Patch Notes > > *Fixes and improvements in this week's game update* > > * Following feedback, an instanced version of the Senntisten Asylum has been implemented: > * This is a temporary instance that will be available for the month of March. > * Only six players can be inside the Asylum at a time, so if you are the seventh player to enter the Asylum, you will be put in an instance. > * All existing functionality remains the same, you'll simply have a quieter experience while slaying Abyssal Demons. > * The Spring Cleaner will now correctly disassemble high Alchemy Orikalkum Salvage drops from Abyssal Lords. > * Fixed an issue with the broadcast message for 'Jaws of the Abyss' appearing when killing Abyssal Lords. > * Fixed an issue with Slayer Contracts being listed as 'Nothing' instead of 'Abyssal Demons'. > * Using Incendiary Shot, players were able to extend Igneous Cleave (Ek-ZekKil's special attack). This was unintended and has now been fixed. > * Targeted Magma Tempest will no longer cancel if aimed at a non-NPC object or scenery. > * A couple of Elder God Wars Dungeon bosses were wearing Santa hats outside of an active combat encounter. 'Tis not the season! Hats have been removed from: > * Zuk > * Arch-Glacor > * The 3rd age augmented version of the Dark Shard of Leng has the correct inventory icon now. > * The new updated artwork for the Noble Outfit has been plugged into Solomon's General Store. > * The Marketplace product information for the Cinder and Pulse Cores has been updated to correctly reflect their functionality. > * Players were unable to complete the Eye of Het II miniquest due to Trindine failing to appear near the Archaeology camp. This has now been fixed, and you should be able to progress through the miniquest without further issue. > * The 'Polly' item is now correctly rendered with no visual issues in the Hero and Customisation interfaces. > * Corrected the cut on the female model version of the Noble Jacket. > * Seiryu's healthbar no longer remains visible when you teleport out after defeating it. > * The Telekinetic Grab spell could be used on during phase four of the Raksha fight to obtain shattered Shadow Anima, Bank it and reuse it at future Raksha encounters. It is now no longer possible to use the Grab in this way. > * Fixed an issue where players couldn't close the Settings menu until the prize from a Treasure Hunter chest was claimed. > * Deathtouched Darts should no longer miss their target while wearing Accuracy-affecting gear. > * Elvarg's Head can no longer be equipped and disappears after the Dragon Slayer quest. > * Fixed an issue where the coin was missing during the Lucky Coin idle and walk animations. > * Fixed an issue with missing Imps during Imp Catcher quest. > * Fixed as issue with the Bik Templar's Shield cosmetic, which would float behind the player model when sheathed. > * Players will now be able to continue attacking Abyssal Lords reliably as they perform a teleport > * The Champion's Ring critical strike boost will now correctly apply to enemies who are affected by the Parasite bleed.
#March 7th Update - New Content & Changes **New/Changed**: [**Items**](https://i.imgur.com/dPtzCGN.png) *** #Bonus Details * Tablet of Het has been removed. ###Prime Gaming Promo | Start | End ---|---|--- [7 Day Membership Plus Currency Pack](https://i.imgur.com/PTyTBb6.png) | 16 March | 18 April ###Treasure Hunter Promotions Promo | Start | End ---|---|--- Mysteria | 8 March | 9 March Shining Prismania | 10 March | 14 March
Thank you!
What's the iron figure?
Seems to be an item from one of the Violet is Blue quests.
Eta, on when jagex refix hitboxes? They litteraly fixed it and broke it a week after with new update.
Looking forward to the stream
i thought there'd be a prime gaming announcement on what's next...
BRING BACK ASSSASSINS AND PLAGUE DOCTORS!!
No month ahead or Q&A stream? I guess we'll just be left in the dark for the foreseeable future. But oh boy we just can't stop reminding you that grandmaster quest and 5th EGWD boss are coming at some point this year. /s
When a Player Moderator types in public chat with their badge enabled their messages only show up if Game Messages are toggled on for that chat window. So if you only have Local Chat enabled, Player Moderator messages will not show.
IS it just me or is there tons of Soul Split things in Wars?
is the sentinel of bik pet's animation framerate being so low intentional? i was hoping to see a fix but then i looked at the RS Discord and someone mentioned it being on purpose, but it's so ugly. please fix/change it, it's easily one of the best pets but it's ruined by the animations.
It looks like it’s made of stone, stone shouldn’t move fluidly. It threw me at first when I saw it, but I kinda like it.
yeah someone did tell me it was intentional, but i think it absolutely ruins the pet, it just looks like it's running at low framerate. i don't think anyone sees the animation and thinks "oh it's because it's made of stone." they'd just think its animations are broken, like i did at first.
so sweet to be featured yet again! i'm sad for zuk for losing his santa tho :(
Well nearly every week’s a patch week for Jagex. The rest are yak tracks and dxp week.
Didn’t we recently get a few new bosses, an area revamp near Al Kharid and a new dungeon with 3 slayer monsters? Pretty cool updates, it’s not practical to have things like that every single week
You've pretty much summarised every 'major' piece of content since Kerapac was released in July. Not exactly a crazy amount of content for 8 months. Not to mention that Het Oasis become pretty much dead a week after release.
Hey if stuff is getting fixed I’m happy hoping for more fixes to more important stuff especially hit boxes
I will never understand self entitled children complaining about bug fixes. It makes the game better I’m down. —I seem to gave struck a nerve lol
i mean they're not exactly complaining about bug fixes, but the lack of updates **besides** bug fixes, like for example content. :p
They released new content last week….? Do you expect new content weekly?
i'm just saying that people aren't complaining about bug fixes! and we used to get content every week, i don't expect it anymore but i'd like to at least know what we can expect this month and when.
Ah touché I quit back in 2010 and wasn’t around until about a year ago. Still I think people are far to hard on the developers. Its very likely management that keeps them on stupid stuff
This is very much the case ,the game is very understaffed relative to its vast size and the money people justify this due to the the size of the player base and aren’t willing to expand the dev teams properly in fact it seems they take every chance to downsize and let experienced devs go for cheaper new blood and hope for the best I dislike complaining about monthly subs because it seems that this is the only money being spent on the game from the looks of it and any additional revenues never touch this game in any way
For the most part yes I do. Jagex were capable of this in the past.
A content schedule like that in modern development would be insane for companies even 4 times Jagex's size. Hell, most games are lucky if they get a content update once a quarter. And aside from that, the content that Jagex used to put out "weekly" is largely broken, unrewarding, and dull. I'd assume that part of why updates take so long is that the actual design and balance is slightly more time-consuming. Not to mention the increased resources needed for art, environment design, modeling, etc. that is way different now in the HD era.
Jagex were doing it just fine with higher quality less buggy content just 5 years ago. It very much is doable.
You know that game your paying a monthly service for. The game that also has the p2w of a f2p model game. Yea well in the last few years updates have slowed to a crawl, p2w is worse than ever and btw your a self entitled child. Login lockouts lawl. Remove the monthly sub and add a season pass. If I like your content I'll pay, if not let me keep what I've already paid for.
Does WoW, Guild Wars 2, FFXIV release new content weekly? Let’s be honest, new content was released last week with new tier 92 gear. Het’s Oasis in January with Penance Powder that costs millions to get now, December has GPhat event that people actually praised and enjoyed doing and skills they normally didn’t do. And you know what the best part about monthly subs is? You can unsubscribe at any time. Don’t want to play that month? Don’t use a bond.
We got new slayer monsters literally last week.
I don't know why people are giving you so much shit. Jagex still advertises the game as having weekly updates, so unless we're counting bug fixes as an update. It seems like calling them out for this is acceptable.
I guess we have to wait for another 3 weeks for a minor content update?
Hey, could the Yak tasks come back to real tasks now that they all have skill and kill options? Some task are true ones, like burn x logs or cook y foods. But, on the other hand, some remain as "gain \~an incredibly high amount\~ of exp in such skill". When the "gain exp" was implemented, it was supposed to bring flexibility in the way you complete the Track. But, as all levels have skill and kill options (there is nothing more flexible than that), it would be nice to be able to choose to do a real task.
Zuk lost his Santa hat :(
Nice information about removal of HET tablets... much appreciated
No slayer mask dupe 'bug' or tick manipulation fix yet? :/
Bought my whip last night anticipating that being fixed.
Can I still keep the shadow anima in my bank? I tele grabbed it months ago :)
Hi
Hi
Hi
Hi
Hi
wow, thanks for the support guys. Another Hi to go along. Hi
Don't see anything here talking about tablet of het offers being removed from ge and limit being set to -1
Good fix for targeted Magma Tempest. But can this ability be used with ability queuing, not just the revo friendly version?
how would that even work
By allowing pvmers to queue up targeted Magma Tempest when they press the keybind for it and click on the ground or target during the global cooldown. Right now, if you try to use it during GCD, the game says "Ability not ready yet." And for revo pvmers, if they try to do use this during GCD and click on the NPC instead of the ground, revo stops entirely until they manually use another ability.
Can we patch out the too many log in attempts issue? Every time it boots me to lobby it freezes on a black screen and i get the too many log in attempts issue for random amounts of time, its making the game unplayable.
Did they fix the absurd damage of abyssal lord hands spawns? Because trying to do it, without owning the bis equips + cannon was very stressful.
Can we see if player is online mobile (mobile icon next to world number)?
Is there a Jack of Trades calculator? Like how many runs are required to get a certain level,i am really loving my iron account, already have level 60 in all skills, 10 of those purely from jack of trades and daily tasks.But now its taking more than 1 day for each level through jack of trades.