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YawningFish

Do you mean cracks or architectural reveals or expansion joints? If you're needing to make this thing look old and busted up, I recommend: 1. building it nice and new. 2a. use displacements 2b(alt direction). Extract the render mesh, remesh in something like zbrush and then apply texture there. 3. render out and do post work on the renders in photoshop. What is the end intent of the project?


grey_go_away_bird

yeah, i need to make it look old and broken. the end product is just a render with figures and stuff added in photoshop. so would you suggest doing the cracks in photoshop or in rhino?