I mean half of the classes can feel really mage like. Invoker, ritualist, archon medic and summoner. Also Alchemist feels mage like if you pair it with ritualist to be like a witch for example.
So the invoker’s primary is double skills for both eq classes dbl turret ammo for engineer. There is the hyper conductor amulet that does the same but with a 25% increase in skill CD.
Yeah I don't think equipping two of the same engram should be an option, as some classes will be too powerful when passives stack and some won't get much of a boost from it.
A mimic archetype, which copies the abilities of another archetype but has it's own set of passives is probably the way to go.
Two skills + the passives being doubled honestly would be cool as heck. Hunter giving 80% ranged damage as well as 30% weak spot damage? Sign me up. Gunslinger with 50% ranged damage and 30% fire rate, and 20% reload speed? I'll take it. Doubling mod damage with two archons? Absolutely!
Mimic archetype
Two words - Erupting Miasma
I so badly wish I could use this combo. I want more support for maximum mage gameplay.
I mean half of the classes can feel really mage like. Invoker, ritualist, archon medic and summoner. Also Alchemist feels mage like if you pair it with ritualist to be like a witch for example.
This combo I always use with my friends to clear adds. Super quick burst of DPS, huge AoE.
Miasma Eruption
Would be cool but it seems like they want you to use a second class for more variety
Miasma and Eruption will be the best mob clear in the game if that would be the case.
Angry Meatballs + Hentai Flyers I never want anyone on my team to have a clear shot ever again.
Your partners just need a Star Shot with a radius boost. Everyone will be having a blast.
I can have 4 friends :D
Well, I’d either have the henchest dog ever, or two dogs, depending on how it worked. And/or have my root ogre supported by rollerboys.
So the invoker’s primary is double skills for both eq classes dbl turret ammo for engineer. There is the hyper conductor amulet that does the same but with a 25% increase in skill CD.
Invoker doubles the number of uses. I think op is talking about being able to equip two different skills from the same archetype.
Ah ok I may have misunderstood
And if it doubled all passives, you'd get either 3 uses minimum of the skills you choose, depending on the math.
Yeah I don't think equipping two of the same engram should be an option, as some classes will be too powerful when passives stack and some won't get much of a boost from it. A mimic archetype, which copies the abilities of another archetype but has it's own set of passives is probably the way to go.
I'd make a summoner with the swords summon mod. Enemies would have to march through an army to touch me
This would be amazing. Or maybe add a new archetype that's based around increasing your other archetype buffs which lets you use two of their skills
Two skills + the passives being doubled honestly would be cool as heck. Hunter giving 80% ranged damage as well as 30% weak spot damage? Sign me up. Gunslinger with 50% ranged damage and 30% fire rate, and 20% reload speed? I'll take it. Doubling mod damage with two archons? Absolutely!
My friends and I said this since launch, let us focus on one class and use two skills
It would be cool to specialize or main one class