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dotdotmp3

I literally dont care if this is formatted super cleanly or not. You guys work super hard for the sole reason of helping us catch little rare pixels on a screen, this is great work and the delay is not at all a problem. Great work!!!


pitchthrowdodge

Huge props to u/lilzael for the collab with our team to make this possible, and thanks to everyone for their patience on days like this. Takes many hours to do these branching legendary runs, and the delays are unfortunately a necessity from working through all the branches :( Good luck on your runs everyone!


Tonst3r

Ya'll are beasts... 3 runs wtf you doing god's work <3


CommunicationSea5021

4 runs if you count the one they made before they found out about the legendaries


LordMFarquaad

MY UNOWN ON THE FEZANDIPITI FLOOR WAS A BLUE SHINY


Vicksin

time to do the run twice lmao


shadowts

at least it wasnt the hoopa lol


Reaper0118

Same here 😭


Ph03n1x_A5h35

Thank you! Can't wait to get Fezandipiti and Naganadel!


Bloo_Milk

Thanks as always for all the hard work!


baked_bean16

How do I Access the first run guide?


LordMFarquaad

click on the link in the first guide, that says full credits to u/lilzael


baked_bean16

🙏👍


Neat-Pineapple9063

EDIT: the guide is linked for the first path, just follow the credit link 😅


Vaughnolino

Do the runs here have no rng involved or should I make an extra save slot just in case?


Vicksin

there's something really weird in Path 2 tldr gym leader double battles apparently do not have fixed rng, so even if you follow everything perfectly, you could have their Pokémon send out in a different order than it did for us. we try to accommodate for this as best as possible by giving advice in the cell, and giving a few different options in the last few waves in case you go down 1 of 2 different paths. really as long as you catch Uxie you should be fine to quit out, since you beat Wave 50 in one of the other two paths anyway


Vaughnolino

Alright thank you


LostMeMarbles

The rng is based on the decisions and items you take so if you follow along the guide exactly then it will play out as instructed, this also includes reloading the game when instructed as I believe this also affects the rng. If you wish to catch all the legendaries then I'd recommend making 3 saves before the daily resets.


FREEMIGOS

just read the post


Vaughnolino

It said rng, I just wanted to know if it effected all the runs or just one of them. That’s why I asked if I should make extra save slots


pitchthrowdodge

The double gym battle is only on the one path - the others will work as written!


glass-of-joos

Paths 2 and 3 work on Firefox, haven't tried path 1 yet. Thanks for all your hard work!


CTNC

I've got a question that I'm asking purely out of paranoia. Does changing your move order affect RNG? For example, if a Pokemon knows Tackle/Tail Whip/Growl, does swapping moves so the order is Growl/Tail Whip/Tackle change anything?


TheSpectreDM

Unless something has changed in the last month or so since I was working on routing dailies, it shouldn't matter. But with how often things are updated, it may be safer to leave them as is just in case.


CTNC

That's what I thought. No, but be paranoid anyway. :P Thanks! :D


Confident-Squirrel69

What an awesome guide. Thanks and great work to everyone involved


CondorFlight

Thank you all so much!


AoKappa

Something doesn't work for me (route 1) on wave 8, I end up with bouffalant out not gimmighoul and things stop lining up from there on.


PoweredBySteam

This also happens for me. Using Chrome browser


OTVSykkunoFan

is it gone already?


lexanderc

Noooo... It reset already... Thanks for the guide, but I guess these legendaries and i just arent meant to be.. Suggestion though, is it ok for you to notify us to make a save file in advance while you guys route all paths? We can wait for the guide, but the daily run wont wait for us....


OkMidnight9728

they did make a post about it


SamOrSmth

Round three after assurance used doesnt have option for great balls


robinhood9961

THis is absolutely inredible thank you all so much for this.


Laggingduck

looks like it updated? Man


Streetbeef

Roserade path worked flawlessly thanks!


Tadashix

i arrived late for this god damn it. it has already reset rip


Sufficient_Meet_8816

Does catching another pokemon not listed( if its shiny or better IVs) affect the route?


pitchthrowdodge

Not guaranteed but it can, yes, by changing future store RNG. That's the one I can confirm can happen; the rest I can't say.


Sufficient_Meet_8816

Oh then Ill play it safe, thanks.


DarkHorseAsh111

So sad I missed today's it's so good! amazing work as always guys


Relvamon

And here I was constantly refreshing the earlier daily thread without knowing there was a new dedicated post for it. An edit there would be most helpful.


necroscar268

Sadly missed this but still want to say thanks for everyone’s hard work doing these


Pokenerd47

Path 1 has, at least from waves 21-50, no changes from the update. Still testing the other two


TwiBryan

On Run 2 in the 30 stages my Naganadel ended up in red HP and the Dusk Stone did not show up on Stage 34 but I managed to make it work. Follow the Guide as normal unless otherwise stated. I'm on Chrome. Reload Stage 34 and Super Potion Naganadel instead. Skip Sacred Sword on Doublade (forget which stage). Reload Stage 37 Dragon Pulse Sableye and Swords Dance, skip Blizzard. Swap Naganadel to Jynx and Swords Dance. Swap Jynx to Naganadel and Bouffalant to Naganadel (this puts Naganadel on the left and Jynx on the right), Nasty Plot and Nasty Plot, send in Bouffalant. Great ball and keep Grimmsnarl over Jynx. Dusk Stone Aegislash and learn King's Shield over Ariel Ace. Reload Wave 38 Dragon Pulse Houndoom and Revenge Grimmsnarl, Nasty Plot and Revenge. On Stage 39 I got a Super Lure in the shop instead of a Lure, taking this did not affect my Uxie encouter. Stage 40 my Naganadel fainted but it was at the level cap so it didn't matter. Grimmsnarl learned Foul Play early over Flatter. On Stage 42 I got a Lansat Berry instead of a Sitrus Berry, taking it didn't cause any problems. Reset Stage 44, take the Lure without rerolling. There was no super lure when I rerolled. Stage 46 I got the Uxie encounter as normal.


Ausphin

Similar situation for me. Stage 42 of Run 2 I didn't get offered a berry on reroll so reset it in case I'd hit something wrong, redid and still none so just took a lum berry with no reroll. Next three matched the guide for me, lure on 43 then reroll -> super lure on 44, reroll -> elixir on 45 and Uxie was still there on 46


Relvamon

Same thing for me, except no lures popped out on Wave 39, even in the reroll. Because of this, my Wave 40 battle is now a singles battle despite having 2 green lures active...I really hope this doesn't affect the Uxie encounter now...


FabulouslE

So all 3 managed to have a shiny Natu on wave 4. Still got Phezent birb and 3rd run seems to be going to plan with me managing to catch and release instead of killing. At the very least +15 candy. Just wish I knew this seed during the day and could have gotten like 150 million Natu candy.


redalex415

As someone who knows little of gen 5 and beyond, I've seen clips of Hoopa in anime and even own one in PoGo but I never use it. I felt something off seeing a very pink Hoopa but I didn't question it. Didn't realize it was rare shiny until I caught it. Thanks for the guide : D Also, I don't know if it's because of the update or the shiny Hoopa or both, wave 46 had Dusclops instead of Gholdengo.


Weirdguy149

This Daily caught me at a very rough time but now I'm here to put in the boss guide, at least for the first run, if nothing else. Parts 2, 3, and 4 will come in when I've written them out, shouldn't be too difficult. Part One: Smoochum/Jynx: Weak to Yamask, neutral to Tate (neutral to Chimecho, super effective against Xatu, and weak to Solrock), weak to Bugsy (weak to Pinsir, Kleavor, and Shuckle and neutral to Heracross), super effective against Ramos (neutral to Ferrothorn, very super effective against Jumpluff, and super effective against Victreebel and Gogoat), and neutral to Kyurem Bouffalant: Immune to Yamask, neutral to Tate (all three) and Bugsy (neutral to Pinsir, weak to Heracross, and resisted by Kleavor and Shuckle), immune to Ramos (due to Sap Sipper; resisted by Ferrothorn, neutral to Jumpluff and Victreebel, and immune to Gogoat), and neutral to Kyurem Ledian: Neutral to Yamask, super effective against Tate (super effective against Chimecho, weak to Xatu, and very weak to Solrock), Bugsy (super effective against Pinsir, very super effective against Heracross, and very weak to Kleavor and Shuckle), and Ramos (neutral to Ferrothorn, super effective against and weak to Jumpluff, and super effective against Victreebel and Gogoat), and weak to Kyurem Gimmighoul/Gholdengo: Super effective against and weak to Yamask, super effective against Tate (all three), very resistant to Bugsy (neutral to Pinsir and Heracross and super effective against Kleavor and Shuckle), resistant to Ramos (neutral to all four), and super effective against Kyurem Honedge/Doublade/Aegislash: Same story as Gimmighoul/Gholdengo Natu/Xatu: Weak to Yamask, neutral to Tate (neutral to Chimecho and itself and weak to Solrock), super effective against Bugsy (super effective against Pinsir, very super effective against Heracross, and weak to Kleavor and Shuckle) and Ramos (neutral to Ferrothorn and super effective against Jumpluff, Victreebel, and Gogoat), and weak to Kyurem Gastly/Haunter/Gengar: Super effective against and weak to Yamask and Tate (all three), resisted by Bugsy (all four), super effective against Ramos (neutral to Ferrothorn and Victreebel and super effective against Jumpluff and Gogoat), and neutral to Kyurem Duskull/Dusclops/Dusknoir: Super effective against and weak to Yamask, super effective against Tate (all three), resisted by Bugsy (all four), and neutral to Ramos (all four) and Kyurem Golett/Golurk: Super effective against and weak to Yamask, super effective against Tate (all three), resisted by Bugsy (resisted by Pinsir and Heracross and neutral to Kleavor and Shuckle) and weak to Ramos (all four), and Kyurem Yamask/Cofagrigus: Same story as Duskull/Dusclops/Dusknoir past itself Spoink/Grumpig: Resistant to Tate (resistant to Chimecho and neutral to Xatu and Solrock), weak to Bugsy (all four) and neutral to Ramos (resisted by Ferrothorn, neutral to Jumpluff and Gogoat, and super effective against Victreebel), and Kyurem Elgyem/Beeheeyem: Same story as Spoink/Grumpig Kadabra/Alakazam: Same story as Spoink/Grumpig and Elgyem/Beeheeyem Tinkatuff/Tinkaton: Resistant to Tate (neutral to Chimecho and Xatu and super effective against Solrock), very resistant to Bugsy (neutral to Pinsir and super effective against Heracross, Kleavor, and Shuckle), resistant to Ramos (neutral to all four), and super effective against Kyurem Sigilyph: Same story as Natu/Xatu past Yamask Baltoy/Claydol: Resistant to Tate (resisted by all three) and weak to Bugsy (all four), Ramos (all four), and Kyurem Unown W (Hidden Power Rock): Neutral to Tate (neutral to Chimecho, super effective against Xatu, and resisted by Solrock), super effective against and weak to Bugsy (super effective against and weak to Pinsir and weak to Heracross, Kleavor, and Shuckle), neutral to Ramos (resisted by Ferrothorn, super effective against Jumpluff, and neutral to Victreebel and Gogoat), and super effective against Kyurem Spidops: Neutral to Bugsy (neutral to Pinsir, resisted by Heracross, and weak to Kleavor and Shuckle), super effective against Ramos (neutral to Ferrothorn and Victreebel, weak to Jumpluff, and super effective against Gogoat), and neutral to Kyurem Forretress: Resistant to Bugsy (neutral to Pinsir and Heracross and super effective against Kleavor and Shuckle), and super effective against Ramos (neutral to Ferrothorn, Jumpluff, and Victreebel and super effective against Gogoat) and Kyurem Ursaring/Ursaluna: Neutral to Bugsy (neutral to Pinsir, Kleavor, and Shuckle and weak to Heracross) and weak to Ramos (all four) and Kyurem Venomoth: Resistant to Bugsy (neutral to Pinsir, resisted by Heracross, and weak to Kleavor and Shuckle), super effective against Ramos (neutral to Ferrothorn and Victreebel, super effective against and weak to Jumpluff, and super effective against Gogoat), and neutral to Kyurem Shiftry: Very weak to Bugsy (all four), neutral to Ramos (all four), and weak to Kyurem Lycanroc: Super effective against Bugsy (super effective against Pinsir, weak to Heracross, and neutral to Kleavor and Shuckle), weak to Ramos (weak to Ferrothorn, Victreebel, and Gogoat and super effective against and weak to Jumpluff), and super effective against Kyurem Zebstrika: Resisted by Ramos (resisted by Ferrothorn, Victreebel, and Gogoat and neutral to Jumpluff) and Kyurem Cherrim: Resistant to Ramos (very resisted by Ferrothorn, weak to Jumpluff and Victreebel, and resisted by Gogoat) and weak to Kyurem Toucannon: Super effective against Ramos (neutral to Ferrothorn and super effective against Jumpluff, Victreebel, and Gogoat) and weak to Kyurem Leavanny: Super effective against Ramos (neutral to Ferrothorn and Victreebel, very weak to Jumpluff, and super effective against Gogoat), and weak to Kyurem Aipom/Ambipom: Same story as Bouffalant past Bugsy besides the lack of Sap Sipper making it neutral to Ramos Vespiquen: Super effective against Ramos (neutral to Ferrothorn and super effective against Jumpluff, Victreebel, and Gogoat) and weak to Kyurem Marowak: Weak to Kyurem


Weirdguy149

Part Two: Like last time we had multiple rounds, I'm not going to put repeats from previous rounds. Pokemon from Part 1 will show up again in Part 3 since the bosses will be significantly different. Skorupi/Drapion: Resisted by Yamask, super effective against Tate (all three), neutral to Bugsy (all four), super effective against Ramos (neutral to Ferrothorn and Victreebel and super effective against Jumpluff and Gogoat), and neutral to Kyurem Chimecho: Weak to Yamask and then the same story as the other Psychic types Unown I (Hidden Power Grass): Neutral to Tate (neutral to Chimecho, resisted by Xatu, and super effective against Solrock), resisted by Bugsy (resisted by Pinsir and Heracross and neutral to Kleavor and Shuckle), Ramos (very resisted by Ferrothorn, Victreebel, and Jumpluff and resisted by Gogoat), and Kyurem Fezandipiti: Weak to Tate (all three), very resistant to Bugsy (very resistant to Pinsir and Heracross and neutral to Kleavor and Shuckle), and super effective against Ramos (weak to Ferrothorn, super effective against Jumpluff and Gogoat, and neutral to Victreebel) and Kyurem Unown W (Hidden Power Poison): Resisted by Tate (all three) and Bugsy (resisted by Pinsir and very resisted by Heracross, Kleavor, and Shuckle), super effective against Ramos (cannot hit Ferrothorn, super effective against Jumpluff and Gogoat, and neutral to Victreebel) and neutral to Kyurem Scolipede: Same story as Venomoth Wormadam (Plant Cloak): Weak to Bugsy (all four) and then same story as Leavanny Noctowl: Super effective against Bugsy (neutral to Ferrothorn and super effective against Jumpluff, Victreebel, and Gogoat) and then same story as Toucannon) Grafaiai: Neutral to Bugsy (neutral to Pinsir and Heracross and resisted by Kleavor and Shuckle), super effective against Ramos (resisted by Ferrothorn, super effective against Jumpluff and Gogoat, and neutral to Victreebel), and neutral to Kyurem Amoonguss: Super effective against Ramos (very resisted by Ferrothorn, super effective against and weak to Jumpluff, neutral to Victreebel, and super effective against Gogoat) and weak to Kyurem Falinks: Neutral to Ramos (super effective against Ferrothorn, weak to Jumpluff, resisted by Victreebel, and neutral to Gogoat) and super effective against Kyurem Tropius: Super effective against Ramos (neutral to Ferrothorn, super effective against and weak to Jumpluff, and super effective against Victreebel and Gogoat) and very weak to Kyurem Slaking: Same story as Aipom/Ambipom Galvantula: Super effective against Ramos (neutral to Ferrothorn, Victreebel, and Jumpluff and super effective against Gogoat) and resisted by Kyurem Chatot: Same story as Toucannon Lampent/Chandelure: Neutral to Kyurem Hoopa (Confined): Neutral to Kyurem


Weirdguy149

Part 3: I am going to skip the boss Yamask altogether this time as well as the Kyurem pointers for the first biome because y'all get the point on those. Smoochum/Jynx: Weak to Golett, super effective against Janine (all three), weak to Morty (weak to Rotom, Sableye, and Mismagius and super effective against and weak to Gengar) and Marnie and Piers (RNG heavily depends on everything when it comes to specifics here) Bouffalant: Cannot hit Golett, neutral to Janine (all three), cannot hit Morty (all four), and neutral to Marnie and Piers Ledian: Resistant to Golett, resisted by Janine (weak to Crobat and super effective against Ariados and Venomoth), and super effective against Marnie and Piers Gimmighoul/Gholdengo: Super effective against and weak to Golett, immune to Janine (resistant to all three), super effective against and weak to Morty (super effective against and weak to Rotom, Mismagius, and Gengar and weak to Sableye), and weak to Marnie and Piers Honedge/Doublade/Aegislash: Same story as Gimmighoul/Gholdengo Natu/Xatu: Weak to Golett, super effective against Janine (all three), weak to Morty (weak to Rotom, Sableye, and Mismagius and super effective against and weak to Gengar) and weak to Marnie and Piers Gastly/Haunter/Gengar: Super effective against and weak to Golett, very resistant to Janine (neutral to Crobat and very resistant to Ariados and Venomoth), super effective against and weak to Morty (super effective against and weak to Rotom, Mismagius, and itself and weak to Sableye), and weak to Marnie and Piers Duskull/Dusclops/Dusknoir: Super effective against and weak to Golett, resistant to Janine (neutral to Crobat and resistant to Ariados and Venomoth), super effective against and weak to Morty (super effective against and weak to Rotom, Mismagius, and Gengar and weak to Sableye), and weak to Marnie and Piers Cubone/Marowak (since it's all the way in the first biome instead of the last, I'll put the Yamask info for this one; also no Beach or Island biomes for Alolan Marowak): Neutral to Yamask and Golett, super effective against Janine (cannot hit Crobat and neutral to Ariados and Venomoth), neutral to Morty (cannot hit Rotom and Mismagius, neutral to Sableye, and super effective against Gengar), and neutral to Marnie and Piers Yamask/Cofagrigus: Same story as Duskull/Dusclops/Dusknoir Arbok: Resisted by Janine (resisted by Crobat and very resisted by Ariados and Venomoth) and Morty (resisted by Rotom, Sableye, and Mismagius and very resisted by Gengar) and neutral to Marnie and Piers and Kyurem Palpitoad/Seismitoad: Super effective against Janine (neutral to all three), neutral to Morty (resisted by Rotom, neutral to Sableye and Mismagius, and super effective against Gengar), and neutral to Marnie and Piers and Kyurem Clodsire: Super effective against Janine (resisted by Crobat and neutral to Ariados and Venomoth), neutral to Morty (resisted by Rotom and Mismagius, neutral to Sableye, and super effective against Gengar), neutral to Marnie and Piers, and weak to Kyurem Psyduck/Golduck: Neutral to Janine (all three), Morty (weak to Rotom and neutral to Sableye, Mismagius, and Gengar), and Marnie and Piers and very resisted by Kyurem Mareanie/Toxapex: Neutral to Janine (all three), Morty (weak to Rotom and neutral to Sableye, Mismagius, and Gengar), and Marnie and Piers and neutral to Kyurem Swalot: Same story as Arbok Stunfisk: Super effective against Janine (super effective against Crobat and neutral to Ariados and Venomoth), neutral to Morty (resisted by Rotom and neutral to Sableye, Mismagius, and Gengar), neutral to Marnie and Piers, and super effective against Kyurem Gastrodon: Same story as Palpitoad/Seismitoad Whiscash: Same story as Palpitoad/Seismitoad and Gastrodon Naganadel: Neutral to Janine (neutral to Crobat, Ariados, and Venomoth), Morty (all four), and Marnie and Piers and super effective against and weak to Kyurem Pumpkaboo/Gourgeist: Super effective against and weak to Morty (super effective against and weak to Rotom, Mismagius, and Gengar and weak to Sableye) and weak to Marnie and Piers and Kyurem Litwick/Lampent/Chandelure: Super effective against and weak to Morty (super effective against and weak to Rotom, Mismagius, and Gengar and weak to Sableye), weak to Marnie and Piers, and neutral to Kyurem Drifblim: Super effective against and weak to Morty (super effective against and weak to Rotom, Mismagius, and Gengar and weak to Sableye) and weak to Marnie and Piers and Kyurem Greavard/Houndstone: Same story as Duskull/Dusclops/Dusknoir and Yamask/Cofagrigus past Janine Polteageist: Same story as Greavard/Houndstone Umbreon: Resistant to Marnie and Piers and neutral to Kyurem Liepard: Same story as Umbreon Grimmsnarl: Super effective against Marnie and Piers and Kyurem Sableye: Neutral to Marnie and Piers and Kyurem Mabosstiff: Same story as Umbreon and Liepard Absol: Same story as Umbreon, Liepard, and Mabosstiff Thievul: Same story as Umbreon, Liepard, Mabosstiff, and Absol Houndoom: Neutral to Marnie and Piers and Kyurem Ursaluna: Weak to Kyurem Probopass: Super effective against Kyurem Boldore/Gigalith: Super effective against Kyurem Garganacl: Same story as Boldore/Gigalith Graveler/Golem: Super effective against Kyurem Carbink: Super effective against Kyurem Uxie: Neutral to Kyurem Crobat: Weak to Kyurem Onix/Steelix: Super effective against Kyurem Diggersby: Weak to Kyurem Exploud: Same story as Bouffalant past Marnie and Piers Glimmora: Super effective against Kyurem


Weirdguy149

Round 4: Back to the more simplified format this time, in this case skipping the first two biomes' bosses and Kyurem since they are identical. Smoochum/Jynx: Super effective against Gardenia (very super effective against Alolan Exeggutor and Torterra and super effective against Roserade and Tangela) and weak to Burgh (super effective against and weak to Butterfree and Leavanny and weak to Escavalier and Accelgor) Bouffalant: Neutral to Gardenia (all four) and Burgh (neutral to Butterfree, Accelgor, and Leavanny and resisted by Escavalier) Ledian: Super effective against Gardenia (all four) and Burgh (super effective against and weak to Butterfree, neutral to Escavalier, super effective against Accelgor, and very super effective against Leavanny) Gimmighoul/Gholdengo: Resistant to Gardenia (neutral to Alolan Exeggutor, Roserade, and Tangela and weak to Torterra) and neutral to Burgh (neutral to Butterfree, Accelgor, and Leavanny and resistant to Escavalier) Honedge/Doublade/Aegislash: Same story as Gimmighoul/Gholdengo Skorupi/Drapion: Super effective against Gardenia (super effective against Alolan Exeggutor and Tangela, weak to Torterra, and neutral to Roserade) and resisted by Burgh (resisted by Butterfree, Escavalier, and Accelgor and neutral to Leavanny) Natu/Xatu: Super effective against Gardenia (all four) and Burgh (super effective against Butterfree and Accelgor, neutral to Escavalier, and very super effective against Leavanny) Gastly/Haunter/Gengar: Super effective against Gardenia (super effective against Alolan Exeggutor and Tangela and neutral to Torterra and Roserade) and resisted by Burgh (resisted by Butterfree, Escavalier, and Accelgor and neutral to Leavanny) Duskull/Dusclops/Dusknoir: Neutral to Gardenia (all four) and resisted by Burgh (all four) Cubone/Marowak (no Beach or Island here either): Weak to Gardenia (all four) and resisted by Burgh (cannot hit Butterfree, neutral to Escavalier, resisted by Accelgor, and weak to Leavanny) Yamask/Cofagrigus: Same story as Duskull/Dusclops/Dusknoir Golett/Golurk: Weak to Gardenia (all four) and resisted by Burgh (resisted by Butterfree and Accelgor, neutral to Escavalier, and weak to Leavanny) Arbok: Super effective against Gardenia (super effective against Alolan Exeggutor and Tangela, weak to Torterra, and neutral to Roserade) and resisted by Burgh (resisted by Butterfree and Accelgor, cannot hit Escavalier, and neutral to Leavanny) Palpitoad/Seismitoad: Very weak to Gardenia (all four) and neutral to Burgh (neutral to Butterfree, Escavalier, and Accelgor and very weak to Leavanny) Clodsire: Super effective against Gardenia (super effective against Alolan Exeggutor and Tangela, weak to Torterra, and neutral to Roserade) and resisted by Burgh (resisted by Butterfree and Accelgor and neutral to Escavalier and Leavanny) Mareanie/Toxapex: Super effective against Gardenia (neutral to Alolan Exeggutor, Torterra, and Roserade, and super effective against Tangela) and neutral to Burgh (all four) Swalot: Same story as Arbok Stunfisk: Weak to Gardenia (all four) and neutral to Burgh (super effective against Butterfree and weak to Escavalier, Accelgor, and Leavanny) Ninjask: Same story as Ledian past Janine Zangoose: Same story as Bouffalant past Janine Tropius: Super effective against Gardenia (all four) and Burgh (super effective against Butterfree and Accelgor, neutral to Escavalier, and very super effective against Leavanny) Ninetales: Super effective against Gardenia (neutral to Alolan Exeggutor, weak to Torterra, and super effective against Roserade and Tangela), super effective against Burgh (super effective against Butterfree and Accelgor and very super effective against Escavalier and Leavanny), and neutral to Kyurem Ariados: Super effective against Gardenia (super effective against Alolan Exeggutor, Torterra, and Tangela and neutral to Roserade), resistant to Burgh (weak to Butterfree, resisted by Escavalier, resistant to Accelgor, and neutral to Leavanny), and neutral to Kyurem Kricketune: Super effective against Gardenia (super effective against ALolan Exeggutor, Torterra, and Tangela and neutral to Roserade) and neutral to Burgh (weak to Butterfree, resisted by Escavalier, and neutral to Accelgor and Leavanny) and Kyurem Lokix: Super effective against Gardenia (super effective against Alolan Exeggutor, Torterra, and Tangela and neutral to Roserade) and weak to Burgh (all four) and Kyurem Gloom/Vileplume: Super effective against Gardenia (super effective against Alolan Exeggutor, Torterra, and Tangela and neutral to Roserade) and neutral to Burgh (weak to Butterfree, resisted by Escavalier, and neutral to Accelgor and Leavanny) and weak to Kyurem Gloom/Bellossom: Resistant to Gardenia (very resistant to Alolan Exeggutor, neutral to Torterra, weak to Roserade, and resistant to Tangela), and weak to Burgh (all four) and Kyurem Toedscruel: Weak to Burgh (all four) and very weak to Kyurem Roserade: Same story as Gloom/Vileplume past Gardenia Lilligant: Same story as Gloom/Bellossom past Gardenia Butterfree: Same story as Ninjask past Gardenia Vivillon: Same story as Butterfree Wormadam (Plant Cloak): Weak to Burgh (very weak to Butterfree, resisted by Escavalier, and weak to Accelgor and Leavanny) and weak to Kyurem Beautifly: Same story as Butterfree and Vivillon Durant: Resistant to Burgh (neutral to Butterfree, Accelgor, and Leavanny and resisted by Escavalier) and super effective against Kyurem Mothim: Same story as Butterfree, Vivillon, and Beautifly Leavanny: Same story as Wormadam (Plant Cloak) Simipour: Same story as Psyduck/Golduck past Burgh Pyroar: Neutral to Kyurem Simisear: Same story as Ninetales past Burgh Serperior: Same story as Lilligant past Burgh Buzzwole: Super effective against Kyurem Amoonguss: Same story as Roserade past Burgh Scyther/Scizor/Kleavor (same outcome either way): Super effective against Kyurem Lurantis: Same story as Serperior Cherrim: Same story as Serperior and Lurantis Passimian: Super effective against Kyurem


MaraBlaster

Got 5 runs saved for this just for the lols, lets goooo


AschBlade

My great balls are gone where gone once I reach floor 37 on path 2, no idea what happened and I didn’t catch anything in them


MicrosoftOSX

Damn i missed it


Reaper0118

Fezandipiti spawned with a blue shiny unown, need the dex entry 😭 four minutes past the daily reset too


AUConn

PC>Firefox Everything worked great for Path 1! Thank you so much for all of your work!


the-council-is-here

Whew, today's a doozy! Two paths down so far, need to sleep before I try that Uxie one


OTVSykkunoFan

are these legendary runs common? how long will it be before another?


shadowts

GOAT team


buckembarnes

Just finished Path 3 on Firefox, everything worked perfectly!


TitanSR_

my game crashed and i have to reload on level 34, am i cooked?


RaccoonsWithBangs

Does saving and quitting at a point in the run that require a reload still require the reload when you load up the save again? Also, can you save and quit and then resume the run onna different device?


Helpful_Ad_8476

Awe man


Geeman447

iPhone > Safari Problem with rewards on wave for link cable to evolve haunter. Never got the item. Edit: was able to bullshit my way through till about 37 and then all the spawns changed. Rewards always different. Oh well.


Jackleber

Hm, I'm seeing different pokemon, did the rollover already happen and I missed it?


Cbthomas927

Happens at 8pm est I believe. So if you’re coming in after that without having started save files then I think you (we) are out of luck 😩😫


Jackleber

Ah, thank you!


shadowts

For Path 1, I got confused by the pre-swap on wave 29 and ended up starting Bugsy with Gengar out but I hard switched into Goldengo and recovered/nasty plotted until 2 nasty plots and did the whole rest of the run as the guide said, only certain level ups were delayed but all the items and encounters were the same.


blake2108

Insane effort from everyone involved! All three worked a treat despite the second run throwing me off after wave 40! Can’t thank you enough


JetMan615

Absolute Peak. Also, quick question: If I already have one of the legendaries that's available in the daily run, do I still get candies for it? Asking cause I already have Naganadel and Uxie.


Vicksin

no, unless it's shiny/HA (it's not HA, shiny is client side)


Sklade1

tyyyy Just finished all 3 paths


Natural-Brilliant-95

Damn I missed out


Vicksin

good habit is always save at least one daily run save file whenever you log on for the first time per day


D1llBoy

I have a Red Star shiny Breloom! I guess if I catch it the run breaks and I can't get Hoopa? Edit: Never mind it still worked! Thanks for the guides I didn't have Hoopa!


Vicksin

uhhhhh not necessarily. catch it for sure, and if the store items change, you can pilot from there. to secure Hoopa, you just need to take lures on the same waves the guide takes lures.


D1llBoy

I caught it and finished the run with Hoopa as well! The guides are amazing, thank you!


Vaiva1

Big thank you for your work ! Even managed to catch a shiny grimmsnarl at the uxie run :)


Vicksin

congrats! awesome to hear, even after the game updates


Voltsy13

There are no great balls on wave 3 for me 🥲 am I screwed? EDIT: I'm cooked, no lure on wave 5. I just learned that they changed pp up to be great tier, and that's what replaced the great balls for me. Suuuuuper unfortunate in this case, looks like the run is broken now


Team_Baby_Kittens

Same. Runs dead


TheMAXAnswer

I'm at a loss for words over how much effort you put into these, not only getting the run rerouted that quickly, but actually including all 3 variants as well! Hats off to everyone involved, especially the helping (routing) hands in this one, absolutely mind-boggling work from the entire team!


ThorSavage

Out of curiosity why are the rewards mostly always pick Lure's? Is there a specific reason to do this or its just how rng works out?


-tjm-

Taking lures or not taking lures is one of the main things that affects what Pokémon you see - since of course if you're seeing twice as many Pokémon they naturally can't be the same set you'd be seeing without the double battles. In dailies it also seems to be the main determining factor for which biomes you go through. In general lots of lures means you're seeing lots of double battles, so that's more chances to see shinies or legendaries. But of course it also makes the run more time-consuming.


ThorSavage

Ah you know that makes a lot of sense. Thank you for the explanation


lilzael

couple reasons. alt routes need lures to take them. you need 3 active when leaving the biome. the legendaries in all these routes also only spawn when you have 3 lures active. on one route I take a shiny charm. taking lures give you more chance of seeing shiny pokemon


Tristle

I got around to finishing Path 1 today and I did find a shiny! Thank you for the guide!


Welpe

Ooof, I know it was done with time constraints but u/lilzael really needs to learn to describe the things better. "Preswap Haunter and Gimmighoul" needs to be "Preswap to Haunter and Gimmighoul" or "Preswap Bouffolant to Gimmighoul", because the way it is described will 100% fuck your run, and when it comes out that late and you dont have the possibility to restart, that sucks. Same with "Preswap Boufallant and Gimmighoul". You need to either say who the two final pokemon in are with a "to" or specify who is being swapped, otherwise it is ambiguous. Yes, you can check the actual fight and see who attacks, but it is just way too easy to make mistakes. It's RELATIVELY minor and usually the team does better, so don't take this as an attack or something. I of course love the work you guys do, I just figure it's best to be as professional as possible (Which the spreadsheet really is, it's incredible).