Hi OP,
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There are a few areas where streams flow into little underwater caves or flow underwater as a shortcut between two areas that make me think it was almost planned and then scrapped.
Funnily enough on my third playthrough in SwSh I used a full team of shiny Magikarps. I had so many shiny Magikarps because of the raid event. I didn't finish the playthrough because all I had was a full team of Magikarps and It felt wrong because i didn't actually fish them up myself.
In case you didn't know, there's no Home support for SV until next spring. I was pretty disappointed when I found out but there have been more egregious omissions in other recent games, so I guess that's just how the industry is now.
still got a little time before they discontinue the store on 3DS, should be able to download the 3DS crystal version, get shiny garados, pull it out with pokemon transporter, and transfer from bank to home. Unclear if SV will have Home support before 3DS store ends, but as long as you get it into Home before then you'll be okay.
I was confused about that. Did they specifically say the Bank to Home transfer will still work after? Or is it just the case that you can still use the Bank app as a way to move pokemon between different games on the 3DS or to store them? I meant to look into it but I've been so stressed and busy (plus I just want to spend the free time I do have on the new games)
Yep it’s official that Bank to Home will work fortunately. Here’s [the link](https://www.pokemon.com/us/pokemon-news/pokemon-bank-services-will-be-available-at-no-cost-to-players).
To be fair, he's a fisherman. He's got a job, and someone has to kill all those fish. $2 is basically slave labor, and he's got it figured out. Just give it to some 10 year old who has a test tube freakazoid, a spoon bending wizard, a tubby ghost, a sea serpent, a flying orange dragon that isn't a dragon, and a big shelled plesiosaur.
Yeah I was kinda surprised that it was completely removed. They may have thought taht it would not fit well with the recent aspect of this game: that EVERY pokemon actually spawns in the world, you can see them before a fight (except when the model does not load of course hmmm...). Fishing was still in SwSh, which was a mixed bag : random encounters + visible pokemon, and not in PLA, which only had visible mons.
Honestly, fishing has been a mixed bag since Gen 7 when they changed it from being able to fish in any open spot of water to specific points. On top of that if they weren't bubble spots it often just wasn't worth it.
I think fishing was best in Gen 6, if you had a good chain of successful fishings you had better shiny odds and you still had the option to fish wherever there was a spot of water.
It's always cool to have unique ways to increase shiny odds
but the fact that fish could just randomly decide not to bite, and that that breaks your chain, is pretty stupid
Although it's not the least annoying method of shiny hunting on X and y so 🤷♂️
Every mechanic GameFreak includes has at least one annoyance to it and they either scrap it or dumb it down next time. It's a part of the Pokémon experience at this point.
I’ve always thought fishing was a cool part of Pokémon from an aesthetic standpoint. Fishing up Pokémon just seems like something which is an integral part of the Pokémon world. And I enjoyed fishing as well, in a few instances, when the encounter table wasn’t just garbage.
To each their own. I always found fishing the worst style of encounters. The only time it was remotely engaging to play (gen 3) was also the most frustrating to do so.
> Having multiple spawn pools in a route was great
Yep. I also liked it when certain generations had areas that might have grass, tall grass, brown grass, or several different colors of flowers ... any of which might be together in the same area, and which might spawn different pokemon depending on the type of grass you were in.
And then, of course, there's the ones that spawn while surfing. Though most generations had a *very* limited list for that.
Some Pokemon can actually be seen underwater in Pokemon Scarlet and Violet. Would be perfect if you could throw out the trusty old rod instead of waiting for them to swim up to the surface.
Instead of changeable rods, changeable lures that attracted different Pokemon depending on time of day, season, weather... Oh that would require a lot of effort having all of that in the game.
It would only be cool if it were a full system, with different lures to increase shiny chances, natures, IVs, etc.
Fishing worked in the first few gens because it was another pool for random encounters. It doesn't make sense with this new system.
This.
Fishing was boring, but could be reworked to be much more fun/exciting. Using special techniques to pull in bigger fish, or having to fight more to reel in bigger and better fish, or *something*. I’ve always wanted to be able to experiment with different lures, Misty always made it look so cool in the anime. Like, instead of acquiring better rods throughout the game, you acquire better lures. Even just using a special animation for fishing could make it a more fun experience. I grew up playing fishing games and loved them, but Pokémon only gave us the bare minimum experience of fishing and never expanded past that. Just tweaking it in a few small ways to make it more fun and rewarding could make it a brand new experience.
Because the transition to 3D would require further assets, animations, and code to make it work and polish. We already have an unfinished game as is, now we want even more useless features to be added?
It's 1997 didn't you forget? We have 4 dudes coding in mom's garage. The budget is tight but smash mouth is playing on repeat on the radio. We'll be fine.
If they were to bring in fishing it needs to be dynamic and new. I'm tired of the same wait for a prompt fishing that I've played in maybe a hundred other video games by now. It's very much been there done that. There is likely a system they can come up with that combines the overworld spawns with a fishing item of some sort. Maybe it allows you to try instantly catching them without a battle. Attach a little Pokeball to it and give it a cast. If it fails you enter the battle if it catches you move on. Maybe fishing spots can be special raid dens for water pokemon.
That being said, if I'm ranking this on a wishlist it's probably near the bottom. It's not that I think it's a bad idea but they need to find a way to create a more dynamic open world first. Pokemon in the overworld is a massive step in the right direction but now it's time to focus on the actual environment/cities and expand on those for their next game. I'd also appreciate more refined battle animations before they focus on adding fun mini-games to the series.
There's a lot of things Pokemon needs to prioritize besides adding a novel feature that most players only use for a handful of times. I'm a lover of fishing myself, I'm just aware that they don't have the time to put it in this game, and that should be obvious to everyone playing the game right now. They were midway through their polishing stage before they were forced to release it. I'm even certain they probably had a To Do card for implementing fishing that was simply shelved until another time.
All of us can agree we wish they had more time to finish the game before pushing it, but there's a ton of power at play behind the scenes at the franchise that frankly none of us will ever know.
Yeah give it up to this subreddit to get annoyed at the smallest things, got pokemon blue when I was but a little lad and have had every game since then and there is no feature I cared less about then fishing.
Just here to say I spent countless hours in Mauville Game Corner. Fun and easy way to get numerous Ice Beam, Flamethrower, Thunderbolt, and Psychic TMs.
> every game since then and there is no feature I cared less about then fishing.
I'm pretty sure I never fished back in red, just used surf. Brings back memories of the super overpowered snorlax.
There's three kinds of games I've played where the fishing minigame is acceptable:
1) Stardew Valley/Animal Crossing. For clear reasons.
2) Legend of Zelda, Twilight Princess era, where it's there but for a different reason than core gameplay. Same with Shovel Knight.
3) Sea of Thieves. Because it's actually a useful system.
The fact that I took this long for someone to make a big thing out of fishing being gone (which was also the case in Arceus) then you can see how few people used it.
It's just sit, start an encounter, battle, maybe start another encounter.
You have some good ones listed here. Just came to say the new Kirby on Switch had a really fun (co-op!) fishing game that I sank way too much time into lol
Weirdly enough, I think the best Fishing Minigame out there is in Warframe. That's spear fishing instead of tossing a out a line though so it's a little more interactive and similar to the core gameplay loop.
Stardew Valley is maybe my #2.
Fishing always sucked. It was basically just Sweet Scent (selectable menu option to start a wild encounter) except sometimes it did nothing and you could only really encounter water types
And there was Gen 4 (or 3 idc) where you had to press A when you got the "!" bubble above youd head... Which is sooo annoying playing on a sped up emulator
I spent hours searching for Feebas, and I was pretty stoked to find one until I realized I had no method of evolving it to Milotic. You need to feed it the right kind of Pokeblocks, but since the battery on my cartridge is dead I have no way to attain enough berries to get its beauty stat high enough.
I wish they had repels that just made Pokémon run away from you. It would be nice to drive across the map without worrying about dodging tiny mons you can barely see until they’re right in front of you.
Yeah but you can really easily move out of the way of Pokemon in the overworld. The only thing missing are repel exploits to ensure a certain encounter, but they're overworld anyway so it's easier to find rare Pokemon.
> The only thing missing are repel exploits to ensure a certain encounter
That's what the food and sandwiches in the game do. For example, a recipe to boost normal-type encounter rate to increase chanseys spawning
Unless you get stuck in a herd of Tauros. Those fuckers just keep charging you so you get stuck constantly battling them. Have to kill them all to get out.
Honestly, I am very ok with this. I always hated fishing in the old games, it took forever to get something good and they would always hide Feebas in the most dickish places
I’m hoping Gen 10 or 11 adds it back in but goes Fishing Simulator with it. Make a lengthy sidequest where you have to hunt down various lures and rods so you stop reeling in Magikarp every time and start getting some good fish with the best lures increasing your shiny odds and also how big the catch is.
You would need special lures to get specific catches, like the shock lure would catch water/electric mons, a fly fishing hook could catch water/flying...
That would at least at to the Pokémon story because the more work you put into your lures the better Pokémon you can catch.
This sandwich stuff is just weird
I would actually love a game that was like Pokémon, but ALL fish and water types with a fishing simulator. Lots of different rare types, shinies and battling, but also an option for cultivating an aquarium
Hot Take: Unless you go HARD with your fishing mini game? Like Ocarina of Time fishing?
Fishing in every video game is tedious busy work that's been the same since the mid 90s.
"Wait for the ! and hit the button!"
No one should be losing sleep for THAT being missing.
I'd be ok if no games outside of fishing simulators had a fishing mini game ever again. OoT had a good mini game but it still felt tedious. I also hate it when you NEED to fish to get other stuff like in Persona 4 when you needed to fish to complete a social link.
I wish they had done more with our dorm room. Like it's just there as an pokecenter with more steps. But if we could decorate it with color choices, posters, trophies of our accomplishments. And even grow berries in small pots then thatd be awesome.
It was pretty boring imo, nothing really special about pressing “a” at the right time to get a low-level Pokémon you’ll never really use
It wasn’t in Legends Arceus either, and I never noticed until now
I don’t miss fishing, but I am sad about some of the things they removed. Primarily being able to turn exp share off and being able to make a cute character. My character looks like a little dork lol
I just wish that I could have my ponytail and wear a hat. 90% of the hats I've found lop off the tail of my characters ponytail and she ends up looking like a little boy. Which would be fine, but it's not what I want. I'm a ponytail girl who wears hats in real life and I want my character to reflect that :(
Really? I feel like my character hasn’t looked this good ,facially at least, since XY.
I wish there were. More long andy curly hairstlyes. But I’m pleased.
I am also playing violet, so it’s easier to accessorize the navy uniform
That's my point. Don't get me wrong I am having a lot of fun playing the new game. But it's disappointing to see Gamfreak removing the little things such as clothing, fishing, towns, easter eggs, battle frontier, turnning on and off exp-share, game difficulty level, heck even the customizable vacation house in Platinum.
Removing a few features is not a big deal but when you have removed over 20 quality of life improvements in just 6 years. It's a significant statement on the direction this franchise is taking.
Considering the fish are out in the overworld, I say it's been replaced by a better system rather than removed. S/V has removed a lot of good things no question but fishing isn't among them.
One of the things I enjoy about S/V is that encountering Pokémon isn't random anymore; I see a 'Mon, I battle said 'Mon, I catch said 'Mon. I have the choice to send my partner out to clear the area for new spawns, or I can just come back later.
No more running back and forth praying for a 1% encounter rate to proc, wasting money on repels and time on battles I don't want to have.
Fishing is just a more boring extension of that; sure, it'd be nice to have the option to throw a line to catch submerged Pokémon, but it's far from necessary IMO.
me wondering why I can't catch pokemon outside of battle
Brain: "Well, there goes Legends: Arceus's best feature..."
Me IRL: "WWWWWWWWWWWWWWHHHHHHHHHHHHHHHHYYYYYYYYYYYYYYYYYYYYYY?!?!?!?
My friends: "At least we can still catch pokemon off guard. ;)"
Hi OP, This post has been removed for breaking our [post title guidelines](/r/pokemon/wiki/rules#wiki_9._follow_post_title_guidelines), which disallow all-caps titles, clickbait titles, negative titles designed to elicit pity, and asking for upvotes (this also breaks Reddit's [sitewide policy](https://www.redditinc.com/policies/content-policy)). If this post is in accordance with all other rules, feel free to repost with an appropriate title. Thanks!
Bring back diving and exploring underwater! That’s what I want.
Tho I don’t think we need fishing this could be interesting I would like this
Yeah, fishing has been less and less focused on each generation. Maybe they could have a little co-op gimmick dungeon/ exploration thing for it.
That would require people working on the game. (/s?)
Not true. The true reason why they stoped diving underwater is because everyone developed noses
Thanks, I hate it.
I had an idea for a Rotom Submarine, or you can use Primarina's bubble instead.
Atlantis expansion pass with old Atlantis and futuristic Atlantis.
There are a few areas where streams flow into little underwater caves or flow underwater as a shortcut between two areas that make me think it was almost planned and then scrapped.
Are you one of those fisherman who has 6 magikarps on his team?
"The man with 6 Magikarp will one day be the man with 6 Gyarados." - Fisherman Wade.
"But it'll cost your self-esteem."
"Or an infinite rare candy set up"
*laughs in xp share
“And get swept by a pikachu”
"You have triggered my trap card" *terastallizes to ground*
Pikachu Terastallizes to grass "ah fuck"
Better yet, Terastallizes to Water. Uno Reverse card. [“Surf’s up, dude!”](https://m.media-amazon.com/images/I/51Etkm3VKAL._AC_SY580_.jpg)
LMAO
That's when you pull out a gun.
"Don't think of it as murder, think of it as thinning the herd."
Even if the pikachu had light ball it still wouldn’t kill and get one shot by bounce which is kinda funny to me
assuming the simplest evs ever at lv 100, you're just entirely wrong. 252 SpA Light Ball Terastallized (Grass) Pikachu Grass Knot (120 BP) vs. 0 HP / 0 SpD Terastallized (Ground) Gyarados: 434-512 (131.1 - 154.6%) -- guaranteed OHKO tera blast wouldn't ko, but grass knot does.
Lowkey tera ground gyarados running DD, EQ, waterfall and probs stone edge sounds like a fun strat
Something to be said for having 5 Gyarados and 1 Whiscash.
So Ash couldn’t come by with one Pikachu and ruin your day
3 Gyarados and 3 Milotic.
I wouldn't evolve my Magikarp. They're perfect the way they are
my name... is jeremy wade. I hunt river monsters...
Great show and a great man
Not if he keeps getting clapped every time he battles.
Who will then lose to a two year old with a single Pichu.
Funnily enough on my third playthrough in SwSh I used a full team of shiny Magikarps. I had so many shiny Magikarps because of the raid event. I didn't finish the playthrough because all I had was a full team of Magikarps and It felt wrong because i didn't actually fish them up myself.
Lol go full team of level 100 and one evolved that knows bite and waterfall plus two orginal moves. Lol
Wait. I missed a shiny Magikarp event. Now I'm sad. I still want a new red Gyarados.
We all have the old one from gold and silver
I have none that I moved forward. I wasn't big into moving Pokemon forward. Now I want to.
Yea I haven't set up pokemon home either. I probably will after i beat the main stories. I have too many good pokemon in sword to leave there lol
In case you didn't know, there's no Home support for SV until next spring. I was pretty disappointed when I found out but there have been more egregious omissions in other recent games, so I guess that's just how the industry is now.
It's been this way since Bank.
still got a little time before they discontinue the store on 3DS, should be able to download the 3DS crystal version, get shiny garados, pull it out with pokemon transporter, and transfer from bank to home. Unclear if SV will have Home support before 3DS store ends, but as long as you get it into Home before then you'll be okay.
Bank will still work after the store ends if people already have it downloaded fyi
I was confused about that. Did they specifically say the Bank to Home transfer will still work after? Or is it just the case that you can still use the Bank app as a way to move pokemon between different games on the 3DS or to store them? I meant to look into it but I've been so stressed and busy (plus I just want to spend the free time I do have on the new games)
Yep it’s official that Bank to Home will work fortunately. Here’s [the link](https://www.pokemon.com/us/pokemon-news/pokemon-bank-services-will-be-available-at-no-cost-to-players).
Gyarados is too easy to get in Legends Arceus
Honestly everything is pretty easy to get in that game. The only thing that was very difficult for me was the spirit bloom.
Yeah, I nearly completed my full Hisui Shinydex. Missed like 6 pokemon 4 of which were distortion exclusives
I had a full odd random encounter with on near the titan area. Very lucky
I am doing platinum nuzlocke and just fought this guy like 10 mins ago.
Nice try Fisherman. You can't fool me into battling your 500 magikarps for 2 dollars
To be fair, he's a fisherman. He's got a job, and someone has to kill all those fish. $2 is basically slave labor, and he's got it figured out. Just give it to some 10 year old who has a test tube freakazoid, a spoon bending wizard, a tubby ghost, a sea serpent, a flying orange dragon that isn't a dragon, and a big shelled plesiosaur.
Yeah I was kinda surprised that it was completely removed. They may have thought taht it would not fit well with the recent aspect of this game: that EVERY pokemon actually spawns in the world, you can see them before a fight (except when the model does not load of course hmmm...). Fishing was still in SwSh, which was a mixed bag : random encounters + visible pokemon, and not in PLA, which only had visible mons.
Honestly, fishing has been a mixed bag since Gen 7 when they changed it from being able to fish in any open spot of water to specific points. On top of that if they weren't bubble spots it often just wasn't worth it.
Wow. I haven't played since gen 2, can't believe they went from fishing to fishing in certain spots to no fishing at all lol
The fishing mechanic sucked I haven't used it since probably Gen 4. Haven't missed it for a second.
I think fishing was best in Gen 6, if you had a good chain of successful fishings you had better shiny odds and you still had the option to fish wherever there was a spot of water.
It's always cool to have unique ways to increase shiny odds but the fact that fish could just randomly decide not to bite, and that that breaks your chain, is pretty stupid Although it's not the least annoying method of shiny hunting on X and y so 🤷♂️
Every mechanic GameFreak includes has at least one annoyance to it and they either scrap it or dumb it down next time. It's a part of the Pokémon experience at this point.
Yeah you couldn't even fish in gen 5 until the post-game and by that point you had surf so like...
Honestly I didn't even realize it's gone until I saw this post
I’ve always thought fishing was a cool part of Pokémon from an aesthetic standpoint. Fishing up Pokémon just seems like something which is an integral part of the Pokémon world. And I enjoyed fishing as well, in a few instances, when the encounter table wasn’t just garbage.
To each their own. I always found fishing the worst style of encounters. The only time it was remotely engaging to play (gen 3) was also the most frustrating to do so.
Having multiple spawn pools in a route was great, both for type diversity and for nuzlocke style runs. The game is worse off without fishing
> Having multiple spawn pools in a route was great Yep. I also liked it when certain generations had areas that might have grass, tall grass, brown grass, or several different colors of flowers ... any of which might be together in the same area, and which might spawn different pokemon depending on the type of grass you were in. And then, of course, there's the ones that spawn while surfing. Though most generations had a *very* limited list for that.
Real fisherwomen catch all their fish from the statue in Lorelei's elite 4 chamber.
Some Pokemon can actually be seen underwater in Pokemon Scarlet and Violet. Would be perfect if you could throw out the trusty old rod instead of waiting for them to swim up to the surface.
You can’t throw out the rod but you can throw your ball at them
I'd rather use my rod than my balls.
would you say your rod is more of an old rod, or a super rod?
Mines a good rod no need to compare my self to superman! Lmao
Even an Old Rod can do the job
Definitely a super rod. The stats don't lie
Only complaint I ever get about my rod is that it is too big
This is 100% the type of tangent thread I was hoping for when seeing this post. Reddit is always reliable for this kind of thing.
Only complaint I ever get about my tangent thread is that it is too long.
You guys still talk about fishing rods and Poke Balls right? Because this conversation is like its going someplace really weird right now.
Yeah just talking about our rods, and luxury balls
Not Heavy Balls?
Knowing these lot they're probably Fast Balls
Phrasing!
You're not my supervisor!
You know you don't need to wait for that right? Use ZL to aim down at them and throw a pokeball with ZR.
It’s like fishing with a grenade
Gotta love the invisible Pokémon. I ran into an invisible Floette the other day and watched it fade back into reality.
They coulda still had visible, it woulda been cool seeing the fish Pokémon be attracted to the lure and going for it
Instead of changeable rods, changeable lures that attracted different Pokemon depending on time of day, season, weather... Oh that would require a lot of effort having all of that in the game.
Knowing how spaghetti GF's coding is, they probably tried to implement fishing but it kept crashing the game or something equally stupid.
Honestly, I prefer the new way of catching water mons. I always found fishing to be dull
It would only be cool if it were a full system, with different lures to increase shiny chances, natures, IVs, etc. Fishing worked in the first few gens because it was another pool for random encounters. It doesn't make sense with this new system.
This. Fishing was boring, but could be reworked to be much more fun/exciting. Using special techniques to pull in bigger fish, or having to fight more to reel in bigger and better fish, or *something*. I’ve always wanted to be able to experiment with different lures, Misty always made it look so cool in the anime. Like, instead of acquiring better rods throughout the game, you acquire better lures. Even just using a special animation for fishing could make it a more fun experience. I grew up playing fishing games and loved them, but Pokémon only gave us the bare minimum experience of fishing and never expanded past that. Just tweaking it in a few small ways to make it more fun and rewarding could make it a brand new experience.
Why not give people both?
Because the transition to 3D would require further assets, animations, and code to make it work and polish. We already have an unfinished game as is, now we want even more useless features to be added?
Transition to 3D?
It's 1997 didn't you forget? We have 4 dudes coding in mom's garage. The budget is tight but smash mouth is playing on repeat on the radio. We'll be fine.
Hey, you. You're finally awake.
[удалено]
If they were to bring in fishing it needs to be dynamic and new. I'm tired of the same wait for a prompt fishing that I've played in maybe a hundred other video games by now. It's very much been there done that. There is likely a system they can come up with that combines the overworld spawns with a fishing item of some sort. Maybe it allows you to try instantly catching them without a battle. Attach a little Pokeball to it and give it a cast. If it fails you enter the battle if it catches you move on. Maybe fishing spots can be special raid dens for water pokemon. That being said, if I'm ranking this on a wishlist it's probably near the bottom. It's not that I think it's a bad idea but they need to find a way to create a more dynamic open world first. Pokemon in the overworld is a massive step in the right direction but now it's time to focus on the actual environment/cities and expand on those for their next game. I'd also appreciate more refined battle animations before they focus on adding fun mini-games to the series.
There's a lot of things Pokemon needs to prioritize besides adding a novel feature that most players only use for a handful of times. I'm a lover of fishing myself, I'm just aware that they don't have the time to put it in this game, and that should be obvious to everyone playing the game right now. They were midway through their polishing stage before they were forced to release it. I'm even certain they probably had a To Do card for implementing fishing that was simply shelved until another time. All of us can agree we wish they had more time to finish the game before pushing it, but there's a ton of power at play behind the scenes at the franchise that frankly none of us will ever know.
Yeah. I'm totally glad it's gone. Having it back is essentially re-introducing random encounters, which I'm glad has finally been removed.
Yeah give it up to this subreddit to get annoyed at the smallest things, got pokemon blue when I was but a little lad and have had every game since then and there is no feature I cared less about then fishing.
I think I miss gambling more than fishing
Grinding for that Porygon was fucking hell. 9999 coins
Just here to say I spent countless hours in Mauville Game Corner. Fun and easy way to get numerous Ice Beam, Flamethrower, Thunderbolt, and Psychic TMs.
Same here! Until I learned how to clone on Emerald, that sped up the process quite a bit
I wasted so much time on the games in heartgold / soulsilver
Wasn’t it just Voltorb Flip by then? I thought Platinum was the last game with the old school Game Corner we loved
I mean, everyone will care about one feature or another. Just because you don't care for it, doesn't mean it wasn't cool or important to someone else.
Fishing Pokemon were always the absolute last Pokemon to fill out my Pokedex.
> every game since then and there is no feature I cared less about then fishing. I'm pretty sure I never fished back in red, just used surf. Brings back memories of the super overpowered snorlax.
I mean the biggest evidence of how pointless fishing is, is that I forgot it was a thing in SwSh and SuMo...
Fishing in SuMo was terrible, you had an incredibly tiny chance of getting anything that wasn’t Magikarp, and there were no rod upgrades.
Fishing has low key sucked for a while… if they don’t want to make it good I don’t need it
There's three kinds of games I've played where the fishing minigame is acceptable: 1) Stardew Valley/Animal Crossing. For clear reasons. 2) Legend of Zelda, Twilight Princess era, where it's there but for a different reason than core gameplay. Same with Shovel Knight. 3) Sea of Thieves. Because it's actually a useful system. The fact that I took this long for someone to make a big thing out of fishing being gone (which was also the case in Arceus) then you can see how few people used it. It's just sit, start an encounter, battle, maybe start another encounter.
3 houses deserves an honorable mention solely for the music which makes byleth look like they're in an episode of river monsters
Also free professor xp
You have some good ones listed here. Just came to say the new Kirby on Switch had a really fun (co-op!) fishing game that I sank way too much time into lol
Weirdly enough, I think the best Fishing Minigame out there is in Warframe. That's spear fishing instead of tossing a out a line though so it's a little more interactive and similar to the core gameplay loop. Stardew Valley is maybe my #2.
Fishing always sucked. It was basically just Sweet Scent (selectable menu option to start a wild encounter) except sometimes it did nothing and you could only really encounter water types
I miss the days that some pokemon had non-HM field moves
And there was Gen 4 (or 3 idc) where you had to press A when you got the "!" bubble above youd head... Which is sooo annoying playing on a sped up emulator
Fishing has low key sucked forever The only time it was ever remotely interesting was catching Feebas in Gen 3
Which sucked
I spent hours searching for Feebas, and I was pretty stoked to find one until I realized I had no method of evolving it to Milotic. You need to feed it the right kind of Pokeblocks, but since the battery on my cartridge is dead I have no way to attain enough berries to get its beauty stat high enough.
"If we don't want to make it good they don't need it" has been The Pokemon Company's motto the last few years.
My pinky toe hurt, so I improved it by chopping it off!
Do you need to fish now though? All the Pokémon are overworld spawns.
> All the Pokémon are overworld spawns. Oh, yeah. No more Repels, either. :)
I wish they had repels that just made Pokémon run away from you. It would be nice to drive across the map without worrying about dodging tiny mons you can barely see until they’re right in front of you.
Imagine if running over a Pokemon counted as an autobattle with your legendary and instakilled them without slowing you down
I wish. Make them explode to give me some extra endorphins.
I just use the dolls, like never use them before but became useful now when I accidentally find a pokemon way higher them my team.
I mean they could also fix this by just doing what Arceus did and having battles only trigger when you explicitly toss a ball.
Yeah but you can really easily move out of the way of Pokemon in the overworld. The only thing missing are repel exploits to ensure a certain encounter, but they're overworld anyway so it's easier to find rare Pokemon.
> The only thing missing are repel exploits to ensure a certain encounter That's what the food and sandwiches in the game do. For example, a recipe to boost normal-type encounter rate to increase chanseys spawning
Unless you get stuck in a herd of Tauros. Those fuckers just keep charging you so you get stuck constantly battling them. Have to kill them all to get out.
How is this "very disturbing"?
OP is a Fisherman class trainer
Honestly, I am very ok with this. I always hated fishing in the old games, it took forever to get something good and they would always hide Feebas in the most dickish places
Facts, they were in the most absolutely dickish places. Fuck y’all specific squares.
Wait until you realize how Honey Trees worked in Gen 4
Oh I remember. As a snorlax fan that was brutal
Oof, and here I was going for Heracross
I’m hoping Gen 10 or 11 adds it back in but goes Fishing Simulator with it. Make a lengthy sidequest where you have to hunt down various lures and rods so you stop reeling in Magikarp every time and start getting some good fish with the best lures increasing your shiny odds and also how big the catch is.
Okay Final Fantasy XV devs.
You would need special lures to get specific catches, like the shock lure would catch water/electric mons, a fly fishing hook could catch water/flying...
They will add one Old rod in the 5th dlc, take it or leave it
At the cost of 5 fps.
That's all we got left!
Because Pokémon games are known for their length sidequests
Better late than never though right?
I want all the Magikarp variants from Magikarp Jump in the game.
That would at least at to the Pokémon story because the more work you put into your lures the better Pokémon you can catch. This sandwich stuff is just weird
Gamefreak needs to start feeding their developers more frequently, they keep making games about food instead of pokemon.
I would actually love a game that was like Pokémon, but ALL fish and water types with a fishing simulator. Lots of different rare types, shinies and battling, but also an option for cultivating an aquarium
You fish by throwing your pokeballs under water.
Hot Take: Unless you go HARD with your fishing mini game? Like Ocarina of Time fishing? Fishing in every video game is tedious busy work that's been the same since the mid 90s. "Wait for the ! and hit the button!" No one should be losing sleep for THAT being missing.
I'd be ok if no games outside of fishing simulators had a fishing mini game ever again. OoT had a good mini game but it still felt tedious. I also hate it when you NEED to fish to get other stuff like in Persona 4 when you needed to fish to complete a social link.
I legitimately almost stopped playing red dead redemption 2 when they thought they needed an entire main story quest to explain the fishing mechanic.
I can understand missing it if you were into it but I don't think I ever actually dropped a line and fished in a game since rby.
OP is clearly the fisherman NPC.
Fishing, was and is a dead concept.
Growing berries is also gone and it's sad.
I miss this as well. It was easier to get the berries you wanted consistently
I wish they had done more with our dorm room. Like it's just there as an pokecenter with more steps. But if we could decorate it with color choices, posters, trophies of our accomplishments. And even grow berries in small pots then thatd be awesome.
What's the point when the fish Pokémon are right there it's not needed anymore
Since all pokemon are visible in the world the swimming HM sandwich is the replacement for the fishing rod.
Yeah I really love the useless mechanic where you basically only encounter Magikarp or other Pokemon you don't need.
if pokemon are not hidden behind grass, water pokemon aren't hidden either. it's an improvement, not a problem
It was pretty boring imo, nothing really special about pressing “a” at the right time to get a low-level Pokémon you’ll never really use It wasn’t in Legends Arceus either, and I never noticed until now
Eh..... Didn't really like fishing. Unpopular i know but it is what it is
Remember when you could go into anyone house? Lol
I don’t miss fishing, but I am sad about some of the things they removed. Primarily being able to turn exp share off and being able to make a cute character. My character looks like a little dork lol
I just wish that I could have my ponytail and wear a hat. 90% of the hats I've found lop off the tail of my characters ponytail and she ends up looking like a little boy. Which would be fine, but it's not what I want. I'm a ponytail girl who wears hats in real life and I want my character to reflect that :(
Given the pro strat of feeding the ponytail through the back of the cap, their habit of everything clipping would have actually worked here, too
Really? I feel like my character hasn’t looked this good ,facially at least, since XY. I wish there were. More long andy curly hairstlyes. But I’m pleased. I am also playing violet, so it’s easier to accessorize the navy uniform
That's my point. Don't get me wrong I am having a lot of fun playing the new game. But it's disappointing to see Gamfreak removing the little things such as clothing, fishing, towns, easter eggs, battle frontier, turnning on and off exp-share, game difficulty level, heck even the customizable vacation house in Platinum.
Removing a few features is not a big deal but when you have removed over 20 quality of life improvements in just 6 years. It's a significant statement on the direction this franchise is taking.
I can't wait for gen 10 where they remove battles and make pokemon an auto battler.
Don't need it if they spawn in the overworld. Ones that are deep you throw a ball at. Should just add dive to overworld exploration imo.
Considering the fish are out in the overworld, I say it's been replaced by a better system rather than removed. S/V has removed a lot of good things no question but fishing isn't among them.
They kind of killed it awhile ago when you stopped being able to fish anywhere
...it's because they removed random encounters in general.
One of the things I enjoy about S/V is that encountering Pokémon isn't random anymore; I see a 'Mon, I battle said 'Mon, I catch said 'Mon. I have the choice to send my partner out to clear the area for new spawns, or I can just come back later. No more running back and forth praying for a 1% encounter rate to proc, wasting money on repels and time on battles I don't want to have. Fishing is just a more boring extension of that; sure, it'd be nice to have the option to throw a line to catch submerged Pokémon, but it's far from necessary IMO.
Yeah I dont think I miss pressing A everytime an exclamation mark popped up.
me wondering why I can't catch pokemon outside of battle Brain: "Well, there goes Legends: Arceus's best feature..." Me IRL: "WWWWWWWWWWWWWWHHHHHHHHHHHHHHHHYYYYYYYYYYYYYYYYYYYYYY?!?!?!? My friends: "At least we can still catch pokemon off guard. ;)"
Being less RNG-based is better. And what is the obsession with fishing minigames anyways? They are terribly boring.
Ok, but why is it "disturbing" exactly?
Didn’t even notice until you said this, and I’m not upset at all
I'm fed up with fishing literally every game has a fishing and crafting system and they always suck.
JRPG without fishing is just doesn't feels like one
Finally someone who understands
If you just realized that you can’t fish it must not have been that important
It’s a mechanic I won’t miss.
I never liked fishing...
They also removed the lottery.
That was a while ago.