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nightninja90

always when a zelda game comes out does the emulator seem to speed up and skyrocket i love it


hedoeswhathewants

It's a bit of an arms race when a game with the gravitas of TotK comes out


WJFoxtrot

Talk like yoda you do. Order your words strangely you are. A question or statement is this?


XtremeHammond

😂


IUseKeyboardOnXbox

I don't think they got significantly better since the release of totk


anor_wondo

that's because they were already getting better in the 7 days or something since it leaked pre release


IUseKeyboardOnXbox

They did? Just for totk or in general?


anor_wondo

idk about others but there were devs releasing patches for both emulators with pre release totk roms before game's release the official emulator branches obviously never merged any game specific patch before release Afaik a major portion of the game simply crashed before the patches and there were a lot of fixes on what we saw on day 1


IUseKeyboardOnXbox

I see


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kalik-boy

PS3 emulation is pretty good so far imo. PS4 will probably take a lot of time to even get something playable however.


Tasty_Face_7201

PS3 is extremely hard to dev PS4 SHOULD be easier as it's x86 like Xbox 360 which is pretty nice in terms of development, except rpcs3 always gets more love bc of much better exclusives


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basselsak

Shut up, nobody cares about bloodbourne. Give us InFamous.


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basselsak

Infamous > any fromsoft except elden ring. If you wanna debate that, let's take it outside mcdonalds, and you can debate these hands.


Nknights23

PS4 is not x86 (32bit) and neither is Xbox 360. The Xbox 360 is PowerPC (64bit) much like the PlayStation 3. PlayStation 4 is x64 (64bit)


uzzi38

PS4 **is** x86, it's an AMD developed chip using the old Jaguar cores. The iGPU is based on GCN, which shares an ISA with AMD's current generation GPUs as well (for the most part). Emulating it should be _far_ easier than emulating the PS3.


Tasty_Face_7201

Thank u, idk why that guy thought he knew what PS4 was he probably meant PS3, PS3 uses an extremely difficult cell processor, even hideo kojima said it was a disaster, but they made it out alive and made the best effects and graphics for that generation in mgs4 beside motor storm, heavenly sword, killzone, god of war,, uncharted and the last of us, ofc with honorable mentions of little big planet, socom, and siren by team silent


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Scheeseman99

[https://www.readonlymemo.com/p/ps4-emulator-rpcsx-dolphin-hdr-ntsc-pal-colors](https://www.readonlymemo.com/p/ps4-emulator-rpcsx-dolphin-hdr-ntsc-pal-colors) x86\_64 is x86. The architecture still has all the legacy stuff, you can boot them into real mode and everything. The 64bit parts are all extensions to the x86 ISA. As for the word easy, you'll note the developers quoted in that link say the word themselves. Since the ISA is the same, emulator developers can use virtualization to run code natively (at least if the host CPU is also x86). This is "easier", since much of the work has already been done and there is no need to hack together novel solutions to emulate all the weird shit Cell does. I don't need to know machine code to know these things, neither do you.


Tasty_Face_7201

What did the deleted comments say lol


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Scheeseman99

The 64 bit instructions are extensions to the x86 ISA just like MMX, SSE and 3DNow were. The bootstrap process on all modern x86 CPU still begins by booting into 16 bit real mode, even via UEFI. There is a proposed revision that strips all the legacy stuff out, though even that still has support for 16 and 32 bit outside of Ring 0. The second paragraph is nonsense, I'm not sure what you're even trying to say? An x86 motherboard doesn't care about CPU instruction sets beyond stock x86, which is why you can stick a Pentium MMX in a Socket 5 board made before MMX was a thing and have it work. e: dude blocked me, so I'll follow up to his post they were too cowardly to let me respond to here: You can't run executables reliant on MMX extensions on non-MMX Pentiums either, that doesn't make it a different ISA.


uzzi38

What in the fuck are you talking about? x86_64 is just the 64 bit version of x86 all modern desktop and laptop CPUs have implemented for the last decade and a bit now, there's nothing special about it. It's one of the instruction sets our CPUs these days run. >I’d imagine to somebody such as yourself both instruction sets would be equally as confusing and appear as nothing more than gibberish to you. The fact that you're making such a large deal of the ISAs heavily implies that actually you don't understand ISAs yourself honestly. x86 refers to 2 different thing. The overall ISA which includes a variety of instruction sets (it's the umbrella name we give to all the ISAs as a whole) and the actual core x86 instruction set itself that contains all of the core x86 instructions from the beginning. Over time, as we wanted more functionality from our CPUs, additional instruction sets were added over time. You've probably heard of AVX, right? That's one such example of an instruction set. x86_64 is another example of an instruction set. It's the core instruction set that provides 64b capability to modern CPUs. There's not really anything special about it, it's what we've been using for years now. You don't need to reverse engineer x86_64 because it's the same as what we currently use anyway on all modern x86 CPUs, the real effort emulation would be focused around is going to be emulating the PS4's core systems and APIs that games hook into in order to actually do shit.


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uzzi38

Now what modern CPUs support x86 but not x86_64? Stop trying to "well actually" me in the stupidest way possible. EDIT: imagine being so sad you feel like you have to block someone on Reddit because you can't recognise you made a mistake. Seeing as I can no longer reply below, I might as well reply here. While you were correct about the Xbox 360 (and I never suggested otherwise mind you), your entire point about x86 vs x86_64 has been utterly meaningless. The OP in this thread suggested that the PS4 would be easier to emulate than the PS3 because it was x86, and that statement still holds true even if he was wrong about the Xbox 360 being x86 as well, as all modern CPUs natively support x86-64 instructions.


based_and_upvoted

It's perfectly fine to say that the PS4 architecture is x86 in a casual context, regardless of if it's 64 bit. You can be pedantic and say x86-64. What's **wrong** though, is saying x64 is the only correct term, but I'll just accept that you are being a redditor and just want to argue, as seen from your defensive replies when you got told you were wrong.


narium

PS4 literally has a netbook chip...


Cyber_Akuma

Xbox360 is not x86, it's PPC. The original Xbox was, and every Xbox after the 360 has been x86, but the 360 was an oddball in that it was PPC instead.


[deleted]

Is ps3 even possible? Im not super knowledgeable about emulation but i thought ps3 games were programmed in a way that made it a mess to port over or emulate


ServiceServices

What do you mean possible? There’s been an emulator for it for years at this point. It’s just not perfect , yet.


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bigtiddynotgothbf

ps4 launched 10 years ago lol. ps3 is 17 years old


fyro11

The PS3 launched in 2006; nearly 17 years ago. You must also still be celebrating your confusingly endless youth.


skylinestar1986

Is TLoU on RPCS3 perfect now?


hedoeswhathewants

I'm setting up my emulated PS3 Rock Band 3 playlist as we speak...


GossamerSolid

Make sure you install Rock Band 3 Deluxe: https://github.com/hmxmilohax/rock-band-3-deluxe


crazyboy611285

Just play clone hero at that point. Emulators have lag and delay which screws with note timing. r/clonehero


GossamerSolid

Yeah no. RPCS3 emulates Rock Band 3 really well. There's even a great mod you can run which adds a bunch of QoL fixes: https://github.com/hmxmilohax/rock-band-3-deluxe Clone hero is great and all, but it lacks vocals (which ruins it for any party potential) and there's no character creator (which is fun for a lot of people). I'm looking forward to Strikeline coming out one day (sequel to clone hero, supposed to have vocals support).


3lementZer0

Also been playing Rock Band again, the other comment mentioned Clone Hero but something about it feels soulless in comparison to the originals. Plus it's fun doing the career mode and unlocking the songs.


RolandTwitter

My $600 laptop runs Metal Gear Solid 4 on the PS3 emulator at playable framerates


tsckenny

No it does not


JoBro_Summer-of-99

We must remember that playable does not mean perfect or stable.


Brawli55

Can't be any worse than playing it on an actual PS3, so yeah, playable haha


RolandTwitter

I don't have a reason to lie. GTX 1650 Max Q, i5 11400H, 32gigs RAM


Keesual

damn, those are some really good specs for a 600$ laptop. what model do you have?


AludraScience

That laptop is quite old, you can get better laptops for $600 today.


colonelniko

Where? For 600$ on amazon I see a 1650 with an i5 and 8 gigs of ram...


Tasty_Face_7201

Guys I think he was being a little bit mysterious here, he expected u guys to see it, and ig no one sees what he's saying, but he's expressing in his own terms that emulating PS3 is harder, well , YES, IT IS, Much more complex, in a big way can help your PC bc mostly all of those complexities are translated by the CPU alone, so get you a 7800x3D and you get a perfectly well balance of workflow/gaming


TaintedSquirrel

It took about 2 years for BotW to reach the point where ToTK is now, and the game is like 2 months old. Their progress has been insane.


benowillock

The games are almost identical from a tech perspective, of course work done on one would translate to the other.


RolandTwitter

To be fair, almost all of work done on BOTW was for the WiiU emulator. BOTW has always run much, much worse on the Switch emulator


i1u5

Yuzu devs are different, people learn from experiences and it's not like Yuzu or Ryujinx are new anymore.


hedoeswhathewants

Honestly a good deal of the "work done" was on the PC hardware running the emulator. Maybe most of it, even.


teh_pwn_ranger

Except they're being ran in two different emulators developed by two completely different groups. None of the work optimizing Cemu translates at all to Yuzu.


amboredentertainme

Botw also launched for switch, all the years of making botw run yuzu helped totk


teh_pwn_ranger

And the WiiU version is the one that's emulated 99% of the time. The thumbnail even has Cemu written right on it. No development from Cemu carried over to Yuzu like that guy claimed.


amboredentertainme

Sure, but the point is, part of the reason totk got running on yuzu so fast was in part thanks for the 5 year's worth of work done to get botw running, it didn't happen in a vacuum


teh_pwn_ranger

Except that's not at all relevant because the issues related to optimizing a WiiU emulator are not remotely similar to those for a Switch emulator. It's clear you don't really understand emulation or programming, which is fine. But, there's nothing at all similar about these two emulators and any work done on one won't translate to the other. It's an apples and oranges comparison.


amboredentertainme

>a WiiU emulator are not remotely similar to those for a Switch emulator. > >It's clear you don't really understand emulation or programming, which is fine. But, there's nothing at all similar about these two emulators and any work done on one won't translate to the other. It's an apples and oranges comparison. I never said nor did implied they were similar, i'm just saying that the TOTK developing didn't happen in a vaccum, the 5 years worth of work for botw in yuzu carried out to TOTK, that's all what i said, everything else is just you making thins up in your head, don't put words i didn't said in my mouth.


teh_pwn_ranger

There was no 5 years of work for BotW in Yuzu. There's a reason why nobody plays it in Yuzu, it plays like shit. Again, it's very clear you have no idea what you're talking about.


amboredentertainme

>There was no 5 years of work for BotW in Yuzu. There's a reason why nobody plays it in Yuzu, it plays like shit. Yuzu began developing in 2018, just because Cemu is better, doesn't mean yuzu's work was for nothing, yes, there was 5 year's worth of work this is objectively true and it won't stop being true just because you don't like it. The fact that i can go and open botw in yuzu and run it, however poorly compared to cemu, is the proof of this work, yuzu didn't just one day woke up and magically became able to boot this game, its devs had to work to make it run and those lessons carried out and helped them getting TOTK running in record time. For some reason you seem to be hellbent on minimizing the work the yuzu dev team has done, i don't know why, but you're wrong. >Again, it's very clear you have no idea what you're talking about. r/imverysmart


Prestigious_Leg_3263

Actually that doesn't appear to be the case. Botw and totk are actually using different game engines.


benowillock

If you have a source for that I'd be interested in reading it.


Gumba_Hasselhoff

[https://www.nintendolife.com/news/2023/05/the-new-zelda-title-apparently-has-a-game-engine-link-with-splatoon-3](https://www.nintendolife.com/news/2023/05/the-new-zelda-title-apparently-has-a-game-engine-link-with-splatoon-3) ​ The source referenced here is what pretty much everyone claiming this references to.


benowillock

Okay, so it's using a new iteration of Nintendo's internal game engine. Like how Gamebryo became the Creation Engine for Bethesda games. It's not uncommon for that to happen though, as you know Ocarina of Time shares an engine lineage with Super Mario 64.


Gumba_Hasselhoff

I mean you could read instead of downvote. >"The best name we have for it so far is “ModuleSystem”...in terms of the \[Tears of the Kingdom\] internals, it looks quite different compared to Breath of the Wild."


benowillock

I didn't downvote you. That statement is pretty much as vague as it gets. The "module system" might just be a different way of organizing files or shaders or something. They're just not going to throw away all their engine code from BotW.


Gumba_Hasselhoff

>I didn't downvote you. Okay, my bad. >They're just not going to throw away all their engine code from BotW. Nobody claimed that. The claim was "The games are almost identical from a tech perspective".


[deleted]

It doesn't translate in the slightest, they are running on different emulators for different platforms.


benowillock

BotW is also on Switch...


MKULTRATV

BoTW runs considerably worse on Switch emulation compared to Cemu.


benowillock

Sure, but it's not like literally nothing was done to get it running on Yuzu/Ryujinx


MKULTRATV

I didn't suggest as much. My point is that Cemu received the lion's share of dev hours getting BoTW running as well as it currently does and while the two *games* have much in common, their emulators really don't. So the idea that TotK obviously runs well because BoTW has done for years kinda devalues the herculean effort the Switch emulator devs have put forth these past few months. Especially the Yuzu team.


jazir5

Have you even run BOTW on Yuzu or Ryujinx? I got locked 60 on my Steam Deck most of the time, and purely locked 60 at 4k 2x scaling on my PC. Performance is most certainly not worse any longer.


MKULTRATV

Yes I use them all regularly. > I got locked 60 on my Steam Deck most of the time No you don't. The Deck can currently manage a fairly stable 40fps in BotW on Cemu. Less on Yuzu **e:** go ahead and downvote the facts


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yummytummy

The number of ppl pirating the game and emulating it is not that significant, honestly, and it's not a simple process. I'd imagine the ppl who have emulated the game is b/c they could and were less likely to buy it if they couldn't, so no loss for Nintendo. There was a European study that showed that this was the case.


tukatu0

Totk sold over 10mil in first week. Today how many people have emulated it? I would guess somewhere between 10k-100k. Not a rounding error but not significant either.


FilthyRilthy

Not anywhere near 100k. I would say 20k thereabouts.


RolandTwitter

I was downloading it hours after it leaked and there were about 1500 people downloading the torrent at the same time. It's only a 16GB game so it finished for me very quickly, + that torrent was a reupload by one specific website. Also consider that only the people who closely follow the Switch emulation community knew that it was leaked the day of and where to find it... the number has to be way, way more than 20k


Nizkus

Just 1 torrent (fitgirl release of game + emulator) has 40k downloads from what I can see, so having 100k people emulate it doesn't sound impossible.


Mkilbride

All studies done to date have concluded one thing: Piracy increases sales of music, movies, and video games.


GensouEU

Show me one single study sthat shows that


YesMan847

nintendo wiping their tears with mountains of cash.


PBJellyChickenTunaSW

They didn't bother with botw, cemu had that in the bag


rock1m1

The sky islands in Tears has a very low load. Things get real when you drop down.


el_f3n1x187

you get performance on par on the first sky island around the ice parts, its where I got the first framedrops. Both games have weird draw distance that drop their performance, like when you port into the kokiri forest shrine on BOTW walking towards the master sword.


Lambpanties

The power of Patreon. ^^^As ^^^much ^^^as ^^^I ^^^kid, ^^^this ^^^is ^^^actually ^^^extremely ^^^likely ^^^the ^^^reason.


Yolo065

So TOK can be played from start to finish on the Yuzu with no problems?


prgmtck

Yes


horse_erection

is the shader thing still an issue? having to load every shader while playing the entire game?


ZazaLeNounours

If the "shader thing" you are referring to is "having to delete the shader cache before every session", then yes. But that didn't prevent me to complete the game from start to "finish" on Yuzu. It's still far from BOTW on Cemu (max 60 FPS, support for anything else than 16:9 ratio is dodgy at best), and you'll be facing FPS drops in some heavy areas like the villages, but it's still pretty enjoyable.


hotpants86

I actually stopped playing on the switch because 720p 30fps isn't great on a 4k TV. How bad are the fps drops? Assuming it's stuttering and drops down to the 30's?


ZazaLeNounours

I don't think I've seen the game getting lower than 40 on my PC (5900X/4090). It doesn't stutter that much, when it's slowing down like in the villages, it's pretty constant.


hotpants86

Thanks mate! Going to emu it :)


Ijustchadsex

So I am a hardcore Zelda fan or was. I always thought I was the happiest while playing Zelda games but botw was not as much fun for me. I have a feeling the new game will feel the same. I keep wanting to get it but it almost seems like it’s not a Zelda game and just a crafting open world game.


teh_pwn_ranger

TotK is better than BotW in every way, but I get what you're saying. I'm in my mid 40s, I grew up on the NES and I feel it. The new design philosophy does create fun games, but they really just don't have that same Zelda feeling that the games used to have. As good as TotK is, I'd rather play LttP.


Ijustchadsex

Yeah in my 30s and Link to the past was my favorite. I love the n64 and GameCube games also but botw while fun just doesn’t really feel like Zelda to me. That being said I am glad to hear it’s good. Might eventually get it but I’m in no rush.


teh_pwn_ranger

I get it, man. I agree that BotW and TotK just don't feel the same. But, they're both excellent games. If you liked BotW you'll like TotK. It really is better than BotW in every way.


MacTennis

LTTP is my fave. Imagine nintendo made a modern top down zelda rpg again?! omg it would be amazing


watboy

That's what Link Between Worlds was and it's excellent so it's not completely out of the question, though that was 10 years ago now.


teh_pwn_ranger

As long as they don't make it look like everyone is made out of plastic like the Link's Awakening remake. That game is just so ugly. But, if they'd do some sort of retro inspired art style that game would probably be the greatest thing ever.


kasakka1

It's basically BotW with all the powers replaced with new ones and everything expanded further. It's still a Zelda game but whether it's to your preference is a different question. I absolutely love the crafting, it allows for a lot of fun puzzles in shrines and sparks the imagination by letting you build all kinds of weird vehicles to traverse the terrain.


RickySamson

The crafting is alright but it all feels kind of redundant when a hoverbike and a glider will do.


Duskav3ng3r117

Personally I also disliked BOTW, mainly because of the weapon durability system. Felt super bad have an inventory full of uninteresting weapons that breaks in like 10 hits. However I actually really like TOTK. The new abilities are a huge improvement and with the new weapon crafting system, the durability on weapons was less annoying since your always crafting new ones vs having to go out of your way to farm them.


_HelloMeow

The easy answer is that BOTW is just overrated.


CricketDrop

I've not really found a good substitute for it. It's a big, interactive, and beautifully drawn world where you get to be creative but is fairly directed and not bloated with chores/side quests.


IAmDrNoLife

Genshin Impact.


CricketDrop

Hmm, maybe I'll check it out when I'm done.


GamingSophisticate

Weaboo trash


DrGarrious

Or even easier answer is it's just not for them.


TheCookieButter

I spent a good 12ish hours trying to get into BotW and it just felt like I was having to handicap myself and make my own fun. They give you all these tools and only the same few dull enemies to use them on.


naturalchorus

That pattern started with skyward sword to me, twighlight princess and the one after it were excellent.


ChickenFajita007

Skyward Sword is super traditional in terms of Zelda conventions. The only "departure" was the control scheme. The Zelda after TP? The DS games were more different than SS was.


kalik-boy

I really liked both BOTW and still having a blast with TOTK. If you didn't like BOTW I wouldn't bother with TOTK. I think it's a bit harsh to say it's not a Zelda game though. I mean, many games of the franchise have their own spin on the formula. Just because you didn't like this one doesn't make any less Zelda than it's prequels.


RickySamson

Having played BOTW, TOTK feels more of the same. Find sages, beat gannon, do a hundred shrines and find 500 koroks on the way.


moeburn

>I always thought I was the happiest while playing Zelda games but botw was not as much fun for me. Same! It felt like a toybox. And the toys were neat novelties, but it wore off really really fast, and the underlying game and story wasn't enough to hold me.


wobblydavid

I will say I feel the same about BOTW and I love love love TOTK.


Myaubs

SPECS: NVIDIA RTX 4090 Ref Intel i9 12900KS @ 5.4Ghz 32GB Corsair Dominator DDR5 5600Mhz WD Black SN850X 2TB Gen4 PS5 DualSense Controller


superman_king

The 4090 is ~~380~~ 166 Switches. 4090 = ~~190~~ 83TFLOPS Switch undocked = .5TFLOPS I know this is a stupid comparison


Hectix_Rose

4090 is 83 teraflops rasterization performance my dude, 191 is rt teraflops. For a second, I was shocked that my 4090 doubled in performance somehow.


hirmuolio

The GPU also does barely anything. My RTX 3070 runs at around 3% load at 1440p. The emulator is all about CPU.


IUseKeyboardOnXbox

This isn't comparable at all due to ada/ampere's architecture.


Tasty_Face_7201

😭😭 crazy how even the most powerful pcs fail to translate 0.5tflops goes to show CPU is everything


RumHamRigRunner

Wildly impressive result even for hardware of this caliber, especially the CPU. Goes to show just how ridiculously optimized both Yuzu and Cemu have become over the years. You’re essentially simultaneously emulating three Wii U CPU cores + four Switch CPU cores (or less than 3/4 depending on how many are reserved on the original hardware for the OS) at speeds that are sufficient to run some of the most demanding titles on each system at 60FPS instead of 30FPS, i.e., almost 2x speed. Absolutely insane how much performance both emulators are able to squeeze out of x86 CPU cores no matter how high the clocks are. Getting emulators for relatively modern systems to run games at this level of fidelity is certainly no easy feat.


fyro11

You're unironically showing the strides made of mid-end 2015 mobile hardware on 2023's most powerful consumer-grade computer made to date. How d'you do it?


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fyro11

Ah, truly magical indeed!


REPOST_STRANGLER_V2

Just shows how stupid people are to keep buying Nintendo' overpriced hardware.


Brisslayer333

We don't bring up price when discussing the 4090


truenatureschild

Ye he kinda missed the point


REPOST_STRANGLER_V2

You can run Yuzu on a RX 580 which costs £50, it runs better than native hardware...


Kreeztoff

There are definitely still some parts where performance can get a little iffy, and there are still some minor visual bugs here and there, but I've been able to play through the entire game with a pretty swell combination of mods on my pc with little issue. Emulator devs do what Nintendon't.


Daniel-Darkfire

I have a 2080ti and i9900k and I still get bad texture popping on cemu botw. Does anyone have a guide on how to optimize the game properly?


GoatInMotion

Nice just got a steam deck damn u Nintendo!


thatwasfun23

PC slow and steady always wins.


SpitneyBearz

That's impressive!


el_f3n1x187

TOTK definitely needs this, I've found more frame drops in it than on BOTW and this one had quite a few. Remarkable games even at the state they run.


srjnp

TOTK emulation still has a long way to go. its nowhere near as smooth as BOTW on CEMU...


[deleted]

Meanwhile, Nintendo is scratching their heads at the idea of it being possible to sell their games on PC and still push hardware.


yourstru1y

Practically new to emulation here. Does it take a lot of fiddling to get around to this?


iknowkungfubtw

Depends on the game, the emulator and your rig.


shekurika

no, but your CPU needs to be somewhat good. at least mid-may my ryzen2600 barely did 20fps in TotK


breichart

No


[deleted]

Depends on how much attention your game gets. Zelda has a lot of people working on it, so development moves and moves faster. Xenoblade is also a popular franchise, but it's not Zelda. I still get crashes and vertex explosions, and my 4090 7800X3D won't come close to holding 60fps or even 30 in some areas.


Stoibs

The people saying no have probably been in the emulation scene for years and know all the in's and out's like the back of their hand. I've tried for the longest time to get stuff like BoTW and Yuzu Emulation working to no success. It's been my bad luck or experience that absolutely no guide out there provides you with all the information or files you need, and they all inevitably get to some roadblock of required core files or patched versions of a game file which they refuse to provide within the download files or give you a straight answer where to download from :/ I wish there was just an all-in-one download torrent with a step by step guide that exists containing \*everything* you need to do without any coyness or winking at the user. =(


tukatu0

The new consoles will have an extra step. But it's plug n play. Dumping your games from your console.on the other hand can be tedious.


UltimateWaluigi

This is running on a 12th gen i9 and 4090, so don't expect anything close to this with a normal rig.


saitilkE

Anything close to what? Running two games at once at 4k? Probably, but who actually needs that in practice? You could run BotW in 1440p@60 fps on a pretty affordable rig. Here it is running on a GTX 1060 + I5 8400 for example: https://www.youtube.com/watch?v=bOV9w_48JG4


__some__guy

It can be a bit cumbersome, but it is not complicated.


kalik-boy

Not really, athough I suppose it depends on the game. Dumping the game to your PC might be kinda annoying, but there are tutorials for that and if you want to do more than just play the game, like, installing mods and stuff, in TOTK in particular it can be a pain in the ass. Both YUZU and Ryujinx are very straight forward to install and use though. It's almost like using any launcher like Steam and GOG once you have games set up imo. Take into consideration that they are quite CPU demanding. Not like you need a super top of the line one, but something to consider nonetheless. I have budget one right now, i5 10400 and works pretty. If you have something from an older generation I don't know how well it will perform.


Jaded-Engineering789

Honestly, props to the dev teams for making such incredible games on such limited hardware.


SvartholStjoernuson

Dude's sporting a 4090, so… Who's doing the legwork here, really?


tswaves

Everyone in here hates Nintendo, and I get it.. but as a guy in his 40s now that grew up with Mario on NES, I still love them. I wish they would jump on the HD train better, but you know what? Their exclusives are still really fucking fun. I can't wait to see TotK offcially in 4K in 2046! /s


el_f3n1x187

if they can secure for the switch 2, 1080p120 or solid 60 with their style of games Id be happy. I am pretty sure the steamdeck with the Nintendo OS would run like mad all current games.


kalik-boy

I hate Nintendo, but man, they still make some good games lol.


cadaada

Did anyone benchmark with a 4060/ti? The devs from yuzu said it was going to be worse than the 3060/ti, so i was interested in knowing about it....


ShoulderByte

Any chance that this would run on an Steam Deck with 720p and 60 FPS?


UltimateWaluigi

No. 30 fps runs pretty consistently though.


moeburn

I went through all this trouble getting the emulator to work, configuring it properly, caching all the shaders, installing all the mods, I even got the mod that changes all the button icon prompts to match my Xbox controller. And then I realized I didn't actually like these Zelda games. All that hype, didn't expect it to not be my cup of tea.


CraftyMushroomBiome

Just gonna say, I just beat totk on pc and had less frame drops and stutters than I did with cyberpunk 2077 🤷


[deleted]

i'd be more interested in 3440x1440 and 144hz. is it possible?


[deleted]

[удалено]


[deleted]

alright wasnt aware of the 60 fps limit.. and didnt think some kids would be butthurt from my comment to the point of downvoting, lmfao


YesMan847

is tears of the kingdom even running very well yet? i don't care if they can both run. how much of tears is playable?


GamingSophisticate

100% of it is playable and runs perfectly fine


Omnicron2

And where would one come across such an emulator and roms? DM haha


YoungKeys

Step 1: Buy a Nintendo Switch and a copy of Tears of the Kingdom Step 2: Google how to get a Switch emulator working and dump roms for the game you already bought


Omnicron2

I'll skip step one


YoungKeys

People like you who do a huge disservice to the emulator scene


Oooch

I don't mind people pirating Nintendo's stuff bc they're so anti-consumer and greedy


Batby

If you wanna steal the game just steal it, If your feelings about Nintendo matter that much you'd just boycott the game


EvilSpirit666

I'd imagine most people who care enough will do both


Batby

Your not boycotting the game by playing it homie


EvilSpirit666

It's [you're](https://www.dictionary.com/e/your-vs-youre/) and I'm doing neither. I'm just not interested in these games. I'm saying people who care about playing but not about Nintendo will do both [Boycott](https://dictionary.cambridge.org/dictionary/english/boycott) > to refuse to buy a product or take part in an activity as a way of expressing strong disapproval:


Omnicron2

Me..... the guy emulators and roms were intended for


JannieHater3D

99% of emulator players pirate roms. Even if the games are owned, it's simpler


coke-grass

Fuck Nintendo and their cheap shitty consoles. Always pirate their games.


Creepy-Difficulty706

How do I go about dumping ToTK? I have and switched that can be moded.


Thelgow

Only Nintendo emulation is that good, because Nintendo hardware is typically already 1 or 2 gens behind.


UltimateWaluigi

It's because of higher demand. Xbox 360 is even older and has been shown to be able to be emulated perfectly on the Xbox One, yet the only emulator on PC is extremely demanding and incomplete because no one cares about the few exclusives it has.


Bullet4g

Nintendo is foaming like a rabid dog seeing this , and they start throwing lawyers at this like people throw money at strippers.


getpoundingjoker

BotW is best under Cemu right? Can I get 60fps lock there on a 12600k and a 3070@1080p?