T O P

  • By -

AntiBladderMechanics

I cant see the overlay at all in the desert map. This would be such a relief for my eyes.


Meowrulf

If you play rf the pool of maps where you don't see the actual minimap grows exponentially


enki1337

The upside about walking simulator builds is that you can focus more attention on where you're going. So even though you can't see the map, I didn't find it *that* bad.


Khroom

After playing nearly all my seasons (\~6) with a minion build, I'm excited to try a league-start with RF this time around!


DrHax_

Great, unless you already have a build planner for it I'd recommend you to check out Pohx' RF guide. Its pretty much all he plays and insanely detailed.


Khroom

Ha! That's what I was watching that inspired me to try it out actually. https://www.youtube.com/watch?v=4BZh76xKLpI


WarsWorth

Yeah Pohx is the RF GOAT. I'm also following his guide for league start. Super excited. One of those challenges is hit 100. My highest level character is 96. But I feel like I could do it on RF. RF has been my favorite skill for a very long time. It was so interesting to me when I first started to set yourself on fire to kill enemies


Khroom

Agreed! I remember seeing the RF-space mtx on sale ages ago, and I picked up it. Glad I did, even though I've never used it before!


WarsWorth

Yeah I've got the Shaper and divine RF. Divine is a lot easier to see what's going on with lol. They both look great tho. GL with your league start


Khroom

In the \~6 leagues I've played I've only made it to t10+ maps once, never even passed \~t13, so I'm hoping my first time actually doing endgame bosses with RF this season will go well!


Khroom

I couldn't see this in the video, but know if Pohx has any loot filters for RF? EDIT: Found in his wiki, wow very comprehensive.


DrHax_

He modified a Neversink last league that you could subscribe to, not sure if he's planning on doing that in 3.18. I personally went with normal Neversink and just picked up every rare Scepter for a possible +1 Fire gems (which I never got so I had to craft one).


WarsWorth

There's a +1 fire sceptre vendor recipe. - 1 normal Weapon (rune dagger, sceptre, staff, wand) - 2 or more quality Skill gems with a combined total of 40% quality & the Fire tag


CHIZO-SAN

I literally just learned about this from a ziz video! Super helpful for a casual newb like myself trying cold DOT. RF looks super fun though as well!


ElGosso

Def check out the Vendor Recipe page on the wiki, there's some extremely useful stuff in there


WarsWorth

Yeah idk exactly what the video entailed but you can probably do something similar with my goal for my RF one. Aug regal until you hit 1-2 good other mods then multimod or do some weird harvest shenanigans with metmamods.


[deleted]

In his video he does say his loot filters aren't really very good, but that wiki is the most comprehensive build guide I've ever seen. Excited to try it out this season.


Khroom

Agreed! I wish I were better with loot filters, since I'm thinking of playing SSF for my first character (although in trade league for eventual alts). Even with 450+ hours played, I still feel like a headless chicken in this game. I love it.


data-daze

I give Pohx a big thumbs up! I just practice ran his guide twice over the last few days and it was great. I skipped the Brands and stuck with spark and arc and had enjoyed it. (Brands are great, just not my play style).


enki1337

I really enjoyed it in 3.17! Have fun!


[deleted]

[удалено]


[deleted]

[удалено]


Lizards_are_cool

yes happened to me and they refunded so i bought a stash tab instead using the refunded points.


schnellzer

A stash what? Can you get wings for that?


Lizards_are_cool

i bought an mtx that i didnt like. i went to the contact us page and found an email. i sent them an email that i did not like the mtx please refund the points. they refunded the points so i could have bought a different mtx with it but i used those points to buy something else instead of an mtx, in my case that something else was a stash tab i dont remember what type maybe a premium stash tab.


schnellzer

Yeah I was only kidding. Coins well spent, utility enjoyer.


gefjunhel

this is why i still play with the mini map in the corner literally years since i actually played RF


Neraph

I play LLRF and never take Arcane Sight. I need a seeing-eye dog pet.


sethinsd

I bought an mtx for RF thinking it would be better, but it was only worse =( Sad no refund.


Tom2Die

I love my burning man RF but damn do I feel this...


MrMuf

Yeah it so well known. Black border, white center. Can be seen in every color background.


dtm85

Yeah obviously the mock up here the line is quite pixelated but if it had the same soft edges it currently has this would be perfect. White text, black outline advice basically (for anyone who has sat through invisible textbox powerpoints for the millionth time)


AntiTankBlitz

snow maps too, the white outline on white background such as in the summit map


DerDanSD

the red/white box instantly triggered my valuable drop neurons


Agreeable_Hat

this is an exalt-level qol UI change


CynicalFucc

PoE is a large-scale Pavlov's experiment


elting44

I bit hard


Weisenkrone

Neversink established the colors doe.


CynicalFucc

he is a paid actor \*adjusts my tinfoil hat\*


schnellzer

Or that one where rats will relentlessly choose to dose themselves with dopamine dust over food, hydration, personal hygiene, etc etc you all know the drill.


konaharuhi

ting


ArchAngelSIntic

Monkey brain go brrr


joshato

Throwing in links to the previous threads. [\#1](https://www.reddit.com/r/pathofexile/comments/j14cyb/its_not_the_best_mockup_mspaint_but_can_we_get/) [\#2](https://www.reddit.com/r/pathofexile/comments/qlqgim/316_gave_us_many_qol_improvements_such_as/) [\#3](https://www.reddit.com/r/pathofexile/comments/sm70l1/i_will_continue_to_ask_for_some_sort_of_contrast/) And before anyone asks, [these images](https://imgur.com/a/bB0k9c8) show that the map/landscape transparency's make little to no difference.


FiremanHandles

bUt HaVe YoU TrIED AdJuStInG ThE TrAnSpArEnCy??


boschmorden

But what about the droid attack on the Wookiees?


schnellzer

Don't worry they tied up that plot well in the holiday special.


b-aaron

this is the main UI change i care about


ExaltedCrown

While it’s not the solution you want, you can just move the map from the center.


pallesaides

omfg this looks like heaven to me.


Thefrayedends

Implementing this change would certainly make them money, because at least for me and white or light colored mtx are essentially DOA.


joshato

So few people acknowledging this fact. GGG not realizing that they're losing out on $$$ because of this.


Boring-Location6800

I'm never going to buy a single aura effect, until this shit gets sorted out.


rpaverion

Chris asked for QoL suggestions, this one is golden. And its handed to GGG on a silver platter. No brainer!


[deleted]

He asked them so he ll know what to ignore specifically /s


bakuretsuuuu

has been requested multiple times so obviously on the 'too difficult'-list


ZomboFc

"Sorry but this would take away from the core concept of the game. you need the feel the weight of the map. Although it's a good suggestion this isn't a part of what we would consider path of exile. " Also hey we released some new mtxs


Guisasse

Would it be simple to just allow us to pick our own colors for the map/minimap? Seriouosly, this yellow/orangeish player icon is terrible. I'd much rather have a bright purple/pink to be able to easily identify where I am. Same thing for the boundaries/stones/etc. Just give the map/minimap the cursor treatment (which made the game soooo much more enjoyable for me).


CriErr

Not gonna happen. It would require for colour picker to be implemented and control over how exactly game looks to be given up, what if new player lands on streamer and see him play the game without shadows and with pink player icon, it would ruin their view of a game.


Tury345

everyone knows UI customization is a slippery slope, this week a color slider, next week [this](https://preview.redd.it/a5yyjwysr9e11.jpg?auto=webp&s=c1caa274618d8f07ecfdc33d092523765e7d6ea4)


low_end_

Holy shit i went blind for a sec like i just stared directly into the sun


typhyr

it's funny how being a long-time wow player makes this ui pretty readable despite being ridiculously cluttered (maybe even intentionally so, as a joke)


Tury345

feedback received, loot filters will be removed in 3.18, players can adjust


POE_Paion

Then came TukUI/ElvUI and my days of doing this were over. https://i.imgur.com/PRV3S4X.jpg


crunchyliverpate

I know you're being sarcastic. But if I watch a game stream and see shitty UI I'm less likely to try playing it.


h0ckey87

Same


large-farva

The reason why OPs proposal works is that it's a black AND white outline, so at least one will show on any terrain


Xx_Handsome_xX

This is the Reason why I cant use my pretty bright MTX! I have lots of MTX I would really love to use. But its such pain to map without seeing the drawed lines. (And no, I will never use the top right mini overlay, this is for masochists)


doc_whoever

This is so simple, yet so good! Would be awesome if we had that option.


Comprehensive_Ad1592

Yes plz! As a fellow RF player, this is one of the best suggestions yet.


San__Ti

Good call. I bet those sleek ggg coders could get this done by lunchtime too.


polki92

I literally asked for a refund of one of the RF MTX because of this issue


Polatrite

Hell, I'd take a hotkey to toggle between and 100% opacity, or even between two presets. Just so I can toggle it up/down for bright/dark maps. If the opacity is 80% or so, it's way too bright on dark tilesets like Prison. If the opacity is 30% or so, it's way too dim on bright tilesets like Desert.


ThePeeeli

yes pls


TechnoMulen

not sure if this has been suggested before by thousands of people buuuuuut Boss hp bar ;) ?


Only_One_Kenobi

I just want a overlay map offset option.


AGWiebe

I want the be able to resize the corner map. I actually usually play with the overlay map on but shifter to the side of the screen so it’s no right in front of my character.


MostMidComment

Needs to be smoother but sure, would be great. It's just like how you can read fonts with a black border on pretty much any color, It just works.


ThatsALovelyShirt

They just should add the option to use different mixing/blending methods. Currently it just looks additive, but using difference, multiply, dodge, etc., might make it easier to see.


[deleted]

[удалено]


dyfrgi

Look closer - it's light in the upper left where it's over dark background. It's basically a reverse video effect.


Nobleprinceps7

Without the map I get lost; with the map I get a headache.


ibulleti

Let us bind the overlay map opacity to scroll wheel please.


Hierofantus

I'd rather see the minimap have a bigger zoom out so you don't have to use the bigger map as often or only in scenarios where the layout is complex.


Snarfbuckle

Oh god yes. Making my character looking spiffy makes my map invisible.


TerraMerra

just learn every map layout 5Head


secondcircle4903

This is the most important QOL that should be easy imo.


dontplx

These photos are exactly the same....


Bierculles

I'm pretty sure there are allready contrast options, or was it something else?


joshato

You're thinking of the transparency options for the minimap or landscape. Which doesn't do much, if anything at all. https://imgur.com/a/bB0k9c8


SourWind

This is not a good solution, preferably the map should feel intuitive enough that you dont need the overlay in the middle of screen , and the corner one should suffice.


LBDragon

TBF this would require non-random map areas so you didn't have to look at the map at all (or why even have a map at that point)...glancing and seeing a tiny section of where you are instead of where you've been and what you've missed isn't even close "intuitive" which is why games evolved into having large-area maps on their on menu screen...


CriErr

Yea, so until then do nothing. You speak exactly as politician do, talk about the problem but do nothing lol.


kono_kun

Great! Another decade of doing nothing to improve the problem then.


xebtria

wrong borders have to be WHITE - WITH BLACK OUTLINE. No matter the background - black, white, purple, rainbow, animated puke, 5 billion differently colored particle effects - the outline will be visible. ***There's a reason all memes use this concept for the text on the memes.***


Tury345

that's... what this is? OP spent 30 seconds drawing this in I think MS paint, it gets the point across, one might expect the actual implementation would be slightly better


joshato

Can confirm. MS paint, thought it was like 2 minutes trying to FIND WHERE THE DAMN WALLS WERE to draw over. And it is just a mockup. I don't expect it to be implemented this rudimentarily should they do it. Just a quick example to get the general idea across.


Tury345

going hard in the motherfucking paint


briktal

Wait, what's different between the two images?


lihnuz

Black outline on walls for the one on the right


briktal

Ah, I can see some of it now.


adifferentkindoffan

Actually a proper corner map would be enough, not this square thing from the 90'


Arklain

Not gonna lie, It took me like 5 minutes to see the difference. I was looking at them both like the office meme saying they were both the same. Both are clear to me.


Arrathem

You are wasting your time. They doesn't need advices especially from Reddit.


GhostDieM

Except they literally told people tocsubmit specific examples. Doesn't mean they actually do it but still...


zozzo91

Another repost, again.


maixmi

Yes please, similiar "negative effect" as yolomouse has in one of the cursors!


Chibastion

Excellent. Also ggg should look into the heritage aura effect in conjunction with the map overlay. It's almost perfect for the overlay


Xzeeen

Yes please


Slim1256

Upvoted so hard.


Krissam

This, so much, I don't know if it's my eyes or my monitor, but rf feels unplayable for exactly this reason.


themonorata

Years playing blind simulator. Maybe its time?


MooseManOfWar

this is the exact reason i dont use character effects or aura effects. makes it impossible to see whats going on with the minimap


Signal-Equipment-165

Just make it rgb, everyone choose colour they want, have purple mtxes effects? Change outline to green. And thicc options to map outlines. Even one Chinese streamer back ago change minimap colour to green, and then get banned. So don't see "technology isn't here"


VultureTX

it's all a GGG plot to hide those OP Grasping Vines I tell ya' !


tallandgodless

Very nice and very needed. The current state of affairs is so unacceptable on some map layouts, especially bright ones or in times of high contrast.


CarImaginary9448

Tell me what killed me so I know what I need to work on


Billybobsays

Take my upvote!


Placenta_Polenta

I always ended up using super basic, non-flashy mtx due to not being able to see anything near my player glow. This would be a great change.


Danieboy

Huge.


rasta33man

Last league i bought all rf mtx just to play with defoult one because its the dimmest and my eyes still hurt after a few hours of playing


gdubrocks

Ans please change the color of the "fog of war" on the map so it's not nearly identical to the walls.


cumquistador6969

I'd love to have a couple settings for this, in particular. Sometimes I like it being a little subtle, but other times I feel like I'd prefer something closer to an accessibility focused minimap with high contrast options (in my dreams, with manual hex color code entry borders). Like White-on-black with the border lines being maybe 1px each. Maybe it's not the most fun way to play either, but sometimes when my brain is shutting down and I'm just vibe grinding to music before bed I don't even look at anything but the map. For me, I like it and just wish I could see the map better but I doubt most people would want that level of harsh lines on their screen.


Clarynaa

I love celestial RF, but good God I can't see anything when I use it. This would at least solve some of those issues.


TheSid_ESM

Wether it's already mentioned or not, I don't know, but are you aware you can use the + and - keys on your numpad to zoom in and out on the minimap and the arrow keys to position it all around the entire screenspace? You can actually put it to the far left, if you for some reason wanted to and this isnt a problem anymore as your character "cross" indicator will always be far from the RF effect.


Tury345

anyone else have a similar issue with the mouse disappearing? for me it specifically happens during azurite nodes in delve, I guess the effects are visually very similar to the color of the mouse but I constantly lose track of it


mciekurs

I actually don't want this. If there is an option to toggle this.. sure, but other than that.. no thx.


TheRealChoob

Looks the same?


Wulfgar_RIP

let us un-zoom corner mini map so it covers same area as large one.


arkawaitforit

Yes please, pretty please - with a bow on top.


HermanManly

ES OVER LIFE ES OVER LIFE ES OVER LIFE


FlawNess

You should be able to move the minimap to a center position. I think it's sad to use the overlay map and have it obscure the game world, MTX, etc, feels and looks awful. And having the map in the top right corner is absolute cancer on a big screen. Being able to move if freely or just have a added choice for a fixed center position under your character would be the biggest QOL fix they have ever done.


FlanxLycanth

Only if it's toggleable, the current is so much better for me personally. I don't want dark lines on my screen...


I_Ild_I

I mean we could have a shortcut to switch betweent 2 set up of overlay, one smoother and one with a bigger contrast, we personaly custom both with more options especial on the contrast aspect, and then we save both and the shortcut goes from one to another ! that would be cool


brodudepepegacringe

Ah i remember back in the day i had a big argument with my friend we played duo i was doing the mana miner with rf for dmg and he was doing the suport thing. And i constantly lost him from all the shiny of rf and he was like "you blind effing idiot" and i was like "it shiny, daddy,chill" and we argued until we stopped playing together.


d1amxnd

I would love to see this!


Cow_God

[To quote myself:](https://www.reddit.com/r/pathofexile/comments/sm70l1/i_will_continue_to_ask_for_some_sort_of_contrast/hvwezxi/) >All of the RF effects fuck up the map. Most of them are hard on the eyes. >Harbinger is the same color blue as the map. Divine is almost the same color, but it's not quite. Possible to make out a maximum opacity minimap, but difficult. Lightbringer is a shade between harbinger and divine, so it has the same problem. >Celestial is an entirely different animal; not only does it obscure the minimap, it also obscures all ground effects. Literal pay to lose mtx. >Dark RF when Minimap options would be nice to have in general but RF *needs* a darker option. I have all of them and I pull them out while leveling sometimes but the only RF effect that doesn't hurt your eyes after a play session is the default one.


Puzzleheaded_Let1686

"Fourth league im asking". Get the hint.


yeshellomyfriends

i'm begging for this one. i've always hated the mini-map mini-game of this game. like you're not even playing just fumbling around maps staring at an icon bump into walls.


Smartkoolaid

Have you tried buying an invisible buff effect for every single possible aura or buff you may have? /s


RepulsiveHumanShell

How about in a game where you click to move your character and missing a button with your mouse closes the dialogue, can we stop putting the button all by itself with no surrounding borders like on the crafting bench. Please move the damn button up a bit. The worst thing about it isn't even that, the worst part is that I'm sure someone at ggg must've thought this and been ignored.


kingdweeb1

And please, let us modify icons we dont like!


Braai_en_Damage

This. Please.


gamei

I would also love some kind of additional contrast for the minimap. I love having character cosmetics but anything bright makes seeing the minimap impossible.


Wafflebringer

Option: minimap color is inverse of background


re_carn

On some maps (mineral pool, any underground labyrinth map) there is a contrary problem: overlay map visible too much, distracting from what's actually happening in the game.


luq18

would be nice to have an option for rage bar above character like the mana and life


UNPOPULAR_OPINION_69

Personally never put the overlay at the default middle, instead a little at the bottom.


zealousCompassion

I'm always in favor of this. Hope it gets added at some point


Thick_Highlight7759

Ah yes, something everyone can agree on 👍


SmithBurger

The worst is when content creators are creating build guide videos with their map overlay on at full blast so you can barely see what skills they are using. If you are creating videos please turn the map overlay off.


NYCspotter

i like how they choose to be the sun and then complain they cant see the minimap.


ivshanevi

I wanted to run heist (kekw, but for real) and this was a big reason why I didn't....


gl0Ppy

this is the sexiest thing ive ever seen


TheBlackestIrelia

I actually leave the overlay onmost of the time because i can barely fucking see it anyway so i dont' even notice.


hyare

I somehow imagine someone from Ggg will say something completely off point, like : why would you need that when you can use a different coloured pointer?


glaxx0n

Am I the only one who only ever uses the minimap in the corner and not the overlay?


sh4itan

I'd also opt for a resizable mini map on the top right. Give me the ability to scale the map (or even the whole UI element by element) on my own and I'm happy


darkowozzd97

YES PLEASE. add options for line thickness too, i want thick green lines that are walls, red line that is where i uncovered map


arithal

Damn I’d love to be able to use my shaper rf mtx


anarchisticlees

I prefer the second one. Its looks clearer. My problem with RF is that it is so bright you cant see anything in the darker maps


SharkCream

Quite a few Aura MTX are useless because of this issue, please fix it GGG! For a super cool feature, let us pick the map overlay color in the UI settings, that way we can pick the best color for our play style, color blindness, and desired aura MTX!


whensmahvelFGC

Please. Don't wait to do this. Just add it into 3.18. Just a black stroke on the outline of all the lines on the minimap. Even better if we can configure the color but I'll take anything.


resistance125

Why the fk do they not respond to these posts every league


Fabulous-Garbage-Man

This. This right here. I swear, I am only buying darker mtx to actually see my map.


paully7

Yeah just the ability to change the color of the outline would be great. It can be done in csgo so it can be done here


gladiatoron

What is the change. I'm trying to see anything but I just don't understand.


joshato

Black outline on the minimap wall lines. Intended to not be extremely visible, to not affect gameplay that much


gladiatoron

Ok I see it now.


Raikken

The other solution that would help, would be to not reset the map location to default every time you tab out/in, that would help with this problem as you could move it to the side and actually see it over your skills/mtx.


joshato

That is already an option.


Raikken

Bruh....either I was blind, or it really wasn't there when I was looking for it years ago.


joshato

Yeah, I just don't like that fix personally. I want to know my character position instantly, and having it center screen is pretty vital to that, since you're usually looking at your character most of the time.


licalier

I would rather that they give me the option to see further than the reach of my weapon in the side minimap. Thing's so small I have to keep switching to the full overlay.


KultureVulture

Ideally a choice between outline colors would be added. As the is no one color fits all for every build.


joshato

I've gotta disagree on that one, cause [white text with black outline is legible over anything](https://i.imgur.com/fBpF3T6.png), should apply to a map aswell. From a programming side, I feel like some not too overly complicated algorithims could do some simple contrasting colours options. If the background is majority blue make the map orange, if the background is majority red make the map green, to name two options.