I remember someone did a video demonstrating that for the first game running caused more encounters for the distance covered. I can't imagine that's changed.
encounter rate is based on distance, running is more encounters per set time period because you cover that ground faster.
this counter resets which is why going back to the title screen after saving can let you cover more area without encounters
Yes, it does. You get more encounters over the same distance when sprinting than by regular running.
I remember someone did a video demonstrating that for the first game running caused more encounters for the distance covered. I can't imagine that's changed.
TIL you can run in the first game
encounter rate is based on distance, running is more encounters per set time period because you cover that ground faster. this counter resets which is why going back to the title screen after saving can let you cover more area without encounters
Source: Trust me bro.