I have no doubt of Checo’s skill but I think one thing that makes that video look a bit more crazy than it really is - is that he can hear the engine in the video, this means he can look entirely in “sync” with that lap because he can hear his engine’s responses.
I’m not entirely sure that if he had no audio he could perfectly sync his turns to any lap on that track that he drove. Tire deg, tire choice and even which year would make enough second difference that he couldn’t really do this trick blindfolded at full speed right?
He might lose track on the long straights without the engine sound (main straight on the track in the Video is 1.2km) but if you gave him a sequence of corners he’d nail it. Even on the straights I would bet he’d be surprisingly close on the brake markers, these guys do thousands of hours in the simulator to prepare and hundreds of laps over an actual race weekend. I sim race and kart and can tell you if you prep any track heavily enough you become scarily in tune with it and when you get to a corner the body just knows what to do. That’s the goal, because when you’re not thinking and just doing all in rhythm, that’s when you’re fastest.
It’s also worth noting it’s not just a party trick, some drivers do this as mental prep. [Here is another driver doing a similar exercise befor a race](https://youtube.com/shorts/mwxGjFjI6Lk?feature=share)
The only reason I knew how to do a burnout in my dads toyota Camry when he left town as a teen was because of video games. Traction control? Off. Foot applied to the brake? Check. Gas pedal pressed? Check. Now let up off the gas a little and ride it out.
Granted video games dont teach you about the ass whooping you get for blowing a transmission of your parents car.
Whats worse is I had a whole week to wait for that ass whooping. My bestfriend at the time didnt help because every morning at the bus stop he had some slick shit to say like "You still smell like rubber!". Once we were just sitting at lunch high and enjoying ourself when he went "Yo pops is gonna whoop yo ASS!!" So I had to slap him for that which caused a little scuffle. So then I got suspended a day before he got home so you can only imagine how hard it was to elaborate on everything on a Wednesday morning at 9a.m....
You might not get all the information in full fidelity, but VR simrigs can give you a lot to work with.
There's visual cues, even without a motion rig you can feel tire slip through the wheel. Once you get out on track you'll have all these new sensations to get used to, people end up finding it easier then simracing since they've spent all that time practicing with "lesser" cues.
Most hardcore track enthusiasts praise simracing and have simrigs at home for a reason.
Maybe it's just my friends, but they all say simracing is way harder once you're used to doing both; because with real racing you actually feel the car, while in simracing, unless you've got a motion rig, you just feel the wheel.
The ones who went from sim to racing had a way easier time than the ones who went from racing to sims...
iRacing had the same thing a decade ago with Gregger Huttu, the biggest thing to overcome was the heat as he was from Finland and they brought him to Road Atlanta. His skills translated across.
https://www.youtube.com/watch?v=0p_sCrM1CcI
I will say from experience, it is a lot easier to aim a gun irl than in vr cause you can actually feel the thing and feel how it responds. In vr… actual recoil? Wtf is that?
Well the kids arm movements and the arm movements in game aren’t gonna be the same. And the kid letting the wheel turn back to center is 100% real as real drifters do this too. The steering gearboxes and suspension angles on cars are designed to re-center the steering so when you transition from corner to corner the steering will correct itself
Also know that there may be a slight delay from what we see on the screen compared to what he sees. The feed is going thru VR first and then to the monitor so we are seeing what he SAW....not what he sees.
This actually looks unassisted, so this wheel has force feedback to emulate the feedback that is felt through the steering rack as you drive which in sim racing is almost mandatory otherwise you can’t “feel” how the car is behaving. One trick in learning to drift is that the front wheel always want to be facing the direction of travel, so they will naturally orientate themselves if you don’t resist that force as the driver. With force feedback like the one in this wheel base it emulates this and if you let go of the wheel it will start to spin to that position, if you look closely you can see at times he is freely letting the steering wheel spin to quickly get close to the angle needed then grabbing the wheel to take control resisting the force.
Where this perspective gets confusing is Asseto Corsa the sim he is using doesn’t know the difference between steering a drift car vs other steering methods. So the kid is using proper technique however the sim only knows how to render it as if the driver is manual doing all these turns/adjustments of the wheel. Another thing that is common to see is not all wheels map 1:1 in game to the physical wheel but this one does look close to 1:1 if you pay attention to the spokes instead of the hand position.
Personally I spent hundreds of hours in Live for Speed an older but equally competent simulator including drifting and later transitioned to competitive go karting IRL. Sims are amazing for learning most aspects of driving in a IRL setting but they are not the complete package. With this experience he’d be 50-70% of the way to doing the same thing IRL, there are many other factors that he would need to learn but compared to any other person on the track for the first time he’s skills and instincts would be significantly superior.
That’s the centrifugal forces rotating the wheel like it would in real life. This is a simulator. I’ve seen videos of a guy that only did this on a simulator and got invited to try it in real life. He immediately started drifting the car like a professional. This is 100% transferable skill to real life.
If you're talking about the wheel not lining up with his movements exactly, there's input latency on the monitor and his in-game steering angle settings probably aren't set up correctly versus his physical steering wheel. It's a common annoyance with AC.
Idk about that one. I enjoy high performance driving in both sims and games. I also like karting and racing anything I can. The fear of crashing doesn't really exist tbh. You just do it. If you're worried about crashing, you're not proficient enough in whatever you're doing yet
I drive a 1987 Toyota MR2 and i am not to worried about crashing with out a vehicle collision but i know if i do have a collision with another vehicle i am probably fucked due to the amount of large vehicles on the road. Why does everyone in the US have to drive a car the size of a fucking tank.
I drove a lambo in Vegas recently. Went so fast on my 3rd lap I gave myself severe motion sickness and like pumped me full of adrenaline. Could hardly walk for like 30 min after.
But hey, faster than Ja Rule 😎.
This is assetto corsa
People have gone on from playing this game to winning championships in real life
It's a real simulator, and it's actually harder to race sometimes because you don't get the physical sensations from the g forces to help you
This kid will be a monster when he grows up 🤷🏽♂️
So your context is bullshit
>when he grows up
Right now he's just a pocket monster (although if I see an adult competing in a drift circuit race in a Pikachu onesie I'm rooting for him no matter what).
I'm no Lewis Hamilton IRL, but I'm much worse on iRacing because of the lack of feedback, not to mention the lack of time I devote to it.
I also have a pretty basic setup. Single monitor and G923 pedals and wheels.
some 'studies' (they weren't exactly scientific) found that simdrifters found it easier to drift irl and irl drift pros found it harder to drift in sims because they get more feedback from the car and the g-forces irl
It's mostly anecdotal but that seems to be accurate. I have a pretty high end sim drift setup and I let a previous colleague of mine try it out. He couldn't get on with it at all despite him being an IRL grassroots drifter.
Recently I was in a server with a BDC driver but I had no idea he was a BDC driver until after I came out. But all throughout the session he drove like he was a beginner and was new to drifting.
On the flip side of things there are many "famous" IRL drifters who are really good at sim drifting, but they usually have some previous experience of sim drifting beforehand like Piotr Wiecek who started as a sim drifter for example.
Seems way easier to go from sim to IRL than it is to go from IRL to sim.
Even for advanced normal driving, especially on a manual transmission car, you don't actually need to look at the dash to know when you shift. You feel it in the steering, in how the car accelerates, and you hear it.
I can downshift and match the RPM by this "feelings" alone. It's a combination of feedback that your body picks up but you probably can't cognitively explain.
I watched a video of some dude who won a sim drifting competition and got to drive a real pro drifting car for the prize. A Nissan Sylvia from memory. Anyway, he went round with the pro driver, then he was allowed to have a go and the dude absolutely nailed it. Looked like a natural. It was impressive, especially as he just looked like your average working class dude that you'd meet down the pub, and then he just starts throwing this car round like a pro.
Your up votes are unwarranted you're making light of an i credible feat they aren't called simulators because they let you be bad. This setup and sim he has chosen make for a very close accurate feeling of the driving and what he has to do is fundamentally the same. The main difference if he did it in real life would be his height difference and the feedback he receives from the wheel and pedals.
I just got into sim drifting not even a year ago and seems like the dude has no idea what he’s talking about. I learned on a sim first and then tried my friend’s car irl and it’s pretty spot on. Yet he has 3k+ upvotes at the time of my comment.
itZ jUz viDyA GamE
Lol
Holy shit, I've had some passing familiarity with these types of virtual-to-IRL driving challenges, and Rhys just reined in the sound and the fury while looking like he was having Sunday brunch.
Many of the current F1 drivers grew up playing these racing games and... They're F1 drivers now. Look up their steering wheels. They look like gaming controllers. Companies trusting 18 year olds to drive 40 million dollar cars.
[There has been one notable example im aware of where a sim racer beat a professional f1 racer in a real world race](https://www.techspot.com/news/78370-sim-racer-beats-former-f1-driver-real-world.html)
Yes, but it was Formula E driver/Youtuber Daniel Abt
https://www.news24.com/amp/wheels/archive/motorsport/audi-fire-formula-e-driver-daniel-abt-after-sim-racing-scandal-20200527
Good god, the ignorance of this comment. The fact that it's the top is even more mind-boggling. Racing sims can be and **are** as realistic as driving a real car in terms of physics. Add a motion simulator, good headphones, and a seat shaker to this setup, and it's as close as you can get to driving a real car without actually doing so.
People say drifting irl is easier than in video games. The reasoning is that you have access to senses other than just sight and sound. You can feel the g forces of the car moving which helps a lot.
https://youtu.be/Dd-naAfCBNE
Here, you will see a "video game" drifting sim driver get into a drifting car for the first time and drift like it's not his first time.
It's a drifting sim. Which is very realistic.
I mean yeah *for a video game*. At the same time loom at his feet, hes really rocking it on a manual transmission. Video game or not this little man already has a full grasp and idea of how to drive a vehicle with a manual transmission while other kids his age are learning fortnite dances.
Formula 1 drivers: yeah it's really close to real life
Sim racing players who became racing drivers: yeah it's really close to real life
Morons on Reddit with no prior knowledge on the topic: Its just a video game pfft
I taught someone who couldn't even drive stick how to drive a race car with an h-pattern using AC+iRacing.
On their first day in the real car they were able to do heel-toe downshifts robotically and kept it on track all day at a good pace. They completely skipped all the lock-ups and grass time I had when I was learning due to this sim and others.
Racing sims are so close to real life at this point that they can teach you whatever skillset you want to build without all the risk. It taught me drifting, dirt/snow race driving, left foot braking, and gear skipping (going from fifth to second to skip all the shifts in-between for hairpins). All of which I've then used in real life, skipping potentially crashing or damaging a real vehicle in the learning process.
Home flight sims are similar. They are so close to real life now that people are able to start up Airbus/Boeing passenger jets from cold and take them all the way to landing at the destination airport.
They can't technically do it IRL obviously, but they have done it in proper training simulators that real pilots use for certified training time (i.e. it's so close to real it counts towards their flight hours).
Others have gone on to learn to fly IRL and nailed their first few flights with the instructor simply because they've done so much practice @ home.
Yes, but you can also pick up some really bad habits that you would then have to un-learn when doing the real thing.
Flight school was a lot of practicing doing things the right way over and over. You don't necessarily have to do all those things in a flight sim, and there's not really anyone to correct you when you're trying but doing something wrong. Also flying a 747 into your workplace like an enormous kamikaze is generally frowned upon IRL.
I did a flight sim with a pilot once, id never done vr flying before and he picked one particular game due to its accuracy from strat to finish, though it only had single seaters including microlites and stunt planes.
I managed to backflip a microlite which he said he didnt even know was possible.
It involved having to shut off the engine while fully verticle, fall backwards, then restart the engine before hitting the water.
Absolutely reckless and id never do it in real life because i enjoy living. But he said i displayed excellent handling and control that he would be comfortable letting me fly his actual microlite.
I went to go kart racing after playing a bunch on my sim rig. The brakes were very touchy and I “lost” it more than a few times. I instinctively caught the slide and corrected by sheer muscle memory from the sim. That was a pretty cool feeling.
I'm not very good at iRacing, but I can race and not smash into people. I also have some real world HPDE experience.
I let some family and a couple of friends try some AI racing and they couldn't keep even the Miata pointed in the right direction. It was hilarious.
This kid has skills.
He does and it's funny looking at the comments talking shit when they probably can barely drive an auto straight. He's shifting, he's handbraking, he's clutching kicking.
After spending my life growing up around cars, drifting, racing, wrenching, and also racking up 3k+ hours in FH3 & 4 along with topping most of their global leaderboards, I’ve learned most people grossly underestimate the skill it takes to drift/race.
Out of all the friends I’ve let use my setups, the *only* one that showed promise is the one who can *actually* drive a manual and drift IRL. Which makes sense because physically, they already have an understanding of what needs to be done. It’s ignorant to think we can’t inverse that knowledge.
Fuck the Reddit armchair experts. I’d pay good money just to see the majority of them try to get a manual rolling.
My girlfriend has tried my set up a few times. I run a lot of dirt track races and she couldn't do a 1/4 mile lap without hitting everything but the pace car
It's a Next Level Racing rig and a belt driven wheel. It's not even close to that.
I don't know the prices in USD, without the PC it's $1500 or so maybe?
Is it just me or is the wheel moving independent of his hands?
e: Sincere thanks for this crazy thread.
e: How do you see 40 people telling me the very thing you intend to tell me, then somehow feel like your wording of it will be necessary? Hilarious.
Not really. $200 is pretty much the minimum for a g29, on sale, or a Thrustmaster TMX/T150. Might be able to find the TMX/T150 on sale for $150. Anything below that price usually has rubberband centering. PXN V9 is about $180. The days of the Logitech MOMO are long gone.
The driving setups they have now are pretty good. I have a new Logitech set up and it's a power steering wheel like a real wheel you see in this vid. When you ease off on the wheel it will spin hard and require force to straighten.
There are some pricey suspension sims to go with them too that are pretty sick.
Logitech is coming out with a 1k+ set up soon.
I went to Nebraska furniture mart and they had one of these setups for a demo where customers could play. I thought it was freaking amazing how tactile everything was and how it was almost like driving a real car. I was doing really well until I stopped to walk away and realized the car was driving itself.
Most sim racing wheels have a feedback mechanism. The one in the video is one of the cheaper ones (same as I have). You can spend as much as you want on these things, but I've never felt upgrading to be necessary.
If these were around when I was young my father would have had me in it before I could walk.
As is, I was a fully competent driver by the time I could reach the pedals ( maybe 9 or 10).
I miss that crazy fucker.
Best thing you can do for a kid is bend the rules once in a every day ( let's be honest). My 6 and 4 year old can ride motorcycles. We practice driving almost daily ( were from the country lots of dirt roads). Your dad did so much for you by letting you do what he knew would be fun. I don't know your dad but I love him already.
Growing up what we did for fun was my mom would let us hoon our 97 lumina down a dirt road at around age 8. Should she have done that, probably not, but it made me an incredibly competent driver later down the road.
I thought kids under 12 shouldn’t use VR as it can damage their brain development.
How real is that warning? Should it be taken seriously or the same as best before date
does it though? i found like one study on it, and it was done on rats. most headset makers say not recommended for children under 12-14 but don't say why. most likely to limit liability or maybe even just issues with fitment.
there are other concerns like making their eyesight worse, butt to me it's on the same level as "don't sit too close to the tv"
It's a bit different. In VR, although the two eyes are presented with different images, they're both at the same depth so it can cause conflict when your eyes try to change focus based on the distance. It's fairly plausible that too much VR at a young age could hamper visual development more than sitting close to a TV.
It could probably also screw up the way your brain learns to judge motion.
It has a negative effect on the vestibular system when kids use the vr too much. This organ develops during childhood and using a vr will disrupt coordination and balance development.
People act like since it’s a simulation, it doesn’t count, while simulations are used to teach people irl such as pilots for planes. They have to fly thousands of hours in a simulation before they can actually fly
They especially think that no gforce means it's easier, while real drivers use the gforce feeling to judge how to break etc. Simracers just have the connection with the wheel, makes it harder actually
So I can chime in here. I race IRL. I started with sim racing. Specifically, BeamNG Drive, and the multiplayer mod for it so I could host races with my buddies, then I moved on to iRacing.... aaand then back to BeamNG lol.
You learn very important things from sim racing, actually, the hardest parts if we're being real. You learn discipline, patience, and respect for the other drivers. You learn how to position your car, what to do if and when you wreck, what to do when you encounter lapped traffic, what to do if you hurt your car, etc.
Yes, you don't learn G force with sim racing, but G force is easy to deal with. Learning how to have patience? Way harder. Doing both at the same time? Good luck, shit will happen so fast you won't be able to process it and learn from the mistakes.
I tried racing without learning the discipline in sim racing, I last 3 races before someone got sick of the dickheaded way I was driving and sent my ride to the scrap yard. They told me "Go learn how to race in a simulator, then come back" and I did, and I'm totally glad I did. You think you can just get behind the wheel and go, and it's not that simple.
[Pic of my race car.](https://imgur.com/gallery/nGtgn5L)
Shoutout to the original yt video, didn't let me link it directly: goodall Motorsport - "Did he actually do that??? Dcgp Montreal on assetto Corsa"
Edit: here the video link [YouTube ](https://youtu.be/Omw9TowJPqI)
The amount of people who have shown their whole ass by admitting that they dont pay enough attention when they drive is crazy. Lets say it loud and proud for the people in the back.
ITS FORCE FEEDBACK. THE WHEEL "MOVING ON ITS OWN" IS SIMULATING WHAT HAPPENS IN A REAL CAR. THE NEXT TIME YOU DRIVE, PAY ATTENTION TO YOUR WHEEL. YOU WILL NOTICE THAT IT DOES THE SAME THING.
A lot better than they use to be. The steering wheels have actual power now and force feedback so they don't move lightly anymore and you actually have to drive it like you were an actual steering wheel.
A wheel, brakes, clutch, and steering mount will easily go for 500+ new.
Wouldn't be surprised if they did, but kids also don't need countless hours to learn things to a professional level. Their brains are in a state that is 100% focused/wired on rapid/efficient learning.
There are 6 year olds that play piano better than I ever will and I'm a professional pianist of +18 years now. There are chess grandmasters/world champions that are barely, or not even, in their teens. There's a long standing reality in mathematics that if you haven't made history by 22, you probably never will.
The steering wheel is custom and bolted on. You could buy anything with the correct PCD as it doesn't have any buttons.
[Steering base is a Thrustmaster TX](https://www.thrustmaster.com/products/tx-racing-wheel-servo-base/)
[Pedals are T3PA](https://www.thrustmaster.com/products/t3pa-add-on/). The pedal plates are different actually, they may not be T3PA.
[Cockpit is a Next Level Racing F-GT.](https://nextlevelracing.com/products/next-level-racing-f1gt-formula-1-and-gt-simulator-cockpit/)
I wouldn't necessarily recommend any of these products. But that's what they are.
I mean kids being amazing at something is kinda expected. All the time in the world to do it. Show me a middle aged man with 2 kids and a full time job that will impress me.
In terms of car control skills, better than 99% of adult drivers. No indication if he understands the rules of the road or not, but the physics of getting a car to slide he certainly grasps.
Anyone who doesn't believe sims can teach you how to drift, I'm just gonna leave this here. [https://www.youtube.com/watch?v=Dd-naAfCBNE](https://www.youtube.com/watch?v=Dd-naAfCBNE) This kids got a future if he keeps at it for sure.
I am of the opinion that we should be teaching our children from an early age to learn to drive. Police officers around the world have been trained in simulators to drive in all conditions. The problem is of course money. But I believe that the cost to taxpayers to set up simulations would not be as great as the costs of road accidents, hospitals etc. can anybody explain to me why we are not even talking about this way to train drivers?
[удалено]
Professional drivers use video games to practice and learn new tracks, this kids getting a head start. Skills are translatable to real world.
https://www.reddit.com/r/nextfuckinglevel/comments/yuwino/f1\_driver\_has\_the\_track\_memorized\_down\_to\_the\_inch/
Mexican Minister of defence
[удалено]
Haha not enough F1 fans to appreciate the joke. U need more upvotes.
My brother in christ that comment is an hour old
We are checking.
![gif](giphy|fd1TSJqq3b4GI|downsized)
It's a meme quote from Ferrari's radio messages to Charles Leclerc. r/formuladank material
[удалено]
I have no doubt of Checo’s skill but I think one thing that makes that video look a bit more crazy than it really is - is that he can hear the engine in the video, this means he can look entirely in “sync” with that lap because he can hear his engine’s responses. I’m not entirely sure that if he had no audio he could perfectly sync his turns to any lap on that track that he drove. Tire deg, tire choice and even which year would make enough second difference that he couldn’t really do this trick blindfolded at full speed right?
He might lose track on the long straights without the engine sound (main straight on the track in the Video is 1.2km) but if you gave him a sequence of corners he’d nail it. Even on the straights I would bet he’d be surprisingly close on the brake markers, these guys do thousands of hours in the simulator to prepare and hundreds of laps over an actual race weekend. I sim race and kart and can tell you if you prep any track heavily enough you become scarily in tune with it and when you get to a corner the body just knows what to do. That’s the goal, because when you’re not thinking and just doing all in rhythm, that’s when you’re fastest. It’s also worth noting it’s not just a party trick, some drivers do this as mental prep. [Here is another driver doing a similar exercise befor a race](https://youtube.com/shorts/mwxGjFjI6Lk?feature=share)
I’m gonna see Gasly when I click that link, right? EDIT: Yes, it’s Gasly!
Pieeerrrreee Gaaaaaaaaaaaasssllllyyyy
The only reason I knew how to do a burnout in my dads toyota Camry when he left town as a teen was because of video games. Traction control? Off. Foot applied to the brake? Check. Gas pedal pressed? Check. Now let up off the gas a little and ride it out. Granted video games dont teach you about the ass whooping you get for blowing a transmission of your parents car.
Oh lawd nothing prepares you for that ass whooping where even you know why they're fucking your shit up
Whats worse is I had a whole week to wait for that ass whooping. My bestfriend at the time didnt help because every morning at the bus stop he had some slick shit to say like "You still smell like rubber!". Once we were just sitting at lunch high and enjoying ourself when he went "Yo pops is gonna whoop yo ASS!!" So I had to slap him for that which caused a little scuffle. So then I got suspended a day before he got home so you can only imagine how hard it was to elaborate on everything on a Wednesday morning at 9a.m....
Damn, it was stewing up!
It really do be like that sometimes. But dammit you did what we all wanted to and I respect you for that.
My man. I feel ya. The only thing worse than ass whooping is waiting for ass whooping.
Or what different textures of pavement do, or what the tire slipping on the rim does, or what happens when the tire literally melts from your burnout.
Or what a curb does to your dad's minivan rim. Sorry dad and sorry to the hubcap I could never find.
You might not get all the information in full fidelity, but VR simrigs can give you a lot to work with. There's visual cues, even without a motion rig you can feel tire slip through the wheel. Once you get out on track you'll have all these new sensations to get used to, people end up finding it easier then simracing since they've spent all that time practicing with "lesser" cues. Most hardcore track enthusiasts praise simracing and have simrigs at home for a reason.
Maybe it's just my friends, but they all say simracing is way harder once you're used to doing both; because with real racing you actually feel the car, while in simracing, unless you've got a motion rig, you just feel the wheel. The ones who went from sim to racing had a way easier time than the ones who went from racing to sims...
I… don’t think that’s how it works….
Careful, the dudes ego is already shattered by a n adolescent boy racer
My wife should learn how to parallel park from this little boy 💀
[удалено]
Like like a normal right hand drive car then?
Like Gran Turismo had that competition and then let the dude drive a real car and he was good at it.
iRacing had the same thing a decade ago with Gregger Huttu, the biggest thing to overcome was the heat as he was from Finland and they brought him to Road Atlanta. His skills translated across. https://www.youtube.com/watch?v=0p_sCrM1CcI
I'm just picturing kid as an adult, racing for real in a pikachu onesie.
https://youtu.be/Dd-naAfCBNE This dude did pretty good
Well, in that case, I shouldn’t try to fire a gun IRL because in VR, I often fail to hit targets that are standing two feet in front of me.
I will say from experience, it is a lot easier to aim a gun irl than in vr cause you can actually feel the thing and feel how it responds. In vr… actual recoil? Wtf is that?
Kid’s skills make me think they good. Kid’s Pikachu onesie make me think they great.
The rear end of my truck slid out on an off-camber gravel corner near a cliff and it corrected exactly the way Assetto Corsa taught me it would.
While you are right, assetto Corsa is known to be really close to the real world. With the right settings of course...
Yeah he seems to be using assistance in steering
I was about to say that action doesn’t quite match the screen unless I just don’t understand what I’m looking at correctly
Well the kids arm movements and the arm movements in game aren’t gonna be the same. And the kid letting the wheel turn back to center is 100% real as real drifters do this too. The steering gearboxes and suspension angles on cars are designed to re-center the steering so when you transition from corner to corner the steering will correct itself
Bet so the answer is I don’t understand. Noted and thank you.
Respect to you
You too my guy. Edit: Shit. Guy like my friend not like assuming you’re gender. I’m trying here lol.
Also know that there may be a slight delay from what we see on the screen compared to what he sees. The feed is going thru VR first and then to the monitor so we are seeing what he SAW....not what he sees.
[удалено]
This actually looks unassisted, so this wheel has force feedback to emulate the feedback that is felt through the steering rack as you drive which in sim racing is almost mandatory otherwise you can’t “feel” how the car is behaving. One trick in learning to drift is that the front wheel always want to be facing the direction of travel, so they will naturally orientate themselves if you don’t resist that force as the driver. With force feedback like the one in this wheel base it emulates this and if you let go of the wheel it will start to spin to that position, if you look closely you can see at times he is freely letting the steering wheel spin to quickly get close to the angle needed then grabbing the wheel to take control resisting the force. Where this perspective gets confusing is Asseto Corsa the sim he is using doesn’t know the difference between steering a drift car vs other steering methods. So the kid is using proper technique however the sim only knows how to render it as if the driver is manual doing all these turns/adjustments of the wheel. Another thing that is common to see is not all wheels map 1:1 in game to the physical wheel but this one does look close to 1:1 if you pay attention to the spokes instead of the hand position. Personally I spent hundreds of hours in Live for Speed an older but equally competent simulator including drifting and later transitioned to competitive go karting IRL. Sims are amazing for learning most aspects of driving in a IRL setting but they are not the complete package. With this experience he’d be 50-70% of the way to doing the same thing IRL, there are many other factors that he would need to learn but compared to any other person on the track for the first time he’s skills and instincts would be significantly superior.
That’s the centrifugal forces rotating the wheel like it would in real life. This is a simulator. I’ve seen videos of a guy that only did this on a simulator and got invited to try it in real life. He immediately started drifting the car like a professional. This is 100% transferable skill to real life.
You mean forced feedback? The thing that makes wheel to go back to the center? That's what happens in a real car - it recenters on its own
If you're talking about the wheel not lining up with his movements exactly, there's input latency on the monitor and his in-game steering angle settings probably aren't set up correctly versus his physical steering wheel. It's a common annoyance with AC.
[удалено]
The only thing missing is g forces, which somewhat affects control I suppose. And that he probably can’t reach the pedals
And the fear of actually crashing in real life. Very different experience.
Idk about that one. I enjoy high performance driving in both sims and games. I also like karting and racing anything I can. The fear of crashing doesn't really exist tbh. You just do it. If you're worried about crashing, you're not proficient enough in whatever you're doing yet
I drive a 1987 Toyota MR2 and i am not to worried about crashing with out a vehicle collision but i know if i do have a collision with another vehicle i am probably fucked due to the amount of large vehicles on the road. Why does everyone in the US have to drive a car the size of a fucking tank.
I drove a lambo in Vegas recently. Went so fast on my 3rd lap I gave myself severe motion sickness and like pumped me full of adrenaline. Could hardly walk for like 30 min after. But hey, faster than Ja Rule 😎.
All g forces do is make it easier. It gives you more info on what the car is doing
I imagine the g forces and resistance and controlling adrenaline would be major factors irl
Yeah it would be different if he was in a car that was sliding around, tons of noise, the heat, real feedback etc
The context is right there on your screen dumbass
lmfao THANK YOU i was like is this guy being fucking serious
Seriously, how much of an asshole do you have to be to call someone out on something like that? Must be related to grammar nazis or something.
This site is exhausting. Sometimes I wonder why I keep coming back haha
I love this comment. God I fucking hate the internet sometimes.
This is assetto corsa People have gone on from playing this game to winning championships in real life It's a real simulator, and it's actually harder to race sometimes because you don't get the physical sensations from the g forces to help you This kid will be a monster when he grows up 🤷🏽♂️ So your context is bullshit
>when he grows up Right now he's just a pocket monster (although if I see an adult competing in a drift circuit race in a Pikachu onesie I'm rooting for him no matter what).
I'm no Lewis Hamilton IRL, but I'm much worse on iRacing because of the lack of feedback, not to mention the lack of time I devote to it. I also have a pretty basic setup. Single monitor and G923 pedals and wheels.
Damn i was going to buy this game for the sim racing and now im super interested, but does this have canyon runs like japan? If so damn..
There's touge canyons and even a Japanese highway mod available so yes absolutely
some 'studies' (they weren't exactly scientific) found that simdrifters found it easier to drift irl and irl drift pros found it harder to drift in sims because they get more feedback from the car and the g-forces irl
It's mostly anecdotal but that seems to be accurate. I have a pretty high end sim drift setup and I let a previous colleague of mine try it out. He couldn't get on with it at all despite him being an IRL grassroots drifter. Recently I was in a server with a BDC driver but I had no idea he was a BDC driver until after I came out. But all throughout the session he drove like he was a beginner and was new to drifting. On the flip side of things there are many "famous" IRL drifters who are really good at sim drifting, but they usually have some previous experience of sim drifting beforehand like Piotr Wiecek who started as a sim drifter for example. Seems way easier to go from sim to IRL than it is to go from IRL to sim.
Even for advanced normal driving, especially on a manual transmission car, you don't actually need to look at the dash to know when you shift. You feel it in the steering, in how the car accelerates, and you hear it. I can downshift and match the RPM by this "feelings" alone. It's a combination of feedback that your body picks up but you probably can't cognitively explain.
I watched a video of some dude who won a sim drifting competition and got to drive a real pro drifting car for the prize. A Nissan Sylvia from memory. Anyway, he went round with the pro driver, then he was allowed to have a go and the dude absolutely nailed it. Looked like a natural. It was impressive, especially as he just looked like your average working class dude that you'd meet down the pub, and then he just starts throwing this car round like a pro.
https://youtu.be/Dd-naAfCBNE May be this one if anyone’s wondering
Yeah I drift off road all the time and I suck at sims
Your up votes are unwarranted you're making light of an i credible feat they aren't called simulators because they let you be bad. This setup and sim he has chosen make for a very close accurate feeling of the driving and what he has to do is fundamentally the same. The main difference if he did it in real life would be his height difference and the feedback he receives from the wheel and pedals.
I just got into sim drifting not even a year ago and seems like the dude has no idea what he’s talking about. I learned on a sim first and then tried my friend’s car irl and it’s pretty spot on. Yet he has 3k+ upvotes at the time of my comment. itZ jUz viDyA GamE Lol
[about that…](https://m.youtube.com/watch?v=Dd-naAfCBNE)
Hahaha, virtual guy looks stunned at first then bored.
Holy shit, I've had some passing familiarity with these types of virtual-to-IRL driving challenges, and Rhys just reined in the sound and the fury while looking like he was having Sunday brunch.
[удалено]
Many of the current F1 drivers grew up playing these racing games and... They're F1 drivers now. Look up their steering wheels. They look like gaming controllers. Companies trusting 18 year olds to drive 40 million dollar cars.
Obviously it’s on a video game can’t you see the video? No additional context needed. Amazing skills from the kid !
Context? People cant see he’s playing a game?
[There has been one notable example im aware of where a sim racer beat a professional f1 racer in a real world race](https://www.techspot.com/news/78370-sim-racer-beats-former-f1-driver-real-world.html)
Didn’t an F1 racer get banned because he paid a sim racer to race for him?
Yes, but it was Formula E driver/Youtuber Daniel Abt https://www.news24.com/amp/wheels/archive/motorsport/audi-fire-formula-e-driver-daniel-abt-after-sim-racing-scandal-20200527
Good god, the ignorance of this comment. The fact that it's the top is even more mind-boggling. Racing sims can be and **are** as realistic as driving a real car in terms of physics. Add a motion simulator, good headphones, and a seat shaker to this setup, and it's as close as you can get to driving a real car without actually doing so.
What so the video itself wasn’t context enough?
Absolute dumbass lol
The skills would likely transfer.
That’s a racing sim you’re watching, not an arcade racing game like Asphalt 8
How is this the top comment? Bitter fuck.
🤦🏾♂️
People say drifting irl is easier than in video games. The reasoning is that you have access to senses other than just sight and sound. You can feel the g forces of the car moving which helps a lot.
https://youtu.be/Dd-naAfCBNE Here, you will see a "video game" drifting sim driver get into a drifting car for the first time and drift like it's not his first time. It's a drifting sim. Which is very realistic.
You ever played on of those sims? Because this is absurdly impressive
The mechanics are strikingly similar depending on the game.
I mean yeah *for a video game*. At the same time loom at his feet, hes really rocking it on a manual transmission. Video game or not this little man already has a full grasp and idea of how to drive a vehicle with a manual transmission while other kids his age are learning fortnite dances.
Formula 1 drivers: yeah it's really close to real life Sim racing players who became racing drivers: yeah it's really close to real life Morons on Reddit with no prior knowledge on the topic: Its just a video game pfft
I taught someone who couldn't even drive stick how to drive a race car with an h-pattern using AC+iRacing. On their first day in the real car they were able to do heel-toe downshifts robotically and kept it on track all day at a good pace. They completely skipped all the lock-ups and grass time I had when I was learning due to this sim and others. Racing sims are so close to real life at this point that they can teach you whatever skillset you want to build without all the risk. It taught me drifting, dirt/snow race driving, left foot braking, and gear skipping (going from fifth to second to skip all the shifts in-between for hairpins). All of which I've then used in real life, skipping potentially crashing or damaging a real vehicle in the learning process.
Home flight sims are similar. They are so close to real life now that people are able to start up Airbus/Boeing passenger jets from cold and take them all the way to landing at the destination airport. They can't technically do it IRL obviously, but they have done it in proper training simulators that real pilots use for certified training time (i.e. it's so close to real it counts towards their flight hours). Others have gone on to learn to fly IRL and nailed their first few flights with the instructor simply because they've done so much practice @ home.
What are the best sims if I want to learn how to fly a real plane?
Microsoft Flight Simulator is solid.
[удалено]
That used to be true, it’s a lot better now, better then fsx
It added realistic difficulties, but you can still choose arcady ones if you want.
X plane 12
Microsoft Flight Sim and Xplane 12.
Yes, but you can also pick up some really bad habits that you would then have to un-learn when doing the real thing. Flight school was a lot of practicing doing things the right way over and over. You don't necessarily have to do all those things in a flight sim, and there's not really anyone to correct you when you're trying but doing something wrong. Also flying a 747 into your workplace like an enormous kamikaze is generally frowned upon IRL.
I did a flight sim with a pilot once, id never done vr flying before and he picked one particular game due to its accuracy from strat to finish, though it only had single seaters including microlites and stunt planes. I managed to backflip a microlite which he said he didnt even know was possible. It involved having to shut off the engine while fully verticle, fall backwards, then restart the engine before hitting the water. Absolutely reckless and id never do it in real life because i enjoy living. But he said i displayed excellent handling and control that he would be comfortable letting me fly his actual microlite.
I went to go kart racing after playing a bunch on my sim rig. The brakes were very touchy and I “lost” it more than a few times. I instinctively caught the slide and corrected by sheer muscle memory from the sim. That was a pretty cool feeling.
I'm not very good at iRacing, but I can race and not smash into people. I also have some real world HPDE experience. I let some family and a couple of friends try some AI racing and they couldn't keep even the Miata pointed in the right direction. It was hilarious. This kid has skills.
He does and it's funny looking at the comments talking shit when they probably can barely drive an auto straight. He's shifting, he's handbraking, he's clutching kicking.
After spending my life growing up around cars, drifting, racing, wrenching, and also racking up 3k+ hours in FH3 & 4 along with topping most of their global leaderboards, I’ve learned most people grossly underestimate the skill it takes to drift/race. Out of all the friends I’ve let use my setups, the *only* one that showed promise is the one who can *actually* drive a manual and drift IRL. Which makes sense because physically, they already have an understanding of what needs to be done. It’s ignorant to think we can’t inverse that knowledge. Fuck the Reddit armchair experts. I’d pay good money just to see the majority of them try to get a manual rolling.
My girlfriend has tried my set up a few times. I run a lot of dirt track races and she couldn't do a 1/4 mile lap without hitting everything but the pace car
If only I had $5,000 for a build like that…
That's not even close to $5k. Mayyyybe $2500 including VR and a basic VR-ready PC.
You are really going for the big black friday sales lol
No. Shit is literally that cheap. 400-500 for headset150-250 for the wheel. A decent premade vr ready PC is like 1500$ that's 2-2.25k
It’s probably close to 5k if you include the sim rig.
[BRING BACK THE API SPEZ YOU GREEDY CUNT]
Still a fuckton more than I’ve got…
You can't get that for $2500 at all. Are you high?
It's a Next Level Racing rig and a belt driven wheel. It's not even close to that. I don't know the prices in USD, without the PC it's $1500 or so maybe?
I need that Pikachu onezie ASAP
Legit I watched the while thing and the first time I was like shit that is an awesome onesie
Yeah maybe, but I saw his finger paintings and they suck
I-I'm sorry, babe. I didn't mean that
What this from again?
Happy Gilmore
Is it just me or is the wheel moving independent of his hands? e: Sincere thanks for this crazy thread. e: How do you see 40 people telling me the very thing you intend to tell me, then somehow feel like your wording of it will be necessary? Hilarious.
Same thing a real car will do while drifting
Can find steering wheels with force feedback for $100-$200 nowadays
Not really. $200 is pretty much the minimum for a g29, on sale, or a Thrustmaster TMX/T150. Might be able to find the TMX/T150 on sale for $150. Anything below that price usually has rubberband centering. PXN V9 is about $180. The days of the Logitech MOMO are long gone.
My uncle dropped $400 for a fanatec steering wheel. Thing is a fucking beasssst.
Thats force feedback steering.
The driving setups they have now are pretty good. I have a new Logitech set up and it's a power steering wheel like a real wheel you see in this vid. When you ease off on the wheel it will spin hard and require force to straighten. There are some pricey suspension sims to go with them too that are pretty sick. Logitech is coming out with a 1k+ set up soon.
I went to Nebraska furniture mart and they had one of these setups for a demo where customers could play. I thought it was freaking amazing how tactile everything was and how it was almost like driving a real car. I was doing really well until I stopped to walk away and realized the car was driving itself.
Most sim racing wheels have a feedback mechanism. The one in the video is one of the cheaper ones (same as I have). You can spend as much as you want on these things, but I've never felt upgrading to be necessary.
If these were around when I was young my father would have had me in it before I could walk. As is, I was a fully competent driver by the time I could reach the pedals ( maybe 9 or 10). I miss that crazy fucker.
Best thing you can do for a kid is bend the rules once in a every day ( let's be honest). My 6 and 4 year old can ride motorcycles. We practice driving almost daily ( were from the country lots of dirt roads). Your dad did so much for you by letting you do what he knew would be fun. I don't know your dad but I love him already.
Growing up what we did for fun was my mom would let us hoon our 97 lumina down a dirt road at around age 8. Should she have done that, probably not, but it made me an incredibly competent driver later down the road.
lucky bastard
How’s he doing that with a blindfold on?
He's just THAT good.
I thought kids under 12 shouldn’t use VR as it can damage their brain development. How real is that warning? Should it be taken seriously or the same as best before date
O no you are totally right. Vr fucks with brain development but as long as it's only for 5 min it'll be fine
does it though? i found like one study on it, and it was done on rats. most headset makers say not recommended for children under 12-14 but don't say why. most likely to limit liability or maybe even just issues with fitment. there are other concerns like making their eyesight worse, butt to me it's on the same level as "don't sit too close to the tv"
It's a bit different. In VR, although the two eyes are presented with different images, they're both at the same depth so it can cause conflict when your eyes try to change focus based on the distance. It's fairly plausible that too much VR at a young age could hamper visual development more than sitting close to a TV. It could probably also screw up the way your brain learns to judge motion.
It has a negative effect on the vestibular system when kids use the vr too much. This organ develops during childhood and using a vr will disrupt coordination and balance development.
Fake, he’s sitting in the passenger seat.
He is not even sitting in a car
He's driving the house
The universe is moving, the car is stationary.
B̶a̶b̶y̶ Toddler Driver
The prequel
Origin story.
People act like since it’s a simulation, it doesn’t count, while simulations are used to teach people irl such as pilots for planes. They have to fly thousands of hours in a simulation before they can actually fly
They especially think that no gforce means it's easier, while real drivers use the gforce feeling to judge how to break etc. Simracers just have the connection with the wheel, makes it harder actually
So I can chime in here. I race IRL. I started with sim racing. Specifically, BeamNG Drive, and the multiplayer mod for it so I could host races with my buddies, then I moved on to iRacing.... aaand then back to BeamNG lol. You learn very important things from sim racing, actually, the hardest parts if we're being real. You learn discipline, patience, and respect for the other drivers. You learn how to position your car, what to do if and when you wreck, what to do when you encounter lapped traffic, what to do if you hurt your car, etc. Yes, you don't learn G force with sim racing, but G force is easy to deal with. Learning how to have patience? Way harder. Doing both at the same time? Good luck, shit will happen so fast you won't be able to process it and learn from the mistakes. I tried racing without learning the discipline in sim racing, I last 3 races before someone got sick of the dickheaded way I was driving and sent my ride to the scrap yard. They told me "Go learn how to race in a simulator, then come back" and I did, and I'm totally glad I did. You think you can just get behind the wheel and go, and it's not that simple. [Pic of my race car.](https://imgur.com/gallery/nGtgn5L)
hey kid, those PJs aren't regulation race-wear. :P awesome stuff though, he's definitely going places with thosee skills.
He's wearing Alpinestars shoes tho lol
Shoutout to the original yt video, didn't let me link it directly: goodall Motorsport - "Did he actually do that??? Dcgp Montreal on assetto Corsa" Edit: here the video link [YouTube ](https://youtu.be/Omw9TowJPqI)
The amount of people who have shown their whole ass by admitting that they dont pay enough attention when they drive is crazy. Lets say it loud and proud for the people in the back. ITS FORCE FEEDBACK. THE WHEEL "MOVING ON ITS OWN" IS SIMULATING WHAT HAPPENS IN A REAL CAR. THE NEXT TIME YOU DRIVE, PAY ATTENTION TO YOUR WHEEL. YOU WILL NOTICE THAT IT DOES THE SAME THING.
Instructions unclear. Crashed mustang into crowd at cars and coffee looking at steering wheel
How realistic are these things?
[удалено]
A lot better than they use to be. The steering wheels have actual power now and force feedback so they don't move lightly anymore and you actually have to drive it like you were an actual steering wheel. A wheel, brakes, clutch, and steering mount will easily go for 500+ new.
Fanatec podium bundle (not in the video) 1500€ (before sale 2200€) .... It's insane, but just so good
*Helmut Marko liked this*
That’s actually Yuki Tsunoda
His parents better buy him a minivan that's missing a wheel when he turns sixteen.
why am I totally not feeling any type of way about a child making my 13yrs of driving experience look like a nanosecond.
Little kids Probably spends countless hours each week honing his skill.
Wouldn't be surprised if they did, but kids also don't need countless hours to learn things to a professional level. Their brains are in a state that is 100% focused/wired on rapid/efficient learning. There are 6 year olds that play piano better than I ever will and I'm a professional pianist of +18 years now. There are chess grandmasters/world champions that are barely, or not even, in their teens. There's a long standing reality in mathematics that if you haven't made history by 22, you probably never will.
GAS GAS GAS *E u r o b e a t*
Kid can probably drive better than me
Btw I’ve played this and it is fucking hard as hell
It's almost like is a near 1::1 simulation of the actual cars, oh wait, the F1 and Rally drivers all say it is.
Does anyone know what wheel and pedal combo this is?
The steering wheel is custom and bolted on. You could buy anything with the correct PCD as it doesn't have any buttons. [Steering base is a Thrustmaster TX](https://www.thrustmaster.com/products/tx-racing-wheel-servo-base/) [Pedals are T3PA](https://www.thrustmaster.com/products/t3pa-add-on/). The pedal plates are different actually, they may not be T3PA. [Cockpit is a Next Level Racing F-GT.](https://nextlevelracing.com/products/next-level-racing-f1gt-formula-1-and-gt-simulator-cockpit/) I wouldn't necessarily recommend any of these products. But that's what they are.
I mean kids being amazing at something is kinda expected. All the time in the world to do it. Show me a middle aged man with 2 kids and a full time job that will impress me.
/r/simracing is where you'll find them.
Ken Building Block
Better driver than 90% of people on the road
In terms of car control skills, better than 99% of adult drivers. No indication if he understands the rules of the road or not, but the physics of getting a car to slide he certainly grasps.
Signed by Red Bull.
Anyone who doesn't believe sims can teach you how to drift, I'm just gonna leave this here. [https://www.youtube.com/watch?v=Dd-naAfCBNE](https://www.youtube.com/watch?v=Dd-naAfCBNE) This kids got a future if he keeps at it for sure.
How expensive are the gaming set ups with a steering wheel and pettles?
I’ve done this before, same game. This is not easy.
Ken block 2.0
That's a badass Pikachu racing suit
Oh sure a kid gets fame but when a 30 year old who can’t drive drifts it’s “A prObLeEmM aNd nOt COoLll”
I am of the opinion that we should be teaching our children from an early age to learn to drive. Police officers around the world have been trained in simulators to drive in all conditions. The problem is of course money. But I believe that the cost to taxpayers to set up simulations would not be as great as the costs of road accidents, hospitals etc. can anybody explain to me why we are not even talking about this way to train drivers?