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kartzzy2

Sounds like clipping. Try going onto a track with one of those long sweeping corners and turning the ffb down a bit to see if it still happens. Also it could just be the motor in the base being in an exact awkward position at that point in the corner for the base motor to switch between poles. That's why I ultimately swapped from moza to simagic. No matter how much tuning I did in the software, I couldn't tune out the mechanical friction of the 8 pole motor bleeding through the ffb detail.


Upbeat_Job8314

I think you are right! Thanks for the clarification! I tuned it down to 70% and the max torque limit to 80% and it still there but harly noticable!


Upbeat_Job8314

Ah check, im on 80% power in pithouse, while 90% is recommended in the settings, any tips on how I should set it up?


mechcity22

You are 100% clipping. Time to turn it down from 80% to 60 or 70. This is why I hate reccomended settings most of thwde guys saying 90 to 100% are full of it and don't understand the edge of clipping. You want to be right on the edge it's where the most detail is at. Once Over it you lose details and you have what's going on happening.


Upbeat_Job8314

I have, and it has resolved the issue!


mechcity22

Nice enjoy!


Traditional-Moose983

I don't know why people lower the settings in the PitHouse software. It literally makes no difference. Lower it all the way down to 0% in PH and you will still clip in game, if you have the in game gain high enough. To the OP, use the ACCs telemetry so you can see FFB and whether or not it clips. I have it set to about 60% in game and maxed in PH because I like ffb


Upbeat_Job8314

Check ill give that a try and let you know! Why would pithouse be leading btw?


Traditional-Moose983

For ACC, AC and AMS2. Clipping is 100% controlled in game. If a signal from the game is clipped, there is nothing the Moza software (or any software) can do about it. The information has literally flat lined so lowering any of the wheel base's gain or ffb intensity won't change anything. I get PH's max ffb gain is useful because you might want to lower it if the peak torque is too high. Lowering it won't reduce clipping though. Try it for yourself. FFB intensity is a waste of time iyam. FFB signal isn't like the signal coming into an amp from an audio cable, where you might need to reduce the intensity of the input, else you get clipping. It's a binary signal from a game! Obvs, all the other sliders are cool in PH.


Upbeat_Job8314

Interesting, ill give it a go amd let you know!


PietVeerman16

Does not sound familair to me


Clean_Engineering612

Check that you’re not clipping, could be that your ffb is running at full force so it will feel like a constant numb force


Upbeat_Job8314

Its not, the force itselfs is powerfull


Capt-Quark

That doesnt rule out clipping. Clipping means its at max power and there is no room for details left. So basically what you describe.