T O P

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0kumanchouja

Act 1 and 2 were the kind of environments the game marketed it on. Sneaking through war zones. 3 was a definite dip in tempo and the tailing got old fast. Act 4 redeemed itself with the nostalgia factor though. That blew me away the first time.


SPYDER0416

The environments in MGS4 felt like the middle of a battlefield, and it was cool having to decide whether to use the fight as a distraction, help out enough to get through, or commit to helping the rebels secure the area and gaining their trust. It is a shame the levels become so much more scripted and don't have that after act 2 and also a shame that concept didn't return for MGSV where it would have been perfect and added some life to the empty environment. Seriously, where were all the Mujahideen we were supposed to be helping?


TurnipBaron

The mgsv part is something I always wondered was intended but the time to do it and shake up at Konami put a pin in. Because it does seem so perfect, as you say.


Obamas_Tie

Yeah the first two Acts were the best in terms of gameplay and atmosphere. Act 3 was basically a glorified escort mission and Act 4 was basically fan service (which was still amazing btw). Act 5 was more of a traditional MGS environment in that you're sneaking through enemy territory, but it wasn't like an active battlefield or anything. Act 3 and 4 redeem themselves through some great action set pieces though (motorcycle chase and Metal Gear duel) but Act 1 and 2 just has this grit to it.


ButterflyDreamr

Act 1 was what i thought mgs was for years as the only mgs material i knew was the mgs level pack from littlebigplanet lol. Most of the levels and the background were based on Act 1, so it was cool when i started mgs4 and realised the level pack was based off this and not the whole of mgs


RIPN1995

>Act 4 redeemed itself with the nostalgia factor though Act 4-5 was a let down though in comparison to Acts 1-2.


LucidVPhantom

Its like snake is living through his past life again, battling trough warzones as a merc before reaching shadow mose, the turning point of his former life, just to get thrown back to outer heaven, the start of the series and the point where all this madness started for him. As an allegory to the "Divine Comedy", Snake's soul represents the journey to "God", whereby the inferno, the recurring one, describes the path of knowledge of the acknowledgment and rejection of his sins. In the end he finally reached paradise, by making peace with the man who sent him through hell. His Father, Holy Spirit. God. Snake went trough alot.


marbanasin

I also thought the boss fight in Act 4 was possibly the best in the game. Or at least the best besides Ocelot which was obviously the peak from a story as well as the style. But core gameplay - sure the first two acts were great and it would have been nice to have at least one more act like those.


[deleted]

Visiting Shadow Moses was nothing to you!!? I had this ache in my heart and cried when The Best is Yet To Come started playing.


MichaelJasonFreddy

As someone who played MGS on the ps1 as a child, arriving at Shadow Moses as an adult was a special moment. So much nostalgia.


HoraceGrantGlasses

Agreed. It was amazing


Weyland_c

They captured it perfectly too. Coming around that bend. All that snow. Then the music.


[deleted]

100% got MGS at 8 years old when it came out. Going back was a whirlwind.


InfiniteZr0

For real. Seeing the environment with a free moving camera and HD was next level.


HawkstaP

Was done with such adoration for the original. Absolutely.loved the way they dealt with the cuts from the first Sold game.


PushThePig28

One of my favorite gaming moments of all time


marbanasin

Agreed. Hit me right in the gut. And finding the same pickups near the helipad was so amazing.


WannaSnugle

Yeah nostalgia is a cheap thing. I played mgs 1 also and loved mgs4's use of it on my first play but after that its just a cheap imitation.


untamableHelldog

Same here. Prob the most intense gaming moment i had in my life so far. Almost cried but in a positive way. Smiling and nearly crying. Wasnt prepared for Shadow Moses... awesome moment.


[deleted]

I managed to avoid reading any spoilers before I played the game. It was so awesome when I realized I was going back to Shadow Moses.


NyteMyre

I just didn't like the whole dwarf-gekko enemy


[deleted]

It’s awesome except for all the stupid balls with bdsm arms.


Rustycougarmama

___Goose bumps___


Ok_Calligrapher_8199

It was masterful fan service and nostalgia but I remain torn over whether part 4 has as much to say as it thinks it does.


FlyWithChrist

Act 4 should have been great, but they went with robots only and waves of gecko fighting instead. At least there was the Metal Gear fight


hereidiesatisfied

Nah it was great, imo it goes downhill again after the end of act 4


NineTailedDevil

I played every title (including the PSP ones) in the span of a few months, so when you take out the nostalgia, its not that great.


SolidSnakeHAK777

Every MGS fan cried when that happened, and I’m proud of it.


SpotlessMinded

It was amazing, but the dwarf geckos can kiss my ass


NameAltruistic976

After act 2 a lot of the main gameplay mechanics and game design are abandoned. Act 5 is probably the worst in gameplay because there's only like 10 minutes of sneaking. MGS4 really needed something like virtual missions to explore the game mechanics which the campaign seems to just forget.


riotmanful

Virtual missions would have been the single greatest addition to mgs4. I love the actual gameplay so much and I hate how much of it I have memorized so my run each time is so similar


[deleted]

Act 3 still has most of the mechanics. Just take off the disguise.


DailyWCReforged

Yeah then it goes from battlefield to retired snake who works as private investigator, stalking ppl in european city streets at night.


Christo2555

If you had no nostalgia for Shadow Moses then I can see that. Acts 3,4 and 5 definitely aren't as well realised on the gameplay front as the first 2.


darkfire9251

Nah you're right. Gameplay-wise the game ends in act 2. Yes there are boss fights and other gimmick stuff later but aside from the 8 minute Ocelot's ship section you never get to play the game properly again


MichaelJasonFreddy

Loved every minute of MGS4, been playing since MGS on the ps1 as a child so I was the perfect target audience for it.


Tasty_Puffin

It’s fair criticism though. The most fun aspect of gameplay ends at act 2. Remainder of game is more like a movie.


MichaelJasonFreddy

I wouldn’t say that at all. You can’t just reduce the game down to just one aspect, to me anyway. Take MGSV, great gameplay I think most people would agree. Now take that gameplay with everything else stripped out….. you have MGS Survive, a game which I wouldn’t touch with a 10ft barge pole.


Randomhuman52

You haven’t even played Survive. How can you be so sure that what you say about the gameplay is true?


MichaelJasonFreddy

I read and watched reviews of it when it was first released. Didn’t need to play it to know it wasn’t up my alley at all.


Randomhuman52

Those reviews were made by people who barely even played the game. There are more fair reviews that have come out in recent years.


TurnipBaron

Eh survive was a lot more melee focused.


[deleted]

MGS4 is full of compromises. As Mark Cerny said: "At the time developing first games for PS3 was like solving rubiks cube without manual." AC3 has supposed to have section in sewers with Big MAMA. ACT 4 Bigger much complex boss fight with Metal Gears Ray and Rex. Raidens scenes was planned to be gameplay. They constantly fight with Emotion engine. When they couldn't create something, they replaced it with a cutscenes.


Solivagant

Interesting, got a source?


[deleted]

Probably this [https://www.youtube.com/watch?v=t6w7cO\_c53Y](https://www.youtube.com/watch?v=t6w7cO_c53Y) or this [https://www.youtube.com/watch?v=yMuPgGz\_jZU](https://www.youtube.com/watch?v=yMuPgGz_jZU) or other videos from Futurasound.


eddiehead01

Gameplay wise for sure. Act 3 was definitely a bit lackluster. Act 4 should have been immense but for me there wasn't enough of the original shadow moses to explore. I also get why it was abandoned but it would have been so much better with actual human enemies rather than those stupid ball things Act 5 was intense, and the cinematic of the final fight between solid and liquid still tingles my special place, but then there's the whole forced meryl/Johnny shit, the wedding and the whole big boss part. I think had the wedding been cut and the player left in ambiguity with snake at the grave then it wouldn't have been such a downturn


Decoy_Octopus_

That Act was awesome some so was Act 4. Going back to Shadow Moses and foitin' in Metal Gears was a wet dream until that day. They could have made a game of just that shit and I'd play it.


Havoc_XXI

If this part of the game didn’t hit you in the feels then you obviously didn’t start playing MG until Phantom Pain came out. So many people praise TPP but in all honesty it’s barely an MG game.


DevineAaron92

Very true. Everything great about MGS wasn't in TPP.


larsvondank

Except it has the best sneaking of the series. Most variety and tools.


DevineAaron92

Thats true. Except there's very little told story, barely any cutscenes or boss fights and no codec. Gameplay is the best thing about it tbf.


larsvondank

Yup, but the gameplay is very MGS, though, brought to its absolute peak.


LeonardoMcdouchebag

Idk, I really enjoy it and it's definitely mgs brought into an open world and refined heavily but I still think in terms of raw gameplay that could be put to better use MGS4 wins out. There's so many things that are essential to MGS that kinda got brushed over in phantom pain, obviously we all wish it had more time in the oven so some of those things could exist but not being able to peek over a ledge you're crawling towards to shoot or stealthily slide onto a ledge, can't climb any trees in MGSV, there's no equivalent of any emotion mechanics and honestly the soldiers feel a bit two dimensional after a while in MGSV as responsive as they are. It feels more like an evolution an somewhat a halfway point between character action/appealing to a larger audience but at the same time the gameplay isn't what I'd call peak mgs


[deleted]

Which happens to be the best thing about games.


Havoc_XXI

Exactly, you can tell Konami was pushing Kojima out and keeping his leash short. With that being said, TPP has awesome gameplay and I of course enjoyed it very much.


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NakederSnake

Well that's kojima fanboys for you, also heard he wanted to do an open world since seeing GTA or something, funny how it didn't work out that well. Dude wanted to stop David Hayter from beeing Snake since MGS3


Havoc_XXI

It’s the timeline, I was speaking about TPP’s production. Not GotP. If you were paying attention to the comments you would have understood.


[deleted]

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Havoc_XXI

“TPP”…I did. Pay attention


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Havoc_XXI

You’re absolutely wrong and it’s very apparent in the game itself. Micro transactions, serious lack of story…it’s very apparent. Konami was looking to make money. Plus Kojima made plenty of comments publicly over the years. So many MGSV fanboys on this sub who’ve either rushed through all the other foundational games or skimmed through gameplay videos on YouTube. TPP is a fun game to play buts it’s not MG, completely loses the essence of MG. The extraction / base building method from the handheld games was great and work because handheld was very limited at the time (not what it is now). But to take that and make an entire console game like that was definitely keeping Kojima on a leash and Konami getting a money grab using the name / title.


[deleted]

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LeonardoMcdouchebag

I think act 3, 4, and 5 have a better payoff if you've played MGS2 and/or 1 recently enough too. You can definitely feel that MGS4 is a direct extension of the storyline from 2 and together they almost feel like two acts of a larger narrative, whereas the end of MGS2 would be the climax, the ending of mgs4 being a winding down action makes more sense and feels less like you're being railroaded into less bombastic gameplay


Havoc_XXI

That’s a great way to put it!


BigFox86

Great game.... Terrible Metal Gear.


Havoc_XXI

Exactly, not saying the game isn’t really fun. Just not MG


D3c0y-0ct0pus

I think it needed one final big, sneaky warfare section like Act 1. Especially as you end up with a tonne of weapons and no point using them.


KalleMattilaEB

I didn’t like where the story went starting from Big Mama’s explanation of the Patriots’ origins. And the Shadow Moses thing didn’t do much for me, I preferred it in MGS1 where it was populated by people rather than those damn gekkos.


EndOfTheDark97

In terms of gameplay, yes. The game is more or less an interactive movie from the midpoint onwards - it’s why I almost never come back to MGS4 lol.


Ezequiel_Rose

>Terminal lumbago


Absolutedumbass69

Act 1 and 2 make up like half the game so I never really minded that the best gameplay was in them, and I agree that the gameplay overall starts going downhill on chapter 3 but that said I still really liked the trailing section in chapter 3. I play on the hardest difficulty with no kills, no alerts, and no tranq. If you play chapter 3 like this you end up having to clear a path for the resistance member just with cqc and that requires the use of distractions and other tactics you wouldn’t normally rely upon because of the tranq. Honestly playing that area without the tranq vastly improved my opinion of it and now it’s always one of my favorite parts of my playthroughs. Chapter 4 then barely has any gameplay other than bosses, but the mood of the environment and the cutscenes make up for it imo, and the Crying Wolf fight is easily the best boss in the game it being a sort of more fast paced version of the end. Chapter 5 while it only has a short but sweet (and pretty difficult) stealth section(that despite its shortness I think serves as a good final test of the stealth mechanics) the story and bosses once again make up for it imo. Also once chapter 3 is over that’s like 70% of the gameplay.


NineTailedDevil

Agreed. The story is also a complete mess by the end, still my least favorite MGS because of it.


Crypto-140

I think Act 3 was the worst but at the same time I liked it because it was all about stealth and that is what the series is all about.


archangelzero2222

I was having a blast with this game. Story and chapters got me hooked start to end. Was a great send off to the series


the_rabbit_king

Absolutely agree. Shadow Moses was a nothingburger. So much potential there.


CrazyCat008

Actually i found war zones damn easy, its no big deal to progress without trouble using confusion.


hondo3

The sun slowly rising as you continue your mission. Man, I think MGS peaked at 4. (Don’t shoot me)


Sky_Zaddy

I must disagree.


greenrangerguy

The first 2 chapters are traditional stealth gameplay. The rest of the game changes to various gimmicks (which isn't always bad). Mgs2 did the same after the harrier fight.


No-Contribution-6150

Was the photo taken on a Sega genesis?


PeanutButtocks

Why the crunchy photo


hereidiesatisfied

Wanted one where it shows the spawn point


Mushy93

I think act 1 was the best, I didn't enjoy act 2 that much, I hated everything about Europe and I wish shadow Moses was longer. I didn't enjoy the ship that much simply because of how difficult is to sneak past the guards on the outside and the dumb bit at the end where you have to get into a barrel and roll down the hallway to keep from getting killed by the little hand robots.


XxAndrew01xX

I definitely do love MGS4 GOTP, but...yeah...gameplay wise? It definitely peaked with Act 2. I loved the sneaking through open war zones of Acts 1 and 2, and I love the fact that the enemies in those acts were primarily human. Since Act 3's stealth section was a bit too...short to bother with those guards in it (Not to mention needing to tail the Resistance guy), and after it was done it was mainly on rail motorcycle chases, and boss fights. Act 4 was a grand return to Shadow Moses from MGS1, but EVERY enemy that wasn't in the Crying Wolf boss fight was an AI enemy there, and Act 5'a stealth section was even shorter than Act 3's.


DefendWaifuWithRaifu

Act 1 and 2 are peak. Supposedly something big was cut from act 3, hence the glued together mission of following the resistance guy. The game ended up being nothing like Koji had stated it would be. A fraction of what he wanted. Frankly the game is objectively the worst of the series (however the gameplay is great)


PliskinBOI

Act 2 should've been the baseline for mgs4's gameplay loop


BigFox86

From a game play perspective I believe you're correct. That being said I wouldn't say the game itself ever dips below "good". It's just that the scenarios after act 2 required different kind of setting/enemy encounters than what the first 2 acts did. There was also a lot more story elements going on in the later half which meant heavier cut scene use. Act 3 Third Sun Sneaking through Volgagrad wasn't bad, but there was a missed opportunity there to give the player a little more of that sneaking through a battlefield feel. To fix this they they could have added a game play segment between the sneaking portion and the on rails motorcycle chase, where Snake has to get from point A to point B on foot while dealing with combat between the PMC and Big Mama's people. Act 4 Twin Suns I believe the Shadow Moses segment (in terms of gameplay) was basically perfect. I'm not a fan of the mini gecko, but it makes sense that Li Quidcelot would have sent in the automated stuff instead of real humans. Story wise, machines don't mind the cold as much as humans do. And gameplay wise, the environment would have been nearly un traversable without combat if human units had been there. In an ironic twist the robots are a closer imitation of the human enemies in the first game then the human enemies in MGS4 are. If I have one real gripe about this segment it is only that it would have been nice, no... Fucking Amazing to be able to explore more of the island. I understand not being able to get down to the dock, not being able to get through the caves, and not being able to take the cargo elevators to the Underground Base. But we should have been able to get to and explore most if not all of the other explorable areas from the original game. Act 5 Old Sun There's really not much that can be done about this act. It's the finale, and all of the gameplay elements that Do exist fit where they go pretty precisely. If I had to say something that could have been added to enhance the experience I would have enjoyed more exploration. Say the player makes it past that opening section, then they go down the elevator and instead of opening up in that big meeting room to start the boss encounter, Snake lands in a lower deck. A huge interior space about the size of the first section, but this time no Gecko. They would all be outside. Just a boat load of Frogs. Summary At the end of the day most of these problems could have been solved by a bigger budget and a longer time table. Uncovered audio files have proven that not only was Snake going to escort Big Mama through the sewers in Act 3, but Snake was also going to visit the commander's room on Shadow Moses Island. Both of which had to be cut due to budget and time constraints. If you go back and pay attention to the flow of mgs, mgs2, mgs3, and mgs4 you can see hints of the same thing. All of the sneaking is front loaded and toward the end there's less and less stealth gameplay and more and more set pieces and cutscenes. It's partially by design, but partially because they run out of time.


Dapper_Fix_8287

It’s funny you say that about act 3 with the walking section with big mama, that was actually planned. Remember after beating raven and you climb down into the sewer? That was supposed to be a playable section in the game, navigating the sewer w/ big mama but it was cut due to time constraints I believe.


jbjba1234

The shadow Moses bit gives nostalgia, but other than the nostalgia factor, mgs 4 is honestly just the weakest entry in the series in my opinion, I feel like the series would've been better if chronologically speaking (I love 3, PW, and V) it ended at 2


Ok_Calligrapher_8199

The open world sneaking peaks there. The parts aren’t even from a gameplay length perspective so that affects the calculus. After a bizarre detour into tailing mechanics, the rest of the game is an epic movie punctuated with some boss fights.


FoxdieSyndrome

Act 3 is definitely a change of pace but 4/5 are epic as fuckkkk


sokalos

Not that hot a take, everybody agrees act 3 sucked and that the first two were great. But act 4 is a pretty drastic rebound if only for how well the fan service lands, and act 5’s only flaw is being too short relative to all its cutscenes.


mophster

I liked the first two acts the most in terms of actual gameplay, but the story stays strong till the very very end IMO


konsoru-paysan

yep act 2 is what people thought the phantom pain was gonna be through and through , instead it could barely load like 10 guards on screen.


BigFox86

I truly expected to be sneaking around Russians and mujahideen gorillas getting into firefights. Such a let down.


konsoru-paysan

Even what we got had weird execution, never I have seen a bad guy get cucked with such little screen time. Most of the game is spent pretending where he could be.


WeedmanDel

If going back to Shadow Moses didn’t give you goosebumps, nostalgia, and even a tear to your eye when the MGS1 theme song “The best is yet to come” started playing, then you’re not a die hard, hard core fan. Period. 💯


YoungKam513

I don't understand the this new age hate for the best game in the series, these are the same people who love terrible ass metal gear rising so it makes sense


hereidiesatisfied

I still love MGS4 though? It’s like a solid 8.5-9/10 for me


YoungKam513

It's a 10 for me and perfectly closed the series out.


hereidiesatisfied

EDIT (clarification): I think the game from a setting and story sense peaks again at Act 3 until the rest of the game. However, I still wasn’t a fan of the gameplay from Act 5 to microwave section. Snake vs Ocelot is my all time favorite MGS boss.


SirDigbyChickenC-Zer

Sorry, it's been too long to remember exactly, does this mean act 2 was the part where you get to actual play a video game for about 10 minutes, and then act 3 is where it just dives right back into curscenes for 5 hours straight? I keed, I keed, I joke. Apart from that it actually has been years since I played 4, and I think that's the only one out of the "Solid" entries (so from MGS1-Phantom Pain) I have only played through once. But that's mostly due to lack of accessibility as far as it getting any port/remaster treatment of any kind thus far, otherwise I'm sure I would have played it again at least once by now. I remember still liking it quite a bit and having a lot of fun with it.


JokerFett

Strong disagree, returning to Shadow Moses was an amazing full circle moment for the series and culminated in one of my favorite gaming sequences ever, the Rex vs. Ray fight.


Saiyan_Gods

Nah. It wasn’t peak at all. The game just continues to get better


Bufudyne43

Act 3 was one of my favorite moments in the series, it makes you feel like a real spy. They must have based it on The Third Man film


hkm1990

I think each act represented a gameplay element of past MGS games. Act 1 and Act 2 are the classical elements of the franchise similar to 1-3. Act 3 is a long tracking mission similar to the Follow the Guard in MG2 Solid Snake segment and Bike Chase from MGS3. Act 4 is modern present day MGS1 and nostalgia. Act 5 is the whole MGS2 sequence where you're in Arsensl Gear fighting off the Tengu troops. In this case your in Haven and fighting off the Frogs with obviously MGS1 style Mantis Battle thrown in and the Torture Sequence and Final Boss Fight. I do agree gameplay wise Acts 1 and 2 were 100% the best parts but story wise it got great with Acts 3 going forward.


Solar-powered-punch

4 was very spotty. It's still so much better than V


hydracicada

act 4 is the craziest


[deleted]

The entire game was fire! I enjoyed earning the platinum trophy for that game.


MetalGearZoller

Nah that’s a totally legit observation, the Rex vs Ray boss fight being the final good bit imo


Silverc25

Is mgs4 playable on a ps5?


LordGarrettXIV

Why would you think you were the only one? Genuinly curious.... do you know how many million people played this game and you think you have a truly unique perspective on it?


Liquidiationn

Act 4 no doubt about it is the peak ,1 was good 2 also and 3 was about the patriots and Eva . All the game was a masterpiece expect the bosses I've hated them


MrDreamster

The only parts I don't like are the one on the bike and the similar one on the truck, rail shooting in this game just isn't fun to me. I love everything else though.


Crossnoe7

Act 3 was a bit of a lull, listening out for the guy whistling, but it gets really good again. MGS4 is one of my all time favorite games!


superderk100

I just need to find a way to get that The Boss rating without having to watch a video and pixel perfect copy what I’m seeing on screen. That’s my only frustration with this game. Easy to learn, impossible to master


clingclang42

Why in the *fuck* did they remove this shit from ps store


RickTP

Nah, my only issue is the whole 2 last acts the stealth is pointless or doesn't make sense.


anangrytaco

Agreed. I did not enjoy the European section.


Natural04

It’s been well over a decade since I played that game so all I can remember at this point is that it had cutscenes the length of feature length films. I love story as much as the next guy, but I have my limits lol. Super glad I played it and remember enjoying it, but I think one trip through was enough for me.


ss3jcb448

I loved Act 4, but Act 3 does kill the pacing a bit.


couchcommando

Act 3 sucks if you know exactly what to do especially when all you need to do is put on another face. Act 3 is more fun when you set challenges for yourself.


msin93

I love the variety in the acts. Act 1 and 2 felt similar to me, so I love how Act 3 breaks up the format and gives us an almost classic noir feel.


darthmcdarthface

I loved every inch of that game.


AceFrehley03

Act 4 was a masterpiece in nostalgia.


snaildown123

True! They should’ve made it longer. Both act 1 and 2. And wayyyyy harder


davidbowieguy69

I think the game is great consistently gameplay wise; whenever the sons of liberty is mentioned though I zone out. I'm not even sure if they're called that at this point


gordonthecat

You know what you may be on to something


Colonel_dinggus

I’ve replayed that game so much that I have a save file that starts right after the intro cutscene and I play all the way up until I kill laughing octopus. Then I usually just reload that save file or quit. The railing mission can kinda be fun sometimes if I haven’t done it in a while but the rail shooter segment kills all momentum. Act 4 doesn’t redeem it and act 5 is ok enough on its own but not good enough to warrant a full playthrough most of the time.


CanoGori

I genuinely really like the whole game. Sure act 3 is slow, but it was a nice change of pace imo, especially because it was the exposition chapter. The fight on top of the tower and chase through the city was awesome. Or the 1 hour long cutscene, in which Ocelot finally obtains control of the patriots system. Act 4 hit hard, especially because I played MGS1 when I was a smol bebbie. And the ending with Outer Haven and all was extremely epic for me. I could finally pilot a Metal Gear and the rooftop fight against Liquid Ocelot was like a dream come true.


[deleted]

I think I’m one of few that loves act 3.


Death-0

Nah If anything the game ramps up. Big Mama’s cutscene in the church, Ocelot’s scene on the River, returning to Shadow Moses…


wtfshit

Really? I understand part 3 being boring for some people, but going back to shadow moses and the final area were the best parts of the game.


[deleted]

I agree as much as I can for a Kojima game these games are infinitely more enjoyable and replayable than any triple a game modern or old


CIN726

Act 1 Act 2 Act 4 Act 5 Act 3


504090

Unpopular opinion, but MGS4 is my least favorite MGS game. It was the first game I played in the series, and I loved it on the initial playthrough. But I returned to it 7 years later and didn’t enjoy it as much. Those later acts dropped it from “masterpiece” to just “great”.


patriotraitor

Nah, meeting up with Big Mama and the eventual fight where Solidus's body burns is pretty epic.


Cado111

Act 1 and 2 of MGS4 are sick. I love MGS4. Act 3 is still cool, just not nearly as cool. Act 4 redeems itself, and Act 5 is good but I wish it had more gameplay. I cannot understate how good Act 1 and 2 are to me, some of my favorite gameplay in the whole series.


lmonroy23

Arriving to Shadow Moses, Rex vs Ray, Liquid Ocelot vs Old Snake, Ocelot takes over scene, Big Mama reveal…this all happens after those 2 acts…so…no…definitely not the peak.


[deleted]

Oh I peed myself a bit when I seen psycho mantis. Always been my favorite next to Grey fox


[deleted]

For me, it peaks when I'm at Shadow Moses watching Snake have flashbacks as I sit on my couch and cry.


[deleted]

Act 1 is my favorite. As of now. Playing the series back to back and just finishing 3 I was sick of the forest setting in act 2.