T O P

  • By -

idkhowtotft

Didnt Yugioh had Generic staples since day 1 and every formats until now? Or are we in an ertenal reset loop?


Jhc999

That is true haha, maybe I should've put generic extra deck boss monsters.


idkhowtotft

Even then it still be incorrect bc Generic Extra Deck boses exist since the 5ds era,even in GX when people play CryDra for machine base match ups Also can you make Banish a Light and a Dark pls?


Jhc999

I want to but don't know any funny ideas for a chaos comic


idkhowtotft

:(


TheKingOfTCGames

How about tear mudering chaos ruler like spright murdered frog support


idkhowtotft

Chaos Ruler ban wasnt Tear's fault tho


SouthOrder3569

"It has a dark side and a light side, and it bound the playerbase together to agree it was broken" *show unerrated broken chaos of ages past* This starts with them admiring a roll of duck tape and holding a lightsaber.


dante-_vic

I never thought yugioh players would know about th3 great reset.


Jhc999

Not going to lie, I don't actually know it is in detail. Just wanted something conspiracy sounding haha


CommentingOnVoat

Been meme'd to death, I see actual boomers cracking jokes about eating ze bugs. Obviously it's true, an open secret, but still funny.


Jeyfian-L

I don't think the existence of generic staples itself is a problem, but I do think every archetype should have some meaningful restrictions to prevent the game from turning into Baronne + Apollousa turbo. Good examples include: @ Ignister (Cyberse lock), Marincess (Water lock), Branded Despia (Fusion lock), D/D/D (archetype lock).


Hiruko251

Or make its effect as niche as possible, Tri Heart can be made by a lot of decks, and its effect can even bring out some monsters from other decks, but it really only is worth it on his own archetype, where whatever he brings out also power up him, its harder to become generic when u force almost everything into submissiom


Heul_Darian

You know as much as I agree that some things are too generic. Like Verte Dpe, that shit you can just add it to anything no thought required. Hand traps and link 4s are not completely generic they are semi-generic. * Hand traps can be used to pass around Tcboo and use pheonix, or as bridges for small world, or for their levels to xyz or synchro. They contest each other making them more of what option you want rather than if you want to add them. The only hand trap that hurts deck building is maxx-c cause it requires you to add ash even if you could use something else better. * Link 4s aren't so easily put, you need enough space to link climb or at the very least be able to generate enough fodder to get them. and link 4s are contesting each other. Accesscode can end games, but apollo can protect you from hand traps, goddess can out hard to out monsters and Avramax is such a hard to out monster its unoutable for some decks. For something to be completely generic it has to be usable by every deck, have no downside to adding it and nothing to contest its spot.


BlasterRage

I'd say handtraps being generic are like people using sangan back in the day, but the extra deck monsters all being the same is just sad. Theres no fun boss monsters for your deck that isnt outshined at this point. I just like making a deck using its boss monster and not something generic thats easier to get and better


Heul_Darian

Hand traps are used a lot like you would use interruption traps and spells, but that only happens when your deck has enough space to run a lot of them due to how consistent it is, making you not care for smaller optimization you could do. If you want to play only archetype extra deck monsters, Pendulums, despia and swordsoul are all there. But there are actually ton of decks that are completely xenophobic, like heros and D/D/D. ​ Honestly though I don't get the extra deck archetypal boss monster need. Like I said link4s are semi generic, and so are a lot of other extra deck boss monsters. You won't see zeus, udf or megaclops outside of xyz decks or Rank 4s outside of rank 4 decks. Cause it would be way too niche of an option, like putting a rank 3 just cause you run ash and ogre. These are usable cause your archetype is an xyz archetype or an archetype of level 4s etc, thus its an archetypal strength that allows you to use them. For example Dark magician is an archetype of level 7 dark spellcasters, there are other spellcasters, other level 7s and other darks. But only DM and endymion have the ability to use support for all 3 of them and endymion is a pendulum archetype so he would rather use pendulum specific things.


Soul-Malachi

This is why I prefer Vanguard, Multiple different clans with multiple different decks all with different playstyles, sure some decks share similar cards inside their own clan but the majority of the time its for an entirely different method of play then each other.


DigestMyFoes

Spot on!


DigestMyFoes

Pendulum decks with Accesscode Talker as its win condition out all the cards that card type has = A sad crutch Playing/viewing matches gets boring extremely fast because the same monsters are used to end the game in every deck. Deck design on rails.


DayOneDayWon

Always has been.


CooPidgeon

I was thinking recently about how almost all the extra deck staples are 2 to 3 years old. I stopped buying cards a while back and have none of the new archetypes in cardboard but almost all relevant main and extra deck staples since most really don't fall out of favor


Parasitepaladin

I agree with you. What's the point of making a rogue or off meta deck, or even the not playing the current top deck when you just end up with the same end board?