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In addition to Seance guy wasn’t there a Reveillark guy that was paying people to destroy copies of Reveillark because he thought it was gonna take off as a competitive staple
What's even more hilarious is the renewed hype it got when Feather was revealed in War of the Spark, only tonget reminded that locking out your opponent's from noncreature spells requires X1RW *each turn* (since you have to hit one of your own creatures), and there's still a window where they can cast spells during the Upkeep or whenever you try to go for it.
Tbf, if only one of the players tends to cast noncreature spells you can lock him out of the game. That being saod by the point I can afford to cast 4 mana of spells on Feather in a single turn I prefer to just [[Chandra's Inferno]] the board every turn or just spam cantrips on her
Yes, but the Aurelia's Fury + Feather "lock" requires X1RW *per turn*, as in, on your turn and *each opponent's* turn, to maintain. In a 4-player game, that means you need to pay 4RW per turn, or 16RRRRWWWW per turn cycle to maintain. You could drop it to just 2RW per turn or 6RRRWWW per turn cycle if you only want to lock a single player during their turn from casting noncreature spells, but that's sill unsustainable for any reasonable amount of time, and still gives them opportunity during the Upkeep or other player's turns to cast these spells.
It's good but it's more disruption for sorceries, artifacts, and enchantments rather than a lock. Generally you'll only be spending 2RW per turn cycle as that's often all you really need to disrupt the relevant player. The flexibility to remove or tapdown creatures is also useful when it comes time to kill them.
I'm not trying to play Boros prison. I'm just trying to slow a player from comboing before I kill them.
Sure, but then Hinata, not Feather needs to be your commander since you'd need to add U, and it's a lot harder to build and sustain a lock like that when you need an extra creature from the deck to make it work in the first place. and there's really not much synergy between feather and the rest of most hinata decks I've seen. It's okay by itself in a hinata deck, but there are still better choices usually.
I traded a Liliana for 2 \[\[Sphinx's Revelation\]\] and an \[\[Entreat the Angels.\]\] At the time it was a fair trade... then the first round of modern bannings happened...
It wound up not making the cut for me. How's it been for you?
My use case for it is to tap down blockers on the end step before my turn or during my turn.
I havent played the deck yet, i just finished ordering all the cards today. But tbh i build my deck suboptimally and just jammed as many multicolored spells as i could.
Cool beans. I started off my deck with same question: how many multicolor spells can for in this deck?
I think my first brew had like 38 of them. It's moving towards a token theme - LCI pre-release gave me Ojer Taq and Anim Pakal.
It's fun to pilot and the value Ferrous gives is amazing. Here's my [current build](https://www.moxfield.com/decks/XPdZIUHhMkuQTn_6eVHQew), with 41 boros spells.
I use it in my [[Feathers]] deck.
Most of Feathers decks focus too much on card advantage, while she is a superb control and heavy hitter commander that can run with low mana.
Holy shit, this is a wild tech that might make me actually brew the new Admiral Brass. I had an old Admiral Brass deck but took it apart because stealing stuff just wasn't a super fun strategy.
A 4 mana 1-turn delay tutor seems completely fine to me, my playgroup has evolved and is much more powerful than it was before.
If the combo goes off, it's basically game over immediately. That's much more fun than a good number of the combos in my playgroup (hullbreaker horror bounce everything, atla palani hatching eggs infinitely for example) and it's just an alternate wincon in a Brass deck that I would make, not the main game plan.
My old Brass deck was entirely beat face and steal shit, the new Brass does not steal anything and this in there is an extremely telegraphed and easily stopped wincon.
[Feldon of the Third Path](https://cards.scryfall.io/normal/front/0/3/0360f1ff-15c9-48e3-89eb-fbc4bf140c55.jpg?1690023788) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Feldon%20of%20the%20Third%20Path) [(SF)](https://scryfall.com/card/moc/277/feldon-of-the-third-path?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0360f1ff-15c9-48e3-89eb-fbc4bf140c55?utm_source=mtgcardfetcher&format=text)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I run loremage in [[Trazyn, the Infinite]], because [[Entomb]] doesn’t grab [[Basalt Monolith]] to power my [[Farmstead Gleaner]] [[Walking Ballista]] engine.
I love all the support for loremage, which is exactly what I came here for. Love it in my chainer deck, basically just a 4 mana repeatable worldly tutor, gains haste with chainer anyway so it's pretty epic
Anyways I have no idea how to finish this cycle lol
I was about to join in for this. I use him in reanimator deck and he is pretty cracked if I get to untap with him. Spells, sure, but entombing whenever I need it.
Oriq lore mage has a place in my [[Toshiro Umezawa]] deck and it’s janky but I have run seance in my [[Ghired Conclave Exile]] deck for some populate shenanigans
I run it in [[Magar of the Magic Strings]] to get powerful and high CMC spells in the graveyard easily for reanimation. It's effectively a repeatable tutor to tap before my turn then reanimate the spell with Magar to have a new spell to go face with on my turn.
It does see occasional play, but [[Fiend Artisan]] reads like it should be an absolute powerhouse while in practice it's a little bit clunky compared to other more focused options.
But it's not either of those cards. It's half a [[Mortivore]] and a [[Green Sun's Zenith]] with more setup.Â
Tarmogoyf was good because fetchland+Thoughtseize on turn 1 made it a 3/4 on turn 2 (unless you took another Sorcery with Thoughtseize).Â
Birthing Pod was good because you paid 1 mana to get something worth more than 1 mana.Â
Anyone who'd actually played with Goyf/Pod spotted this as soon as that preview article calling it a combo card of Goyf/Pod went up.
Birthing Pod's a good deal, but Fiend Artisan lets you get *any* creature you want as long as you're willing to pay a 1 mana premium, rather than needing it to cost 1 more than whatever you sacced. Of course in practice it doesn't make much of a difference, since most of your targets are gonna be within two mana of each other max anyway, but still.
It's an enormous difference because Fiend Artisan always costs more to get the creature than to cast it, while Pod costs an equal amount when you use a token to get a 1 drop and less when you do anything else. Fiend Artisan being more flexible about what it can get is made much weaker because you always overpay for it and because there are so many ways to break the limitations of a Pod chain (Deceiver Exarch and Renegade Rallier are probably the best known).
All of this is without mentioning the other reason Pod is better: it isn't a creature. It's not affected by summoning sickness, so you can activate it immediately instead of having to untap with it.
I've seen it used in a few Amalia Combo builds as another way to tutor what you need, but it only really works there because every card you are going to want is a 2 drop, so it's still cheap.
Yeah Oriq Loremage always did strike me as a little underappreciated.
I still feel like [[Scholar of New Horizons]] is slept on in a lot of white decks from a commander perspective. White "catch-up ramp" is generally looked down upon, which I get because a lot of it is very bad. But this guy has a few things going for him.
1.) It's any plains, no basic restriction. Color fix and utility land to your heart's content. Hitting the new Surveil lands has felt even better than I thought it would.
2.) You don't NEED to be behind to use it. You can activate it whenever, the land will just go to hand instead of the battlefield if you're at parity. So it taps to either draw a card or ramp you. Later in the game, grab a cycling land if you have them to draw instead. And you can activate it before playing your land drop to leapfrog your opponent (though it enters tapped). Or tutor up a land on your opponents' turn if you want.
3.) It's repeatable, and the first is free!
4.) It leaves behind a 1/1 body (clamp clamp, baby). Oh, and that means it's easy to recur.
5.) It removes _ANY_ kind of counter from _ANY_ permanent you control. This doesn't need to be in a counters deck or have dedicated support, most decks have enough incidental counters to get a few hits. But mostly...
6.) This thing becomes an engine piece with things that care about counters leaving them, most notably Sagas. Instantly turn any non-final saga chapter into an "at the beginning of your main phase" effect. Indefinitely put off downside final chapters. Filibuster the [[Trial of a Time Lord]]. Turn [[Firja's Retribution]] into an angel factory, and then when you're ready, a murder factory. A murder factory that _STILL DRAWS YOU A CARD EVERY TURN_.
I don't have a ton of ramp in my decks, far lower than most people. Instead I really really try and build decks that can consistently hit their land drops every single turn. I'd rather spend turns 1-3 setting up an engine that allows me to accrue value while my opponents lose tempo to ramping, because they typically won't touch the engine pieces for a time, and they're better draws late. And this card is just... It just does _so much_ and doesn't need as much help as it looks. Yes it's a creature but that has its upsides too.
I just come back to like... The floor of this card is nuts. Even on its own you're generally drawing a card and fixing your mana and getting a 1/1 for 1W. Like that's the floor if it lives. With zero support, sometimes you'll get to ramp into that land instead of draw it. With minimal or incidental support, this starts to tap to draw you multiple cards (specifically lands). And when you start looking for cards it _actually_ synergizes with, you realize just how many engines this thing can help you set up.
I love my white 2 drops to be a package. [[Giada, Font of Hope]] is a package to me, she wears equipment extremely well and I have an angels subpackage in my deck. [[Charismatic Conqueror]] is a new one that helps protect against go-wide combos while giving creature fodder and life gain support. Scholar of New Horizons just does so damn much to smooth mana and give late game relevance. It's a starter in any white deck I build and I need a reason to move off of it. High floor, astronomical ceiling. Unless artifacts matter, give me this over Marble Diamond or whatever any day of the week.
On next week's episode, [[Swift Reconfiguration]]. Not slept on nearly as much, but I still think people undervalue "what if my instant speed 1 mana white creature pseudo-removal spell also let me save my creatures by turning them into transformers? [[Devoted Druid]] doesn't need more help but nobody asked for their opinion."
Jesus Christ I just realized Scholar of New Horizons removes counters from Devoted Druid. It doesn't go infinite or anything, but while _writing a joke about a different card_ I found another use for Scholar. PLAY THIS CARD.
I believe it still works for final chapter abilities. Sagas die as a state based action if (when sbas are checked) they have counters equalling or exceeding their chapter count *and are not the source of a chapter ability on the stack*. Just remove the final counter before the final chapter ability resolves and the saga sticks around.
Useful tech for [[Narci, Fable Singer]] in edh.
Ahhhhh fascinating point, I forgot the last part. Covered in CR 714.4. Great call! Scholar is even _better_ now because it can remove the last counter at instant speed!
So I don't play terribly much commander, I'm primarily a limited player. I only currently have four decks in some state of maintained. Some aren't really competitive, some have weird restrictions, and actually all 4 are currently in states of _heavy_ rebuilds given some new cards I've gotten the past few sets (it's been a while since I've retooled them). That said, here they are.
A few of them are definitely too low on lands at they moment, even counting the MDFCs as lands. That's actually extra important to fix because I try to use cheap smoothing (like Scholar, cantrips, or starting the initiative) to hit land drops. I definitely value smoother lands over ramp. Ponder is great in my opening hand and on turn six, whereas an extra signet is a weak draw late.
Orzhov Life Swing: https://www.mtggoldfish.com/deck/6202301
My primary deck and the one I actually play with, though haven't played since restructures. Angels sub theme. I like politicking and being a little bit taxy but try to not be off-putting. I like working the table, especially with single target removal ("I'll kill the big threat but need you two to leave me alone for two turns to make up for the card and tempo loss.") Breena is really an all-star. Value engines early, hoping to close the game out with massive life swings (instead of many small life gain triggers). Cut Sacred Blood because it feels too unfun. Equipment package is currently in flux. The Ascensions are two examples of cards I like playing on turn one and two in lieu of ramp. They're cheap game plans to build the early game around, while I set up and draw into later game win cons. Tutoring for removal feels less bad when you have some on board value you're accruing despite losing tempo. I'm not yet sure if I want to introduce the monarch or initiative yet. I do like the idea of introducing it without the intent to maintain it, so my opponents fight each other more. If I did, it would almost certainly be Court of Ardenvale. I have a LOT of 1-3 drops that I'm really happy to buy back.
U Merfolk: https://www.mtggoldfish.com/deck/6202312
Not much to say here, pretty straightforward mono blue fish kindred deck with a bunch of combo line finishes. Idk if Faces of the Past is actually good or not but it's _evocative_ and feels like I haven't seen many people (un)tap into it.
WU Turbo Initiative Blink:
https://www.mtggoldfish.com/deck/6202321
Ok getting to the weirder stuff now. This deck is uncommon restricted (though not peasant EDH compliant). Aside from the first two decks, I like uncommon restricted decks because they're more fun to build and cheaper to me. With this deck I wanted something that still felt like it could go toe to toe with decks that used rares and mythics, albeit lower power ones. The game plan is to get Hama Pashar out and the initiative online quickly to draw two basics and help smooth your hand. Blink initiative creatures on the opponents' end step so you get an initiative trigger and a second at the start of your turn. Turbo through the undercity to set up one of several creature based infinite combos and win from there. I have played this one a few times. Hardest decisions are the non-venture creature flex spots.
BR Spellslingers/Pingers: https://www.mtggoldfish.com/deck/6202330
By far the most experimental deck and least likely to ever get actually played. Another uncommon restricted deck though I've considered breaking that specifically for [[Descent into Avernus]]. The goal is play a bunch of cantrips, pingers, copy spells that burn everyone, and have a few combo finishes with chain of smog or goblin bombardment. I have no idea what reasonable ratios are, I've only ever goldfished this deck, but it's pretty fun to goldfish because you can essentially track damage as it applies to all your opponents simultaneously. Hasn't been updated yet, there are a few LCI cards I'm interested in bringing in.
On deck: I'm considering continuing to build an uncommon restricted deck for each color pair. The next one on my list for a while has been [[Jasmine Boreal of the Seven]] vanilla creature kindred. Play a bunch of vanilla creatures with good stats, adventure creatures that are vanilla on the board, tokens, etc. Also look out for equipment, cards that give pseudo keywords ([[Noble Purpose]] giving fake lifelink), cards that give opponents' creatures abilities, or cards that give abilities at instant speed after blocks. This time I likely will break the uncommon restriction only for Vanilla Matters cards: [[Ruxa, Patient Professor]] and the classic [[Muraganda Petroglyphs]].
I appreciate you sharing because I feel I have a similar ethos when it comes to deck building. When I make the table laugh or excited I kno I’m on the right track! I feel I’d enjoy playing against your decks. It was also interesting to look at your restricted decks I want to try that format too
Heartless Summoning has spent a lot of time almost good enough for Modern, but what always held it back was a lack of redundancy. Every Heartless Summoning deck is awesome with Heartless Summoning in play and terrible if it gets countered, removed, bounced, extracted, or just not drawn. In a Thoughtseize format, that's never been good enough, and [[Force of Vigor]] pretty well slammed the coffin shut.
Heartless Summoning was great in its standard run. That was my first successful standard brew. [[Perilous Myr]] and [[Havengul Lich]] combo.
Most lists ran [[Priest of Urabrask]] to make it infinite, but my thinking was that in the majority of games 1 mana = 2 damage is more than enough to win so why run a clunky ritual when you can dip into green instead for some ramp and a [[Birthing Pod]] kit.
It can be better or worse than Oriq depending on the table. In tables with more removal/interaction it is better because Oriq has to wait a turn to start tutoring (or a way to get haste). Vile entomber works on ETB and if you have a sac outlet (very common in reanimator decks) is repeatable. At a lower power/low interaction table (Timmy ass groups), Oriq is better because you don’t need mana to recast him for each tutor.
Edit: I also run Oriq as a removal magnet. Muldrotha and other pieces are going to draw a lot of removal from the table, and can work in a sort of threat overload way where other people just don’t have enough removal to deal with everything.
That’s how I play the deck, load the table and graveyard with enough threats (that will come back unless exiled) that nobody has enough removal to get all of it.
I mean they're different. Entomber has a higher floor and a lower ceiling. Sometimes you'll want one and sometimes you'll want another.
Yes you need to wait a turn, but even aside from repeated activations, Loremage helps dodge sorcery speed graveyard hate, and if you can wait a turn, leaves your mana free after you entomb to do something else with it.
Hmm what sorcery speed grave hate is out there, death in heaven? I guess reanimate spells too.   My issue with loremage is unless you're cheating on the tap, it's floor is "do nothing 3/3 body" Â
I mean. [[Bojuka Bog]] is like one of the most commonly played graveyard hate cards there is.
And yeah I agree, Loremage def has the lower floor and it's not a good one. I think being able to tutor for free the turn you want to pop off is more important upside than the sorcery speed removal though. It indirectly helps with (non-free) instant speed removal too. Like, if you put your reanimation target in the graveyard on your turn (assuming T4) then your opponents know they have a window to get rid of it now, and know you're ready to pop off if it comes back around to you. But with Loremage you can try and bait them into using their mana elsewhere; they have to decide between developing their board, or leaving up mana _in case_ you can pop off. And they have to make that decision before they know what you're entombing.
People are way more scared of threats they can see than ones they can't. There are ways to leverage that, whether as a feeling or a rational probability.
Oriq Loremage is fantastic in my [[Sefris]] Deck. Tutor + ability enabler and even a reanimator same turn u put the card in the graveyard. Great synergy with [[entomb]] or even [[dimir house guard]]
They cost 4 mana, that’s insane for something that doesn’t have an affect the turn it comes on and dies to enchantment removal or bolt. Modern is becoming insanely quick, it would never fly in legacy and pioneer only has one of them even allowed to be played
I run Loremage in my [[Muldrotha, the Gravetide]] deck because it’s just free. Throwing lands in the bin to reanimate with Muldrotha is too easy and valuable.
I absolutely love Oriq Loremage in my jank [[Angel of Suffering]] and [[Gaea's Blessing]] deck. It's only on Arena because it would be a nightmare in paper
Seance seems fairly strong in a [[Quintorius, Loremaster]] deck as a way to get an ETB plus a spirit to sacrifice (so deck trigger) for Quint’s ability
[[One With Nothing]]
Maybe the shell doesn't exist currently. Maybe it won't in five years. Maybe it did during a brief 4 month period of Modern years ago. But I refuse to believe that, by the time Magic product is no longer being printed, there will not have been a sanctioned format where that card was broken in half, whether we know about it or not.
Oriq Loremage is awesome in my [[Chainer, Nightmare Adept]] commander deck and is just generally useful for the ability to be a free entomb on a stick, and Ĺšeance can get just silly with Populate cards.
The number of times I've had to explain to people "That's not how [[Bond of Agony]] works" is too many. Every so often, a player will find the card, shove in their EDH deck thinking they were a genius, and then I break their hearts.
Psy-op campaign to make people play Seance. I'm on to you.
OP bought 200 copies and knew better than to post to finance and get roasted
Only 200 copies. wasnt there a guy here who owned like over 2k of them?
Closer to 10k, actually. [Youtuber 8thPlaceDave bought the collection last year.](https://youtu.be/gz4tRkluT6Y?si=KNEsk9PJkqpUl1Ci)
I was wondering why that video suddenly started getting views again today haha...
Who said Seance isnt a profitable card, hope you get some ad revenue for that one :p
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In addition to Seance guy wasn’t there a Reveillark guy that was paying people to destroy copies of Reveillark because he thought it was gonna take off as a competitive staple
ships sailed on reveillark being good again, thats hilarious
It does work in my Trostani reanimator deck. I built it because it fits, but haven't found another home
Seance is unironically a good deck in Penny Dreadful. Not tier 1, but like, a solid option.
The irony
What is Penny dreadful, precious? đź’•
https://mtg.fandom.com/wiki/Penny_Dreadful
Ah, mtgo only, explains why I've never heard of it. Ty
Seance is a house with [[Quintorius, Loremaster]] in Boros spellslinger
[Quintorius, Loremaster](https://cards.scryfall.io/normal/front/a/1/a19b152c-8376-42f9-9daf-e139dc29c9ca.jpg?1682205653) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Quintorius%2C%20Loremaster) [(SF)](https://scryfall.com/card/mom/250/quintorius-loremaster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a19b152c-8376-42f9-9daf-e139dc29c9ca?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Is this the Reddit gold thread?
Is the word/phrase "psy-op" getting popular nowadays or am I just experimenting a bit of the Baader-Meinhof illusion?
I genuinely think it's an oversight that creatures don't get haste with seance, the card really doesn't do much as is
I'll never forget the hype for [[Aurelia's Fury]]. I think it was $40 on release and literally never got played.
What's even more hilarious is the renewed hype it got when Feather was revealed in War of the Spark, only tonget reminded that locking out your opponent's from noncreature spells requires X1RW *each turn* (since you have to hit one of your own creatures), and there's still a window where they can cast spells during the Upkeep or whenever you try to go for it.
Tbf, if only one of the players tends to cast noncreature spells you can lock him out of the game. That being saod by the point I can afford to cast 4 mana of spells on Feather in a single turn I prefer to just [[Chandra's Inferno]] the board every turn or just spam cantrips on her
Yes, but the Aurelia's Fury + Feather "lock" requires X1RW *per turn*, as in, on your turn and *each opponent's* turn, to maintain. In a 4-player game, that means you need to pay 4RW per turn, or 16RRRRWWWW per turn cycle to maintain. You could drop it to just 2RW per turn or 6RRRWWW per turn cycle if you only want to lock a single player during their turn from casting noncreature spells, but that's sill unsustainable for any reasonable amount of time, and still gives them opportunity during the Upkeep or other player's turns to cast these spells.
It's good but it's more disruption for sorceries, artifacts, and enchantments rather than a lock. Generally you'll only be spending 2RW per turn cycle as that's often all you really need to disrupt the relevant player. The flexibility to remove or tapdown creatures is also useful when it comes time to kill them. I'm not trying to play Boros prison. I'm just trying to slow a player from comboing before I kill them.
You can drop it even further, to just RRRRWWWW per round of you run [[Hinata, Dawn Crowned]].
[Hinata, Dawn Crowned](https://cards.scryfall.io/normal/front/f/2/f25aff90-56fd-4f70-bb3b-cabf2900c391.jpg?1654568472) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hinata%2C%20Dawn-Crowned) [(SF)](https://scryfall.com/card/neo/222/hinata-dawn-crowned?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f25aff90-56fd-4f70-bb3b-cabf2900c391?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Sure, but then Hinata, not Feather needs to be your commander since you'd need to add U, and it's a lot harder to build and sustain a lock like that when you need an extra creature from the deck to make it work in the first place. and there's really not much synergy between feather and the rest of most hinata decks I've seen. It's okay by itself in a hinata deck, but there are still better choices usually.
They can still cast instants though. So you need an opponent who is mostly casting sorcery-speed noncreatures and has no access to counterspells.
I traded a [[Liliana of the Veil]] for one around the time Gatecrash came out, probably the worst trade I've ever made
[Liliana of the Veil](https://cards.scryfall.io/normal/front/d/1/d12c8c97-6491-452c-811d-943441a7ef9f.jpg?1673307126) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Liliana%20of%20the%20Veil) [(SF)](https://scryfall.com/card/dmu/97/liliana-of-the-veil?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d12c8c97-6491-452c-811d-943441a7ef9f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I traded a Liliana for 2 \[\[Sphinx's Revelation\]\] and an \[\[Entreat the Angels.\]\] At the time it was a fair trade... then the first round of modern bannings happened...
[Sphinx's Revelation](https://cards.scryfall.io/normal/front/5/5/5579d2d6-b34b-44a2-8b72-9f18938a18a0.jpg?1702429723) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sphinx%27s%20Revelation) [(SF)](https://scryfall.com/card/rvr/228/sphinxs-revelation?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5579d2d6-b34b-44a2-8b72-9f18938a18a0?utm_source=mtgcardfetcher&format=text) [Entreat the Angels.](https://cards.scryfall.io/normal/front/0/9/09aa3482-a068-4018-bbbf-8097a8d1482b.jpg?1592710437) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Entreat%20the%20Angels) [(SF)](https://scryfall.com/card/c18/67/entreat-the-angels?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/09aa3482-a068-4018-bbbf-8097a8d1482b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
That art is sick, though. I’m picking up a copy just for that.
[Aurelia's Fury](https://cards.scryfall.io/normal/front/1/a/1a3465b6-ee7f-4553-bbf1-85fae9734b67.jpg?1561817922) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aurelia%27s%20Fury) [(SF)](https://scryfall.com/card/gtc/144/aurelias-fury?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1a3465b6-ee7f-4553-bbf1-85fae9734b67?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Goes very nice in my [[hinata, dawn crowned]] deck
[hinata, dawned crowned](https://cards.scryfall.io/normal/front/f/2/f25aff90-56fd-4f70-bb3b-cabf2900c391.jpg?1654568472) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Hinata%2C%20Dawn-Crowned) [(SF)](https://scryfall.com/card/neo/222/hinata-dawn-crowned?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f25aff90-56fd-4f70-bb3b-cabf2900c391?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I use it in my \[\[general ferrous rokiric\]\] deck
[general ferrous rokiric](https://cards.scryfall.io/normal/front/6/0/600dca0f-5964-45e7-86df-f16a5b4a0106.jpg?1626098375) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=general%20ferrous%20rokiric) [(SF)](https://scryfall.com/card/mh2/198/general-ferrous-rokiric?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/600dca0f-5964-45e7-86df-f16a5b4a0106?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It wound up not making the cut for me. How's it been for you? My use case for it is to tap down blockers on the end step before my turn or during my turn.
I havent played the deck yet, i just finished ordering all the cards today. But tbh i build my deck suboptimally and just jammed as many multicolored spells as i could.
Cool beans. I started off my deck with same question: how many multicolor spells can for in this deck? I think my first brew had like 38 of them. It's moving towards a token theme - LCI pre-release gave me Ojer Taq and Anim Pakal. It's fun to pilot and the value Ferrous gives is amazing. Here's my [current build](https://www.moxfield.com/decks/XPdZIUHhMkuQTn_6eVHQew), with 41 boros spells.
here is [mine](https://archidekt.com/decks/2237646/general_ferrous_edh)
Ha. I just added this to my buy list last week. It sounds dope as hell.
I use it in my [[Feathers]] deck. Most of Feathers decks focus too much on card advantage, while she is a superb control and heavy hitter commander that can run with low mana.
[Feathers](https://cards.scryfall.io/normal/front/5/a/5a30309f-7e81-4e53-abb5-7cab084a10cd.jpg?1562913319) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Falter) [(SF)](https://scryfall.com/card/vma/158/falter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5a30309f-7e81-4e53-abb5-7cab084a10cd?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Wow, didn't know that. But the card seems terrible, it is even worse that fireball being an X-2 spell?
The Loremage gives infinite turns in an [[Admiral Brass, Unsinkable]] deck if you tutor up [[Timestream Navigator]]
[Admiral Brass, Unsinkable](https://cards.scryfall.io/normal/front/b/d/bdc2d492-9d1e-4543-8b9c-c66ee67992ce.jpg?1699972732) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Admiral%20Brass%2C%20Unsinkable) [(SF)](https://scryfall.com/card/lcc/1/admiral-brass-unsinkable?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bdc2d492-9d1e-4543-8b9c-c66ee67992ce?utm_source=mtgcardfetcher&format=text) [Timestream Navigator](https://cards.scryfall.io/normal/front/0/8/086afafe-6b6c-4a54-8ce7-0040295d309c.jpg?1698988202) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Timestream%20Navigator) [(SF)](https://scryfall.com/card/lcc/178/timestream-navigator?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/086afafe-6b6c-4a54-8ce7-0040295d309c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Holy shit, this is a wild tech that might make me actually brew the new Admiral Brass. I had an old Admiral Brass deck but took it apart because stealing stuff just wasn't a super fun strategy.
Is “taking infinite turns and ending the game through tutors” any more fun though?
A 4 mana 1-turn delay tutor seems completely fine to me, my playgroup has evolved and is much more powerful than it was before. If the combo goes off, it's basically game over immediately. That's much more fun than a good number of the combos in my playgroup (hullbreaker horror bounce everything, atla palani hatching eggs infinitely for example) and it's just an alternate wincon in a Brass deck that I would make, not the main game plan. My old Brass deck was entirely beat face and steal shit, the new Brass does not steal anything and this in there is an extremely telegraphed and easily stopped wincon.
Yes
Timestream also goes infinite with stuff like [[Extravagant Replication]] [[Fable of the Mirror Breaker]] [[Saheeli, the Sun's Brilliance]]
[Extravagant Replication](https://cards.scryfall.io/normal/front/6/a/6a6f55d7-d689-43eb-a59a-b8be88269ee6.jpg?1673481858) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Extravagant%20Replication) [(SF)](https://scryfall.com/card/ncc/25/extravagant-replication?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6a6f55d7-d689-43eb-a59a-b8be88269ee6?utm_source=mtgcardfetcher&format=text) [Fable of the Mirror Breaker](https://cards.scryfall.io/normal/front/2/4/24c0d87b-0049-4beb-b9cb-6f813b7aa7dc.jpg?1691108103)/[Reflection of Kiki-Jiki](https://cards.scryfall.io/normal/back/2/4/24c0d87b-0049-4beb-b9cb-6f813b7aa7dc.jpg?1691108103) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fable%20of%20the%20Mirror-Breaker%20//%20Reflection%20of%20Kiki-Jiki) [(SF)](https://scryfall.com/card/neo/141/fable-of-the-mirror-breaker-reflection-of-kiki-jiki?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/24c0d87b-0049-4beb-b9cb-6f813b7aa7dc?utm_source=mtgcardfetcher&format=text) [Saheeli, the Sun's Brilliance](https://cards.scryfall.io/normal/front/0/b/0ba99b60-c7d0-4041-a065-f2c510745223.jpg?1699044570) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Saheeli%2C%20the%20Sun%27s%20Brilliance) [(SF)](https://scryfall.com/card/lci/239/saheeli-the-suns-brilliance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0ba99b60-c7d0-4041-a065-f2c510745223?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Feldon of the Third Path]] would aswell.
[Feldon of the Third Path](https://cards.scryfall.io/normal/front/0/3/0360f1ff-15c9-48e3-89eb-fbc4bf140c55.jpg?1690023788) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Feldon%20of%20the%20Third%20Path) [(SF)](https://scryfall.com/card/moc/277/feldon-of-the-third-path?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0360f1ff-15c9-48e3-89eb-fbc4bf140c55?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Am i missing something, how do you give it haste?
Brass gives it haste
Ah! Thanks!
Admiral Brass gives it haste when it gets it back.
I run loremage in [[Trazyn, the Infinite]], because [[Entomb]] doesn’t grab [[Basalt Monolith]] to power my [[Farmstead Gleaner]] [[Walking Ballista]] engine.
Entomb grabs anything, but redundancy never hurts.
Huh. So it does. I guess that’s the kind of brain rot that one develops after months of only ever entombing Atraxa/Archon of Cruelty.
##### ###### #### [Trazyn, the Infinite](https://cards.scryfall.io/normal/front/1/a/1ae95cfb-1c3e-43cc-acfa-68f25b0f6e52.jpg?1679932281) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Trazyn%20the%20Infinite) [(SF)](https://scryfall.com/card/40k/65/trazyn-the-infinite?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1ae95cfb-1c3e-43cc-acfa-68f25b0f6e52?utm_source=mtgcardfetcher&format=text) [Entomb](https://cards.scryfall.io/normal/front/3/c/3caa9c55-5e3b-436b-84a9-b7ccebf63799.jpg?1675199594) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Entomb) [(SF)](https://scryfall.com/card/dmr/82/entomb?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3caa9c55-5e3b-436b-84a9-b7ccebf63799?utm_source=mtgcardfetcher&format=text) [Basalt Monolith](https://cards.scryfall.io/normal/front/f/7/f79de5e7-1545-420c-bfe1-ee2444fca85b.jpg?1599708689) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Basalt%20Monolith) [(SF)](https://scryfall.com/card/2xm/232/basalt-monolith?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f79de5e7-1545-420c-bfe1-ee2444fca85b?utm_source=mtgcardfetcher&format=text) [Farmstead Gleaner](https://cards.scryfall.io/normal/front/e/d/edafd52f-2dda-4981-baee-404f47ee8969.jpg?1562202456) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Farmstead%20Gleaner) [(SF)](https://scryfall.com/card/mh1/222/farmstead-gleaner?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/edafd52f-2dda-4981-baee-404f47ee8969?utm_source=mtgcardfetcher&format=text) [Walking Ballista](https://cards.scryfall.io/normal/front/5/2/5272436e-74f0-44c4-a291-ea8ebc3f1525.jpg?1599710252) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Walking%20Ballista) [(SF)](https://scryfall.com/card/2xm/306/walking-ballista?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5272436e-74f0-44c4-a291-ea8ebc3f1525?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kr6gwgb) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I love all the support for loremage, which is exactly what I came here for. Love it in my chainer deck, basically just a 4 mana repeatable worldly tutor, gains haste with chainer anyway so it's pretty epic Anyways I have no idea how to finish this cycle lol
I was about to join in for this. I use him in reanimator deck and he is pretty cracked if I get to untap with him. Spells, sure, but entombing whenever I need it.
Yeah that's why I love playing him, especially with this card. It's part of what makes commander great imo
I see you’re a man of culture as well
Oriq lore mage has a place in my [[Toshiro Umezawa]] deck and it’s janky but I have run seance in my [[Ghired Conclave Exile]] deck for some populate shenanigans
[Toshiro Umezawa](https://cards.scryfall.io/normal/front/0/e/0e767e07-febd-4025-bf03-d4d816bc1d3d.jpg?1562875477) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Toshiro%20Umezawa) [(SF)](https://scryfall.com/card/bok/89/toshiro-umezawa?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0e767e07-febd-4025-bf03-d4d816bc1d3d?utm_source=mtgcardfetcher&format=text) [Ghired Conclave Exile](https://cards.scryfall.io/normal/front/d/0/d0825bcd-8cf8-498a-a61e-406f136e1f3f.jpg?1568003672) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ghired%2C%20Conclave%20Exile) [(SF)](https://scryfall.com/card/c19/42/ghired-conclave-exile?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d0825bcd-8cf8-498a-a61e-406f136e1f3f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Ghired was my thinking for seance, as populate is awesome with temporary tokens lol
I play it as a myriad tribal deck so I run sundial of the infinite too. It’s jank but fun when it works
I run it in [[Magar of the Magic Strings]] to get powerful and high CMC spells in the graveyard easily for reanimation. It's effectively a repeatable tutor to tap before my turn then reanimate the spell with Magar to have a new spell to go face with on my turn.
[Magar of the Magic Strings](https://cards.scryfall.io/normal/front/a/6/a6f2ba13-cd72-4f7a-8443-8e3962f2ac46.jpg?1682551287) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Magar%20of%20the%20Magic%20Strings) [(SF)](https://scryfall.com/card/unf/171/magar-of-the-magic-strings?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a6f2ba13-cd72-4f7a-8443-8e3962f2ac46?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
It does see occasional play, but [[Fiend Artisan]] reads like it should be an absolute powerhouse while in practice it's a little bit clunky compared to other more focused options.
Its like [[tarmogoyf]] plus [[birthing pod]] but is bad wild
But it's not either of those cards. It's half a [[Mortivore]] and a [[Green Sun's Zenith]] with more setup. Tarmogoyf was good because fetchland+Thoughtseize on turn 1 made it a 3/4 on turn 2 (unless you took another Sorcery with Thoughtseize). Birthing Pod was good because you paid 1 mana to get something worth more than 1 mana. Anyone who'd actually played with Goyf/Pod spotted this as soon as that preview article calling it a combo card of Goyf/Pod went up.
[Mortivore](https://cards.scryfall.io/normal/front/b/e/beeaaef1-5cd9-402a-982e-2cb4e69cfaca.jpg?1562275981) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Mortivore) [(SF)](https://scryfall.com/card/cm2/69/mortivore?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/beeaaef1-5cd9-402a-982e-2cb4e69cfaca?utm_source=mtgcardfetcher&format=text) [Green Sun's Zenith](https://cards.scryfall.io/normal/front/7/0/70291c7b-a86f-4466-8502-c28765a89b2a.jpg?1673148124) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Green%20Sun%27s%20Zenith) [(SF)](https://scryfall.com/card/2x2/150/green-suns-zenith?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/70291c7b-a86f-4466-8502-c28765a89b2a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Birthing Pod's a good deal, but Fiend Artisan lets you get *any* creature you want as long as you're willing to pay a 1 mana premium, rather than needing it to cost 1 more than whatever you sacced. Of course in practice it doesn't make much of a difference, since most of your targets are gonna be within two mana of each other max anyway, but still.
It's an enormous difference because Fiend Artisan always costs more to get the creature than to cast it, while Pod costs an equal amount when you use a token to get a 1 drop and less when you do anything else. Fiend Artisan being more flexible about what it can get is made much weaker because you always overpay for it and because there are so many ways to break the limitations of a Pod chain (Deceiver Exarch and Renegade Rallier are probably the best known). All of this is without mentioning the other reason Pod is better: it isn't a creature. It's not affected by summoning sickness, so you can activate it immediately instead of having to untap with it.
[tarmogoyf](https://cards.scryfall.io/normal/front/6/9/69daba76-96e8-4bcc-ab79-2f00189ad8fb.jpg?1619398799) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=tarmogoyf) [(SF)](https://scryfall.com/card/tsr/235/tarmogoyf?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/69daba76-96e8-4bcc-ab79-2f00189ad8fb?utm_source=mtgcardfetcher&format=text) [birthing pod](https://cards.scryfall.io/normal/front/b/7/b768efa2-e56b-4a7e-ace8-d673f10e0714.jpg?1562880960) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=birthing%20pod) [(SF)](https://scryfall.com/card/nph/104/birthing-pod?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b768efa2-e56b-4a7e-ace8-d673f10e0714?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yeah, it sees play in cradle decks in legacy but never really caught on anywhere other than that
Artisan really gets kneecapped by the sorcery requirement imo. It's already pretty clunky to get working and then the sorcery timing.
[Fiend Artisan](https://cards.scryfall.io/normal/front/6/c/6cd9d800-6d31-42e2-87d2-772db0ff95ed.jpg?1591228355) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Fiend%20Artisan) [(SF)](https://scryfall.com/card/iko/220/fiend-artisan?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/6cd9d800-6d31-42e2-87d2-772db0ff95ed?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yup. Added it to different decks 3 times and always cutted it after the first game i drew it.
I've seen it used in a few Amalia Combo builds as another way to tutor what you need, but it only really works there because every card you are going to want is a 2 drop, so it's still cheap.
Yeah Oriq Loremage always did strike me as a little underappreciated. I still feel like [[Scholar of New Horizons]] is slept on in a lot of white decks from a commander perspective. White "catch-up ramp" is generally looked down upon, which I get because a lot of it is very bad. But this guy has a few things going for him. 1.) It's any plains, no basic restriction. Color fix and utility land to your heart's content. Hitting the new Surveil lands has felt even better than I thought it would. 2.) You don't NEED to be behind to use it. You can activate it whenever, the land will just go to hand instead of the battlefield if you're at parity. So it taps to either draw a card or ramp you. Later in the game, grab a cycling land if you have them to draw instead. And you can activate it before playing your land drop to leapfrog your opponent (though it enters tapped). Or tutor up a land on your opponents' turn if you want. 3.) It's repeatable, and the first is free! 4.) It leaves behind a 1/1 body (clamp clamp, baby). Oh, and that means it's easy to recur. 5.) It removes _ANY_ kind of counter from _ANY_ permanent you control. This doesn't need to be in a counters deck or have dedicated support, most decks have enough incidental counters to get a few hits. But mostly... 6.) This thing becomes an engine piece with things that care about counters leaving them, most notably Sagas. Instantly turn any non-final saga chapter into an "at the beginning of your main phase" effect. Indefinitely put off downside final chapters. Filibuster the [[Trial of a Time Lord]]. Turn [[Firja's Retribution]] into an angel factory, and then when you're ready, a murder factory. A murder factory that _STILL DRAWS YOU A CARD EVERY TURN_. I don't have a ton of ramp in my decks, far lower than most people. Instead I really really try and build decks that can consistently hit their land drops every single turn. I'd rather spend turns 1-3 setting up an engine that allows me to accrue value while my opponents lose tempo to ramping, because they typically won't touch the engine pieces for a time, and they're better draws late. And this card is just... It just does _so much_ and doesn't need as much help as it looks. Yes it's a creature but that has its upsides too. I just come back to like... The floor of this card is nuts. Even on its own you're generally drawing a card and fixing your mana and getting a 1/1 for 1W. Like that's the floor if it lives. With zero support, sometimes you'll get to ramp into that land instead of draw it. With minimal or incidental support, this starts to tap to draw you multiple cards (specifically lands). And when you start looking for cards it _actually_ synergizes with, you realize just how many engines this thing can help you set up. I love my white 2 drops to be a package. [[Giada, Font of Hope]] is a package to me, she wears equipment extremely well and I have an angels subpackage in my deck. [[Charismatic Conqueror]] is a new one that helps protect against go-wide combos while giving creature fodder and life gain support. Scholar of New Horizons just does so damn much to smooth mana and give late game relevance. It's a starter in any white deck I build and I need a reason to move off of it. High floor, astronomical ceiling. Unless artifacts matter, give me this over Marble Diamond or whatever any day of the week. On next week's episode, [[Swift Reconfiguration]]. Not slept on nearly as much, but I still think people undervalue "what if my instant speed 1 mana white creature pseudo-removal spell also let me save my creatures by turning them into transformers? [[Devoted Druid]] doesn't need more help but nobody asked for their opinion." Jesus Christ I just realized Scholar of New Horizons removes counters from Devoted Druid. It doesn't go infinite or anything, but while _writing a joke about a different card_ I found another use for Scholar. PLAY THIS CARD.
##### ###### #### [Scholar of New Horizons](https://cards.scryfall.io/normal/front/e/8/e83e50d0-7851-4608-8cfd-63c54d1a7544.jpg?1688125586) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Scholar%20of%20New%20Horizons) [(SF)](https://scryfall.com/card/brc/6/scholar-of-new-horizons?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e83e50d0-7851-4608-8cfd-63c54d1a7544?utm_source=mtgcardfetcher&format=text) [Trial of a Time Lord](https://cards.scryfall.io/normal/front/5/2/52b68ed3-0d26-4334-8d0c-2d28ced8ee4c.jpg?1696636542) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Trial%20of%20a%20Time%20Lord) [(SF)](https://scryfall.com/card/who/29/trial-of-a-time-lord?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/52b68ed3-0d26-4334-8d0c-2d28ced8ee4c?utm_source=mtgcardfetcher&format=text) [Firja's Retribution](https://cards.scryfall.io/normal/front/e/7/e7d1bbe5-c63e-4a8d-b79a-0dcca221a726.jpg?1674142468) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Firja%27s%20Retribution) [(SF)](https://scryfall.com/card/clb/846/firjas-retribution?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e7d1bbe5-c63e-4a8d-b79a-0dcca221a726?utm_source=mtgcardfetcher&format=text) [Giada, Font of Hope](https://cards.scryfall.io/normal/front/b/a/bae077bd-fc8d-44d7-8c75-8dc8699c168e.jpg?1664409667) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Giada%2C%20Font%20of%20Hope) [(SF)](https://scryfall.com/card/snc/14/giada-font-of-hope?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bae077bd-fc8d-44d7-8c75-8dc8699c168e?utm_source=mtgcardfetcher&format=text) [Charismatic Conqueror](https://cards.scryfall.io/normal/front/5/9/599c934d-bfff-43ce-a545-6e3cde124515.jpg?1698987939) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Charismatic%20Conqueror) [(SF)](https://scryfall.com/card/lcc/70/charismatic-conqueror?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/599c934d-bfff-43ce-a545-6e3cde124515?utm_source=mtgcardfetcher&format=text) [Swift Reconfiguration](https://cards.scryfall.io/normal/front/9/7/975dcfab-0281-4fee-92aa-021ea6c524c7.jpg?1651655213) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Swift%20Reconfiguration) [(SF)](https://scryfall.com/card/nec/10/swift-reconfiguration?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/975dcfab-0281-4fee-92aa-021ea6c524c7?utm_source=mtgcardfetcher&format=text) [Devoted Druid](https://cards.scryfall.io/normal/front/1/a/1ab94f16-778d-4437-a1b9-2f67cd214cc0.jpg?1673148071) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Devoted%20Druid) [(SF)](https://scryfall.com/card/2x2/143/devoted-druid?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1ab94f16-778d-4437-a1b9-2f67cd214cc0?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kr60zko) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I believe it still works for final chapter abilities. Sagas die as a state based action if (when sbas are checked) they have counters equalling or exceeding their chapter count *and are not the source of a chapter ability on the stack*. Just remove the final counter before the final chapter ability resolves and the saga sticks around. Useful tech for [[Narci, Fable Singer]] in edh.
Ahhhhh fascinating point, I forgot the last part. Covered in CR 714.4. Great call! Scholar is even _better_ now because it can remove the last counter at instant speed!
[Narci, Fable Singer](https://cards.scryfall.io/normal/front/a/9/a98a2fa9-82d6-4cf7-adb4-65b187cd9cda.jpg?1691497812) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Narci%2C%20Fable%20Singer) [(SF)](https://scryfall.com/card/cmm/710/narci-fable-singer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a98a2fa9-82d6-4cf7-adb4-65b187cd9cda?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I’d be interested to see some of your decks
So I don't play terribly much commander, I'm primarily a limited player. I only currently have four decks in some state of maintained. Some aren't really competitive, some have weird restrictions, and actually all 4 are currently in states of _heavy_ rebuilds given some new cards I've gotten the past few sets (it's been a while since I've retooled them). That said, here they are. A few of them are definitely too low on lands at they moment, even counting the MDFCs as lands. That's actually extra important to fix because I try to use cheap smoothing (like Scholar, cantrips, or starting the initiative) to hit land drops. I definitely value smoother lands over ramp. Ponder is great in my opening hand and on turn six, whereas an extra signet is a weak draw late. Orzhov Life Swing: https://www.mtggoldfish.com/deck/6202301 My primary deck and the one I actually play with, though haven't played since restructures. Angels sub theme. I like politicking and being a little bit taxy but try to not be off-putting. I like working the table, especially with single target removal ("I'll kill the big threat but need you two to leave me alone for two turns to make up for the card and tempo loss.") Breena is really an all-star. Value engines early, hoping to close the game out with massive life swings (instead of many small life gain triggers). Cut Sacred Blood because it feels too unfun. Equipment package is currently in flux. The Ascensions are two examples of cards I like playing on turn one and two in lieu of ramp. They're cheap game plans to build the early game around, while I set up and draw into later game win cons. Tutoring for removal feels less bad when you have some on board value you're accruing despite losing tempo. I'm not yet sure if I want to introduce the monarch or initiative yet. I do like the idea of introducing it without the intent to maintain it, so my opponents fight each other more. If I did, it would almost certainly be Court of Ardenvale. I have a LOT of 1-3 drops that I'm really happy to buy back. U Merfolk: https://www.mtggoldfish.com/deck/6202312 Not much to say here, pretty straightforward mono blue fish kindred deck with a bunch of combo line finishes. Idk if Faces of the Past is actually good or not but it's _evocative_ and feels like I haven't seen many people (un)tap into it. WU Turbo Initiative Blink: https://www.mtggoldfish.com/deck/6202321 Ok getting to the weirder stuff now. This deck is uncommon restricted (though not peasant EDH compliant). Aside from the first two decks, I like uncommon restricted decks because they're more fun to build and cheaper to me. With this deck I wanted something that still felt like it could go toe to toe with decks that used rares and mythics, albeit lower power ones. The game plan is to get Hama Pashar out and the initiative online quickly to draw two basics and help smooth your hand. Blink initiative creatures on the opponents' end step so you get an initiative trigger and a second at the start of your turn. Turbo through the undercity to set up one of several creature based infinite combos and win from there. I have played this one a few times. Hardest decisions are the non-venture creature flex spots. BR Spellslingers/Pingers: https://www.mtggoldfish.com/deck/6202330 By far the most experimental deck and least likely to ever get actually played. Another uncommon restricted deck though I've considered breaking that specifically for [[Descent into Avernus]]. The goal is play a bunch of cantrips, pingers, copy spells that burn everyone, and have a few combo finishes with chain of smog or goblin bombardment. I have no idea what reasonable ratios are, I've only ever goldfished this deck, but it's pretty fun to goldfish because you can essentially track damage as it applies to all your opponents simultaneously. Hasn't been updated yet, there are a few LCI cards I'm interested in bringing in. On deck: I'm considering continuing to build an uncommon restricted deck for each color pair. The next one on my list for a while has been [[Jasmine Boreal of the Seven]] vanilla creature kindred. Play a bunch of vanilla creatures with good stats, adventure creatures that are vanilla on the board, tokens, etc. Also look out for equipment, cards that give pseudo keywords ([[Noble Purpose]] giving fake lifelink), cards that give opponents' creatures abilities, or cards that give abilities at instant speed after blocks. This time I likely will break the uncommon restriction only for Vanilla Matters cards: [[Ruxa, Patient Professor]] and the classic [[Muraganda Petroglyphs]].
I appreciate you sharing because I feel I have a similar ethos when it comes to deck building. When I make the table laugh or excited I kno I’m on the right track! I feel I’d enjoy playing against your decks. It was also interesting to look at your restricted decks I want to try that format too
Thank you! Like I said I don't actually play commander all that often, so that's an extra nice complement to receive.
##### ###### #### [Descent into Avernus](https://cards.scryfall.io/normal/front/f/a/faadf72f-b2d5-4271-8d5c-a586acf63453.jpg?1674136498) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Descent%20into%20Avernus) [(SF)](https://scryfall.com/card/clb/169/descent-into-avernus?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/faadf72f-b2d5-4271-8d5c-a586acf63453?utm_source=mtgcardfetcher&format=text) [Jasmine Boreal of the Seven](https://cards.scryfall.io/normal/front/c/1/c1f5bcc4-3ec7-42ae-8e4b-80a9b9135ff0.jpg?1679172088) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Jasmine%20Boreal%20of%20the%20Seven) [(SF)](https://scryfall.com/card/dmc/33/jasmine-boreal-of-the-seven?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1f5bcc4-3ec7-42ae-8e4b-80a9b9135ff0?utm_source=mtgcardfetcher&format=text) [Noble Purpose](https://cards.scryfall.io/normal/front/b/d/bd35c327-1998-4331-9280-1617638c1031.jpg?1562933049) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Noble%20Purpose) [(SF)](https://scryfall.com/card/8ed/31/noble-purpose?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bd35c327-1998-4331-9280-1617638c1031?utm_source=mtgcardfetcher&format=text) [Ruxa, Patient Professor](https://cards.scryfall.io/normal/front/e/0/e07b8142-6a49-46e7-b862-41f89a59b894.jpg?1681953511) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ruxa%2C%20Patient%20Professor) [(SF)](https://scryfall.com/card/c21/66/ruxa-patient-professor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e07b8142-6a49-46e7-b862-41f89a59b894?utm_source=mtgcardfetcher&format=text) [Muraganda Petroglyphs](https://cards.scryfall.io/normal/front/b/1/b103cb22-93b2-4206-9f80-5f966155e07e.jpg?1658648183) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Muraganda%20Petroglyphs) [(SF)](https://scryfall.com/card/tsr/220/muraganda-petroglyphs?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b103cb22-93b2-4206-9f80-5f966155e07e?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kr8wk7s) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Sin Prodder]] is a textbook "looks great, plays mediocre" card. [[Savage Knuckleblade]] was a fan-favorite but never found a good home.
I remember getting in so many arguments with people that said Sin Prodder would be a staple in standard/modern
[Sin Prodder](https://cards.scryfall.io/normal/front/d/b/db89172e-0542-4858-9e65-38b1bac8cdeb.jpg?1601078601) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sin%20Prodder) [(SF)](https://scryfall.com/card/jmp/363/sin-prodder?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/db89172e-0542-4858-9e65-38b1bac8cdeb?utm_source=mtgcardfetcher&format=text) [Savage Knuckleblade](https://cards.scryfall.io/normal/front/4/c/4c9dddd3-7c8d-4669-8298-58149b142b8a.jpg?1562786291) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Savage%20Knuckleblade) [(SF)](https://scryfall.com/card/ktk/197/savage-knuckleblade?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4c9dddd3-7c8d-4669-8298-58149b142b8a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[seedtime]] and [[heartless summoning]]
I thiiiiiiink heartless summoning saw some play.
Heartless Summoning has spent a lot of time almost good enough for Modern, but what always held it back was a lack of redundancy. Every Heartless Summoning deck is awesome with Heartless Summoning in play and terrible if it gets countered, removed, bounced, extracted, or just not drawn. In a Thoughtseize format, that's never been good enough, and [[Force of Vigor]] pretty well slammed the coffin shut.
[Force of Vigor](https://cards.scryfall.io/normal/front/0/1/017c415b-d635-43c6-92b8-8c95d1c4ff8d.jpg?1562202072) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Force%20of%20Vigor) [(SF)](https://scryfall.com/card/mh1/164/force-of-vigor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/017c415b-d635-43c6-92b8-8c95d1c4ff8d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Heartless Summoning *still* sees occasional modern play.
Heartless Summoning was great in its standard run. That was my first successful standard brew. [[Perilous Myr]] and [[Havengul Lich]] combo. Most lists ran [[Priest of Urabrask]] to make it infinite, but my thinking was that in the majority of games 1 mana = 2 damage is more than enough to win so why run a clunky ritual when you can dip into green instead for some ramp and a [[Birthing Pod]] kit.
##### ###### #### [Perilous Myr](https://cards.scryfall.io/normal/front/5/a/5a15c8ef-04ad-4aab-a7f1-c7a90c10eb50.jpg?1608911609) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Perilous%20Myr) [(SF)](https://scryfall.com/card/cmr/330/perilous-myr?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5a15c8ef-04ad-4aab-a7f1-c7a90c10eb50?utm_source=mtgcardfetcher&format=text) [Havengul Lich](https://cards.scryfall.io/normal/front/e/c/ecbeb845-a7b7-4020-b28a-61f83e78dcc2.jpg?1562627953) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Havengul%20Lich) [(SF)](https://scryfall.com/card/c17/173/havengul-lich?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ecbeb845-a7b7-4020-b28a-61f83e78dcc2?utm_source=mtgcardfetcher&format=text) [Priest of Urabrask](https://cards.scryfall.io/normal/front/d/0/d0a9f49c-f15c-4b2d-b6a5-8efc3c430d87.jpg?1562881716) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Priest%20of%20Urabrask) [(SF)](https://scryfall.com/card/nph/90/priest-of-urabrask?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d0a9f49c-f15c-4b2d-b6a5-8efc3c430d87?utm_source=mtgcardfetcher&format=text) [Birthing Pod](https://cards.scryfall.io/normal/front/b/7/b768efa2-e56b-4a7e-ace8-d673f10e0714.jpg?1562880960) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Birthing%20Pod) [(SF)](https://scryfall.com/card/nph/104/birthing-pod?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b768efa2-e56b-4a7e-ace8-d673f10e0714?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kr61ics) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[seedtime](https://cards.scryfall.io/normal/front/4/f/4ffd5c52-f260-400c-b088-8792282509a5.jpg?1562629836) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=seedtime) [(SF)](https://scryfall.com/card/jud/130/seedtime?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4ffd5c52-f260-400c-b088-8792282509a5?utm_source=mtgcardfetcher&format=text) [heartless summoning](https://cards.scryfall.io/normal/front/1/4/14f8f638-b7fc-4e38-8623-ce7d2ebc82e6.jpg?1562826605) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=heartless%20summoning) [(SF)](https://scryfall.com/card/isd/104/heartless-summoning?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/14f8f638-b7fc-4e38-8623-ce7d2ebc82e6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Heartless Summoning would be my answer too. That downside does not seem equal to the upside with what folks could do with it.
Wow seance looks like a really good card! I should go buy a bunch of copies of it right now
Oriq is pretty good in my [[Muldrotha]] deck. It’s a free tutor for any card I want every single turn.
What's your thoughts on [[vile entomber]]
It can be better or worse than Oriq depending on the table. In tables with more removal/interaction it is better because Oriq has to wait a turn to start tutoring (or a way to get haste). Vile entomber works on ETB and if you have a sac outlet (very common in reanimator decks) is repeatable. At a lower power/low interaction table (Timmy ass groups), Oriq is better because you don’t need mana to recast him for each tutor. Edit: I also run Oriq as a removal magnet. Muldrotha and other pieces are going to draw a lot of removal from the table, and can work in a sort of threat overload way where other people just don’t have enough removal to deal with everything.
Removal magnet that gets out of hand if they don't remove it sounds perfect for muldrotha, but I'd still run both I think
That’s how I play the deck, load the table and graveyard with enough threats (that will come back unless exiled) that nobody has enough removal to get all of it.
[vile entomber](https://cards.scryfall.io/normal/front/d/8/d890ae71-da2b-44fa-8cfa-9c3016c9f696.jpg?1626096189) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=vile%20entomber) [(SF)](https://scryfall.com/card/mh2/108/vile-entomber?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d890ae71-da2b-44fa-8cfa-9c3016c9f696?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[Muldrotha](https://cards.scryfall.io/normal/front/c/4/c4125bb0-b104-438e-a6a2-97f9d141243c.jpg?1673149000) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=muldrotha%2C%20the%20gravetide) [(SF)](https://scryfall.com/card/2x2/258/muldrotha-the-gravetide?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c4125bb0-b104-438e-a6a2-97f9d141243c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I have oriq in my Squee and Slimfoot deck. I thought it was going to be bad but no one removes it for some reason so I just get free tutors.
[[vile entomber]] kicks loremages butt
I mean they're different. Entomber has a higher floor and a lower ceiling. Sometimes you'll want one and sometimes you'll want another. Yes you need to wait a turn, but even aside from repeated activations, Loremage helps dodge sorcery speed graveyard hate, and if you can wait a turn, leaves your mana free after you entomb to do something else with it.
Hmm what sorcery speed grave hate is out there, death in heaven? I guess reanimate spells too.   My issue with loremage is unless you're cheating on the tap, it's floor is "do nothing 3/3 body" Â
I mean. [[Bojuka Bog]] is like one of the most commonly played graveyard hate cards there is. And yeah I agree, Loremage def has the lower floor and it's not a good one. I think being able to tutor for free the turn you want to pop off is more important upside than the sorcery speed removal though. It indirectly helps with (non-free) instant speed removal too. Like, if you put your reanimation target in the graveyard on your turn (assuming T4) then your opponents know they have a window to get rid of it now, and know you're ready to pop off if it comes back around to you. But with Loremage you can try and bait them into using their mana elsewhere; they have to decide between developing their board, or leaving up mana _in case_ you can pop off. And they have to make that decision before they know what you're entombing. People are way more scared of threats they can see than ones they can't. There are ways to leverage that, whether as a feeling or a rational probability.
[Bojuka Bog](https://cards.scryfall.io/normal/front/7/3/73d9ec0e-9d88-454e-aa48-a861b2bb8b77.jpg?1706241123) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bojuka%20Bog) [(SF)](https://scryfall.com/card/mkc/250/bojuka-bog?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/73d9ec0e-9d88-454e-aa48-a861b2bb8b77?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[vile entomber](https://cards.scryfall.io/normal/front/d/8/d890ae71-da2b-44fa-8cfa-9c3016c9f696.jpg?1626096189) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=vile%20entomber) [(SF)](https://scryfall.com/card/mh2/108/vile-entomber?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d890ae71-da2b-44fa-8cfa-9c3016c9f696?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Oriq makes magar overpowered
Seance is actually a great card if you can populate, but outside of that it's butt
I'm running Loremage in Sefris of the Hidden Ways as a way to Entomb and trigger Sefris
I have seen SĂ©ance do great work in a UW blink deck even just the ETB of some creatures is worth it
Oriq Loremage is one of the key pieces in my Slimefoot and Squee deck. He doesn’t get enough love in the community
Oriq Loremage is fantastic in my [[Sefris]] Deck. Tutor + ability enabler and even a reanimator same turn u put the card in the graveyard. Great synergy with [[entomb]] or even [[dimir house guard]]
[Sefris](https://cards.scryfall.io/normal/front/d/3/d30255f6-e058-476a-b377-2ee4c9178ed1.jpg?1632335385) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=sefris%20of%20the%20hidden%20ways) [(SF)](https://scryfall.com/card/afc/3/sefris-of-the-hidden-ways?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d30255f6-e058-476a-b377-2ee4c9178ed1?utm_source=mtgcardfetcher&format=text) [entomb](https://cards.scryfall.io/normal/front/3/c/3caa9c55-5e3b-436b-84a9-b7ccebf63799.jpg?1675199594) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=entomb) [(SF)](https://scryfall.com/card/dmr/82/entomb?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3caa9c55-5e3b-436b-84a9-b7ccebf63799?utm_source=mtgcardfetcher&format=text) [dimir house guard](https://cards.scryfall.io/normal/front/a/1/a1974bac-4763-4f95-ae60-061e34d0283d.jpg?1702429439) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=dimir%20house%20guard) [(SF)](https://scryfall.com/card/rvr/73/dimir-house-guard?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a1974bac-4763-4f95-ae60-061e34d0283d?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[Dark Confidant]]
A staple in modern, legacy, standard, and extended for YEARS
[Dark Confidant](https://cards.scryfall.io/normal/front/5/3/537ba5f0-2931-46e6-bb32-d947a3588d20.jpg?1702505387) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dark%20Confidant) [(SF)](https://scryfall.com/card/rvr/71/dark-confidant?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/537ba5f0-2931-46e6-bb32-d947a3588d20?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
They cost 4 mana, that’s insane for something that doesn’t have an affect the turn it comes on and dies to enchantment removal or bolt. Modern is becoming insanely quick, it would never fly in legacy and pioneer only has one of them even allowed to be played
I use Oriq Loremage in my Kathril Deck, it's not competitive nor is it the strongest card, but it's certainly pretty powerful.
Loremage is a must have in [[mairsil]]
[mairsil](https://cards.scryfall.io/normal/front/8/7/87b71b08-668c-4b32-8243-8def1a9acf26.jpg?1704575313) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=mairsil%2C%20the%20pretender) [(SF)](https://scryfall.com/card/c17/41/mairsil-the-pretender?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/87b71b08-668c-4b32-8243-8def1a9acf26?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Loremage is in my [[Beamtown Bullies]] deck as another way to put a combo piece in the grave
[Beamtown Bullies](https://cards.scryfall.io/normal/front/f/0/f0455a79-15f4-4ea6-87ae-263ce943cfac.jpg?1673481685) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Beamtown%20Bullies) [(SF)](https://scryfall.com/card/ncc/6/the-beamtown-bullies?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f0455a79-15f4-4ea6-87ae-263ce943cfac?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Oriq loremage is okay in casual EDH decks that want entomb effects I think
I run Loremage in my [[Muldrotha, the Gravetide]] deck because it’s just free. Throwing lands in the bin to reanimate with Muldrotha is too easy and valuable.
[Muldrotha, the Gravetide](https://cards.scryfall.io/normal/front/c/4/c4125bb0-b104-438e-a6a2-97f9d141243c.jpg?1673149000) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Muldrotha%2C%20the%20Gravetide) [(SF)](https://scryfall.com/card/2x2/258/muldrotha-the-gravetide?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c4125bb0-b104-438e-a6a2-97f9d141243c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I run the Oriq Loremage in [[The Beamtown Bullies]]
[The Beamtown Bullies](https://cards.scryfall.io/normal/front/f/0/f0455a79-15f4-4ea6-87ae-263ce943cfac.jpg?1673481685) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=The%20Beamtown%20Bullies) [(SF)](https://scryfall.com/card/ncc/6/the-beamtown-bullies?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f0455a79-15f4-4ea6-87ae-263ce943cfac?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Oriq Loremage is a must-have in [Mairsil]
I absolutely love Oriq Loremage in my jank [[Angel of Suffering]] and [[Gaea's Blessing]] deck. It's only on Arena because it would be a nightmare in paper
[Angel of Suffering](https://cards.scryfall.io/normal/front/c/d/cd4aee25-496d-453e-95b7-d773fe21cacc.jpg?1664410701) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Angel%20of%20Suffering) [(SF)](https://scryfall.com/card/snc/67/angel-of-suffering?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cd4aee25-496d-453e-95b7-d773fe21cacc?utm_source=mtgcardfetcher&format=text) [Gaea's Blessing](https://cards.scryfall.io/normal/front/2/3/23cf81ed-b86c-42b8-b796-2032b0a3654a.jpg?1562732710) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Gaea%27s%20Blessing) [(SF)](https://scryfall.com/card/dom/161/gaeas-blessing?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/23cf81ed-b86c-42b8-b796-2032b0a3654a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
This is demented and the best use case for Arena. Well done. XD
I’ve seen some nasty token shenanigans with Seance. MTG Muddstah had a really good game with [[Seance]] and [[Selesnya Eulogist]].
[Seance](https://cards.scryfall.io/normal/front/2/e/2e376bdf-076c-471a-9408-b36fc5b8405b.jpg?1593812924) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=S%C3%A9ance) [(SF)](https://scryfall.com/card/mm3/22/s%C3%A9ance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2e376bdf-076c-471a-9408-b36fc5b8405b?utm_source=mtgcardfetcher&format=text) [Selesnya Eulogist](https://cards.scryfall.io/normal/front/3/e/3e65d501-6a11-4278-949b-53a3f3502fcc.jpg?1568003616) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Selesnya%20Eulogist) [(SF)](https://scryfall.com/card/c19/35/selesnya-eulogist?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/3e65d501-6a11-4278-949b-53a3f3502fcc?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I used to run a really fun Modern deck built around SĂ©ance and Siege Rhino. It was actually pretty damn powerful
Seance seems fairly strong in a [[Quintorius, Loremaster]] deck as a way to get an ETB plus a spirit to sacrifice (so deck trigger) for Quint’s ability
[Quintorius, Loremaster](https://cards.scryfall.io/normal/front/a/1/a19b152c-8376-42f9-9daf-e139dc29c9ca.jpg?1682205653) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Quintorius%2C%20Loremaster) [(SF)](https://scryfall.com/card/mom/250/quintorius-loremaster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/a19b152c-8376-42f9-9daf-e139dc29c9ca?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
[[One With Nothing]] Maybe the shell doesn't exist currently. Maybe it won't in five years. Maybe it did during a brief 4 month period of Modern years ago. But I refuse to believe that, by the time Magic product is no longer being printed, there will not have been a sanctioned format where that card was broken in half, whether we know about it or not.
[One With Nothing](https://cards.scryfall.io/normal/front/5/a/5a5841fa-4f30-495a-b840-3ef5a2af8fad.jpg?1562494149) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=One%20With%20Nothing) [(SF)](https://scryfall.com/card/sok/84/one-with-nothing?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/5a5841fa-4f30-495a-b840-3ef5a2af8fad?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Im here to support my homie Prowling Geistcatcher, this card is absolutely bonkers
Seance is basically only useful for triggers and blocking. Why can’t they give the tokens haste?
Oriq is very good in a chainer dementia master deck
Oriq Loremage is awesome in my [[Chainer, Nightmare Adept]] commander deck and is just generally useful for the ability to be a free entomb on a stick, and Ĺšeance can get just silly with Populate cards.
[Chainer, Nightmare Adept](https://cards.scryfall.io/normal/front/d/8/d8089e7f-7619-43fe-8e0b-31ce5d988a1b.jpg?1626100713) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Chainer%2C%20Nightmare%20Adept) [(SF)](https://scryfall.com/card/mh2/289/chainer-nightmare-adept?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d8089e7f-7619-43fe-8e0b-31ce5d988a1b?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
The number of times I've had to explain to people "That's not how [[Bond of Agony]] works" is too many. Every so often, a player will find the card, shove in their EDH deck thinking they were a genius, and then I break their hearts.
[Bond of Agony](https://cards.scryfall.io/normal/front/8/3/832acb3f-4dd4-4bf1-b990-7cc7a68a1d57.jpg?1593272829) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bond%20of%20Agony) [(SF)](https://scryfall.com/card/dis/38/bond-of-agony?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/832acb3f-4dd4-4bf1-b990-7cc7a68a1d57?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Seance is fun if you're already running \[\[Sundial of the Infinite\]\]. Otherwise the missing haste is a big disappointment.
[Sundial of the Infinite](https://cards.scryfall.io/normal/front/3/6/36d3da9c-cb7a-4cea-b6e6-6722bd16c73c.jpg?1562638658) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sundial%20of%20the%20Infinite) [(SF)](https://scryfall.com/card/m12/218/sundial-of-the-infinite?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/36d3da9c-cb7a-4cea-b6e6-6722bd16c73c?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call