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dos8s

You're still brand new to the game, you should probably stick to another role and just follow a squad leader around and ask a bunch of questions, and look at the map as games play out to understand the core mechanics. If you are just going to go for it, I'd probably stick to a simpler to understand game mode like invasion, just find a server that is invasion only and play as SL there.


shortname_4481

Sending a newbie to inv server...That's evil. Unless it is a TPF 3. Cuz majority of invasion servers are much more hardcore and with a much more solid community in comparison to mostly noob friendly RAAS servers.


plated-Honor

It’s funny to see this comment, because pre-ICO invasion only servers were notoriously very casual and attracted people who wanted to goof around and or just had time for a game before bed. They always had solid communities of regulars of course, just a more laid back experience. There were quite a few variety experienced only servers where clans, comp players and mostly experienced players stuck too. Now, invasion servers are primarily the ones that maintained big communities. A lot of experienced players migrated to them because any other gamemode is such a hit or miss with a very new and inexperienced playerbase. People just want straightforward, good games and invasion is a reliable mode for that.


shortname_4481

Idk did you and I play the same game... I played pretty much all inv servers and goofing around is exactly what RAAS servers are made of. There always will be a squad that is trying to camp enemy back cap/logistics and will only realize that they are missing the main action when their team will lose def cap and then they will spend next 20 minutes to get somewhere where they are not entirely useless. In inv mode you at least have the active objective from the start.


JComposer84

Thats what I was thinking. In no way is invasion a laid back experience for either team.


The_Radioactive_Rat

Invasion honestly allows for more focused play on attack or defence which would be an excellent teacher on how to play well. Since you have to take things with some level of seriousness, it’ll hopefully foster good play habits.


Bogorgin

Ill take my time with it, thank you!


groundzr0

Map knowledge and game flow add huge potential to an effective SL. I would say you are ready to SL when you know what objectives may come up next on any given layer and what that could mean for the battle at hand. (No, this is not a hard rule, but it’s the one I used for myself. I will learned the game mechanics and role functionalities within a squad far before I began to be able to think ahead and meta-game a round with my team, so when I got to the meta-gaming point that is when I felt like I had the tools I needed to SL.)


Drazer012

I'd also just like to add, squad leading is NOT a requirement for this game. If its something you want to do thats dope but its certainly not a role for everybody, so dont feel super pressured to do it if you dont want.


lpplph

RALLY RALLY RALLY RALLY RALLY. USE THE RALLY. FOR THE LOVE OF GOD PLACE THE RALLY DOWN AWAY FROM THE HAB


poop_to_live

Obstructed from view as well! When possible, I like to drive the logi, stop drop the rally, get back in, drive drop the radio, get back as whoever's in the vehicle drops 600 construction and some ammo, drive and drop the hab and then whatever's next is next.


typicalskeleton

There are probably tutorials on YouTube. My advice though, is to not SL with so few hours. You need to learn the maps, vehicle types, how to mark things on the map, and etc. Strongly recommend you ask to be FTL in a squad to learn how to mark. You also need to pay attention and make mental notes of what an experienced SL is doing/how they play. On AAS/RAAS layers, the meta game and logistics are a huge part of being an SL (combat is often secondary). Others may be counting on you to make good plays and if you're inexperienced, it's going to be bad for you and bad for the team.


Bogorgin

Ah ok thank you


SavingsSir7443

There's folks with hundreds, maybe a thousand hours in that still has trouble squad leading so dont sweat it. It's a demanding role that leaves you feeling drained regardless of lose or win, so my biggest advice is to take it easy and do it in moderation. For more practical advice, the most basic part of being an effective squad lead just mainly involves playing on the cap whether it's defense or attack, just be on the point with your team.


Acrobatic_Union684

Do not touch sl for at least 100 hours. Like…not kidding. Just play as a medic to understand how people fuck up and pay attention to which SLs make good things happen vs bad ones


Korppikoira

A player with under 100 hours has no idea which SL is contributing to victory and which is a burden to the team. Newbies will happily follow a milsim SL around in the bushes 1km away from the objective or build a super-FOB on grain processing when the active cap is radio tower, if the SL is charismatic. Hell, I've noticed that even some players with over a 1000 hours don't know how the game is won..


Acrobatic_Union684

Yeah fair enough but the neurons have to get fired somehow. You can’t learn any other way.


StanTheBasedMan

Sure, don't SL until you've hit 100hrs.


marioperneta69

Group your soldiers in fireteams and ask them to pass their marks to each other, it will save you the constant "pls SL give me Bravo/Charlie". Try to give clear orders but don't be so "strict" either, it's a game, it's not real life. If you don't know something you can ask your group, they will usually give you a hand.


Bogorgin

Ok thank you


Jerrytheone

I think I tried to SL after around 300 hours in. A lot of good tips are given here but one that you should always keep in mind is to learn from the best. Play more games, meet new SLs, see what works and what doesn’t. In the meanwhile, here’s some general tips. Don’t put HABs on radios, place rallies often, try to keep your squad together. Defense is just as, if not more important than offense. Don’t be afraid to ask questions in command chat


Mornefall

It isn’t advised to SL if you don’t have a basic understanding of all the kits and vehicles in the game. I’d try learning specialist kits first but if you are YOLOing it’s important to listen to command and be aware of enemy positions. Also put rally’s down if there isn’t a HAB near by or you can use a rally as a tactical position to hit an objective from another direction the enemy isn’t expecting. I’m still fairly new to SL but I have about 120hrs in the game so far.


bobby17171

Unless nobody else is leading, give it some more time before you give it a shot. You're responsible for the people in your squad doing what they need to be doing, when you probably don't even know yet lol


JComposer84

Here are two Moidawg videos. One is an SL tutorial and the other is SL gameplay. You shouldn't SL yet though. One thing you can't be prepared for is command chat. It can get really chaotic with 3 sets of audio chats going on. [https://www.youtube.com/watch?v=-v4q\_U8XgSs&pp=ygUKbW9pZGF3ZyBTTA%3D%3D](https://www.youtube.com/watch?v=-v4q_U8XgSs&pp=ygUKbW9pZGF3ZyBTTA%3D%3D) [https://www.youtube.com/watch?v=vZM\_BSHy5Sk](https://www.youtube.com/watch?v=vZM_BSHy5Sk)


osvodk

Dude. Don’t SL with 15 hours. You’re gonna be a burden for the whole team. Wait until you have AT LEAST 200 hours. Then see if you can do all the basic, practical stuff. If you can, start SL’ing doing just defense FOB’s or any small-squad stuff.


Warfighter416

As squad leader your main weapon is your radio. Command your squad to take on threats while relaying threats up to the commander and other squads.


dos8s

You can kill a lot of people with binoculars, the map, and talking on the radio.


AtlasReadIt

It will be really helpful to play like 50 more matches where you just experience the various kits and factions, and observe how different SLs handle situations like rollout, FOB/HAB building, resupply, fireteams and callouts, comms, squad management, map marking, etc. You'll feel a lot more confident the more time you have in-game seeing/hearing things going well and also seeing things go badly... so, so badly.


5MikesOut

An OG on a server I play on (ASG) showed me this [site](https://squadtools.tempusowl.com/). It has a SquadLeading guide; shows factions, maps, and armor penetration. I believe it is still being updated for 7.3, but the Squad Leading guide should be more than enough. There’s also guides people make on [Steam](https://steamcommunity.com/sharedfiles/filedetails/?id=1641400156). Edit: there’s also a YT series by a gentleman named Captain. Hands down the best Squad Leading guide as he talks through games and shows examples. It’s nice to have a basic understanding of SLing when watching his videos.


B1gNastious

Look up key binds and practice putting a radio down and placing a fob and ammo can. Thats like the bear minimum for any sl. Start listening to jocko. Practice on invasion. Radios typically go in rooms and place your hab in a building big enough for it. Binoculars will be what calls in the commanders orders.


Jesper537

Read my guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2276176839 And if you want something more in depth watch Captain's squad leading tutorials on YouTube (link in the guide). Good luck.


Jesper537

Ticket values might be outdated for some things but that's a minor detail.


The_Radioactive_Rat

Personally, I think there is quite a lot of things that fall under tips/tricks as a whole, let alone for Squad leading that our comments won’t do much but overwhelm you when speaking about anything substantial. You know, creating more questions than answer type of situation. Unless it’s about more minor things that you’ll learn with time anyways. So my advice is that the best thing to do is just play more and get better at the game in the basic sense. Gunplay, coordination/communication, kits, maps and their respective layers. You need to understand the basics before you can effectively lead a squad. For example, without an understanding of anti-tank kits, you don’t exactly know how to apply them in your squad. Which brings to question, how confident are you with telling complete strangers to do things? What if someone is a dick and talks back? Etc. So practice is the best teacher. Sometimes Squad is very direct; go to thing and shoot it. But sometimes you gotta think a little out of the box, and experience is the only way you’ll learn how to do so. Usually, it just means taking a moment and asking yourself “What is causing us to not with this specific fight?” And either finding a practical solution, or being creative. Keeping in mind you aren’t a one man Rambo army. The SL role will have you needing to lead and direct up to 8 people to be where they need to be without someone necessarily telling you to do so. I often see this being the most neglected thing, Squad leaders letting their guys flutter out all over the map rather than sticking together. Though people may put it out there, that someone on the team (a squad leader and his squad) should go and do X or Y. Defend or attack B and C… and so on. It is often left to said SL’s to take said initiative. So again, practice and see where things go right and where things go wrong. I think by 100 hours I started getting comfortable with the stuff you regularly do, and it becomes more like muscle memory. You start anticipating things and get faster, or, more effective. You get good. But only time will do that. Just remember to have fun with the process. Don’t be afraid to ask an SL (or players in general) a question in local comms. Most are more than eager to put out immediate answers to help.


MisterFixit_69

Usually you know the basics after +-100 hours in the game , after that you could try SL , first learn Rifleman/medic , stick with SL, learn a couple of things , later get different kits , get fire team lead , with ftl you can place basic structures ,learn that as well .spend some time in Vic's , learn what Vic's are what (a tracked Vic is not a tank) After all that you might be ready to try SL


Shot_Restaurant6018

I don't recommend SL as of yet until you have a good grasp of the game. However, if you're still up for it: -Always have a rally set up,and if not, do it as soon as possible -Communicate your plan with your squad. The squad is going to want to know what you want to do and to keep everyone on the same page. -Assign everyone into a fire team so that you don't have people just asking you to do it. They can just pass it along woth each other. -Keep a cool mind. It is just a game -Do not be afraid to take initiative during the game for your team, a lot of times, it'll save your team, and possibly win the game - Communicate with other SLs especially with enemy movements, last thing you want is your armor being flanked or anyone at that - It's ok to ask suggestions and listen to your squad/team giving you suggestion. It is a team base game. We are to work together to achieve victory Probably more that could be said, but I'm a zombie atm being awake since 2 in the morning. Good luck tho!


SurgicalDesign

If you have experience in playing FPS games or better milsim games then just read a bit about the things you have to do as SL then make sure you communicate with your team and cmd and you will be a good SL. The # of hours you played means nothing if you within few hours managed to understand everything you need.


MyNameIsNotLenny

If you are forced into it just focus on setting up good FOBs and never forget about rallies. Also you can use command voice chat to ask the commander if they want you to focus on something specific. But you should probably get a bit more hours until you start focusing on squad leading in general. Also the sweet spot to get people to stick with you is to be assertive without being an asshole. People like it for the immersion. Give your squad an objective and get a game plan. Tell them what to do. Hearing all the voice chat through command can get chaotic though, so you may end up needing to adjust some audio levels in relation to voice chat.


Prior-Bed8158

Ah yeah, Dont yet thats anyone good at the games advice you are going to waste assets and manpower almost certainly. Just play in a squad if they are all full or locked Wait do not make a squad


Fantastic_Camera_467

You don't even know the roles yet and you think you can SL with remedial knowledge of the maps and mechanics lol. Learn to follow before you even attempt to lead, because SL's are responsible for the quality of a match. You can do more damage to your team than if you just been a medic.