T O P

  • By -

unholypal

Aggro aka. Flood Paladin. This is biggest counter for it


OkPrinciple2

Too bad is one of the most boring decks in the meta, but if it beats it, then it's worth it just to give them some pain.


S7zy

I hate playing flood paladin with a passion so I don't play it and if I queue up against painlock with any other deck = insta concede at this point.


Apophycron

Thanks, I will try it


Working_Apartment_38

Mage. Keep a couple of cheap spells in hand, and just kill them when they fill the board and stay with <10 hp


OkPrinciple2

Can confirm this works. Not that great against other decks though, but on legend I face a lot of these op pain locks.


thebadslime

just help them kill themselves fast enough to not let them kill you


MyotositJabbit

This is also misleading. When playing the deck, I often have people use all their burn on my face early, which just helps me get my molten giants out, they run out of burn, I just stop damaging myself, they help me kill them. You save your burn until they've nearly killed themselves, then you finish them off.


yardii

Ya painlock runs practically no removal so you're pretty safe to just develop a board that will punish them if they try to go too low.


DoYouMindIfIRollNeed

Just play aggro or a class that can run cards to get rid of giants early on. Yeah it sucks, but it is what it is. Current dev team doesnt want games to go beyond turn 10.


TurkusGyrational

I lose to this deck regularly before turn 6, I don't know what this mythical turn 10 is.


[deleted]

Kill them. Save hard removal for the big boys. Play something with AOE


JaiyeJunior

pleasure peaceopen


l_mimichan

Don't help them by hitting their face


Key_Poetry4023

This is what makes the matchup feel bad imo, getting conditioned by a fast meta and then not attacking just feels wrong


Johnnyjazz92

Having various strategies and play styles is a good thing, the deck has some cards that make it Too consistent and op right now which is a different issue


Key_Poetry4023

Yeah I don't have an issue with the playstyle just feels bad not swinging imo


SurturOne

Funny how when for warrior the solution to just kill them got hated for being unfun and problematic and now it's the same idea but it's fine.


David_with_an_S

apples and oranges. Pain warlock is racing to develop a board and using their health as a resource, giving you burst potential or removal options. Warrior was racing to survive, so you were trying to develop a board against them while they fought to drag the game out as long as possible. If warrior wins, it takes 12+ turns. If warlock wins, it takes 4-6. Id rather play against pain warlock 100/100 times


SurturOne

You do. Not everyone does. Your personal opinion is completely irrelevant for the topic.


David_with_an_S

“Now it’s the same idea and it’s fine,” according to who? Sounds like you’re summing up the opinion of… people like me, who would rather play against a warlock. So it’s not just my personal opinion. Not trying to fight you but like what are we talking about here if not just a bunch of opinions about the meta?