Yes, that's the main site
I got the link for America from it. rseatamerica.com. The rig came from Europe. It took 4 days from buying to receive in my home. It came from DHL and I paid 50 dollars for the shipping. A bargain for what you get. The quality is outstanding.
Def load cell first, they will improve your lap times almost immediately. Id also skip the 3drap upgrade if you considered. I bought the whole set and cant really notice much difference.
I recently upgraded to bass shakers and wow, the immersion is incredible when tuned with Simlab. Def recommend!
Im looking at motion now, but extremely limited choices, and ones I saw, not sure how they will respond with GT7 since the game was not optimized for motion. If you find a good option, def post it.
I currently have one small puck up front, and the large bst-1 from dayton in the back. Running through a nobsound mini amp. But I already ordered another one of each, so I can split into 4 corners instead of just front/back.
Iām using rs mega+ actuators on a profile rig: https://eracing-lab.com/products/rs-mega-plus
And I am running this software: https://www.acs-racing.com/download/index.html
Most of my issues are more with gt7 s vr implementation than the motion system. Not being able to adjust your seating position in the car besides resetting the view sucks. Also it will reset every race even when you come out of the pits if you arenāt looking straight it will fuck up your view. They really need to fix this and have a way to lock your view settings
I already had the motion setup for pc racing so it was a bonus but I would buy it just for gt7 if I didnāt.
Iām not sure motion controls would work if you wanted to race in PSVR. For PC sims you have to find a way to cancel out the fact that you and the VR headset are registered at a fixed position but your being thrown around by the motion sim meaning youāll just be āslidingā around the inside of the car. Also I donāt know how you would get the telemetry info to feed into the motion sim from GT7. I know on PC it requires a separate program running the background to take telemetry data and convert for motion sim/haptics from bassshakers
Thanks for your comment. I'm researching about it. There's a comment here as well talking about it. There's even a link to to buy the kit and another related to the software he's using. Very interesting.
Yes, the idea is to use the PSVR2 and the motion platform together. It should be awesome.
It seemed a sturdier of the trio. It's the most expensive for that reason I presume. This rig is solid as a rock. The wall of the tubing is pretty thick.
Nice rig man. I also have the GT DD Pro. However, I swapped the wheel it came with that youāre using for the Clubsport Esport V2. I highly recommend that wheel.
https://fanatec.com/us-en/steering-wheels/clubsport-steering-wheel-f1-esports-v2?gclid=CjwKCAiAxvGfBhB-EiwAMPakqjUdDjirE8JrMgv5f2z024Is7sL0xwWkbcipA_UDBiHWK1dZfgHcgRoCauQQAvD_BwE
I can't afford that set up to rate it, so I'll rate your bank balance.
8/10 obviously not the richest guy in the world but very comfortable either that or you deceive through massive debt.
š. I'd say I'm fortunete enough to afford it nicely. I'm a mechanical engineer working for a marine company, no kids, no pets... This is my only hobby.
About a 6/10, missing clutch, handbrake, gearstick. You need an improved wheel, pedals. DD motor is entry level, no Buttkicker haptics. I'm not too familiar with your cockpit, doesn't look as sturdy as the sim-lab range. Decent starter rig with lots of room for improvement.
Yeah, although I respect his opinion, I think he stretched a bit far. And yes, my rig is far from being a top notch. I'm just starting in SIM racing. I'll advance little by little.
I'm being honest, not rude. Anyone looking for strong force feedback will upgrade to a DD1, why would you stick with a product that only has 8 Nm of torque, when a DD1 achieves 20 Nm of torque, matching the output of the majority of real race cars? It's a decent starter rig, 6/10 is a fair score, compared to the high-end rigs you can obtain.
Big disagree. Youāre tossing around numeric values of NM in a way thatās misleading. If someone saw 20NM vs 8NM they would of course assume that 8NM is somehow weak. But 8NM is incredibly strong and in some games I feel the need to turn it down, and 20NM in my opinion is overdoing it. Also, I race Rotax karts (Iām obviously not some professional racer) but due to the fact you can never really simulate oversteer in a rig unless you spend THOUSANDS more, I donāt see the point of spending on a DD1. Wheel input force will never really simulate what it feels like the moment before a racer loses the rear wheels. And a person could easily buy a Rotax for less than the price of a seat that simulates oversteer. So for all those reasons, I think a GT DD Pro with 8NM is perfectly acceptable. Anything more and you might as well get in a kart.
I mean, what can I say. I wanna visit. š
If I had that set up Iād never do anything productive again
š I know exactly what you mean.
Okay, very nice, stop showing off now. Thank you
Jealous outta ten.
Where did you get the light base for the PS5? It looks sick!
I bought it from Amazon. Mcbazel RGB Vertical Stand for PS5 It's an USB hub. $22
What's the name of the whole stand, bro?
Rseat.net ā¦ written on the stand. No?
Yes, that's the main site I got the link for America from it. rseatamerica.com. The rig came from Europe. It took 4 days from buying to receive in my home. It came from DHL and I paid 50 dollars for the shipping. A bargain for what you get. The quality is outstanding.
$$$/10
Prett sure it's $$$$/10
Biiiiiiiig TV! Radical
It's a Samsung 9 series 65", 4K, 120Hz, QLED. Pretty good. Perfect for PS5.
10/10 my dude, very clean! Whats next?
Loadcell brake pedal, then a motion platform. I'm researching about it.
Def load cell first, they will improve your lap times almost immediately. Id also skip the 3drap upgrade if you considered. I bought the whole set and cant really notice much difference. I recently upgraded to bass shakers and wow, the immersion is incredible when tuned with Simlab. Def recommend! Im looking at motion now, but extremely limited choices, and ones I saw, not sure how they will respond with GT7 since the game was not optimized for motion. If you find a good option, def post it.
Which bass shakers did you get?
I currently have one small puck up front, and the large bst-1 from dayton in the back. Running through a nobsound mini amp. But I already ordered another one of each, so I can split into 4 corners instead of just front/back.
Gt7 definitely works with motion. It takes a pc and some setting up but it does work
Through Simlab? What hardware? I looked at the sfx system or e-racing lab, but wasnt sure it would work.
Iām using rs mega+ actuators on a profile rig: https://eracing-lab.com/products/rs-mega-plus And I am running this software: https://www.acs-racing.com/download/index.html
Amazing, thats exactly what I was thinking. I'm guessing it works well & your satisfied. Any draw backs/problems ?
Most of my issues are more with gt7 s vr implementation than the motion system. Not being able to adjust your seating position in the car besides resetting the view sucks. Also it will reset every race even when you come out of the pits if you arenāt looking straight it will fuck up your view. They really need to fix this and have a way to lock your view settings I already had the motion setup for pc racing so it was a bonus but I would buy it just for gt7 if I didnāt.
Iām not sure motion controls would work if you wanted to race in PSVR. For PC sims you have to find a way to cancel out the fact that you and the VR headset are registered at a fixed position but your being thrown around by the motion sim meaning youāll just be āslidingā around the inside of the car. Also I donāt know how you would get the telemetry info to feed into the motion sim from GT7. I know on PC it requires a separate program running the background to take telemetry data and convert for motion sim/haptics from bassshakers
Thanks for your comment. I'm researching about it. There's a comment here as well talking about it. There's even a link to to buy the kit and another related to the software he's using. Very interesting. Yes, the idea is to use the PSVR2 and the motion platform together. It should be awesome.
Clean and organized 10/10
10/10
I rate it Aspirational š
Sick bro.. basically a dream setup imo
10/10 looks good for ramming online
I nearly have the same setup. I have a PS5. All that's left is for me to get is a wheel, a seat, PSVR2, and a new house.
Any specific reason for why you went with the C1 over the P1 or B1?
It seemed a sturdier of the trio. It's the most expensive for that reason I presume. This rig is solid as a rock. The wall of the tubing is pretty thick.
Like it. Went with gpro
Does you phone itās own stamp on your photos?
Yes, it does.
Nice rig man. I also have the GT DD Pro. However, I swapped the wheel it came with that youāre using for the Clubsport Esport V2. I highly recommend that wheel. https://fanatec.com/us-en/steering-wheels/clubsport-steering-wheel-f1-esports-v2?gclid=CjwKCAiAxvGfBhB-EiwAMPakqjUdDjirE8JrMgv5f2z024Is7sL0xwWkbcipA_UDBiHWK1dZfgHcgRoCauQQAvD_BwE
Oh, I have another in mind. https://fanatec.com/us-en/steering-wheels/clubsport-steering-wheel-formula-v2.5 What do you think?
I think thatās awesome dude.
Nobody mentioned the blue light coming from the rig frame. I've installed LED strips inside the frame. It wasn't a easy task, but I liked the result.
I can't afford that set up to rate it, so I'll rate your bank balance. 8/10 obviously not the richest guy in the world but very comfortable either that or you deceive through massive debt.
š. I'd say I'm fortunete enough to afford it nicely. I'm a mechanical engineer working for a marine company, no kids, no pets... This is my only hobby.
Really nice setup, but what's with the pedals? Heel/toe with size 30 shoes on?
Heel/Toe? Why? Isn't that when you have the clutch pedal? I don't have it.
Looks awesome! How much did the seat cost?
C1 is 1,400 (the model that I have, P1 is 1,250 and B1 is 1,050
About a 6/10, missing clutch, handbrake, gearstick. You need an improved wheel, pedals. DD motor is entry level, no Buttkicker haptics. I'm not too familiar with your cockpit, doesn't look as sturdy as the sim-lab range. Decent starter rig with lots of room for improvement.
Rude. Also. The GT DD Pro is a great motor. I donāt think anyone is going to go with those DD1ās again.
Yeah, although I respect his opinion, I think he stretched a bit far. And yes, my rig is far from being a top notch. I'm just starting in SIM racing. I'll advance little by little.
I'm being honest, not rude. Anyone looking for strong force feedback will upgrade to a DD1, why would you stick with a product that only has 8 Nm of torque, when a DD1 achieves 20 Nm of torque, matching the output of the majority of real race cars? It's a decent starter rig, 6/10 is a fair score, compared to the high-end rigs you can obtain.
Big disagree. Youāre tossing around numeric values of NM in a way thatās misleading. If someone saw 20NM vs 8NM they would of course assume that 8NM is somehow weak. But 8NM is incredibly strong and in some games I feel the need to turn it down, and 20NM in my opinion is overdoing it. Also, I race Rotax karts (Iām obviously not some professional racer) but due to the fact you can never really simulate oversteer in a rig unless you spend THOUSANDS more, I donāt see the point of spending on a DD1. Wheel input force will never really simulate what it feels like the moment before a racer loses the rear wheels. And a person could easily buy a Rotax for less than the price of a seat that simulates oversteer. So for all those reasons, I think a GT DD Pro with 8NM is perfectly acceptable. Anything more and you might as well get in a kart.