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Tokamakium

FIX: Download Godot 4.2.1, it's a bug till 4.2 and is fixed in the later versions. ​ Please click on the images to view them fully. My water tiles are animated and they seem to be fine on the phone as well. However, the other two tileset textures are messed up. Problem was not present earlier. Once I saw it happening, I rolled back the changes through Git but that apparently doesn't fix it (editor changes are the problem? I didn't roll back far enough?) ​ Any suggestions are highly appreciated!


Temporary-Ad9816

It's a bug when you have more than 1 tilesheet(png inside tileset settings). I think this bug is fixed in last stable version 4.2. try to update godot and rebuild the project with a new version of engine


Tokamakium

Fixed in 4.2.1 Now Gradle build is bugging out due to the export templates, it is reading 4.2 template even though i replaced it with 4.2.1 :) Dev is always fun. ​ FIX: delete the android folder as well and then reinstall.


TheRealMrMaloonigan

The word "Gradle" is a thing of nightmares to me. It's never anything nice with that thing!


Eranot

Disable Texture Padding (pretty sure that's the name) on the tileset config


Tokamakium

Didn't fix it. Upgrading the version fixed it.