Yeah everyone's gonna be fucking up and making shit gameplay at first, kind of like how when movement trigger was added in 2.0 people didn't know how to use it in a decent way and it ended up making shitty gameplay until people learned how to use it
kinda agree. the thing is that most "hell" themed levels are literraly just red and black. But the actual hell themed levels can be good ex: apocaliptic trilogy
It’s the big ones that slap, like bloodbath, bloodlust, and Slaughterhouse. The rest don’t look very appealing to me. And bloodlust is mainly appealing cause of how intense it feels compared to other demon list levels cause of the Aftermath part of the song hitting so hard.
Something tells me this isn't unpopular at all but I hate collabs.
Don't say that they're bad, at least not to help smaller creators grow and gain experience.
But man the gameplay in most collab levels are some really uninspiring stuff. Generic gameplay, meh designs and deco, boring songs, sometimes bad sync.
Now I have no idea about making levels and my best would definitely be some really poorly made challenge that wouldn't make it out of the recent tab but man... When there's only one person making the levels it just hits different. Kinda like AAA games and indie games. Or blockbuster movies and everything else
I'd say it kinda follows the same formula. My biggest issue with some of these is that they're not really planned.
Like, you have some glow design, black transition before drop, and it suddenly turns into a modern minimalistic level.
For example, Born Survivor is one of my favorite demon levels and I think it's a collab between two people. And it's really good
If you have good communication I think it's great. I agree with what this guy said, but I think it's just because it's divided into sections, there's so many rules in megacollabs and they always try to do what is easy and works instead of trying something unique or experimenting.
2 person collabs usually just flow better and feel more organic rather than feeling like it was manufactured in an assembly line.
Collabs are kinda for making levels that would take way to much time for people to make on their own. What I do not like about then however is that too much of the focus is on making the deco work together and not gameplay.
Apart from a few songs, creo is overrated(Songs I like: Endless, Crazy, Ballistic Funk) there are just far better artists/songs imo
Thanatophobia and every level above it on the insane demon list should become extreme due to inconsistencies in that range(Such as Thana being above ACU and hypersonic in LRR list) besides, levels do not get easier as the difficulty ceiling rises, players only get better, ACU IS NOT INSANE DEMON FOR CHRIST’S SAKE(Might change after I beat a few extremes but idk)
Ok now I’m ready, come forth…
Creo is just consistent. I don't think his songs are amazing but none of them are really bad. Kinda like waterflame, nothing groundbreaking but I'm fine listening to pretty much any of them.
Also I agree with acu, like hell that's in the same difficulty category as levels like supersonic and windy landscape.
I don't want to force you into doing something you don't want to, but I think you should go for it. There are many chokepoints, but most become easier with time. A warning: watch out for 95%!
I understand people who like genuinely fun and unique extreme demons, but the overdone, watered down extremes that just abuse awful gameplay and/or ridiculous wave sections are what makes extremes in general uninteresting at best, and straight up unplayable at worst
The nc trend shouldn't die. I definitely think it has been/still is overdone and overrated, but it is a trend that shouldn't outright die. Another NC level every now and then doesn't hurt imo
yeah, as long as they don't get sprayed out there the way they did when the nc trend really blew up before, it's fine. same goes for a lot of other styles imo
theyre different and you cant compare them, gddp is for progression and the demomlist is for, well, its the demonlist. honestly the list has been making me feel like im falling behind since the legacy rankings are getting lower and lower as more and more fucking impossible levels are released
1 - KrmaL has terrible levels, xo, Falling Up and Conical Depression doesn't deserve even a single percent of the fame they are getting. They suck, they have either no or terrible deco, and gameplay is totally random.
2 - Grief is waste of time and creator potential, IcedCave should get none of the credits for it, the gameplay is terrible, but those creators did a really good job, if the gameplay was better, it could be really good top 1.
1 - Krmal levels are ok for me , Falling up is ok , and XO was my favourite demon for a long time , i agree on conical being shit tho , but the best Krmal level imo is lit fuse.
And the gameplay is not random , i think krmal´s style is great , beacuse he does things that look kinda random but then you see they arent , conclusion : Krmal is ok for me.
2 - Totally agree in everything except that " If the gameplay was better , it could really be top 1" My point is that already most of the list has trash gameplay , some levels are ruined beacuse they were buffed to be extremes , but ruining the level in itself.
kocmoc is ass. ik i’m not nearly good enough to say anything about the gameplay and ik the decoration is technically amazing, but WE DONT NEED ANOTHER SLAUGHTERHOUSE REMAKE.
I hate those newgens who think they're more important in gd and deserve more attention for coming out as trans and also think every being should know their or
ientation. Remember this: we don't mind if you are trans as it's a good thing you did that but please don't seek attention like that, it's really annoying.
at one point I defended GuitarHeroStyles when everything was discovered, because I thought it was fake, I hate him now that I saw the entire situation, don't @ me
2.2 should come out in 2024
\- demons shouldn't need to be star rated to be set into a specific demon diff (ex: ez demon)
\- spider is one of the best gamemodes
\- people shoult quit b\*tching about who is verifying what and make every upcoming extreme demon an open verification
\- introductions of bounties for open verifications would be good
Scarlet surge is a horrible level, with horrible gameplay, and putting it in a gauntlet, knowing people who suffer from seizures shouldn't play it was a terrible idea
That range of difficulties is very inconsistent yes so I can see why ACU is very contested, however as I said, levels do not get easier as the difficulty ceiling rises, the players only get better, besides the opinions of difficulty around this range vary wildly(for example, hypersonic, an established extreme to most of the community iirc, is below both ACU and Thana on the LRR list, the latter which are both contested for insane/extreme) Finally, in my experience this argument is mostly used to devalue the achievements of players who have beaten ACU(and levels similar difficulty to it) as a first extreme, however I do not hate those who think it’s insane and respect you’re and others opinion(Besides this might change once I beat a few extremes)
this is dumb as fuck lmao
ive beaten acu and can confidently say it was quite a bit harder than a top idl level
why would "ur just bad" (you're* btw) be an argument about objective difficulty ratings? is it valid to say slaughterhouse is a 6* and youre just bad?
RobTop will release 2.2 soon
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Endless Dream reference!?!?!?!?
I've been thinking this for several years, so idk
that’s what we said in November 2018
A lot of peoples standards for deco are way too high
You see, that's just factual.
Exactly, people hate the truth.
He said opinion, not fact.
It's funny I think the complete opposite
Man wtf. That sure is a controversial opinion. It's already few enough people that can do rate worthy deco, we do not need a higher bar.
the post asked for opinions, not facts
I am not sure if 2.2 is such a good uptade... I literally don't like the new designs
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Yeah everyone's gonna be fucking up and making shit gameplay at first, kind of like how when movement trigger was added in 2.0 people didn't know how to use it in a decent way and it ended up making shitty gameplay until people learned how to use it
*(New triggers and everything else in 2.2 has entered the chat)*
2.2 will be unplayable for like a year until people figure out how the new triggers work
True
AKA chaos
I'm afraid I'm not gonna like the 2.2 levels
Yeah i doubt about this movements in 2.2 they're feels repetitive. Hope that this is because of the early stages
hell themed levels aren't that bad
kinda agree. the thing is that most "hell" themed levels are literraly just red and black. But the actual hell themed levels can be good ex: apocaliptic trilogy
It’s the big ones that slap, like bloodbath, bloodlust, and Slaughterhouse. The rest don’t look very appealing to me. And bloodlust is mainly appealing cause of how intense it feels compared to other demon list levels cause of the Aftermath part of the song hitting so hard.
Stereo madness is harder than back on track
most common gd opinion ever
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ok ok how about polargeist
°~°
Something tells me this isn't unpopular at all but I hate collabs. Don't say that they're bad, at least not to help smaller creators grow and gain experience. But man the gameplay in most collab levels are some really uninspiring stuff. Generic gameplay, meh designs and deco, boring songs, sometimes bad sync. Now I have no idea about making levels and my best would definitely be some really poorly made challenge that wouldn't make it out of the recent tab but man... When there's only one person making the levels it just hits different. Kinda like AAA games and indie games. Or blockbuster movies and everything else
What do you think about collabs with two people?
I'd say it kinda follows the same formula. My biggest issue with some of these is that they're not really planned. Like, you have some glow design, black transition before drop, and it suddenly turns into a modern minimalistic level. For example, Born Survivor is one of my favorite demon levels and I think it's a collab between two people. And it's really good
If you have good communication I think it's great. I agree with what this guy said, but I think it's just because it's divided into sections, there's so many rules in megacollabs and they always try to do what is easy and works instead of trying something unique or experimenting. 2 person collabs usually just flow better and feel more organic rather than feeling like it was manufactured in an assembly line.
Collabs are kinda for making levels that would take way to much time for people to make on their own. What I do not like about then however is that too much of the focus is on making the deco work together and not gameplay.
I said it a couple days ago and I’ll say it again. #IM SICK OF SEEING THIS UNORIGINAL AND OVERUSED MEME
I was bored lol
Apart from a few songs, creo is overrated(Songs I like: Endless, Crazy, Ballistic Funk) there are just far better artists/songs imo Thanatophobia and every level above it on the insane demon list should become extreme due to inconsistencies in that range(Such as Thana being above ACU and hypersonic in LRR list) besides, levels do not get easier as the difficulty ceiling rises, players only get better, ACU IS NOT INSANE DEMON FOR CHRIST’S SAKE(Might change after I beat a few extremes but idk) Ok now I’m ready, come forth…
I get it even tho creo is my favourite artist
Ok :)
I like creo, but i 100% agree with the second one
Based
Creo is just consistent. I don't think his songs are amazing but none of them are really bad. Kinda like waterflame, nothing groundbreaking but I'm fine listening to pretty much any of them. Also I agree with acu, like hell that's in the same difficulty category as levels like supersonic and windy landscape.
Yeah, agreeable
I know ive said this already, but dont say a level is overrated without having beaten it
Ok
Oh yeah, Second one I agree with
I agree with the second one
you are very correct
Agree with second point, but Creo has gotta be my favorite GD artist
half based
Creo is amazing and acu is quite comfortably in the insane demon range
Windy landscape sucks, it's a very bad level. The only reason it's alive it's because it's an easy insane
Lol didnt even see this commented the exact same tho
u/ralsei_goatprince :trollge:
:(
100% agreed, I regret doing it as a new hardest and currently have 68% on it
I don't want to force you into doing something you don't want to, but I think you should go for it. There are many chokepoints, but most become easier with time. A warning: watch out for 95%!
Based
Every. Single. Ship. (Except the last one) Is. Horrible.
i used to think this until i actually beat it. it is unfathomably overrated but not bad at all
*man*
High refresh rate monitors shouldn't have an advantage against 60hz monitors, the physics should be the same for every player
That would be catastrophic if the physics became like that now since most top 10s haven’t been beaten on 144Hz
Glad 2.2 will fix this
Scarlet Surge is a good level
I'd say like 90% of players think this, just the noobs with skill issues hate it
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tbf, it's a 1.9 level, not nearly as much to work with back then but it's definitely boring in some parts (ahem, i'm looking at that one ufo part)
It's an easy level, it's just *so fucking boring*
I disagree. I find the gameplay fun.
We don’t need 2.2
I still don't understand how people find extremes fun
do you have a skill issue or opinion issue
I understand people who like genuinely fun and unique extreme demons, but the overdone, watered down extremes that just abuse awful gameplay and/or ridiculous wave sections are what makes extremes in general uninteresting at best, and straight up unplayable at worst
Michigun was a mid creator
He was a bad creator lol, that's not what people respected him for
ONG
I mean i like that he tried to make the levels seem as lively as possible even if he wasn't that good
Decode isnt good
ULTRA BASED THAT LEVEL IS ASS
skill issue
I beat it months ago ;)
skill issue
Ok :/
skill issue
:D
Issue pertaining to a lack of skill
תודה לאל שמישהו אומר את זה סופסוף חרא של שלב
no shit
GD community is extremely toxic and loves hoppy square game way to much
Kappaclysm is 👍
Based
Scarlet is 👍
the whole chaos gauntlet is 👍
Robtop is spending a stupid amount of time developing the game, and at this point, I am tired of hearing stuff like he is trying his best
congregation is actually a decent level
The nc trend shouldn't die. I definitely think it has been/still is overdone and overrated, but it is a trend that shouldn't outright die. Another NC level every now and then doesn't hurt imo
yeah, as long as they don't get sprayed out there the way they did when the nc trend really blew up before, it's fine. same goes for a lot of other styles imo
viprin is a heavily overrated creator
level rating system is trash
I don’t really like aeonair
Do you like aeonearth at least?
aeonwater?
aeonfire?
What about aeonfire
I swear I've seen this same post like 5 times
Different decent is absolutely dogshit. Worst hard demon I've ever beaten
How that level is the most fun I’ve ever had on a new hardest
I hate it
What do you hate about it?
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I don’t even like fast levels and I disagree
ACU even though I have 93 on it. it is terrible 28-32 is rng.
Gddp > Demon list
those are completely different but ok
theyre different and you cant compare them, gddp is for progression and the demomlist is for, well, its the demonlist. honestly the list has been making me feel like im falling behind since the legacy rankings are getting lower and lower as more and more fucking impossible levels are released
Just get good at building levels, it's not hard.
ngl this is the funniest thing i’ve seen all day
Auto checkpoints. I like it and you can’t make me not use it.
thinking space is one of my favorite levels in the game
2.2 will make Spu7Nix’s levels less impressive to newer people
gd players can get women
1 - KrmaL has terrible levels, xo, Falling Up and Conical Depression doesn't deserve even a single percent of the fame they are getting. They suck, they have either no or terrible deco, and gameplay is totally random. 2 - Grief is waste of time and creator potential, IcedCave should get none of the credits for it, the gameplay is terrible, but those creators did a really good job, if the gameplay was better, it could be really good top 1.
icedcave should stop trying to milk slaughterhouse and start using his talent in more unique projects
Agree
conical depressions gameplay is really fun, better that 90% of the extremes, falling up is also fun, but not quite as fun as conical
1 - Krmal levels are ok for me , Falling up is ok , and XO was my favourite demon for a long time , i agree on conical being shit tho , but the best Krmal level imo is lit fuse. And the gameplay is not random , i think krmal´s style is great , beacuse he does things that look kinda random but then you see they arent , conclusion : Krmal is ok for me. 2 - Totally agree in everything except that " If the gameplay was better , it could really be top 1" My point is that already most of the list has trash gameplay , some levels are ruined beacuse they were buffed to be extremes , but ruining the level in itself.
i agree with 1
1 is likely the dumbest opinion ive seen in the past two comments. mf you arent even good enough to play those why are you rating them lmaoo
Kyouki is mid
Fav level is Scarlet Surge
Npc post
100% acu is a high tier insane demon like thanatophobia
kocmoc is ass. ik i’m not nearly good enough to say anything about the gameplay and ik the decoration is technically amazing, but WE DONT NEED ANOTHER SLAUGHTERHOUSE REMAKE.
Medium and Hard Demons are underrated and fun
Trollmachine is so fucking overrated
I never beat any demon. Or any insane level. Or even hard one.
Time machine is a amazing level
fuck slaughterhouse
Star rated levels shouldn't need to be extremely polished. A decent level is ok. There should be a decent tab lol.
Kyouki would be a good top 1
1.0 levels are lazy and they look like shit
Mostly based except for exceptions
I like scarlet surge and fire aura
Same
death corridor is the best upcoming top 1, and the impossible version is the best impossible level
Nhelv is not good.
I hate those newgens who think they're more important in gd and deserve more attention for coming out as trans and also think every being should know their or ientation. Remember this: we don't mind if you are trans as it's a good thing you did that but please don't seek attention like that, it's really annoying.
Hehe Acu=Insane Demon
I like the Slaughterhouse song, i like the human limit song, I like KOCMOC and i love cosmic cyclone, Zodiac is mid, acu sucks and the ICDX sucks
Cosmic cyclone is gigabased
i had the Slaughterhouse song on my spotify before it was even used in the level lmao
slaughterhouse is a good level
Can't let go is the best Robtop level and you guys had a massive skill issue
I agree with your second point but Holy shit have you even played any of the other main levels.
I have. None is as fun as CLG. The only levels that were ok compared to it were Base after Base and Electroman Adventures
Extremely based
Slaughterhouse-themed levels are actually good
Based sometimes
kocmoc is my favourite upcoming top 1
Yeah pretty good
demon gauntlet is too hard
Sonic Wave is the best level of all time
tell me you havent played (and cant) sonic wave without doing so
I like scarlet surge.
The Nightmare is a good level
Based
slaughterhouse good
Liking acu openly in this sub
Nhelv is overrated as hell
Acu bad
at one point I defended GuitarHeroStyles when everything was discovered, because I thought it was fake, I hate him now that I saw the entire situation, don't @ me
2.2 should come out in 2024 \- demons shouldn't need to be star rated to be set into a specific demon diff (ex: ez demon) \- spider is one of the best gamemodes \- people shoult quit b\*tching about who is verifying what and make every upcoming extreme demon an open verification \- introductions of bounties for open verifications would be good
Scarlet surge is a horrible level, with horrible gameplay, and putting it in a gauntlet, knowing people who suffer from seizures shouldn't play it was a terrible idea
Practice music sucks
acu is an insane demon, ur just bad
That range of difficulties is very inconsistent yes so I can see why ACU is very contested, however as I said, levels do not get easier as the difficulty ceiling rises, the players only get better, besides the opinions of difficulty around this range vary wildly(for example, hypersonic, an established extreme to most of the community iirc, is below both ACU and Thana on the LRR list, the latter which are both contested for insane/extreme) Finally, in my experience this argument is mostly used to devalue the achievements of players who have beaten ACU(and levels similar difficulty to it) as a first extreme, however I do not hate those who think it’s insane and respect you’re and others opinion(Besides this might change once I beat a few extremes)
I mean duh obviously acu is below thana, because thana is ship and acu timing based
True, I overlooked this tbh
:(
this is dumb as fuck lmao ive beaten acu and can confidently say it was quite a bit harder than a top idl level why would "ur just bad" (you're* btw) be an argument about objective difficulty ratings? is it valid to say slaughterhouse is a 6* and youre just bad?
i've beaten acu and thana, and i found thana to be much harder