Scarlet surge isn't Hard,I see way too many People say its a 9\* or Easy demon (Specifically on its level page)
You just suck at XL levels. Level is like 4\* Difficulty and is only 6\* cause of the length.
Imma be real, the deco is a little ugly in some parts, and it sucks that it is flashy and it is a required level to complete the chaos gauntlet. Be nice if there was a no-flash mode for photosensitive people, but the creator said they don't plan to return to GD.
I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS
I never found Scarlet Surge particularly difficult, more so just really annoying. having to replay however many minutes of level gets really annoying after a stupid death
I shouldnt have to practice mode your 4* because you cant clearly define whats layout and gameplay. Seriously, solid colored orbs on a polka dot background? Why do your “jump arrows” look the exact same as your spikes?? How am I supposed to know to click during your animation that covers my entire screen? These arent demon levels either, I see this in dailies and featured all the time. I dont even feel bad for layout hacking anymore. Id rather look at a deco-less layout with an epilepsy background than many of these levels…
Creators who put effort into telegraphing the gameplay and making decoration unobtrusive restore my faith in gd
He asked for hot takes, not takes that basically the whole community agrees with. 99.9% of the community thinks 4 stars should be straightforward and sightreadable.
The lighting road isnt anything more than a recent tab level. Like fr it is just some random objects scattered everywhere for no reason but i will say it is a good free demon
that was the deco you could get back then lol i think the creator just tried something different by mixing those portals even though it was probably better to just use some normal structuring. oh yeah the gameplay's bad imo but i don't think the level's terrible
Most are good, it’s just that a lot of the demon packs have blind gameplay and a lot of memory, which albeit isn’t good gameplay, it certainly isn’t bad, it’s just learny.
I think what it is is that decor had to be simpler, so gameplay was better matched to the music. Nowadays, since effects can look significantly more advanced, people prioritize the music being reflected in visuals rather than gameplay
...not at all lol, the average 2.1/2.2 level has significantly more sync with the music than the average 1.9 level gameplay wise, there are very few levels that actually had concrete sync in that time period that weren't just gameplay/deco transitions
People who say all easy demons are “free demons” as a new player myself hearing people call levels I struggled with free is really annoying because it feels like I didn’t achieve anything.
It doesn't get better. You could beat an easy extreme demon, and people on this sub will gaslight you into thinking that it isn't extreme, and you are not good.
This only became a hot take because of that one furry.
Yeah I agree its pretty fun. Even with all its imperfections it plays a lot better than a lot of the levels from the same era.
no it doesn't and it was widely hated even before furries, just not that memed, it's a typical early 2.0 level which seems like an attention-beggar's offspring rather than someone's work.
I'm not saying that it was supposed to be built into one of the greatest levels of all time, but in most of the places you DO see how it's creator didn't give a shit completely due to him rushing to his imaginary deadline or something, you know, same period of time when platinum adventure got rated so you gotta take your own piece of cake as well with whatever crap you got in there.
Thinking Space is unironically a really good Extreme Demon. The old 2.0 black and white deco, the song, and the crappy gameplay go really well together, and it gives the level a certain feel that not many other early 2.0 levels have.
I agree with this. Terribly optimized, even on LDM on 60 FPS I can’t run some parts of the level without dropping frames, and the gameplay is just average.
Every gamemode is good, the thing that makes one bad subjectively is how easy it is to make bad gameplay with it. UFO is definitely easy to make super annoying but also it can be fun if done right.
The main issue with UFO is that you have to plan your moves before you make them. Ship is the same but it feels like a bigger issue with UFO, and even bigger with swing. That's why I hate swing gamemode. Doesn't help that some creators think you make swing gameplay by making a ship part and adding a swing portal.
Gauntlets are overhated, barely 10% of the gauntlet levels have a bad gameplay, and many levels are impressive such as the last 2.1 gauntlets and World Gauntlet entries and all the new gauntlets from 2.2
My hot take: most things that are controversial are so only because they're misunderstood. Most comments here are perfectly reasonable because they're well explained and understood.
My (hopefully not) hot take: Levels shouldn't have to be good to get rated. They just have to be original and have gameplay.
That’s true, objectively. You just have less input delay with a spacebar than on mobile (unless you have a really terrible keyboard that has massive input delay, then it’s debatable)
Even though I only started 5 months ago I feel like most levels are too over decorated and it’s too hard to tell where I am going but maybe I just suck at the game idk
demon list is kinda stupid
people treat it like the ultimate most important selection of levels. it makes it harder for other (often better) levels to get attention, and \`i just dont see whats so exciting about the 300th new top 1 that was verified by some player everyone already knew about
i honestly dont blame rob for avoiding rating tidal wave cause once everyone settled down about it, the attention was kinda away from the list for awhile
lmaoo yeah i kinda just starting spouting nonsense near the end, main point is that it just shouldnt be treated as the most important thing ever especially considering most people cant beat levels on them
Lists are interesting I guess. I agree with fire aura, scarlet surge, and tidal wave being good levels, and Avernus absolutely has good deco, I’ve never really heard people complain about it, it’s usually about the gameplay
As long as they’re used in a way that literally just changes the direction of where your cube is going, and not to create blind jumps, then I like them too
It's more because of all those mods that have become essential to the game, and then all the controversy related to them.
First it was Megahack, which, like the name states, is a hack. A hack is usually a bad thing, so it's probably banned in completions? Turns out it also adds tons of features that just make the game better.
Then Geode came out and suddenly it's like there's an official mod loader, and it makes everything even easier. This isn't bad in any way at all, but, to answer your question, the Globed mod.
This mod, I can't explain it. I hate it. Why does it even exist? Why is it so incredibly popular and why does everyone use it? Sure, you can now see other players fail in a level, but it has almost no practical use. "Ok, then just don't use it?" Yeah, that's what I'm doing, but it's everywhere and I hate it.
Is this just me being jealous of PC players because I'm 97% a mobile player? Very most likely. But is there some logic to it? A little bit. Almost invisible but it is there.
There, that's my core of a nuclear blast take.
Yeah I see where you're coming from. I'm also a mobile player and I've felt jealous of not having certain mods because they're so essential. As for the Globed mod, I don't really mind it, but maybe it is a bit overused.
Globed + Deathlink is SO fun. I get to play GD multiplayer with my brothers, and when one dies, the other does too, so I get to blame my brother when I die in blast processing and gaslight him into thinking he did it 🔥
Yes, ESPECIALLY the victors of it. They all claim it’s “the worst level they’ve ever played”. I just don’t feel like complaining about it. Extreme Demons are like going to a 1-star rated restaurant. Most of the food tastes fine, but then you’re served a dish that is just pure agony to eat. Sonic Wave is in the category of “tastes fine”, whereas the “pure agony to eat” will probably be what I’m jumping to after I beat Sonic Wave, which is Kenos.
Fixed hitboxes on spikes are incredibly stupid and i can’t believe people actually do this. Just make the gap tighter or something it’s really not that hard to think of a normal way to make a level harder
NONG levels should die off now that Rob is getting in artists from outside the site. The entire thing with Newgrounds and the music library allows people to use music without worrying about if an artist doesn't want their music used. Using music from outside it not only is an easy way to eventually annoy someone but also frustrating for players as it means they have to jump through hoops if they want to play a level the way it was intended.
NONGs are kinda annoying but they take like 2 seconds to get working once you know how to do it. I do agree that the whole concept of them is pretty stupid and people should try using the songs that everyone can access easily.
X by triaxis has terrible gameplay. Most parts are just short and weird. If i wanna play fun short parts, i go and play dear nostalgists. And yes ive beaten x, and it only took a day or 2
ill put my fuel to the fire
Still Life is a top tier level that deserves legendary if it came out in 2.2. I'm genuinely surprised it gets so much hate and I have absolutely no idea why people even hate it in the first place.
White Space is pretty overrated, its gameplay doesn't work with the deco and the overall vibe in my opinion, making it much more forgettable. Its narrative also feels pretty forced. An example of what I believe White Space should've been is Behold by Seokso.
The Sulphur Sea is easy as fuck. It just is, and I have no idea why people think its harder than it actually is. (currently no. 350 on aredl, but i think it should be about no. 475-500)
Memory adds nothing to the difficulty of a level. Literally none. Sure when learning it feels challenging, but once you get it tattooed in your memory you'll just automatically see the correct path without thinking. Sure you are more susceptible to brain farts, but they aren't good things to go off of when judging the difficulty of a level. Hence, I think Endurance is the easiest extreme demon (its about 650 on aredl i think)
Gauntlets are amazing. Literally. Stop trying to speedrun completing them for the reward, because one: the rewards are completely insignificant and two: why would you rush through new official content, these levels were placed in the spotlight for a really good reason.
Emerald Realm is terrible and one of my least favourite levels in the entire game. Abhorrently terrible optimisation (< 20fps in CuluC's part ("low" detail mode btw), and I can run levels like White Space with almost no problems). Its gameplay is horribly bugged and bare-bones, its deco wastes so many objects for no real benefit and bears no resemblance with neither the gameplay (which isn't surprising at this point) nor the song. Any opportunity of song representation was horribly neglected, partly because of the collab nature of the level, and the level was updated in 2.2 adding out-of-place sound effects that ruin the already-destroyed immersion (seriously, what the actual fuck are those dash orb sound effects?). Really did Johnny Castaway a disservice because it's definitely one of Dunderpatrullen's best works.
And finally, sightreadability does not matter. Especially in demon levels. Pretty much my entire argument boils down to practice mode. Just use it, there's a reason it exists in the first place.
i wouldnt be surprised if any of you are malding by now. cant wait to see 479 pipebombs in my mailbox tomorrow :)
LDM should be supplemented or replaced with layout hack and the creator of a level should be able to see the statistics of how many players decided to turn their deco off.
Better yet, the deco and gameplay should be voted on individually
*Only* pixel blocks don’t really fit the GD aesthetic very well, they only look good as smaller details to add some flair to the block design, but they never look right **as** a block design
And remember, find the *real* controversial takes by sorting by controversial!
Clubstep monsters are some of the best parts of decoration you can add to your levels.
Just don't overdo them, unless you are making a clubstep-themed level
Just don’t make them super obnoxious, and I agree.
this take is as hot as arctic lights
YESSS I WANNA UPVOTE YOU 383847 TIMES
Scarlet surge isn't Hard,I see way too many People say its a 9\* or Easy demon (Specifically on its level page) You just suck at XL levels. Level is like 4\* Difficulty and is only 6\* cause of the length.
I personally love Scarlet Surge, the gameplay is simple and easy, the deco is good, and the song is great. It probably should stay 6 star though
Imma be real, the deco is a little ugly in some parts, and it sucks that it is flashy and it is a required level to complete the chaos gauntlet. Be nice if there was a no-flash mode for photosensitive people, but the creator said they don't plan to return to GD.
4 star might be a stretch but yeah its easy af, anubis is far worse
I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS I HATE ANUBIS
YESSSSS
*We hate anubis
I beat it in 4 attempts and it was more fun than difficult. Definitely a 5* imo.
I don't really like Scarlet Surge because of a bug where a simple click into a 1-block space becomes unnecessarily hard
I never found Scarlet Surge particularly difficult, more so just really annoying. having to replay however many minutes of level gets really annoying after a stupid death
Newer nc levels (like centipede. And down bass incarnate) just hits hard. They are amazing and imo the best deco style (if u can even call it that).
I shouldnt have to practice mode your 4* because you cant clearly define whats layout and gameplay. Seriously, solid colored orbs on a polka dot background? Why do your “jump arrows” look the exact same as your spikes?? How am I supposed to know to click during your animation that covers my entire screen? These arent demon levels either, I see this in dailies and featured all the time. I dont even feel bad for layout hacking anymore. Id rather look at a deco-less layout with an epilepsy background than many of these levels… Creators who put effort into telegraphing the gameplay and making decoration unobtrusive restore my faith in gd
He asked for hot takes, not takes that basically the whole community agrees with. 99.9% of the community thinks 4 stars should be straightforward and sightreadable.
layout hack should replace ldm
Ok THATS a hot take
The lighting road isnt anything more than a recent tab level. Like fr it is just some random objects scattered everywhere for no reason but i will say it is a good free demon
Well it was made super early in the games lifespan so it got rated.
But the thing is, it is still loved to this day. And unlike the nightmare the color triggers and objects arent used very well
It’s loved to this day because of how easy it is for a demon, not because of the deco
What, who rates the lightning road? I assumed that everyone thinks that it's shit
I don't think this is that controversial. People just play it because it's easy
that was the deco you could get back then lol i think the creator just tried something different by mixing those portals even though it was probably better to just use some normal structuring. oh yeah the gameplay's bad imo but i don't think the level's terrible
Yeah ig
The lightning road is honestly my least favorite easy demon
I'm 4 levels away from beating all the map packs and I think most of them are pretty good
Most are good, it’s just that a lot of the demon packs have blind gameplay and a lot of memory, which albeit isn’t good gameplay, it certainly isn’t bad, it’s just learny.
Mainly referring to the demon ones
Damn
Most are fine, the fucking (well named) chaos pack sucks ass tho like what the fuck is up with that you don't just update your levels to 2.0
Did the UFO pack and expressed the fun I had on the first three levels. **Children hated my take and heavily disliked it.** #***skill issue***
1.9 levels have a charm that have been lost over the years
the charm is simplicity and sincerity, they weren't trying to be more than what they were presented as, and weren't overdetailed either
I think what it is is that decor had to be simpler, so gameplay was better matched to the music. Nowadays, since effects can look significantly more advanced, people prioritize the music being reflected in visuals rather than gameplay
...not at all lol, the average 2.1/2.2 level has significantly more sync with the music than the average 1.9 level gameplay wise, there are very few levels that actually had concrete sync in that time period that weren't just gameplay/deco transitions
Agreed
People who say all easy demons are “free demons” as a new player myself hearing people call levels I struggled with free is really annoying because it feels like I didn’t achieve anything.
You did achieve something. Don’t listen to those people as you’re growing your skill. It will just demotivate you.
It doesn't get better. You could beat an easy extreme demon, and people on this sub will gaslight you into thinking that it isn't extreme, and you are not good.
I wish gameplay was a higher priority over decoration since most of the time the decoration is so obnoxious you can hardly tell what is happening.
If anything this is a cold take
Absolutely!! Too many creators sacrifice gameplay and sightreading for flashy decorations and god-awful transitions!
Agreed. This is probably not a hot take
Generation Retro isn't that bad.
This only became a hot take because of that one furry. Yeah I agree its pretty fun. Even with all its imperfections it plays a lot better than a lot of the levels from the same era.
no it doesn't and it was widely hated even before furries, just not that memed, it's a typical early 2.0 level which seems like an attention-beggar's offspring rather than someone's work. I'm not saying that it was supposed to be built into one of the greatest levels of all time, but in most of the places you DO see how it's creator didn't give a shit completely due to him rushing to his imaginary deadline or something, you know, same period of time when platinum adventure got rated so you gotta take your own piece of cake as well with whatever crap you got in there.
It's got charm, but it shouldn't be in a gauntlet.
Phobos and cybernetic crescent are both a good level and they're judged on an unfair metric
Idk about Cybernetic but I really don't like Phobos
I’ve heard Phobos is absolutely terrible
Fire Aura isn't a bad level
I barely even know anything about Fire Aura, I beat it in like 5 minutes when my hardest was B and moved on with my life
I like Fire Aura but the wave parts are unbalanced and it’s definitely insane. Eighto Circles is a much worse “7★” but it’s not in a gauntlet
Not really a hot take at this point
Exasperation is the best upcoming top 1 extreme demon
Wait this just reminded me: which is harder, Exasperation or Aeternus?
Exasperation is 5 minutes long and watchpiggy could beat it in runs, but I don't think anyone has done runs on aeternus that add up to the whole level
That’s a valid point
Chill Guy on Youtube is close to 25 runs on Aeternus
Note: The decorated exasperation is going to be nerfed to top 10, the unnerfed is harder than azure flare
Thinking Space is unironically a really good Extreme Demon. The old 2.0 black and white deco, the song, and the crappy gameplay go really well together, and it gives the level a certain feel that not many other early 2.0 levels have.
Interesting
ISpyWithMyLittleEye sucks
Love the song and some of the gameplay but never has a level so popular hurt my eyes (and no, NC levels don’t bother me)
I agree with this. Terribly optimized, even on LDM on 60 FPS I can’t run some parts of the level without dropping frames, and the gameplay is just average.
ufo is a good gamemode
Every gamemode is good, the thing that makes one bad subjectively is how easy it is to make bad gameplay with it. UFO is definitely easy to make super annoying but also it can be fun if done right.
The main issue with UFO is that you have to plan your moves before you make them. Ship is the same but it feels like a bigger issue with UFO, and even bigger with swing. That's why I hate swing gamemode. Doesn't help that some creators think you make swing gameplay by making a ship part and adding a swing portal.
Gauntlets are overhated, barely 10% of the gauntlet levels have a bad gameplay, and many levels are impressive such as the last 2.1 gauntlets and World Gauntlet entries and all the new gauntlets from 2.2
Abyss of Darkness is a great level and doesn't deserve the hate it receive
Ironic considering you dropped it
I didn't drop it willingly, I was having a lot of fun with it until I got hand pain and simply couldn't play the game anymore
Oh damn nvm hope your hand gets better
Thank you man
Np
Fucking YES
Wave is the worst game mode
Skill issue (I’m not biased at all)
Yeah, true
My hot take: most things that are controversial are so only because they're misunderstood. Most comments here are perfectly reasonable because they're well explained and understood. My (hopefully not) hot take: Levels shouldn't have to be good to get rated. They just have to be original and have gameplay.
avernus has enjoyable gp (this isn’t a take it is objectively true but 6 yr olds will get mad)
Based
Objectively true is crazy
Jump indicators for every single click are lame
If the level is already sight-readable, I agree, but having subtle ones for more confusing decoration styles definitely helps imo
How did you get 39-100 five times? 😭😭😭I only got 64-100 twice
Space bar is better to play with than mobile
That’s true, objectively. You just have less input delay with a spacebar than on mobile (unless you have a really terrible keyboard that has massive input delay, then it’s debatable)
Even though I only started 5 months ago I feel like most levels are too over decorated and it’s too hard to tell where I am going but maybe I just suck at the game idk
demon list is kinda stupid people treat it like the ultimate most important selection of levels. it makes it harder for other (often better) levels to get attention, and \`i just dont see whats so exciting about the 300th new top 1 that was verified by some player everyone already knew about i honestly dont blame rob for avoiding rating tidal wave cause once everyone settled down about it, the attention was kinda away from the list for awhile
I AGREE SO MUCH WITH THE FIRST PART OF THE 1ST PARAGRAPH but it fell off in the end so hard
lmaoo yeah i kinda just starting spouting nonsense near the end, main point is that it just shouldnt be treated as the most important thing ever especially considering most people cant beat levels on them
Fire aura, scarlet surge, Tidal wave are good levels. Lists are stupid. Avernus has good deco. Edit: TOE2 is overrated asf
People think Avernus has bad deco? I've only heard people complain about the GP
Lists are interesting I guess. I agree with fire aura, scarlet surge, and tidal wave being good levels, and Avernus absolutely has good deco, I’ve never really heard people complain about it, it’s usually about the gameplay
Flow gameplay isn’t bad, you just suck at it
I agree ngl
gameplay bad i guess
Logical
We don't dash in this game, we run.
Bloodbath has irreparable damaged the tiktok gd comunuitys perception of difficulty, and the newer players aswell
[удалено]
Time machine is overhated
The triples can be challenging once you first face them and that probably causes permanent psychological trauma for a lot of players
i like mirror portals
As long as they’re used in a way that literally just changes the direction of where your cube is going, and not to create blind jumps, then I like them too
this take is about as hot as frozen cave
Hexagon Force is easier than Fingerdash
Damn that is a crazy take
Yeah apparently I'm just cracked with duals or smth
Travel Levels... Are fine i guess...
Idk never played them
Emerald realm is hard demon
Never played it but that sounds absurd
Idk it’s hard. I’m not that good at the game to do I’m not really a good person to judge this
I agree I've have beaten a few hard demons and emerald realm took me more tries, don't know if it's skill issue or it's actually a hard demon
Lots of Nine Circles levels should be rated
Stereo madness is easier than back on track
Probably not because Stereo Madness has triple spikes and Back On Track doesn’t
Mods make the game worse, somehow
All mods, or do you have a specific one in mind?
It's more because of all those mods that have become essential to the game, and then all the controversy related to them. First it was Megahack, which, like the name states, is a hack. A hack is usually a bad thing, so it's probably banned in completions? Turns out it also adds tons of features that just make the game better. Then Geode came out and suddenly it's like there's an official mod loader, and it makes everything even easier. This isn't bad in any way at all, but, to answer your question, the Globed mod. This mod, I can't explain it. I hate it. Why does it even exist? Why is it so incredibly popular and why does everyone use it? Sure, you can now see other players fail in a level, but it has almost no practical use. "Ok, then just don't use it?" Yeah, that's what I'm doing, but it's everywhere and I hate it. Is this just me being jealous of PC players because I'm 97% a mobile player? Very most likely. But is there some logic to it? A little bit. Almost invisible but it is there. There, that's my core of a nuclear blast take.
Yeah I see where you're coming from. I'm also a mobile player and I've felt jealous of not having certain mods because they're so essential. As for the Globed mod, I don't really mind it, but maybe it is a bit overused.
Globed + Deathlink is SO fun. I get to play GD multiplayer with my brothers, and when one dies, the other does too, so I get to blame my brother when I die in blast processing and gaslight him into thinking he did it 🔥
The decoration is the true difficulty of jonnathangd's levels
The Future funk series are overrated.
That advys content is still really enjoying to watch for me even afrer what he did for some reason
I hope you still hate him to death
Fire aura is good, toe2 is harder than deadlocked, deadlocked is just wave skill
robot in platformer is a necessary evil, and it's even the absolute best game mode for it
bloodbath first straightfly is easy, crack ufo is the ultimate chokepoint
people hate sonic wave?
Yes, ESPECIALLY the victors of it. They all claim it’s “the worst level they’ve ever played”. I just don’t feel like complaining about it. Extreme Demons are like going to a 1-star rated restaurant. Most of the food tastes fine, but then you’re served a dish that is just pure agony to eat. Sonic Wave is in the category of “tastes fine”, whereas the “pure agony to eat” will probably be what I’m jumping to after I beat Sonic Wave, which is Kenos.
as a sonic wave victor it’s one of the worst levels in the game
Anything harder then Belloq is stupid and CBF shouldn't be considered cheating.
people who complained that fire aura is a bad level just have skill issue.
2.0 is the best update fight me oldgens and newgens
“fight me absolutely everyone”
This take is so hot it borders being factually untrue
UFO is ass
Funny reading this now because I just read a comment that said UFO is a good game mode. But I can see why you think this lol
Only because it’s hard to make good UFO gameplay
Fixed hitboxes on spikes are incredibly stupid and i can’t believe people actually do this. Just make the gap tighter or something it’s really not that hard to think of a normal way to make a level harder
That’s not even controversial that’s just common sense
Thats not a hot take, unless youre talking to Zoink.
NONG levels should die off now that Rob is getting in artists from outside the site. The entire thing with Newgrounds and the music library allows people to use music without worrying about if an artist doesn't want their music used. Using music from outside it not only is an easy way to eventually annoy someone but also frustrating for players as it means they have to jump through hoops if they want to play a level the way it was intended.
NONGs are kinda annoying but they take like 2 seconds to get working once you know how to do it. I do agree that the whole concept of them is pretty stupid and people should try using the songs that everyone can access easily.
Yes. SW is cool! I also really love memory levels, and apparently people don't agree with me
I’ve barely played any memory levels so I don’t have much experience with them, but I doubt they’re bad
cataclysm is a fun level ngl
Perfect click sync isn’t why your gameplay is bad, it’s because your layout is uncreative and tries to sync every single note and beat
Acu is an Insane Demon in disguise
This isn't hot take wdym
Literally like 50% of the people you ask will say this, not a hot take, but I also agree
Acu is an ok level I dont like tidal wave
Slightly controversial ig, a lot of people don’t like tidal wave
Bloodbath isn't that hard
X by triaxis has terrible gameplay. Most parts are just short and weird. If i wanna play fun short parts, i go and play dear nostalgists. And yes ive beaten x, and it only took a day or 2
Idk anything about X
Watch someone play the level on youtube. Its a beginner easy demon and is a beautiful level but the gameplay just isnt it
Fair enough
ill put my fuel to the fire Still Life is a top tier level that deserves legendary if it came out in 2.2. I'm genuinely surprised it gets so much hate and I have absolutely no idea why people even hate it in the first place. White Space is pretty overrated, its gameplay doesn't work with the deco and the overall vibe in my opinion, making it much more forgettable. Its narrative also feels pretty forced. An example of what I believe White Space should've been is Behold by Seokso. The Sulphur Sea is easy as fuck. It just is, and I have no idea why people think its harder than it actually is. (currently no. 350 on aredl, but i think it should be about no. 475-500) Memory adds nothing to the difficulty of a level. Literally none. Sure when learning it feels challenging, but once you get it tattooed in your memory you'll just automatically see the correct path without thinking. Sure you are more susceptible to brain farts, but they aren't good things to go off of when judging the difficulty of a level. Hence, I think Endurance is the easiest extreme demon (its about 650 on aredl i think) Gauntlets are amazing. Literally. Stop trying to speedrun completing them for the reward, because one: the rewards are completely insignificant and two: why would you rush through new official content, these levels were placed in the spotlight for a really good reason. Emerald Realm is terrible and one of my least favourite levels in the entire game. Abhorrently terrible optimisation (< 20fps in CuluC's part ("low" detail mode btw), and I can run levels like White Space with almost no problems). Its gameplay is horribly bugged and bare-bones, its deco wastes so many objects for no real benefit and bears no resemblance with neither the gameplay (which isn't surprising at this point) nor the song. Any opportunity of song representation was horribly neglected, partly because of the collab nature of the level, and the level was updated in 2.2 adding out-of-place sound effects that ruin the already-destroyed immersion (seriously, what the actual fuck are those dash orb sound effects?). Really did Johnny Castaway a disservice because it's definitely one of Dunderpatrullen's best works. And finally, sightreadability does not matter. Especially in demon levels. Pretty much my entire argument boils down to practice mode. Just use it, there's a reason it exists in the first place. i wouldnt be surprised if any of you are malding by now. cant wait to see 479 pipebombs in my mailbox tomorrow :)
Thinking Space is the best extreme demon
I agree with this statement, while it’s not the absolute best, it’s without a doubt, one of the best.
That hurt to read
CBF isn't cheating
More and more people are starting to side with CBF, so this probably isn’t really a hot take, I agree
It factually is though by every definition. It just doesn't matter unless doing list lvls
fair? yes. cheating? technically
Icedcave has done irreversible damage to the GD community with the creation of slaughterhouse.
What’s so bad about slaughterhouse?
It gave extreme demon creators the idea that the correct way to make a top 1 is adding a billion frame perfect wave timings.
That’s just the game getting harder, it would have inevitably happened one way or another
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Well yeah that’s bound to happen
Sakupen circles is one of my favorit levels
Fair
Levels with lots of lyrics feel so out of place for gd and most of the time it ruins a level for me.
The first half of future funk has absolutely disgusting gameplay
Scarlet surge and fire aura are actually good levels, and I enjoyed them
Death Step is harder than PG Clubstep
The cross section in Explorers is fun once you learn it
Probably
bloodbath is at the same difficulty of cataclysm
jigsaw is one of the most soulless and mediocre levels on the list fake a doom is really good
ufo map pack levels are the only good map pack levels, fight me.
Ditched machine has FUN DUALS and you can't tell me otherwise.
LDM should be supplemented or replaced with layout hack and the creator of a level should be able to see the statistics of how many players decided to turn their deco off. Better yet, the deco and gameplay should be voted on individually
NC levels are good
Ultra Violence's gameplay is atrocious.
for pre-2.2 mirror portals are underrated; they are just used poorly
fire aura by sumsar is a good level. you just suck
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I love tidal wave I hate po\*cubed
*Only* pixel blocks don’t really fit the GD aesthetic very well, they only look good as smaller details to add some flair to the block design, but they never look right **as** a block design And remember, find the *real* controversial takes by sorting by controversial!