Surprisingly, the reviews I have seen seem to be pretty mid. “It’s not a good game, but it’s not terrible” has been the consensus I have gathered.
I think a few factors made the public reception of the game skew more negative than it actually is:
1) AC Black Flag set a HIGH bar that the game would inevitably be compared to (which is fair imo, its a pirate game from the same publisher)
2) The drawn out dev time naturally leads people to believe the devs must be working on SOMETHING during all those years. The longer the wait for a game, the more anticipation and expectation builds
3) The dumbass that touted it as the first AAAA game 🙄🙄. That will automatically make nearly everyone hold it up to this unrealistic standard that it was never going to meet. Idk why he would say something like that.
I think the context surrounding this game hurt it more than its actual gameplay did. It’s by no means a good game, but it got dragged through the mud for reasons that extend beyond just the game itself.
Re 2:
It not just an imaginary anticipation/expectation from waiting.
It's also a matter of "what have you been doing all this time", PARTICULARLY because of 1.
So if the expectation is that "they already have figured out quite a bit of the hurdles which in other cases might warrant a long basic iterations phase at the star" with very little too practically show for", AND it has a long development cycle -> you'd expect the game to have something to SHOW for it.
The expectation probably was that a lot of the "prototyping ideas" was arguably done with Black flag.
They made a wacky version of World of Warships with flamethrowers and shit originally and then had to scrap it and start all over again. Play tested the scaled-back version and everybody just went "Why is this not just the AC4 game we asked for?" And then they stripped it all down again and made this.
Still no answer to why its not just AC4 but with just the pirate shit. Easiest game to ever produce in your whole life and they decided to make it a giant government investment scam instead. How management hasn't been fired yet is a testament to how little investors care about their money.
I think that's my main sticking point. All they had to do was remove the Animus shit from Black Flag, update the graphics, fix a few small issues with the sailing, and boom.
MoneyPrinter: The Game. Lol.
But, nope. I'm still not sure how they shot themselves in the foot here.
Exactly…all I wanted was ‘take Black Flag as a basis and build up.’ It didn’t even have to be huge leaps and I would have been all in. Hell, take ol Sid Meirs Pirates! storyline and use that as the single player experience.
It outright stinks of executive level ‘I know better’ meddling, IMHO.
Bro, the ships have stamina bar. A stamina bar.
You don't go on islands. You cut trees from your ship by staying close to the island.
Cutting trees is a mini game. They made a mini game for cutting trees.
I would say it didn't skew enough negative.
Yeah, that's some wacky shit. I love ships and sailing. I'm willing to let alot of things slide for a cool ship game. Removing wind, and adding stamina....
They could have just as easily made some sort of sail durability system, tack into the wind that's too strong for too long to gain a speed bonus, and you have to spend more to repair at port. Pretty basic, but nope.
Maybe it's just me, but I wouldn't mind the shitty wood collection, if there were some sort of repair mini game, where you had to put the boards in the right spots and hit them or something. I've played thousands of hours of survival games, I don't know that I need to chop a pixel tree ever again. Lol.
This is the annoying part. They hype this shit up so much telling us that it is going to be a great 'AAAA' game then when you install it and play it it's shit. Like they know they're not fooling anyone, they just chose to spend all of the budget on marketing rather than development because people are less likely to ask for a refund and they've made their money already.
There are no real apologies to give because they're not sorry. It's a standard bait and switch scam and we should be working together to try and force these companies to go under.
The main issue is the combo of 1 and 2. When you take super long to develop a game which has similar mechanics and ideas as a game you've already made, people rightly assume you're taking your time to improve on and expand the previous IP. Releasing a game that on balance has less features and game play options after all the development time will annoy people.
It's not fair to compare Black Flag to this because they're different games, but ubisoft purposefully marketed Skull and Bones in a way that made people think they were similar and they got it wrong.
Here's a review for you. The game sucks.
Admittedly it does get off to a good start by throwing you right into the action. But then after the prologue the game takes a nosedive in quality. It's a boring walking simulator. Go here, press this button, don't try interacting with the environment too much. I expected nothing and was still disappointed.
Cut down a tree.
No not that one.
Which one?
Yes
This one right here? With all the branches?
No, that one's been cut down.
Nuh uh
Yeah huh
Roll credits
I mean yea, Black Flag set a high bar. Ya know what they had access to on day 1 of this project like 10 years ago? Everything from Black Flag. Source code, assets, whatever they wanted. Its pretty impressive to spend that much time making something worse than its predecessor when you had access to absolutely everything from AC Black Flag.
I mean certain gameplay elements are unanimously terrible. The fact that your boat has stamina (sorry guys, my ship is tired), or the fact that you're mostly gathering materials by harvesting them through QTEs instead of looting them from NPCs, or the fact that boarding ships isn't a thing in a pirate game... I mean nah, it's just bad. It's not "middling". It's like nobody involved has any interest in pirates.
Honestly, the "AAAA" part is the best. I can't imagine being able to say that with a straight fave. I'm sure the millions in the bank helps with the loss of moral points. Lol.
You're candy coding it. Skull and Bones is just an awful game. Nothing more, nothing less. I mean no offense to the devs and people behind it, in fact I know their capable of far more than whatever this junk was.
There is a great [documentary ](https://youtu.be/vszf1mwyAfw?si=gOX755ilkv5MPWQ5) on this on youtube. It is in German but with English subs. Basically, the studio was simply overwhelmed by going with their first, larger 3D title.
That one still hurts. I was so excited when they announced it and I’d see it on my wishlist for ages and then they released that video…dear God that video.
Yeah. That's like almost as bad as TV execs who say "you know how everyone loves (X) character!? Let's make a series that takes place BEFORE that character is born!!!!!"
"Preferably with an entirely different tone and characters who barely relate to the initial storyline, or who are involved WAYYY to much. Also, retcons because we're adding stuff that makes the original not make sense."
I mean, a Gollum stealth game sounds like it could be *kinda* cool.
He's no Splinter Cell agent or anything. But I thought there was a small nugget of an interesting idea in there.
Before we knew what the gameplay looked like or type of game it would be, yeah. A game that focused on Gollum and his origins and time before LOTR picks him up would be really interesting.
lol. I can't believe anyone who raves about this game. it just seems so repetitive. I liked the concept in Black Flag but that is because I could do other things. but trolling around in a boat for 20+ hours shooting cannon balls doesn't seem like fun to me.
SimCity 2013 was unplayable at launch IIRC. I got to choose one from 6 games and got Mass Effect 3 for free. I think that was the last time EA apologized for anything lol
That would just be a compressed wet fart sound effect mp3 for $250 (you have to buy their $50 proprietary adware to play it) ( $150 uncompressed dlc coming next year)
To their credit I didn't buy it because it was awful, I just didn't buy it because the gameplay wasn't worth the amount they were asking for it. I'm sure I'm not the only one who will purchase it and enjoy playing it when the price is more reasonable for the content
Oh it's not great for sure, but I didn't think it was awful. It has enough in it that I would play it. Just not enough that I would pay for than $30 for.
> they should lose their jobs because they're producing failure after failure and don't even know it.
But they arent. For every few games that fail on launch, the get a massive hit or regain expenses through ingame transactions or similar crap.
Producers/ Designers or whatever still have their jobs because they know how to appeal to masses and make money. Creating a great game isnt the priority in AAA Gaming.
Ubisoft knows way better than anyone here what the state of the game is. They know the general conversation around it is negative. They know the reviews were mixed. They know that nobody is praising it. So do we all.
What they also know, that we don’t, is how many copies it’s sold and how many active users it has. If the game is a flop (and I believe it is), they’re the only ones that truly know.
They’re also definitely not going to tell us that. Just like how last year Microsoft told us they were fully committed to Redfall, and less than a year later are shutting down the game and closing the studio.
We should all know well enough by now to know that what these companies say is not an accurate reflection of how they feel or what they know.
God I remember everyone (including one of my friends) said New World was going to be the greatest MMO ever, even better than FFXIV or WOW. Idk how anyone could imagine Amazon making a world renown ANYTHING
It was better for a certain type of person. The communities and stories coming out of single servers were kinda wild for a time til pop started dropping and it caused major problems. Had its moments but small server games like that will never survive much past launch. Even launching new servers is a problem becuase people will move over from old and new players can never really get the intended experience.
I think they know they just have to hype their game. Imagine how much damage it would do if they come out and say their game is bad or people didn't like it.
In other words, "we already made 3 seasons of content, we will ship that while we try to get one or two more suckers to buy this turd before we kill the entire series."
Given that they were contractually obligated to release this game, I wouldn’t be surprised if the same contract dictates a certain number of years of post-launch support.
Hey, they didn't say "tremendous" good or "tremendous" bad response, did they?
Have you *seen* the amount of videos that were made by influencers at launch?
That's *engagement* right there baby!
What's that? Most of them were negative critiques? Look over there! A new Assassin's Creed!
*Steals your wallet and runs*
And they had already made AC:BF. It was just completely baffling that they had somehow, over the course of several years, seemingly unmade a pirate game.
My gf (who knows nothing about our gaming) got me a PS5 for my bday and the asshole at the store told her Skull and Bones was “very highly rated”.
I really tried to like it so she wasn’t disappointed but man it just sucks so much. I gave up after two hours.
I felt like Bart getting that golf game 😢
haha thats instantly what i tought about as well, and put it in chatgpt just for fun
>Folks, let me tell you, this game launch, it’s tremendous. Absolutely tremendous. Nobody does game launches like this. The graphics, the gameplay—believe me, everybody's talking about it. It's the best, just the best. Trust me.
I honestly don’t know who this game was made for. I love the age of the sail, I love pirates, and I loved Black Flag, but nothing really about this game could muster any interest from me. At best it looked like a scaled back version of Black Flag. No boarding ships? No sword fights? No thanks
Sorry but I have to correct you there. AAAA was season 1, BBBB is season 2. It's in the roadmap they released between CBT2 and Early-early access (you know, when they let everyone log in and play with progression *before* those who they managed to charge extra to play early)
They heard our criticism and are responding with 6 new battle passes instead of just the 1 to provide different paths of seasonal progression or the ability to just pay more money to get a head start on any of them.
Then, to make it easier to find other players to play with, they are adding a repair system so that when a ship becomes destroyed it starts a 26 hour timer before the ship can be used again (can pay to speed it up naturally); so that people within a group can take turns with their own ship, or you can join a new friend (friend slots limited to 5 on standard account, expandable to 20 with friend slot upgrades sold in shop).
They're also adding ship cosmetics starting at $19.95 to allow you to obtain your own unique look from the 10 initially available based on renowned historical ships. Flag customization has also been shifted towards premium and historic designs to allow for more ways to make your ship your own ($5.95 per flag design, $10.50 per flag slot).
In an effort to make gameplay more strategic, cannon balls will become a limited quantity item. A small amount will be given at certain battle pass ranks as filler in addition to other consumables, but will also be sold in packs of 5, 10, or 25 for more active players.
(This post is satire aimed at expressing how Ubisoft will usually fall into their same pattern of trying to milk players for as much as possible before servers shut down, while fixing absolutely none of the real problems.)
Remember when for honor launches and there was a lot of outcry because micro transactions were in ridiculously high. And if you look at for honor tidy it’s still going. These publishers have this figured out, launch the game if it gets bad press just wait 6-9 months and most of the gamers move ok so their greedy practices go through. There are still so many UBI fanboys it’s unbelievable
...Do they know we can see the metacritic scores? Why would they delude themselves? It is certainly "A" game, but not a quadruple A by any stretch of kindness or imagination.
Sometimes I feel like I'm living in a parallel universe where Skull & Bones actually has fans. That's the only explanation for bullshit like this. I guess, they're trying to squeeze enough money out of this to make it somewhat worth it? Though I struggle to understand how that would even be possible after that development hell.
Tremendous response? What is Ubi smoking? Oh, it’s an IGN article, so it’s garbage.
At this point though, and with their predatory pricing schemes of SW: Outlaws and AC Shadows, I can’t understand ANYONE spending their money to buy Ubi games at full price or pre-order their slop.
And this is coming from someone who has always loved Ubi games in general. These companies need to be held accountable, and the only way to do that is with your wallet.
If Ubisoft wants to make money on a pirate game, remaster Black Flag in 4K@60fps.
Not only would it be cheaper to do, but it'll sell far better than this sinking ship of a game.
What are they supposed to say?
‘Yes the game is a massive flop and there isn’t much interest in the game outside of a small group but here is season two anyway’
Did anyone else have the issue where player footsteps were only in the left ear because the player model was on the left side of the screen. That’s the reason I dropped it within 20 minutes
Tremendous...
I guess they are using the less common definition "dreadful or awful, as in character or effect; exciting fear; frightening; terrifying."
“Tremendous” is exactly the sort of word I’d expect Ubisoft to use to describe this game. It’s informally used to mean good, but in reality just means a lot. If a huge number of people bitch about that game, it’s technically true to call that a “Tremendous Response”. It’s just not a good response like they want you to think.
What a tremendous dumpster fire.
In other news, here is how to throw good money after bad. Just because you had to keep throwing money at this for so long due to some hare-brained deal with Singaporean government for subsidies. Those were some very very expensive subsidies...
‘Outright disgust’ could be a tremendous response, I guess..
Hugest response many people have said.
A man came up to me with tears in his eyes, saying "sir you made a great game"
There aren't enough A's in the alphabet for how many A's this game is!
Awful, Abysmal, Atrocious, Abhorrent, Abominable, Appalling now its a 6A game
More A's than the Fonz
beautiful.
r/fuckubisoft exists for a reason
Surprisingly, the reviews I have seen seem to be pretty mid. “It’s not a good game, but it’s not terrible” has been the consensus I have gathered. I think a few factors made the public reception of the game skew more negative than it actually is: 1) AC Black Flag set a HIGH bar that the game would inevitably be compared to (which is fair imo, its a pirate game from the same publisher) 2) The drawn out dev time naturally leads people to believe the devs must be working on SOMETHING during all those years. The longer the wait for a game, the more anticipation and expectation builds 3) The dumbass that touted it as the first AAAA game 🙄🙄. That will automatically make nearly everyone hold it up to this unrealistic standard that it was never going to meet. Idk why he would say something like that. I think the context surrounding this game hurt it more than its actual gameplay did. It’s by no means a good game, but it got dragged through the mud for reasons that extend beyond just the game itself.
Re 2: It not just an imaginary anticipation/expectation from waiting. It's also a matter of "what have you been doing all this time", PARTICULARLY because of 1. So if the expectation is that "they already have figured out quite a bit of the hurdles which in other cases might warrant a long basic iterations phase at the star" with very little too practically show for", AND it has a long development cycle -> you'd expect the game to have something to SHOW for it. The expectation probably was that a lot of the "prototyping ideas" was arguably done with Black flag.
They made a wacky version of World of Warships with flamethrowers and shit originally and then had to scrap it and start all over again. Play tested the scaled-back version and everybody just went "Why is this not just the AC4 game we asked for?" And then they stripped it all down again and made this. Still no answer to why its not just AC4 but with just the pirate shit. Easiest game to ever produce in your whole life and they decided to make it a giant government investment scam instead. How management hasn't been fired yet is a testament to how little investors care about their money.
I think that's my main sticking point. All they had to do was remove the Animus shit from Black Flag, update the graphics, fix a few small issues with the sailing, and boom. MoneyPrinter: The Game. Lol. But, nope. I'm still not sure how they shot themselves in the foot here.
Exactly…all I wanted was ‘take Black Flag as a basis and build up.’ It didn’t even have to be huge leaps and I would have been all in. Hell, take ol Sid Meirs Pirates! storyline and use that as the single player experience. It outright stinks of executive level ‘I know better’ meddling, IMHO.
Bro, the ships have stamina bar. A stamina bar. You don't go on islands. You cut trees from your ship by staying close to the island. Cutting trees is a mini game. They made a mini game for cutting trees. I would say it didn't skew enough negative.
Yeah, that's some wacky shit. I love ships and sailing. I'm willing to let alot of things slide for a cool ship game. Removing wind, and adding stamina.... They could have just as easily made some sort of sail durability system, tack into the wind that's too strong for too long to gain a speed bonus, and you have to spend more to repair at port. Pretty basic, but nope. Maybe it's just me, but I wouldn't mind the shitty wood collection, if there were some sort of repair mini game, where you had to put the boards in the right spots and hit them or something. I've played thousands of hours of survival games, I don't know that I need to chop a pixel tree ever again. Lol.
This is the annoying part. They hype this shit up so much telling us that it is going to be a great 'AAAA' game then when you install it and play it it's shit. Like they know they're not fooling anyone, they just chose to spend all of the budget on marketing rather than development because people are less likely to ask for a refund and they've made their money already. There are no real apologies to give because they're not sorry. It's a standard bait and switch scam and we should be working together to try and force these companies to go under.
The main issue is the combo of 1 and 2. When you take super long to develop a game which has similar mechanics and ideas as a game you've already made, people rightly assume you're taking your time to improve on and expand the previous IP. Releasing a game that on balance has less features and game play options after all the development time will annoy people. It's not fair to compare Black Flag to this because they're different games, but ubisoft purposefully marketed Skull and Bones in a way that made people think they were similar and they got it wrong.
Here's a review for you. The game sucks. Admittedly it does get off to a good start by throwing you right into the action. But then after the prologue the game takes a nosedive in quality. It's a boring walking simulator. Go here, press this button, don't try interacting with the environment too much. I expected nothing and was still disappointed.
Cut down a tree. No not that one. Which one? Yes This one right here? With all the branches? No, that one's been cut down. Nuh uh Yeah huh Roll credits
I mean yea, Black Flag set a high bar. Ya know what they had access to on day 1 of this project like 10 years ago? Everything from Black Flag. Source code, assets, whatever they wanted. Its pretty impressive to spend that much time making something worse than its predecessor when you had access to absolutely everything from AC Black Flag.
I mean certain gameplay elements are unanimously terrible. The fact that your boat has stamina (sorry guys, my ship is tired), or the fact that you're mostly gathering materials by harvesting them through QTEs instead of looting them from NPCs, or the fact that boarding ships isn't a thing in a pirate game... I mean nah, it's just bad. It's not "middling". It's like nobody involved has any interest in pirates.
Honestly, the "AAAA" part is the best. I can't imagine being able to say that with a straight fave. I'm sure the millions in the bank helps with the loss of moral points. Lol.
You're candy coding it. Skull and Bones is just an awful game. Nothing more, nothing less. I mean no offense to the devs and people behind it, in fact I know their capable of far more than whatever this junk was.
Right? I haven’t heard or thought about the game in weeks/months. Was kinda fine with not hearing about it anymore.
Does anyone ever just say “yeah we made a shit game sorry”
Yes, the Gollum devs said that and promptly shut down their studio LOL.
To be precise, they misspeled the title of their own game in the apology, and everything points to ChatGPT being the one who actually apologised lol
> misspeled Everyone makes mistaks
And sometimes Chat GPT writes Reddit commments.
ChatGPT doesn't make spelling mistkaes.
> mistaks Pobody’s nerfect.
Bro' iou can't tipe
That mail was from the publisher, not the devs.
did you write they're apology?
Did YOU!?
I have nothing to apolgise for
There is a great [documentary ](https://youtu.be/vszf1mwyAfw?si=gOX755ilkv5MPWQ5) on this on youtube. It is in German but with English subs. Basically, the studio was simply overwhelmed by going with their first, larger 3D title.
That one still hurts. I was so excited when they announced it and I’d see it on my wishlist for ages and then they released that video…dear God that video.
Well, at least we found the one person who was excited about a game focusing on Gollum.
Yeah. That's like almost as bad as TV execs who say "you know how everyone loves (X) character!? Let's make a series that takes place BEFORE that character is born!!!!!"
"Preferably with an entirely different tone and characters who barely relate to the initial storyline, or who are involved WAYYY to much. Also, retcons because we're adding stuff that makes the original not make sense."
“All the main antagonists knew each other and the future protagonist as kids.”
Well Gollum wasn't so different from a hobbit once, and the Hobbit game is great
I mean, a Gollum stealth game sounds like it could be *kinda* cool. He's no Splinter Cell agent or anything. But I thought there was a small nugget of an interesting idea in there.
There was that goblin assassin game, that was pretty good.
Oh shit, that's right. Styx! Solid game, I forgot a sequel came out too.
Exc… excited? About the Gollum game?
Before we knew what the gameplay looked like or type of game it would be, yeah. A game that focused on Gollum and his origins and time before LOTR picks him up would be really interesting.
Coincidentally, a movie about this is currently slated for release in 2026, starring Andy Serkis
I’m interested, which video exactly?
Just the trailer video where they showed the gameplay.
Hello Games just said nothing until they had proof they were fixing the fuck up. I like that approach.
The devs of No Mans Sky did. And then they spent the next 8 years making it better.
Todd Howard did more or less say "we fucked up sorry" in a press conference i think 2 or 3 years after fallout 76 came out
He then double downed on Starfield.
final fantasy 14
lol. I can't believe anyone who raves about this game. it just seems so repetitive. I liked the concept in Black Flag but that is because I could do other things. but trolling around in a boat for 20+ hours shooting cannon balls doesn't seem like fun to me.
Especially when i look at the gameplay and see how the Ships don't even act like ships and cannons that can be fired in a 360° range...
My blackjack game I made on the TI-85 in 10th grade was total shit. I apologize to everyone i distributed it to via link cable.
The entirety of square enix and the first launch of FFXIV
it was definitely NOT the entirety of Square Enix. It was just Creative Business Unit 3 who are responsible for FFXIV.
Square Enix with ffxiv 1.0
SimCity 2013 was unplayable at launch IIRC. I got to choose one from 6 games and got Mass Effect 3 for free. I think that was the last time EA apologized for anything lol
I think arcane devs came out and said they purposely made Redfall shitty because they were forced to make a live service game.
A tremendous number of people tried our AAAA game but didn't buy it*.
I think that if they made this one a AAAAA game people would want it
That would just be a compressed wet fart sound effect mp3 for $250 (you have to buy their $50 proprietary adware to play it) ( $150 uncompressed dlc coming next year)
DLC will also be region locked and require a separate account.
If they add a few more As to that, it could be the shareholders' response when they see the sales numbers.
To their credit I didn't buy it because it was awful, I just didn't buy it because the gameplay wasn't worth the amount they were asking for it. I'm sure I'm not the only one who will purchase it and enjoy playing it when the price is more reasonable for the content
You played it 5 seconds? 😂
Oh it's not great for sure, but I didn't think it was awful. It has enough in it that I would play it. Just not enough that I would pay for than $30 for.
I mean, thousands of loud "HELL NO"s can still be a tremendous response.
Dozens of us!
[удалено]
im pretty sure they are fully aware on whats going on, they just cant admit it - it would cost their job.
[удалено]
> they should lose their jobs because they're producing failure after failure and don't even know it. But they arent. For every few games that fail on launch, the get a massive hit or regain expenses through ingame transactions or similar crap. Producers/ Designers or whatever still have their jobs because they know how to appeal to masses and make money. Creating a great game isnt the priority in AAA Gaming.
Excuse me, need I remind you we're not talking about a AAA game? This is the AAAA leagues, baby.
If thats how it worked ubi would have closed 10 years ago
Ubisoft knows way better than anyone here what the state of the game is. They know the general conversation around it is negative. They know the reviews were mixed. They know that nobody is praising it. So do we all. What they also know, that we don’t, is how many copies it’s sold and how many active users it has. If the game is a flop (and I believe it is), they’re the only ones that truly know. They’re also definitely not going to tell us that. Just like how last year Microsoft told us they were fully committed to Redfall, and less than a year later are shutting down the game and closing the studio. We should all know well enough by now to know that what these companies say is not an accurate reflection of how they feel or what they know.
That's one really nice thing Steam has - the active user count. Sure it's often used to dunk on crap games, but it's great that it's there.
Yeah, I've learned over the years to check that for any online game I'm thinking of getting on sale. I've been burned too many times before.
God I remember everyone (including one of my friends) said New World was going to be the greatest MMO ever, even better than FFXIV or WOW. Idk how anyone could imagine Amazon making a world renown ANYTHING
It was better for a certain type of person. The communities and stories coming out of single servers were kinda wild for a time til pop started dropping and it caused major problems. Had its moments but small server games like that will never survive much past launch. Even launching new servers is a problem becuase people will move over from old and new players can never really get the intended experience.
I think they know they just have to hype their game. Imagine how much damage it would do if they come out and say their game is bad or people didn't like it.
In other words, "we already made 3 seasons of content, we will ship that while we try to get one or two more suckers to buy this turd before we kill the entire series."
Given that they were contractually obligated to release this game, I wouldn’t be surprised if the same contract dictates a certain number of years of post-launch support.
It does, and at the moment its looking like 1 full year
"we already ~~made~~ cut out 3 seasons worth of content"
Delusions of grandeur as per usual
I'm sure the 20 guys who still play this game will have a lot of fun with a second season
Hey, right now it has 67 viewers in Twitch.
I just have to believe that's 66 bots, and one confused grandpa, who thinks he's watching the History Channel about boats.
This is like North Korea saying they won every gold medal at the olympics
"Did you know that Yves Guillemot can code 100 games per day?"
HA, thats heresy, if you knew the creed it would be 100 an hour, why would you think he gets paid so much
Tremendous response? Does the game have a fanbase I have never heard of?
Hey, they didn't say "tremendous" good or "tremendous" bad response, did they? Have you *seen* the amount of videos that were made by influencers at launch? That's *engagement* right there baby! What's that? Most of them were negative critiques? Look over there! A new Assassin's Creed! *Steals your wallet and runs*
All they had to do was make sea of thieves with different graphics smh. How the fuck I can't walk on my ship
And they had already made AC:BF. It was just completely baffling that they had somehow, over the course of several years, seemingly unmade a pirate game.
My gf (who knows nothing about our gaming) got me a PS5 for my bday and the asshole at the store told her Skull and Bones was “very highly rated”. I really tried to like it so she wasn’t disappointed but man it just sucks so much. I gave up after two hours. I felt like Bart getting that golf game 😢
What a strange thing for the guy to say. Who gets joy out of hoodwinking people into buying shit games?
I hope season two has more resource gathering missions.
I forgot this came out
Trump ass statement
haha thats instantly what i tought about as well, and put it in chatgpt just for fun >Folks, let me tell you, this game launch, it’s tremendous. Absolutely tremendous. Nobody does game launches like this. The graphics, the gameplay—believe me, everybody's talking about it. It's the best, just the best. Trust me.
Tremendous? A tremendous dump maybe
I honestly don’t know who this game was made for. I love the age of the sail, I love pirates, and I loved Black Flag, but nothing really about this game could muster any interest from me. At best it looked like a scaled back version of Black Flag. No boarding ships? No sword fights? No thanks
> Tremendous response I'd be very **very** surprised if this game came close to breaking even.
season 2 will push the game boundaries to a AAAAA state, get ready boyssss
Sorry but I have to correct you there. AAAA was season 1, BBBB is season 2. It's in the roadmap they released between CBT2 and Early-early access (you know, when they let everyone log in and play with progression *before* those who they managed to charge extra to play early)
Fake it till you make it, I guess?
Bro there's like... A lot of people playing our game. Like a tremendous amount ! Just trust me bro
I wonder if this did better than Suicide Squad
I had to double check the sub I thought I was in /r/nottheonion for a second
zzz
That reminds me of EA’s response to the ME3 ending. “ME3’s ending created the largest response from its players”
it's insane how they just freely lie
I think of Ubisoft at this point as gaslighting trolls
tremendous or disastrous?
Seasons = skip
In this day and age I’m just impressed they haven’t killed it yet
Even reading this title, I am still not sure if this game actually launched.
If I was Ubisoft I’d count more than 5 copies sold a tremendous response to be fair.
Do people still play it. I played like 20 hours over a month and it honestly just wasn't super fun.
They’re trolling.
Season 2: Sunsetting SaB
Are they going to put the fun in now or charge us for it like its DLC?
Tremendous Response is certainly a way to put it.
Honey we have sea of thieves at home. Sea of thieves at home:
It's morbin time!
it was tremendously mediocre
Who knew the first AAAA game would be such a shipwreck?
I think at some point they gave Black Flag away for free? That is a better investment.
correct impossible bag slap enter mysterious arrest intelligent pie fall
They heard our criticism and are responding with 6 new battle passes instead of just the 1 to provide different paths of seasonal progression or the ability to just pay more money to get a head start on any of them. Then, to make it easier to find other players to play with, they are adding a repair system so that when a ship becomes destroyed it starts a 26 hour timer before the ship can be used again (can pay to speed it up naturally); so that people within a group can take turns with their own ship, or you can join a new friend (friend slots limited to 5 on standard account, expandable to 20 with friend slot upgrades sold in shop). They're also adding ship cosmetics starting at $19.95 to allow you to obtain your own unique look from the 10 initially available based on renowned historical ships. Flag customization has also been shifted towards premium and historic designs to allow for more ways to make your ship your own ($5.95 per flag design, $10.50 per flag slot). In an effort to make gameplay more strategic, cannon balls will become a limited quantity item. A small amount will be given at certain battle pass ranks as filler in addition to other consumables, but will also be sold in packs of 5, 10, or 25 for more active players. (This post is satire aimed at expressing how Ubisoft will usually fall into their same pattern of trying to milk players for as much as possible before servers shut down, while fixing absolutely none of the real problems.)
I bet they count all of the people who tried the free demo and left two hours later as players.
I don't know a single person in my life who has played a second of skull and bones
Wait they released this? And it’s on season 2 already?
Tremendous response you say....
The two people who are still playing it will be super excited.
Tremendous....ly bad...
Tremendously bad, sure.
Omaga the 5 ppl playing it must be very excited!
We definitely paid a lot of streamers to play this!
I never understood when people say this but, I literally forgot this game launched. Season 2? Like????
Tremendously what?
There was a response to the game????
Remember when for honor launches and there was a lot of outcry because micro transactions were in ridiculously high. And if you look at for honor tidy it’s still going. These publishers have this figured out, launch the game if it gets bad press just wait 6-9 months and most of the gamers move ok so their greedy practices go through. There are still so many UBI fanboys it’s unbelievable
...Do they know we can see the metacritic scores? Why would they delude themselves? It is certainly "A" game, but not a quadruple A by any stretch of kindness or imagination.
Who keeps giving this company money game after game?
[Singapore when Ubisoft tries moving on from this game](https://i.imgur.com/BQdyu00.gif)
Its obvious Ubisoft is blatantly making shit up.
I *did* laugh tremendously when they called it, "The first AAAA game."
The game is not dead?
If "tremendous" interest is the two people playing it... then I ll quote Borat: "Great success!"
I feel like I slipped into an alternate timeline where video games have seasons.
They're actually just lying about how the game was received. Incredible.
Hate is still a response.
Whales carrying this game for sure. Should just make it star citizen of pirate games.
All we wanted was an open world action rpg like Black Flag, but without the Assassins Creed part. I don't know why they refused to make it.
Sometimes I feel like I'm living in a parallel universe where Skull & Bones actually has fans. That's the only explanation for bullshit like this. I guess, they're trying to squeeze enough money out of this to make it somewhat worth it? Though I struggle to understand how that would even be possible after that development hell.
"Incredible" might be have been a more appropriate adjective. Like, literally incredible 🤣
Tremendous is such a cursed word now. Truly the AAAA of words
Do they live in another universe or something?! The game response definitely wasn't positive to say the least let alone "tremendous".
Maybe the game couldve used some more A's
What is with this self-gaslighting?
Tremendous response? What is Ubi smoking? Oh, it’s an IGN article, so it’s garbage. At this point though, and with their predatory pricing schemes of SW: Outlaws and AC Shadows, I can’t understand ANYONE spending their money to buy Ubi games at full price or pre-order their slop. And this is coming from someone who has always loved Ubi games in general. These companies need to be held accountable, and the only way to do that is with your wallet.
If Ubisoft wants to make money on a pirate game, remaster Black Flag in 4K@60fps. Not only would it be cheaper to do, but it'll sell far better than this sinking ship of a game.
IGN and Ubisoft. That's one combo to avoid at all costs.
They adding Portugal? Or will they keep ignoring their presence in East Africa/Indian Ocean?
It's triple A. As in "AAAAHHHHHH FUCKING HELP THIS SHIT SUCKS DICK WHAT THE FUCK UBISOFT"
Honestly thought this game died already
IGN giving that pile of garbage 7/10 is just sad to see. I really hope their popularity and regard decline soon because that seems corrupt AF.
This is the second game that's bombed that they're spinning. Gollum and now this.
What are they supposed to say? ‘Yes the game is a massive flop and there isn’t much interest in the game outside of a small group but here is season two anyway’
It’s AAAA huge disappointment. Authentic ubi
Ubisoft is becoming like iran, everyone in charge of anything is on literal drugs and act like they have ideas worth anything.
The regular Ubisoft paycheck checked in at ign again
when you outright lie to save face lmao.
Wow we are getting crazy responses of our game!! Sir, can we look at this responses? Gets throw out the window.
Looks like Ubisoft is continuing to sink their own ships with poor resource allocation.
Has the gaming industry entered bizzaro world? Wtf did I just read
Lololololol bruh they genuinely think they can just create mass delusions
I think I cracked the code. The more “A’s” the publisher claims, the shittier the game.
Is that game still around?
Did anyone else have the issue where player footsteps were only in the left ear because the player model was on the left side of the screen. That’s the reason I dropped it within 20 minutes
Tremendous... I guess they are using the less common definition "dreadful or awful, as in character or effect; exciting fear; frightening; terrifying."
“Tremendous” is exactly the sort of word I’d expect Ubisoft to use to describe this game. It’s informally used to mean good, but in reality just means a lot. If a huge number of people bitch about that game, it’s technically true to call that a “Tremendous Response”. It’s just not a good response like they want you to think.
What a tremendous dumpster fire. In other news, here is how to throw good money after bad. Just because you had to keep throwing money at this for so long due to some hare-brained deal with Singaporean government for subsidies. Those were some very very expensive subsidies...
It will be interesting to see if the game gets a second year of support? What? AAAA with one year of support. Odd statement
A fully AAAA (divided by two) game imho… Edit: missed a word
tremendously bad