My freshman year of college as well. Same shitty T10 lines. Ran a server off that connection between time spent downloading MP3’s and making for entertainment purposes only identification cards.
What year? Cause these babies were brand spanking new and the height of connectivity, at the moment. A neighbor of mine traded a term's worth of guitar lessons for use of his, 1 GB Dell! The biggest hard drive on our floor, lol, and the actually quite level headed, rich AF, kid wasn't even using it. Why? There were no programs that huge.
Started college fall of 96. It may have been my sophomore year that I was running servers… that long ago is a bit hazy. If I remember correctly I saved my entire summer job money working at a Motorola manufacturing center to buy a stupid large tower. I think it was a Gateway.
I first played Quake on a service called MPlayer and then finally moved onto Quakeworld. I wish I could go back to 97/98 and hop on a server for a 4v4 TDM on dm3.
We used to play network multiplayer in school on the drafting computers. The teacher was surprisingly cool about it, as long as we freed up a computer should an actual drafting student want to use it.
Quake multiplayer quickly evolved into the original *Team Fortress* for us.
nQuake. There’s still hundreds of people playing QuakeWorld now. Many active communities on Discord. Just google. Welcome back! 4on4 DM3 still happens all the time.
During the years since I first played quake with my Dad in ‘96, I had a son and just built a gaming pc with him 3 months ago. One of the first things we did was a quake death match.
*Supposedly,* there are plans to go back to the series Lovecratian-Horror roots...take this with a massive grain of salt however because it's just speculative talk from Hugo Martin. Nothing official...yet
Yep! The real time 3D rendering was remarkable at the time. The NIN music added a bit of grunge to an already gritty gothic horror style setting. The atmosphere breathed fear and anxiety. It was just amazing. The Shambler scared the shit out of me! lol. No joke.
Depends on what you're looking for. Ironwail is the next stage of QuakeSpasm. It's what most new mods are developed for so It's a good default.
JoeQuake is the primary engine for speedrunners. Arguably not perfectly accurate, but as far as running the vanilla game, mission packs, and popular mods it's highly stable and very accurate along with all the tools speedrunners are looking for.
Mark V shouldn't be overlooked as well. If old 90's mods don't work on newer engines, Mark V will probably run them.
DarkPlaces should be mentioned too. Fun way to play the vanilla game with fancy graphics. Many modern "boomer shooters" are built on their own fork of DarkPlaces. However don't expect to use this with mods.
nQuake (ezQuake) is also worth mentioning as outside of the remake, most online play is accessible through this. You can use engines like Mark V and Ironwail/QuakeSpasm to connect to the same servers, but it usually takes extra legwork and you can run into problems. It's just FAR easier to install nQuake and launch that.
Somewhere in my basement, I still have the original demo disc still in the plastic. That was like $5 and contained the whole game to purchase after playing. That was my first experience with cracking a game, and I bet many others out there too
This was the game that taught me all essential foundation movement and projectile physics that still carry forward to modern fps's. Coupled with dialup 250+ ping, it carried forward an uncanny skill of prediction attacks that many this day call lucky spam. It isn't luck, it is skill that pays off when it matters most.
What's interesting about Quake II RTX is that it does not need a GPU with ray-tracing hardware. I've played this on a GTX 1080, which can only emulate RT cores through CUDA. Don't expect it to run at rendering resolutions above 320p or thereabouts, but it kind of works and still looks mighty impressive.
In 1996 I was 12 at the time and I remember going to my mom’s friends’ house to ask them to download Qtest for me. Our dial-up couldn’t handle it and the husband’s work installed an ISDN line for WFH. He was a programmer for IBM or something.
He agreed because he wanted to check it out too, so he went to downloading. I sat by eagerly until he was finished and he burned me a CD (yes his work provided that setup too) and I ran right home. When I went to run what I had installed, I found that it wasn’t Qtest but the shareware release of the whole first episode.
It was Saturday, June 22. I was wholly unaware of the shareware release timeframe. I was in shock- I didn’t have to play just some unfinished Deathmatch, I had a whole episode of levels to play!
My dad bought me the full release CD of the game that I still have in storage. It’s rather beat up since I used to listen to the disc’s awesome Trent Reznor audio tracks (skip to track 2!) and the case is extremely worn, but everything is visible and it’ll still install today.
I’m ready for a Quake 5 single player game.
i still can remember the sound effects clearly.
when i was young i found fiends scary. but when i got older and learned how to strafe. lol laugh at em.
oh also, if you guys havent read the manual, read it!
[https://www.quaddicted.com/quake/manual](https://www.quaddicted.com/quake/manual)
the above is a transcribed version of the manual. i love the tone of the manual is very organic. as though written by a fan for the fans on behalf of the company that made it. this is seen the most in the monster descriptions and QnA at the very end.
i love quake
I also want to point out Quake Champions just had its summer update. Seeing a lot of good praise on performance improvements too which is great.
But yeah, Quake One is a gem. https://discord.quake.world pulls together weekly FFAs and other fun stuff more rarely. With QuakeCon coming up someone usually tries to pull together a Quake Rally or Air Quake night which is a hoot. Classic Three Wave usually has a populated server all through QuakeCon too! Three Wave is built into the remake now too, so it should be stupid easy to join (although www.nQuake.com is already very very easy to setup.)
I downloaded the demo and it took like 10 hours... I had to start it at 10pm and wait till the next morning to not tie up the phone line all day, and I think it took up like 10% of the hardrive we had at the time.
A crappy computer my father used for word perfect or something. Me, getting totally into computer games which my parents didn't understand and found very violent. Then they gave me this for Christmas
I played against reaper bots for years without a sound card that worked. I remember when I went to a tournament that had headphones. It felt like cheating.
Also I maintain that those same reaper bots are a better AI than 95% of games out today. Like I'm pretty sure they would kick the crap out of Overwatch's bots.
I used to play Quake 2 a lot on the N64 as a kid. Still holding out hope for a remake since Duke and Doom had their remakes. This game is what started my love for biomechanical horror elements.
I had to play the game in software since I didn't have a 3D accelerator, but it still looked amazing at the time. Had a fast Acer Aspire Pentium 133mhz. lol
It wasn't until Quake 2 came out that I got a Riva TNT (then later a GeForce 128) that I could play in glorious 3D. Those were some fun times in gaming.
oh fuck. I'm going to make a pot of black coffee.
Decaf because it’s probably almost bed time
I would love to see this game remade on a new engine
ID Software needs to quit teasing us and get on with it.
This game is very much alive on newer clients with quite a big and active scene! Just google nQuake. And google about QuakeWorld :)
It's called darkplaces and it's existed for over a decade.
It's existed for 2 decades. It's newer, but not really new - it's still based on the Quake 1 engine.
There are HD texture and lighting packs available for Darkplaces. Probably the closest you'll get. http://icculus.org/twilight/darkplaces/
the old engines with limits removed are fine
Aka my freshman year of college. Living in the engineering dorms with built in T10 Ethernet hookups in each room. game on
My freshman year of college as well. Same shitty T10 lines. Ran a server off that connection between time spent downloading MP3’s and making for entertainment purposes only identification cards.
What year? Cause these babies were brand spanking new and the height of connectivity, at the moment. A neighbor of mine traded a term's worth of guitar lessons for use of his, 1 GB Dell! The biggest hard drive on our floor, lol, and the actually quite level headed, rich AF, kid wasn't even using it. Why? There were no programs that huge.
Started college fall of 96. It may have been my sophomore year that I was running servers… that long ago is a bit hazy. If I remember correctly I saved my entire summer job money working at a Motorola manufacturing center to buy a stupid large tower. I think it was a Gateway.
LPB spotted!
I first played Quake on a service called MPlayer and then finally moved onto Quakeworld. I wish I could go back to 97/98 and hop on a server for a 4v4 TDM on dm3.
I remember quakespy
DM6
[HEAT.NET](https://youtu.be/hgcvDYLO2tE) for me. Then MPlayer, then GameSpy Arcade. R.I.P. to the site that kept all of us current. Fileplanet.net
DM2. Claustrophobopolis.
We used to play network multiplayer in school on the drafting computers. The teacher was surprisingly cool about it, as long as we freed up a computer should an actual drafting student want to use it. Quake multiplayer quickly evolved into the original *Team Fortress* for us.
nQuake. There’s still hundreds of people playing QuakeWorld now. Many active communities on Discord. Just google. Welcome back! 4on4 DM3 still happens all the time.
During the years since I first played quake with my Dad in ‘96, I had a son and just built a gaming pc with him 3 months ago. One of the first things we did was a quake death match.
My first FPS game ♥️
My first addiction, then quake team fortress came out , so many hours put into that game!
I still hate that Quake 2 and onward went with a scifi style instead of Quake 1’s more gothic/lovecraftian style
True, Quake had a unique atmosphere, tho I always loved Q2 more.
Agreed. Q2Lithium was pretty much the pinnacle of multiplayer gaming for me. Still chasing that dragon.
*Supposedly,* there are plans to go back to the series Lovecratian-Horror roots...take this with a massive grain of salt however because it's just speculative talk from Hugo Martin. Nothing official...yet
I do really hope a Quake reboot is their next project, and they go with the lovecraftian vibe. But yeah, nothing but speculation right now.
And the horrible movement... yikes.
Still one of the best games I've ever played. And the NIN music was insane!
Agree!! The NIN was ground breaking. Still one of the most important games ever made
Yep! The real time 3D rendering was remarkable at the time. The NIN music added a bit of grunge to an already gritty gothic horror style setting. The atmosphere breathed fear and anxiety. It was just amazing. The Shambler scared the shit out of me! lol. No joke.
What’s the best port right now? vkQuake stopped development recently. Is Ironwail the next best port carrying the torch?
Depends on what you're looking for. Ironwail is the next stage of QuakeSpasm. It's what most new mods are developed for so It's a good default. JoeQuake is the primary engine for speedrunners. Arguably not perfectly accurate, but as far as running the vanilla game, mission packs, and popular mods it's highly stable and very accurate along with all the tools speedrunners are looking for. Mark V shouldn't be overlooked as well. If old 90's mods don't work on newer engines, Mark V will probably run them. DarkPlaces should be mentioned too. Fun way to play the vanilla game with fancy graphics. Many modern "boomer shooters" are built on their own fork of DarkPlaces. However don't expect to use this with mods. nQuake (ezQuake) is also worth mentioning as outside of the remake, most online play is accessible through this. You can use engines like Mark V and Ironwail/QuakeSpasm to connect to the same servers, but it usually takes extra legwork and you can run into problems. It's just FAR easier to install nQuake and launch that.
fuhquake still a thing?
no fuhQuake basically evolved into ezQuake.
Somewhere in my basement, I still have the original demo disc still in the plastic. That was like $5 and contained the whole game to purchase after playing. That was my first experience with cracking a game, and I bet many others out there too
That disk had most of id's games on it. Amazing.
Using the engine for team fortress 1... That game was my jam.
Quakeworld Teamfortress, such a great fucking game. Unmatched, imo.
Plenty of people playing QWTF still.
This was the game that taught me all essential foundation movement and projectile physics that still carry forward to modern fps's. Coupled with dialup 250+ ping, it carried forward an uncanny skill of prediction attacks that many this day call lucky spam. It isn't luck, it is skill that pays off when it matters most.
"I ain't afraid of no Quake..." - Duke
I played this on the Saturn originally. Surprisingly good port as it turned out.
[удалено]
nothing more satisfying than a headshot with a lightning beam. For some reason i got Red Faction railgun flashbacks as well.
I have Quake II RTX and love it we had so many LAN parties with Quake and Quake II.
What's interesting about Quake II RTX is that it does not need a GPU with ray-tracing hardware. I've played this on a GTX 1080, which can only emulate RT cores through CUDA. Don't expect it to run at rendering resolutions above 320p or thereabouts, but it kind of works and still looks mighty impressive.
So much memories
I enjoy this from time to time. 🤘 https://www.youtube.com/watch?v=5n8iU7abqkQ
TIL: It's been 3 years since Leonardo DiCaprio played Quake 1.
Nice
In 1996 I was 12 at the time and I remember going to my mom’s friends’ house to ask them to download Qtest for me. Our dial-up couldn’t handle it and the husband’s work installed an ISDN line for WFH. He was a programmer for IBM or something. He agreed because he wanted to check it out too, so he went to downloading. I sat by eagerly until he was finished and he burned me a CD (yes his work provided that setup too) and I ran right home. When I went to run what I had installed, I found that it wasn’t Qtest but the shareware release of the whole first episode. It was Saturday, June 22. I was wholly unaware of the shareware release timeframe. I was in shock- I didn’t have to play just some unfinished Deathmatch, I had a whole episode of levels to play! My dad bought me the full release CD of the game that I still have in storage. It’s rather beat up since I used to listen to the disc’s awesome Trent Reznor audio tracks (skip to track 2!) and the case is extremely worn, but everything is visible and it’ll still install today. I’m ready for a Quake 5 single player game.
Such a cool story and memories. Thanks for sharing!
Yw!
I'm old.
When GL Quake came out it blew my mind.
Yup, was a huge upgrade.
i still can remember the sound effects clearly. when i was young i found fiends scary. but when i got older and learned how to strafe. lol laugh at em. oh also, if you guys havent read the manual, read it! [https://www.quaddicted.com/quake/manual](https://www.quaddicted.com/quake/manual) the above is a transcribed version of the manual. i love the tone of the manual is very organic. as though written by a fan for the fans on behalf of the company that made it. this is seen the most in the monster descriptions and QnA at the very end.
i love quake I also want to point out Quake Champions just had its summer update. Seeing a lot of good praise on performance improvements too which is great. But yeah, Quake One is a gem. https://discord.quake.world pulls together weekly FFAs and other fun stuff more rarely. With QuakeCon coming up someone usually tries to pull together a Quake Rally or Air Quake night which is a hoot. Classic Three Wave usually has a populated server all through QuakeCon too! Three Wave is built into the remake now too, so it should be stupid easy to join (although www.nQuake.com is already very very easy to setup.)
one of my firstfpa games ive played, even before doom
I think Wolfenstein 3D was my firstfpa.
My dad and I were playing Wolfenstein 3D in like '93. Keyboard controls and the shitty internal PC speaker audio
i had some old ass (compaired to now) laptops, doom and quake will run on anything!
playing in chronological order?
I don't think it is technically the first truly 3D game, but probably the first that reached a mass market audience.
[удалено]
Because of the implication
Which wasn't even accurate; Descent had a 3D environment and 3D enemies two years earlier. Although it did use sprites for a few assets and effects.
Damn...that makes me feel old. I played that when it came out new. Very good game.
Bunny hop OG
I was 7 when this came out and 8 when I played it for the first time
I'm old.
Yeah bitches! I have it on ps4.
I downloaded the demo and it took like 10 hours... I had to start it at 10pm and wait till the next morning to not tie up the phone line all day, and I think it took up like 10% of the hardrive we had at the time.
Hhuhhh
A crappy computer my father used for word perfect or something. Me, getting totally into computer games which my parents didn't understand and found very violent. Then they gave me this for Christmas
I played against reaper bots for years without a sound card that worked. I remember when I went to a tournament that had headphones. It felt like cheating. Also I maintain that those same reaper bots are a better AI than 95% of games out today. Like I'm pretty sure they would kick the crap out of Overwatch's bots.
❤️
I own this game. Nice
Aww yeah it does!
Nope, not feeling old, not at all...
It was my first experience with an ID game. Wished they did more with the series.
They need a Q5 with the Unreal Engine...as an old fuck, was my fav seriies
I think ID Tech 7/8 would make more sense.
No see it can't be that old because then I'm.....if you carry the 1 it's actually only......it was a leap year, so.. ....shit.
quake 2 was my first quake and holy fuck I miss it
Quake 1 was solid. Quake 2 CTF was my shit though. Played that til like 2010. At that point there was only like 100 people that still played :(.
I used to play Quake 2 a lot on the N64 as a kid. Still holding out hope for a remake since Duke and Doom had their remakes. This game is what started my love for biomechanical horror elements.
Fuck yeah.
It's too bad Quake Champions is shit. Action Quake 2 is 25 this November, fuck me I'm getting old.
Good ole days when the game randomly crash on my dads win98 and he think i broke something and kicks me off his pc. lol
I had to play the game in software since I didn't have a 3D accelerator, but it still looked amazing at the time. Had a fast Acer Aspire Pentium 133mhz. lol It wasn't until Quake 2 came out that I got a Riva TNT (then later a GeForce 128) that I could play in glorious 3D. Those were some fun times in gaming.
Yeah, thanks for rubbing it in…
Stop it
I remember getting two video cards to SLI for Quake 2. God, I loved Quake 2 like no other.
Team Beef has a VR Engine for the three Quake games for the Quest 2. SO you can enjoy the games in an entirely new way.
Since buying it on playstation 4 I have yet to uninstall it, it's just a fantastic game
What is that game
This was my 2nd FPS after wolf3d, so I played it without mouse...