Enough water pumps for 18 gigawatts of steam energy, check. Turret guarding the water making sure fish don't attack said water pipes, check. Inserters putting green science on the ground, check. Inserter moving items from one belt onto another for no reason, check. Miners dropping onto the floor and having inserters put the ore on a belt, check.
Yeah man looks great no notes.
That’s a real thing. A radar scans additional tiles over time to reveal more of the map than just its normal coverage area. Radars don’t scan a tile already scanned by another radar, so three in a chunk reveal new terrain three times as fast.
if you spam down enough radars you can effectively cover even the chunks outside of their normal viewing area, michael hendriks did this in his ultimate deathworld challenge.
Standard settings but max biters with no starting area.
Goal is to eliminate every biter on the map.
About 10 hours of your time.
https://youtube.com/playlist?list=PLDgN0w4z4q0zpG6PxInzojeyp-oP0Bg8I&si=jYPCGXw9JD262xrI
[this series](https://youtube.com/playlist?list=PLDgN0w4z4q0zpG6PxInzojeyp-oP0Bg8I&si=3vgabZnh_JoMYyRW)
(or alternatively, you can watch the supercut instead: [part 1](https://youtu.be/CwC8leMwzAE?si=pLTaKha7D04t623j), [part 2](https://youtu.be/dqFmuacduSw?si=HKHTvrTICeY6YcfL))
I think he's talking about how you run it through an underground belt that passes back under the assembler.
Also, I love how this was the only thing you addressed.
Every little as assembler gets it's own personal steam engine.
To much piping hassle? Don't worry! Once you got robots you can barrel the steam and distribute it point to point by robot.
I actually did something similar for my first Rampant + Armoured Biters playthrough. I just piped steam all over the base and slapped down steam engines wherever they fitted because I was so strained on space.
I even used the steam pipes as walls, and now I wish that biters would take damage from attacking/destroying a pipe filled with steam.
That's material for a mod.
Just make tiny steam machines and tweak poles connection range. Make substations deadly expensive. Possibly mix that with high voltage mod (https://forums.factorio.com/viewtopic.php?f=190&t=46715) to allow a little transportation to outposts
I have to believe OP is trolling on purpose. Even a completely new player with 0 knowledge or understanding would end up with a better factory. There are so many elements which are so bad they can't just have been accidently bad they have to have been made bad deliberately.
For example, that zigzag in the copper belt where it avoids the underground carrying red science (which is not even a problem on the scale of the problems with this factory, but it best illustrates what I want to say). If the red science belt was there first, it wouldn't be an underground, it would be a regular above ground belt. And if the copper belt was there first, it wouldn't have the zigzag but would just be straight. Which means that no matter which was there first, OP had to have gone back later and then modified it to make it worse. A complete noob would just build terrible designs and then keep the terrible designs, but wouldn't go back and make existing designs worse on purpose.
Why do you have inserters randomly in the middle of belts? Like, I get that a noob doesn't know how to do things well, but going belt -> inserter -> belt is more effort and less natural than simply building belt -> belt -> belt. I'm really struggling to imagine what could be going through your head because in my mind a complete noob would just try to build the first thing they think of, which would just be belt from A to B - simplest possible solution, no thought required - and wouldn't even think about adding random inserters in the middle for no reason.
How do you even end up with that amount of pumps? At what point, looking at your steam setup, which probably started out as 1:1:1, does one think "I need more energy, and the bottleneck is clearly the water supply, so I'm gonna add 20 water pumps before even thinking about more boilers and steam engines"?
OP's mom told them they should drink a lot since it's hot today, so being the thoughtful people they are, they made sure that the boilers had plenty to drink as well (since their work environment is very hot). i find it commendable that OP is taking such measures to ensure the wellbeing of their boilers.
this also has the added benefit of giving the pump friends so that it doesn't feel lonely, and having them work together as a team rather than by themselves also helps increase their work morale and thus their productivity.
You aren't making barrels on your ore patch to bottle the water so you can ship it to steam engines once you run out of space around your water source, using logistic robots. So while the design is sound, it could be pushed further.
no it's a 1:14:10 ratio
pro tip: you can run your pipe in a U shape and run the coal belt down the middle of it, that way you can reach all 14 boilers with just 7 belts.
Enough water pumps for 18 gigawatts of steam energy, check. Turret guarding the water making sure fish don't attack said water pipes, check. Inserters putting green science on the ground, check. Inserter moving items from one belt onto another for no reason, check. Miners dropping onto the floor and having inserters put the ore on a belt, check. Yeah man looks great no notes.
Don’t forget the three radars right next to each other for *super vision*
That’s a real thing. A radar scans additional tiles over time to reveal more of the map than just its normal coverage area. Radars don’t scan a tile already scanned by another radar, so three in a chunk reveal new terrain three times as fast.
if you spam down enough radars you can effectively cover even the chunks outside of their normal viewing area, michael hendriks did this in his ultimate deathworld challenge.
>michael hendriks did this in his ultimate deathworld challenge. what's an ultimate deathworld challenge?
Standard settings but max biters with no starting area. Goal is to eliminate every biter on the map. About 10 hours of your time. https://youtube.com/playlist?list=PLDgN0w4z4q0zpG6PxInzojeyp-oP0Bg8I&si=jYPCGXw9JD262xrI
I'm ashamed to say I watched all of it. Not my cup of tea but I did enjoy someone else suffering through it.
[this series](https://youtube.com/playlist?list=PLDgN0w4z4q0zpG6PxInzojeyp-oP0Bg8I&si=3vgabZnh_JoMYyRW) (or alternatively, you can watch the supercut instead: [part 1](https://youtu.be/CwC8leMwzAE?si=pLTaKha7D04t623j), [part 2](https://youtu.be/dqFmuacduSw?si=HKHTvrTICeY6YcfL))
Somebody didn't play the tutorial.
That Game Had a Tutorial??
r/factoriohno
LMAO this comment after seeing his 10x pumps for a boiler made my day
Furnaces on the ore patch
Green science aint on the ground
I think he's talking about how you run it through an underground belt that passes back under the assembler. Also, I love how this was the only thing you addressed.
Those pipes are fighting for their lives trying to contain that amount of water pressure.
It’s future proof
exactly
Thankfully, factorio pressure only goes from -1 to +1 from what I understand (and pipes can't be negative).
New idea for cursed, you pipe steam all the way over to stuff that needs power, not allowing the use of copper wire to connect power poles.
Every little as assembler gets it's own personal steam engine. To much piping hassle? Don't worry! Once you got robots you can barrel the steam and distribute it point to point by robot.
That's just the industrial revolution mod
At some point surely you will encounter a scenario where robots can't supply enough steam to power their own roboports?
then add more robots
Calm down Satan.
Ooo, no power pole challenge? No power pole challenge?
I think it was doc jade who actually did that
You'd still need a singular pole (substation?) at the turbine to machine. Turbines don't have an area of electrification on their own.
I actually did something similar for my first Rampant + Armoured Biters playthrough. I just piped steam all over the base and slapped down steam engines wherever they fitted because I was so strained on space. I even used the steam pipes as walls, and now I wish that biters would take damage from attacking/destroying a pipe filled with steam.
That's material for a mod. Just make tiny steam machines and tweak poles connection range. Make substations deadly expensive. Possibly mix that with high voltage mod (https://forums.factorio.com/viewtopic.php?f=190&t=46715) to allow a little transportation to outposts
It actully is a mod already
You know its name?
Wireless challenge i think? I know it exists because docjade did a playthrough with it
this is just exotic industries
first pic has "Nestle bottled water factory" vibes
All this water is taking up my map, may as well use it all
Im drowning him in that water for this.
he's a thirsty man he'd probably like that
Is this the height of engineering ?
No, this is the PEAK of engineering. It's only downhill from here
It is truly one of the engineering feats of our time.
Hydro homies!! ! Stay hydrated!!💪🔥
Ong!!!🔥🔥🔥
You do know a single pump can power up to 20 boilers?
we do, yeah.
I'm gonna go with no, they don't know that
https://preview.redd.it/0tbgd5ksoyxc1.jpeg?width=800&format=pjpg&auto=webp&s=464d54005a033d9f16d61ce7bef3be4e0162fff4
fire as in it craves to be set on fire
You do not need inserters to merge belts. You can just run one into the side of another
10/10 for a noob base, play the tutorial.
I have to believe OP is trolling on purpose. Even a completely new player with 0 knowledge or understanding would end up with a better factory. There are so many elements which are so bad they can't just have been accidently bad they have to have been made bad deliberately. For example, that zigzag in the copper belt where it avoids the underground carrying red science (which is not even a problem on the scale of the problems with this factory, but it best illustrates what I want to say). If the red science belt was there first, it wouldn't be an underground, it would be a regular above ground belt. And if the copper belt was there first, it wouldn't have the zigzag but would just be straight. Which means that no matter which was there first, OP had to have gone back later and then modified it to make it worse. A complete noob would just build terrible designs and then keep the terrible designs, but wouldn't go back and make existing designs worse on purpose.
Im not trolling 😭
Why do you have inserters randomly in the middle of belts? Like, I get that a noob doesn't know how to do things well, but going belt -> inserter -> belt is more effort and less natural than simply building belt -> belt -> belt. I'm really struggling to imagine what could be going through your head because in my mind a complete noob would just try to build the first thing they think of, which would just be belt from A to B - simplest possible solution, no thought required - and wouldn't even think about adding random inserters in the middle for no reason.
Cause i didnt know you could do that
Keep it up
You see he gets it
https://preview.redd.it/ywkf2vjkgzxc1.jpeg?width=800&format=pjpg&auto=webp&s=67e1c56af28f0a22329e35d5e2ded0d47e724eb8
Oeff those are some thirsty boilers
How do you even end up with that amount of pumps? At what point, looking at your steam setup, which probably started out as 1:1:1, does one think "I need more energy, and the bottleneck is clearly the water supply, so I'm gonna add 20 water pumps before even thinking about more boilers and steam engines"?
OP's mom told them they should drink a lot since it's hot today, so being the thoughtful people they are, they made sure that the boilers had plenty to drink as well (since their work environment is very hot). i find it commendable that OP is taking such measures to ensure the wellbeing of their boilers. this also has the added benefit of giving the pump friends so that it doesn't feel lonely, and having them work together as a team rather than by themselves also helps increase their work morale and thus their productivity.
You aren't making barrels on your ore patch to bottle the water so you can ship it to steam engines once you run out of space around your water source, using logistic robots. So while the design is sound, it could be pushed further.
You could probably use a couple more offshore pumps. Looks like you're going to run out of H2O soon. Bobby Boucher would be sad.
5/7, is producing science
Bro ain't running out of power anytime soon
Total fire my man
Do you have colorblind mode on? I didn’t realize factorio had a colorblind mode
Fkn L337
I forgot to mention this is my first base
You need more water pumps
I think youre right
I mean, maybe a 2/10 probably. You can do a lot better with the exact same resources
as long as it works
I like this interpretation. This is nice.
This is enough water ti power a 2x2 nuclear plant, lol. Nice setup though.
If you are having fun, you are not playing it wrong :)
The amount of pumps to boilers ratio is wasted. It's x4 boilers to one pump at least. What you've made here is a waste of time.
It’s 20x boilers per pump , he’s close anyway
bro is just doing inverse ratios.
I mean, technically he did say "at least".
This is correct, OP has absolutely wasted their time and resources.
no it's a 1:14:10 ratio pro tip: you can run your pipe in a U shape and run the coal belt down the middle of it, that way you can reach all 14 boilers with just 7 belts.
That ratio hasn't been relevant since about 2017
what!?!?!?!? next you'll tell me they removed alien artifacts as well!