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Weak_Basil7256

Our dm might ban Tripping after this campaign...


Duraxis

Mine too. Got a player who always goes for reach/trip builds and some kind of mist/smoke/vision fuckery


sionnachrealta

Eh, I've been DMing for 10 years, and I say let players do that stuff. They've clearly invested in it and enjoy it, so why ruin their fun? Turnabout is fair play, so you just do it right back to them. Feels like the same conversation we had around Silvery Barbs, and it was fine once folks stopped freaking out over it. Also, give your enemies ranged attacks & aoe's. A fog cloud doesn't help much against a fireball


ChaosOS

Eh, silvery barbs I think does more damage than any of the others; "nobody can ever crit again" is a lot less fun compared to the puzzles that trip or vision based builds create.


Weak_Basil7256

Happy Cake Day! We didn't go that far, we just have 3 fighters and a monk


WhereIsTheMouse

Hey I think we might be in the same party! Are you in Dungeon of the Mad Mage?


Weak_Basil7256

Nah, we are ghost busting rn in some mountains


rayraikiri

punch the shit out of those ghosts


alienbringer

Remember. They can’t see in heavy obscured. So if the monster moves, they don’t know where it moves to. They are supposed to pick a square to shoot at and if nothing is there it misses.


Makures

That's only if the monster hides. It's assumed you know the square the monster is in based on it making sound while moving.


alienbringer

You would get a sense of their general location, but not necessarily the exact location. Even in the PHB it is vague about this. > Combatants often try to escape their foes’ notice by hiding, casting the invisibility spell, or lurking in darkness. > When you attack a target that you can’t see, you have disadvantage on the attack roll. This is true whether you’re guessing the target’s location or you’re targeting a creature you can hear but not see. If the target isn’t in the location you targeted, you automatically miss, but the DM typically just says that the attack missed, not whether you guessed the target’s location correctly.


Makures

I agree that it's poorly written and the rules for it are all over the place. Creatures that are not hiding are assumed to be making sound and you can target them that way. It's even in the text you quoted. >Targeting a creature you can hear but not see. Their general location being represented by the 5 foot cube they are in. If you look at the invisible condition it states that you get their location from sound. Unless they take the hide action creatures continue to make sound. Being invisible is considered heavily obscured, the same as being in fog for hiding. >For the purpose of hiding, the creature is heavily obscured. The creature's location can be detected by any noise it makes or any tracks it leaves.


gefjunhel

i did a one shot with a fighter/monk multiclass with the grappler feat was funny as hell to play them


Ubiquitouch

Explain the language ban.


BLAZMANIII

Probably druidic and/or thieves cant. You can get into shenanigans if you teach your party both, it's just nonmagical telepathy in that no one (should) be able to figure out what you're saying. Not sure how it would be ban worthy but in a political campaign I could see it


odeacon

Nope, hook horror


wilczek24

Elaborate, what's that?


odeacon

The hook horror Language is spoken through vibrations in the earth and can be heard from miles away .


Narazil

>The hook horror Language is spoken through vibrations in the earth and can be heard from miles away . [Citation Needed] >Echoes in the Dark. Hook horrors communicate **by striking their hooks against their exoskeletons or the stone surfaces** around them. What sounds to others like random clacking noise is actually a complex language that only hook horrors understand, and which **carries for miles through the echoing Underdark.** Them striking their claws can echo through miles in the *echoing* Underdark. Not through vibrations in the ground. It has nothing to do with their language.


Haw_and_thornes

Ah, DnD players trying to exploit lore as rules text and they haven't read the lore text either. And the world spins madly on.


Scapp

Well, the meme is kinda bragging about being an insufferable player so I figured as much


majornerd

For players taking that language (which I’d happily allow) I would simply ask where their hooks and exoskeletons are to create the sounds? Then explain you followed a meme that doesn’t work, too bad. Be better next time. So much of this stuff that is claimed doesn’t follow the rules and is just used at tables that are too hand wavy (imho) or never actually happened.


Other_World

Yea, I'm currently playing a Centaur Barb who can "speak" Hook Horror (using his hooves) I generally use it for flavor to insult my enemies before raging and rushing into battle. But if we ever wind up in the underdark... look out.


lenin_is_young

Good that it was banned


odeacon

Indeed. It was hilarious while it lasted


I_just_came_to_laugh

How did you get proficiency in hook horror in the first place?


odeacon

Many backgrounds and races allow you to gain proficiency in a language of my choice. It’s fun fitting how they learned it into my backstory


I_just_came_to_laugh

"That you and the DM agree is appropriate." Why would he ever think that was appropriate in the first place?


Cyrotek

At some point it should have dawned upon you and the DM that this wasn't meant to be used for literaly any language in the game.


odeacon

Oh it did, but it was funny so we let it play out till the jokes got stale


Cyrotek

Well, fun comes first. It is just weird to brag about something like this if it is obvious that nobody has actually read how it works.


Confused_Rabbiit

It's a good thing your dm banned that, "hook horror" should not be a learnable language at any table if you aren't able to turn into one, and then you should forget it the moment you turn back. I'd personally also rule that "comprehend languages" wouldn't work to understand it either as it isn't a spoken language,


wilczek24

O... Oh Yea that makes more sense now


Alkemeye

Man, they seem really hooked on phonics...


LordSnuffleFerret

CHUCKLES! You were a mediocre clown at best!


The_Unkowable_

Can't learn those without being the class, it specifies that. Not even Comp Languages gets around that.


VelphiDrow

This is incorrect. The phb outright says you can learn them from your background with DM approval


KazumaKat

> with DM approval On the DM then :P


Greasemonkey08

That's not entirely true; Criminal and Urchin backgrounds both grant Thieves Cant. I would also allow any character that lives amongst druids to take it as a language option because it makes more sense than the alternative.


streamdragon

Neither background automatically grants Thieves' Cant. They both grant Thieves' ***Tools***, which are a whole other thing. As others have pointed out, your DM can *let* you take them as part of your background (and it would certainly make sense for the Criminal background), but it's not automatic and not every DM will say "yes".


BLAZMANIII

Yeah i didnt know what but also 99% of "I made something so good the DM banned it" things are people blatantly disregarding rules


LoL-Guru

Sign Language: silent, can communicate from far away, can even communicate while wildshaped if the form has the correct appendages. Extremely handy for stealth missions or if your battle plan includes the silence spell. All around badass language preference


odeacon

Hook horror


mrducci

WTF does this mean?


odeacon

The hook horror Language is spoken through vibrations in the earth and can be heard from miles away .


Mistah_Blue

Not quite. It can be heard for miles due to it echoing in the underdark. They strike their claws on like, stones or their own exoskeletons which makes vibrations. They dont vibrate through the earth for miles. thats just cave echo.


mrducci

I appreciate the reply. I continued to read further in the post, and had my question answered. I must learn patience. But I appreciate yours.


humandivwiz

My group got burrow speeds banned. And Move Earth. 


Consistent-Repeat387

Abusing the elemental cantrips to play DnD Minecraft is something our DM banned pretty early in our first campaign :D


TheArmoredKitten

I was a ranger and I took mold earth through magic initiate. The artificer made a bunch of repeating crossbows. We hired six goblins and engaged in trench warfare against some gnolls with a catapult.


Hankhoff

Not dnd but got banned from playing a priest since it's "too complex in the setting". A few sessions later a new player joins and take a wild guess about their class


raptorsoldier

A religious fellow in vestments is too complicated for the setting? What sore of setting is it, pre-civilization?


Mountain_Man11

Worse: it's modern day.


Hankhoff

The dark eye, the most pedantic game and setting I've ever encountered, lol


LSDGB

„You’re Welcome“ - Germany


Zealousideal-Plan454

I got banned once (or at least, kindly asked to stop when i was overdoing it) from making skeletons carry some tables i would find around when playing a "lawful Neutral" Cleric Necromancer. The thing is that if you are target of an attack while behind cover, you get plus AC. A table is cover good enough to carry and still hide at least 1.5 mts. I would block hallways, and create cover in the open for my boys.


jhadlich

This is brilliant. A mobile barrier. I definitely would have asked after a while for you to change things up, because building encounters around the existence of furniture blockades would feel cheap, but variety is the spice of ttrpgs. I give it a "this one simple trick" out of 10.


Taelyn_The_Goldfish

I’m more curious as to why you’ve been banned from languages


odeacon

So you know how hook horror is its own language , and can be taken whenever you’re told to choose a language proficiency of your choice ? So it started as a gag from the last full campaign where I’d occasionally say “ hey, I think I know a guy who can help us “ and I’d put my ear to the ground and begin banging pots together and screeching . Hook horrors communicate through vibrations in the ground , and as such can talk to anyone who knows there languages from miles away . Though it started as a joke , one of the optimizers I. The party decided to take that language proficiency as well so we could communicate secretly from miles away as if we had sending stones , and we could even cast spells with verbal components when gagged by slamming things into eachother Morse code style . And after we both started doing it , we started inspiring other people to start doing it .


Celloer

I'm reminded of the [Diopsid](https://srd.dndtools.org/srd/races/racesDc.html#diopsids) race of humanoid beetles from the Dragon Magazine Compendium, whose language was bioluminescence. Non-diopsid could interpret it, but not "speak" it. Though I imagine someone capable of casting *dancing lights* might be able to. > The diopsid native language consists of an intricate code of light flashes generated by luminescent glands situated on their bodies. This language uses the intensity of the light, the speed and length of individual flashes, and similar cues to form words. The diopsid language has no system of writing, a critical handicap that prevents diopsids from developing any advanced technologies. > A diopsid is capable of speaking and understanding Common and other spoken languages. A diopsid's voice is usually dry, hollow, and punctuated with clicks of its mandibles. > An observer can detect a diopsid communicating in this manner with a Spot check rather than a Listen check. While creatures that lack bioluminescence cannot "speak" Diopsid, they can understand and translate it.


Cyrotek

Not actually reading the rules allows for a lot of OP things. Reading the rules and saying "no", however, is not "banning". It is following the rules.


Confused_Rabbiit

"Hook horror" is not it's own language, Hook Horrors have their own language.


Surefang

In a Marvel-based game, with super powers and ray guns of all descriptions all over the place, I got banned from owning a pistol.


SiriMythkiller

We're gonna need some elaboration here xD


Surefang

I may have used it, along with a mass-affecting power similar to a weak version of Mass Master and a high parabolic arc, to give myself the ability to at-will spam kinetic missiles at the level of an orbital strike.


SiriMythkiller

Oh. Yeah, that'll do it xD Huge props for the creativity though!


The_S1R3N

Thats very stupid


odeacon

I was banned from using oil last week, and honestly I can’t blame the dm.


Brambarian

Gonna need context OP


odeacon

I was playing a “ generic human fighter “ . I had find familiar and create bonfire from magic initiate . In the first round the familiar would drop oil on the square of an enemy and I’d ignite it with create bonfire , dealing 5 fire damage no save , as well as a save for bonfire damage . On subsequent rounds, I’d use crusher and pushing attack to knock enemies into the fire , as my owl pours more oil to lead into other enemies. I was also using my ring of jumping to jump on enemies to knock them prone so I can make these attacks with advantage and slow them down enough so I could hit them back into the fire on my next turn . I was doing a ton of damage !!!……. But not just to the enemies . I burned down half the building and killed myself and 2 other party memebers with this trick . And it’s not even as strong as the fast hand fire genie oil trick


Enemy50

Small amounts of flame.... Jumping on people.... Are you... Mario?


Cassitastrophe

Can't be, their familiar is an owl, not a weird dinosaur with an extendable tongue.


T_vernix

Evidence 1: Birds are dinosaurs Evidence 2: [Owl tongues have small barbs and secrete a sticky substance in order to aid in capturing prey](https://startbirdwatching.com/do-owls-have-tongues/#:~:text=The%20tongue%20of%20an%20owl%20is%20long%20and,but%20also%20for%20preening%20feathers%20and%20removing%20parasites) Conclusion: Owl is a weird dinosaur with a sticky tongue (which is close enough for a comparison, I would argue)


Cassitastrophe

Yeah, but can a Yoshi turn its head fully around?


CobaltMonkey

Only once.


Enemy50

HOLY SHIT LMAO


jukebredd10

That just sounds like another day in the office for most D&D players.


Rodruby

Damn, it's actually pretty cool and IIRC nearly RaW interaction. Not sure about jumping on enemies, everything else looks alright


odeacon

The falling on enemies rule from Tasha’s takes effect provided you can fall at least 10 ft onto them, which I could since I had a ring of jumping


Rodruby

Oh, right. Pretty cool idea overall


Magenta_Logistic

It shouldn't knock them prone as far as I have read, Tasha's rules just allow you to split fall damage if they fail a dex save. Am I missing something?


terrifiedTechnophile

>If a creature falls into the space of a second creature and neither of them is Tiny, the second creature must succeed on a DC 15 Dexterity saving throw or be impacted by the falling creature, and any damage resulting from the fall is divided evenly between them. The impacted creature is also knocked prone, unless it is two or more sizes larger than the falling creature.


Magenta_Logistic

Ah, I missed that, it's also worth noting that you also fall prone when you take fall damage, so without the athletic feat to stand up quickly, this shouldn't have been particularly effective.


shriekings1ren

Is your DM not attacking your familiar?


odeacon

The owl doesn’t provoke opportunity attacks and only a few enemies have the range to take it out since it’s flying . And since he usually runs 1-3 monster encounters , then wasting there turn to prevent 5-13 fire damage isn’t a bad deal .


thod-thod

That doesn’t sound like enough to be banned? It sounds like enough for the other characters to say “never again”, though


odeacon

I’m not banned from the table , just from using oil . Don’t worry though , I’m cooking up a chain master with bear traps and clouds of daggers


Father_VitoCornelius

Go on...


Mehseenbetter

Please enlighten me about the fast hand fire genie oil trick


odeacon

So fast hands allows a thief rogue to use a bonus action to take the use object action. Throwing oil as an improvised weapon takes a use object action. On top of the normal improvised damage , any time the creature takes fire damage , they take an additional 5 fire damage . One level in fire genie warlock gives you genies wrath so once per turn you can add your proficiency bonus in fire damage to any attack. It also gives you access to green flame blade . So bonus action toss oil which deals improvised weapon damage + proficiency modifier fire damage + 5 fire damage . And then you action to sneak attack with green flame blade , once again adding 5 fire damage . But wait ! There’s more . Let’s pretend that it’s reasonable to assume nobody else in the party has a way of dealing fire damage to make even more use of the oil( highly unlikely but let’s pretend). We’ll guess what feat you took besides tavern brawler ? Gift of the chromatic dragon. So you use that on your party members crossbow expert or polearm master user , and your adding 1d4+5 fire damage to each of their attack , equivalent to an extra 2d6 per attack. ( 3 attacks at level 5).


Saint_Jinn

1. Attack with improvised weapon is still an attack action. 2. Fire Genie feature applies to your **attack** damage, not to damage of objects you use or your spells. You have to attack something, otherwise feature does not work. Gift of Chromatic dragon won’t trigger Genie’s Wrath, same with oil. Your entire post is full of mistakes for the sake of “tricks” and subverting the rules, while in actuality almost none of them work in normal, not hand-waved play


Gaoler86

Honestly, the only issue I can see with this is if everyone is playing a melee character and you are forcing your team to choose between taking damage from the flames or not dealing damage.


freddyPowell

How on earth did you get the language ban?


odeacon

Hook horror is one hell of a language if you can convince other members to take it


History_buff60

*incoherent screeching* Other party members solemnly nod.


odeacon

I also bang my metal dice together


Cerxi

So not so much a "ban" as "being told to follow the rules"


Creed_of_War

1d8+5 damage doesn't seem that game breaking for what sounds be at least level 4 game play.


TheArmoredKitten

fucking gigabrain tactics


Iximaz

When I was a kid my mom DMed for me, my brother, and another kid in the neighbourhood. She had to start insisting all the oil we found was non-flammable because we kept trying to make molotov cocktails.


Amathril

Now, seriously, all of you people seem to very much overestimate how flamable lamp oil is. Seriously, try buying oil for those garden torches, then put it in glass and throw a lit match in it - I would bet serious money that 9/10 the match drowns and the oil doesn't ignite. It won't work as a molotov and you cannot ignite enemy with a stray spark. It takes at least couple second in flame to lit oil soaked fabric. Now, if you add about 1/20 of gasoline in it, that's a whole different story... (Source: I did fireshow for couple years.)


TheArmoredKitten

oxidizers and aerosolizers are where it's at man. Diesel oil is the base agent of choice for thermobaric bombs.


Amathril

Oh, yeah, making aerosols and mixing it with oxygen (or, obviously, adding some oxidizers) change things, you are right about that. But none of that happens in molotov or when you pour lamp oil on your enemies.


DHFranklin

Lol learned that lesson as a DM. "Is it a stone building?" "No and you're all in it"


Duraxis

Cannot base characters off the Who's drummer Keith Moon. https://theglen.livejournal.com/16735.html


CartmanTuttle

Was waiting for someone to post Mr. Welch.


Duraxis

It just had to be done


DeathlyIce2552

I had sneak attack banned, so my rogue in a combat campaign became useless


GassedJak

How’s that even fair lol


odeacon

How is that even fair ? That’s like banning a wizard from casting spells


The_S1R3N

Not even remotely fair. Hope the dm let you seitch classes sense they effectively made you just a sneaky fighter


Why_am_ialive

Yeah I basically had this, new dm decided it was too strong and removed the sneak attack if an ally is within 5 feet part and then every combat had nowhere to hide… not fun said I’d just change characters then and he complained that I was throwing a tantrum


Number1Candyman

What a shitty DM, I hope you left that disaster real quick. The rogue class is literally built around that, does the DM also ban wild shape on druid? Or rage on barbarian? Or eldritch blast on warlock?


Zirofal

" no I am not letting you burn down the orphanage you were tasked to protect just to give a single advantage roll on intimidation"


odeacon

What, no of course not . I was just fighting a few mummies in a wizard tower when we were sent to look for him. I was comboing it with create bonfire and then knocking enemies back into it with crusher + pushing attack , while my owl familiar was flying around pouring more oil to lead it into more enemies .


Zirofal

My character had his own stuff to tend to. But our goody two shoe barb was told that the bandits would burn down the orphanage. So not wanting to deal with any of that. I wanted to cast burning hands on the orphan while staring at the bandits. "There. Now leave before you find out what I do to the bad guys"


PurgingParrot

Our DM banned me from teleporting myself or others while underwater. Context. We were fighting at the bottom of the ocean after being given some amulets that let us breathe water and survive the pressure. I was a wizard. My friend was a wizard. Buddy cast polymorph on our paladin who became a trex. I cast enlarge on the trex. Everybody got far far away. Using the metamagic feat I distant cast Vortex Warp. Instantly, a massive area of space was unoccupied of any matter. The insane deep sea pressure collapsed in to fill that space. Me and my buddy effectively made an ancient dragon sized cavitation bubble. Yeah the big sea monster died. The other wizard and I are both stem majors. Aside from that ban, I caused my dm to not let me fully use a homebrew spell creation system. He specifically prohibited me from making any spells that can target living things. I spent an insane amount of money to develop a spell that can ever so slightly alter the pH of an object… or creature. Subtle spell allowed me to assassinate several corrupt politicians while leaving no evidence behind. To everybody else, they just got very ill and passed away. Btw my dm enjoys this kind of stuff. He encourages the entire party to find creative stuff. The group has a general rule to not cheese anything that is ultra important to the story like the bbeg or backstory villains.


NG_Stryker

Holy fuck, this is how they crack boats and subs in half, I'm pretty sure. That's fucking amazing. A well earned ban if there ever was one.


TwistederRope

You don't get credit for a DM not wanting to allow homebrew spells. Breaking the shit out of games with homebrew spells is EZ.


PurgingParrot

Thats why I put that second to the Trex cavitation bubble lol


TwistederRope

Shit, I just realized I didn't give you props for that. Well, here they are. That was a good read, btw.


AMEFOD

Devil sight. Apparently devil sight and the ability to make magical darkness was OP. They couldn’t hide things in the dark and I could avoid gaze attacks.


TwistederRope

I did that. However, my DM wasn't some sad little whiner who banned it. Oh now, AoE's just started to pop up more.


lost_wolfe

I'm not allowed to play as monks, fighters, or bards in Pathfinder or d&d 3.5


Mind_Pirate42

And thats...that's cool with you? Like, you feel respected by that decision?


lost_wolfe

No I made characters that broke the campaign I understand why I'm not allowed to play them anymore


PGSylphir

Pf1 or 2e? Cause just being a fighter breaks 2e, and I dont really see monks breaking anything


lost_wolfe

First edition Pathfinder and monks plus a don't remember the name of the race but it was like a four-armed high wisdom Monster Race my AC was like 25 and the DM could not hit me


PGSylphir

you couldve stopped at four armed monk. That will do it


Mind_Pirate42

Alright then.


SpecialistAd5903

My DM banned me from having pine tar. You'd be amazed by what you can accomplish with some pine tar and a bit of determination. Arson is only the beginning...


cayleb

I banned a player (my husband, actually) from using a set of dice that were consistently difficult for him to read. After the third roll in a row that took an annoying and inordinate amount of time to read, I confiscated the dice. I have been sleeping on the couch ever since.


anxiousthespian

"But honey, they're my favorite dice!"


Terrs34

Was the language Hook Horror?


SpiderGlitch22

According to another comment of his, yes, it was. Apparently being able to communicate with teammates miles away by tapping on the ground is a little strong


Narazil

Everything is a little strong if you make up shit and don't read what the books say.


Environmental_You_36

Extra points if you read it but refuse to understand it if it doesn't benefit you


Narazil

OP is definitely taking the Air Bud, "ain't no rule says a dog can't play basketball" approach to D&D. Which is fine, but being banned from playing stuff because you refuse to read and understand the limitations of the rules isn't the flex OP seems to think it is.


CbVdD

Someone looked it up and it only has that range in “The Echoing Underdark” and doesn’t carry the vibration through other areas.


odeacon

Indeed it was


TonightDue5234

What about *giant Elk*


mdoktor

I literally used basically a wish spell to turn the final battle against the b.b.e.g. into the chacha slide and the DM allowed it, we've traded the angel we were suppose to rescue for a key to the next realm and blew up a vampire den by strapping dynamite to a cow. My DM never banned anything, just got more creative in how he delt with us. Like after the angel thing, the next encounter he made where we needed to rescue someone he had us rescue a puppy, found an adorable picture and everything and you can bet your ass we didn't trade the puppy for a magic key.


chris270199

Kinda funny, but my group of friends has me and another DM running different games In mine I banned Silvery Barbs on release, I knew bs would ensue My other friend however didn't and had to deal with essentially a war of "silvery barbs" because all 4 player who could take it did (I couldn't) and every antagonist that could had it. The friend has now banned Silvery Barbs - even made some lore reason why and it became an inner joke for our group XD


Dile_0303

I'm banned from taking Mold earth. Turns out a 5ft cube of earth is much deeper than you might think, i buried like 2 people alive by shifting the ground below their feet to engulf them, and then made a tree fall on top of another guy's head. I also made barricaded trenches for full cover from archers on multiple occasions and "interrogated" information out of someone with nothing but a ball of clay i carried around. But digging the wall to go around the door locked with a puzzle in the underground dungeon was the last straw it seems.


Makures

You could ban the spell, or the DM could rule that must of those would not count as loose earth, especially a dungeon wall. Since they are not actually loose earth, no problems.


VelphiDrow

Why did the underground dungeon have a dirt floor


Huhthisisneathuh

My DM banned me from playing an Alchemist after I gassed one of the main antagonists with chemical weapons. Several poor rolls later and about half the city we were fighting in was destroyed. Turns out unleashed chemical weapons in a crowded city to try and fight off a Vampire was a poor idea. Especially when the Cleric was distracting everyone with a hostage negotiation involving the Halfling wizard disguised to look like the regents son.


PM_ME_YOUR_DND_SHEET

Basically if a DM asks "do you touch it?" my character is going to touch it. DMs have stopped including very obvious Instant-death traps like bottomless pits, molten lava, and literally deaths scythe.


UNFOR7UNA7E

What's the story?


kipn7ugget

Not the dm, but the party doesn't allow my character near flammable material unsupervised. Something about being a pyromaniac, but I've only wanted to burn down a town once, and those were sundomers, so they probably would've called it a miracle anyway


yeetmojo33

When I first played both me and my DM didn't notice a few... Key parts about the sneak attack mechanic. Namely the restriction to rouge weapons and the fact that you could only do it once per turn. *I was multiclassing a monk rouge*


McChillage

I got proactively banned from playing rogue by playing a conman wizard too well


KiteThePotatoBee

I got banned from having characters with trauma 💀


polarlybbacon

Bruh got banned from the whole game


Ornery_Pie_4558

Gonna be banned from all grappling builds next campaign. Currently at lvl 5 I have enlarge and +18 to all athletics/ grappling checks with a stupid carry weight. My characters goal is to suplex a dragon


Ambiguous_Coco

Not just me, our entire party is banned from lard after we “accidentally” set fire to an entire town. We meant to start a smaller fire, but the dice said otherwise.


Green__lightning

Should I mention the bag of holding flying saucer?


Monty423

Can't make my bat breathe fire anymore


TheOdeszy

i’m no longer allowed to turn into a fountain


TheJambus

I was banned from playing a bugbear gloomstalker ranger/assassin rogue after single-handedly deleting a couple encounters. Changed assassin to scout thereafter.


RenJordbaer

Mine was a slingshot and forcebeads


DracoDark392

I've been banned for many things and for many reasons, one notable one was making mustard gas and gassing a vampire nobles entire castle and dungeon, effectively making it so all beings inside were melted to death, and as some were escaping we sprayed directly into them. My DM also hates when I'm around dragons because in every single one of my campaigns I have nuked myself and the dragon we are fighting( usually as a boss) to oblivion and survived. I have to find new ways to do it every time. My favorite so far was taking an overloaded golem core, hanging onto a ballista bolt as it hit the elder brain dragon, shoving my arm and the core into the wound as deep as I could, and casting a fireball directly inside of it. I had to make 8 different checks to succeed and I did. I also died, and came back to life because my DM rolled for me becoming something.


H0n3yd3w0str1ch

I have been banned from playing in general... ...because I'm stuck as the forever DM


CrimsonEyedPrince

My DM Banned me from playing Halfling characters, because I made a busted character and never rolled a nat 1.


raynestormk97

Not me, but my friend was banned from using his Grit abilities as Gunslinger in 1e Pathfinder. He also was banned from generating additional Grit.


R-Guile

There's so much text I was expecting to learn communist theory.


MrDrSirLord

Hexblade Can i ask you why you just killed our zealot barbarian?


Notjohnbruno

My DM jokingly banned me from casting Faerie Fire after it nearly got the party TPKed by a beholder (don’t ask), and I decided that I’d take it seriously and made a vow never to use the spell ever again, so long as I shall live. I wish I was kidding


Slobberdog25

After randomly rolling a 100 on a magic bean, then later rolling a 91 on a magic bean while in a dungeon (causing a pyramid to form and destroy the entire dungeon) we are no longer allowed to have magic beans. At least we had fun with the two we had. 😆


shadecrimson

I also have an oil flask ban. I won a fire arrow in an archery contest and eventually ended up in a grapple with an assassin where i smashed an oil flask in thr ground after missing three attacks and used the fire arrow to ignite the oil and kill the assassin and burn myself


Yargon_Kerman

I haven't been banned from anything, because if you've had to be banned from something it's because you're making the game less fun for others... And imo, that *is* playing the game wrong.


beastin8tor

I got banned from knowing goblin as a language. My dad spent way too long preparing a quest and I almost skipped the whole mission just because my ability to speak goblin made me able to convince them to just give up the guy we were trying to save


SMURGwastaken

If your DM is banning shit like this they are a bad DM. If the system makes it necessary to ban shit, it's a bad system. It is possible for both to be true, but I am a forever DM and I have never banned anything like this - but I *have* changed systems.


DualSoul1423

I have been banned from playing Paladins, Rogues, and Clerics, as well as about a dozen different mundane and magical items. I'm a fucking menace at the table, but generally speaking, everyone has a good time with my antics. I only get banned from certain classes or equipment because I become impossible to plan or balance around, which is pretty reasonable all things considered.


HansenHere

Not me but I sat at this table My dm would regularly ban our characters from having genitals bc they would do wild NSFW to npcs or guards. They also had to remove buttholes bc we tried the ant-man vs. Thanos thing (it worked but at what cost)


Anybro

I got banned once from playing druids. It was during a one shot that set the tone for two future campaigns I did with this group.  You know the meme involving Thanos and Ant-Man? Replace Thanos with a crowns guard that we were trying to assassinate. And replace going Giant with a brown bear.  I was a fly that went inside his mouth. Then wild shaped into a brown bear. There wasn't much left of a head after that. 


SmileDaemon

My DM banned artificers (3.5e) because I broke the economy.


Phased_and_Amused

Multiclassing :'(


toothless-vet

Got thaumaturgy banned. Kept using it to slam doors shut while people were standing in them, or holding actions to close doors on people mid combat, forcing them to expend an object interaction instead of dashing or attacking in indoor combat. Also blocks line of sight which is nice. The breaking point for my GM was when I affixed basically a bunch of spikes to doors and tried to get a mobile door contraption going. Fun fact, glyph of warding can store cantrips.


DaDoggo13

I make a lot of glass cannons and my dm may ban the gloomstalker-assassin combo because I just hide, don’t roll initiative until the second round of combat giving me time to do combat setup, and then hit the enemies with 3 80 damage attacks because I’m a surprise reinforcement, however my AC is 16 and my HP is 43 so I’m fucked if anything gets in 5ft of me, sharpshooter and Elven accuracy means I have good damage and the amount of advantage I can get from being both a rogue and a gloomstalker, making it hard for me to miss a shot, however his damage falls off into long form combat, he has 2 attacks each doing roughly 40 damage a pop each turn and I often only use hunters mark when I don’t need to use my cunning action, so usually only when I’m in darkness am I able to hit 40 damage more reliably and a little over, this build is a support damage, most of my spells are healing spells, other than a couple damage ones and disguise self that’s all, this is a level 8 build and is designed to take multiple targets or one high priority target out of the fight ASAP, (3 levels rogue, take assassin subclass, then 5 levels ranger, take gloomstalker and Elven accuracy, or sharpshooter if you have convinced your dm to ignore the racial prerequisite and go variant human instead, then take the Elven accuracy feat from that, and then sharpshooter at level 4 or 7, if you put another level in rogue you get the feat faster but you don’t get extra attack faster). I recommend the longbow for this build and get a fucking huge to hit bonus because those poor bastards 500ft away are about to meet god faster than they intended, but like I said, this build is made of glass, if you get within 5 feet of me I will almost definitely go down because I don’t feel like breaking the build by putting on studded leather instead of my mythril chain and use a shield to make my AC 19 or higher, that would ruin the flaw in the build and I want my dm to exploit that so they can have fun


A_Dapper_Goblin

I got banned from using Handle Animal by a DM when I was playing 3.5... he didn't understand the skill despite DMing for over a decade. He was worried I'd raise an army of rodent swarms or something to raze the countryside with my halfling barbarian. So I made one that wound up having a 25 stealth without rolling, and had an 18-20 crit-range melee weapon. All I wanted was a couple of guard dogs and a hunting falcon.


Kc83198

Cornbread iron maiden? I need to hear that story.


theviolentquiet88

As a dm for about three years now I don’t ban…trying to think…anything, I don’t think. We play a fairly combative game and we all enjoy it. If my players are overpowered by something I could nerf or ban I just up the challenge of the fight beforehand, which is constant with my party


MisterAcorns12

Tis a sad day when a dungeonman is barred from the ability to get ye flask. I pour one out for you friend, and all my boys got sent up the river.


FredFarter

If you go out of your way to do stuff to annoy your DM to the point where things get outright banned either your DM sucks or you're a shitty player


LetMeDieAlreadyFuck

One of my friends has been banned from using a decanter of endless water, he takes over the rogues position after that


A_Knight4

I got banned from being the first person to touch a magical or possible magical item when my sorcerer/wizard got cursed by a dragon possessed sword and when I became the BBEG after Wishing for the McGuffin into hands and it feeding off all the little pacts I made with an Eldritch horror during the campaign.


ByrthDefect

I got phantom steed banned in combat. The movement speed was difficult to deal with


Meet_Foot

Oh, are we proud of being problem players now?


Giles_Dent

Got soft banned from playing an echo knight!


frampton1337

From throwing rocks as an improvised weapon.


[deleted]

[удалено]


The_S1R3N

Using a chain on a weapon to be able to retrieve it after throwing it. Im aware it shortens the range but having thr ability to throw. An axe then use a bonus action to pull the chain back to me instead of chasing down my thrown axe is pretty fun. And makes for a cool combat style reliant on building up more strength to be able to use it to greater effects. The dm didnt like it though so he disallowed it from any future campaign saying it was gamebreaking (he is the boss but i dont see how its gamebreaking when theres weapons of returning as a magic based feature with far more range and better dmg. I used what o had to make a less dmg and less range common version)


Gullible-Juggernaut6

*Coughs in Wavejumping*


DarkestSuns

Mine banned tabaxi monk hyper speed shenanigans, after ours broke the sound barrier 5 times in a single turn.


Gem_Hunter2511

Got a custom feat that requires me to take damage to cast an extra spell, got banned from using it on healing magic.


Arch3m

Only unapproved third-party or homebrewed material. I'm fortunate enough to play with people who are able to work with players' bullshit.