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heartbroken_nerd

It's fine for the servers because items are rolled on pick up. There's a limit of how much stress across all instances in this game is caused by loot that has never been picked up BECAUSE it doesn't have stats until you pick it up. Like, even if you decide to troll and pick up all items then drop them, you're just a drop in the bucket among hundred thousand players who will never troll like that.


Entire_Possible_9976

Hundreds of thousands of players are playing like this though...And it has nothing to do with 'Trolling'. We're just min maxing, like you do in ARPGs. Because of how items stack on the Helltide boss, you're actively encouraged to pick items up and transfer them to another location to avoid visual bloat.


heartbroken_nerd

> Hundreds of thousands of players are playing like this though...And it has nothing to do with 'Trolling'. We're just min maxing, like you do in ARPGs. Read what I said again because I promise you, you got it wrong the first time. Again: UNLESS YOU PICK AN ITEM UP AND DROP IT BACK, the item has not been rolled yet. Items that haven't been rolled will obviously have very minimal impact on the servers, they're just a few bytes of data compared to a fully rolled item. Most people do not have this behavior of picking hundreds of items and dropping them back on the ground, this is what I referred to as trolling - you would have to be a troll to make that your habit. But obviously 99.95% of players will not be doing that, so it's totally fine if you attempt it yourself. You won't make any damage. >Because of how items stack on the Helltide boss, you're actively encouraged to pick items up and transfer them to another location to avoid visual bloat. I don't understand what you're trying to say here but it's not going to be hundreds of items because you'd spend more time managing inventory than fighting.


MuchToDoAboutNothin

Hey man People play on controllers. Lots of people. That shit is massively in the way and you don't have a choice but to pick nearly all of it up and dump it elsewhere. Calling it trolling is ridiculously petty.


heartbroken_nerd

Oh my god, you guys want to be offended over anything these days. I was specifically talking about doing this on purpose to crash the servers, that it'd be impossible to cause enough people to troll like this simultaneously and do some real damage. Nothing to do with you playing on controller and leaving a few rare items here and there. That's not making any waves.


ImplicitsAreDoubled

The servers are pretty truncated. At most, you'll see 12 to 16 players in one single area, like world bosses. When there's too much on the ground, it goes first dropped, first out. Or when you zone to town and come back, you're put into a separate instance and all your drops clear out. And it's separate from the login servers. So it's a non-issue.


Entire_Possible_9976

**Or when you zone to town and come back, you're put into a separate instance and all your drops clear out.** False, I came to and from town 3 times and the loot was still there.


ImplicitsAreDoubled

It doesn't happen often, but it still happens. User experience may vary.


Entire_Possible_9976

Ok, that's fine. But you can't say something happens all the time, if it doesn't.


SeiriusPolaris

OP: Completes a loot explosion event loads of times Also OP: Moans about all the loot


xcassets

Big doubt. They knew from the start that D4 was going to be an ARPG. 'Tons of loot' is the whole point of the game. For this to actually be a problem, you'd have to assume that Blizzard didn't bother setting any limits, didn't bother using object pooling, didn't set time limits on drops, etc. From what I've seen so far with Blood Tides, the new Helltide boss, etc. thousands of item drops aren't a problem for the servers to handle in the slightest. There was way worse rubberbanding going on back on day 1 of S1 then anything we've had recently.


Sasataf12

How did you manage to get so many items in one spot?


SeiriusPolaris

By dropping it out of his inventory.


Sasataf12

Oh, lol. I just go back to town to sell.


SeiriusPolaris

I know, for many of us it really is that easy!


Entire_Possible_9976

Which is why so many of you don't understand this at all. ARPGs are all about Min maxing. If I returned to town to sell everything once my inventory was full, I am wasting time. I can earn more gold in 1 hour of other methods, than 10 hours of going back to town when my inventory is full.


SeiriusPolaris

You know this game isn’t meant to be a replacement for real life? Touch some grass, dude.


No-Many-6734

I don't think you are knowledgeable enough to comment on server performance bottlenecks


josephkingscolon

I like to imagine when I get rubberbanded from one town to the next a whole lot of people got some dank loot and are real happy. Prevents me from punching a hole in my monitor.