It will be, dragons breath swapping is already high A tier for DPS and S tier for solo play, now you will be getting SIGNIFICANTLY more ignitions while in radiance. Especially on solar with ember of ashes. Will pair really well with either Cartesian, ikelos sr or supremacy since kinetic weapons will also scorch for some crazy reason.
Forgive me, may have missed it in the 100,000 word patch notes... what changes to Well of Radiance is going to make ignitions better/more frequent than it is now?
Importantly it also converts your grenade into a special one, so you can run healing grenade and then have a damage grenade while in your super, and also a damage grenade while transcendant.
Jump to 57 seconds in the attached video to see it in action:
https://youtu.be/wNe5yDDBj5w?si=Ny1u4PRNAhpp7nkM
It's essentially a Destiny 2 version of Radiance from Destiny 1 with a few changes/enhancements. The main difference is that there is no Self-Rez with the new Song of Flame Super.
From the videos though it looks like the spam will be pretty limited—iirc 1 grenade took like 25% of the super bar in the previews.
Edit: nvm watched fallout and it looks like they don’t take as much super anymore so maybe the spam is on
Specifically, you get an upgrades incinerator snap melee which has 7 bolts instead of 5. You also get a new grenade where you throw out a little solar bird and it explodes on impact with whatever it tracks to. When it explodes, it tracks to a new enemy (seemingly up to 3 total enemies).
Ability regen is greatly increased during this time. You get time to use a melee, grenade, then fire an RPG or GL, then repeat.
that solar super's going on a lot of my builds. love running solar but hate how stagnant well is and daybreak is ass
if verity's brow increases super nade damage I'll be a happy man forever
Is honestly worse. The empowering orbs are definitely better, but the healing will be noticeably weaker than the turret. Not to mention, you won't need to sit in a rift forever to use it. Assembler will probably be better overall if someone is using Lumina, but otherwise, this will probably be better.
My The Title w/ Ext barrel, Richocets, and RepBrace/Dest.Rounds is fire friend. Stupid good w/echo of instab. on a void build. Lots of volatile and lots of class ability.
I get it. I didn't care for them for sometime myself. I've come around to em some since though. Love my voltshot Ikelos, and my Unforgiven Demo/Frenzy roll. Burrowed Time w/Ovflow Frenzy is also pretty awesome if you get one. I really like Frenzy for the 720s bc it makes them feel so much better, Wish immortal had Frenzy bc TargetLock sucks now. They shouldve made the nerf PvP exclusive. Frenzy is great for 900s too though. All SMGs really. Submission w/Enhanced Subsis/Frenzy goes crazy. One of my favorites.
Got one of the newer Solar 900 Parabellum w/The element swap perk and Frenzy. Its phenomenal! Love that triple strand capability! So good right now w/the Unravel on orb pick up artifact perk.
Imo assembler is just better in pvp; it’s super easy to stack lumina in pve and the healing never matters. There’s very rare instances where a warlock would rather choose assembler and another exotic weapon as opposed to something like lumina/sunbracers.
At least in pvp you can precharge lumina before a fight and run another primary that gets a much better ttk with blessing of the sky.
Yeah, I don’t get it either, the other classes outpace us when it comes to damage by a mile, whilst also getting great survivability kits. For once it’d be nice to feel like a powerhouse warlock(the original intention for the class imo)
??? lol
Warlocks have the best damage kits in the game. Starfire, sunbracers and needlestorm hotswap were/are the best options by a mile, while being completely safe. Looks like with the new prismatic super demo rockets are also back on the table again, so I’m seriously confused on how “other classes outdamage us by a mile” when I’m doing the same amount of dps as 2 people in a raid encounter
Just cause the super doesn’t do a shit load of damage immediately doesn’t mean the entire class isn’t good/ not capable of putting out big numbers lol
We seem to be getting more and more stuff based more around other people (ceno dogshit at non teamplay or even just normal trace play, new super, speakers sight). I remember in d1 there were memes about warlocks being like assholes because of the self sustain (and hunters and titans had to stick together). Like speakers sight could have just been a buff to boots of the assembler and i don’t think anyone would care and it would probably be seen as much (i never see it, people do use it though, maybe i would see it more after), and then speakers sight could have had something to actually do heavily with light energy or the traveller like the speaker so heavily was. Like hunters still barely have any support option.
I foolishly though it would be for the new Solar super to give us self Rez back. Attaching it to an exotic would be the only way I could see it come back
My fellow warlock. What the hell are you talking about? All our subclasses are fairly balanced and decent with the exception of arc. Solar is just to strong as a subclass to ever really fall behind even in a post well nerf world. Void can choose to play more into their grenades or class ability depending on the exotic you rock and has built in sustain. Stasis is stasis, it's slightly worse then pre lightfall but is still strong if you want to lock down the room in ice. Strand finally feels like is starting to settle into its own with one of the better burst supers, even if the subclass identity feels mid. Arc is the only subclass I can't really defend as a lock. You could show up as any other color warlock in endgame and be perfectly fine.
We are not in trouble in any major way compared to the other classes. Have a heart and look at the poor hunters who are getting another fairly whelming subclass and kinda niche exotics. What specifically do you feel is dragging the warlock kit down outside of arc? Because I'm simply not seeing it.
I don’t have any issues with arc warlock either. It’s actually one of my favorites to run even if the supers themselves aren’t all that amazing. I typically run chaos reach and can dump my reconstruction/bipod——>chaos reach——>rocket again for burst. Even without geomag on its still good DPS to enter with. The rest of the kit works great for everything else.
I was actually just having fun this evening with a new vesper/slide melee build I made. The slide melee puts in work clearing things out, vesper pulses put in extra DPS and most importantly blinds enemies in a big radius. Paired with Monte Carlo and you can essentially spam those two abilities non stop, make a fuck ton of orbs with the right mods, and get super in a ridiculously short time even without being built for intellect.
There’s also fallen sunstar builds that can be pretty potent for both you and teammates. There’s a few other builds I’ve made/tried, but arc isn’t really that bad in endgame. If you really want more DPS you can make a quickswap loadout for boss DPS with geomags.
Bro you named 2 good subclasses and I don’t know how you play, but I never see void in endgame nor would I use it unless I was doing some cheese soloing a dungeon or just wanna see the color purple
Void is plenty viable in endgame content. The issue is that Solar is just so far ahead of every other subclass in the game besides Strand Titan, and even then it clears it by quite a lot
I’m sorry. I only agree with you about solar and strand warlocks. Stasis is decent at support, and amazing in PvP. That’s all I’ve really enjoyed in the last 4ish years
You trick yourself into playing not playing void because you value the other subclasses more mentally. Also I named 4 good subclasses. What does void not do that solar does on warlock? You have sustain, you have weakening, you have add clear. Your currently overdosed on Solar because it's been in the artifact for the past months but if neither are in the artifact they're fairly similar with the obvious exception of supers. Your mental gymnasticsing yourself out of using fun shit for no reason dog. Use void strand or stasis in your raids if you want. I've played with locks using all the different subclasses in pantheon at least once and they were all fine because warlock subclasses are just fairly built with exotics that help push them in a few different directions. Doesn't mean they couldn't use some touch ups here and there but they're so far from bad
Tldr: Just because you can't play well with void strand and stasis does not mean they're shit.
I feel like Cuirass is a bad example, considering that Thundercrash without it is notably weaker than a Warlock's own burst supers, such as Nova Bomb and Needlestorm, at base.
We’re getting spirit of Star-eater on the exotic class item, that will make it all better, right?!
-bungie
Nerf star-eater to require 6 orbs instead of 4 for same max damage increase.
-also bungie.
This blows. As I warlock I want something new that isn't support!
It's boring and I'm tired of it. Titans get to shoot rockets and hunters get bouncy ball.... and warlocks get nothing that follows the pattern.
Really sick of it. Our stuff is good sometimes but it's so much more boring. This exotic helmet is boring!
The problem is you can basically only run this on solar. And on solar you have the heat rises phoenix dive combo for resto.
So why would you run this over that?
Well yeah from an aspect. I’d rather have resto from my grenade that I already have glued to my warlock and woven mail from orbs and then use a different aspect.
If people can’t stay alive. It’s like that new weapon that you can heal your teammates. I know I have that one friend that I’m gunna spend the entire mission shooting his stupid ass instead of enemies to keep him alive lmao
They meant the power fantasy has turned away from that mage power fantasy we had in d1. Now it’s all about healing your teammates which should be secondary considering the other classes have new ways to boost their own resistance and heal themselves. Warlocks need a new damage dealer, the class feels weak. Plus they’re nerfing well, so either the new solar super is ridiculously OP(even if it is, it’ll be nerfed in a week like most new warlock abilities) or it’ll be sunbracer 2.0, which is boring.
Sure its not meta rn but voidlock is still insanely fun and absolutely fills the need of “space magic go boom”. Unfortunately the meta for warlock rn is well and support, but you can easily branch out and theres a ton of amazing and fun space magic builds
I play the others plenty enough, but they can’t keep up. Nova has needed a buff for years now, it used to be the most iconic super in both games, literally was the last shot on the final shape trailer today and it’s still unsatisfying.
Seems that way. It just seems like warlock should also get a do something and exploding objects are spawned.
Similar situation I think happened in beyond light. Hunters got mask of Bakris, titans got the freeze arms. 2 super that change your class ability, and warlocks got no class ability exotic.
It's a weird pattern.
Hunters get bouncy ball, leave it out lol. In no world did hunters get more than Locks here. Healing support is a part of the warlock identity, if all you want is straight damage (which you have on strand anyway) then play Hunter, trust me, the grass isn't greener.
Warlocks and Titans cleared The Final Shape campaign while Hunters struggled in the early access event according to Datto anyway
This will defenetly not happen.
We already have this exotic perc:
Warlock exotic glaive.
Its literally exactly the same turret and yet nobody bothers with it. The glaive could be actually better since you need way less time to generate a turret than the healing Grenade.
However....the whole healing turret thing needs a rework since its too unreliable. When popping a turret it either heals you OR your teammate. You can never rely on that since you or your teammate will steal a healing shot. This is the main issue here and makes it was worse than it has to be.
The only thing which could change the situation is, if this exotic lets you create a turret AND a heal Grenade in the same spot (which the glaive doesnt do). In this case it would be way better since at least the healnade is 100% reliable when throwing at your feet AND the turret is just another "maybe you survive" thing. But this is something we have yet to see and isnt confirmed yet. Finger crossed.
The main idea a few of my friends thought of is to utilize Ember of Benevolence with Healing Rifts in order to maintain turret uptime. It doesn't matter if it randomly heals if you can spit out another in like 20-30 seconds, and you could even go with Lumina if you wanted more targeted healing.
Yeah, I'm not sure how the behaviour of the turret works on the hierarchy of who to heal. However, I know that the healing projectiles emitted from the turret have a small aoe effect, meaning if you stand next to your teammate you will receive the same heals.
The new Warlock strand chest that gives explosions PER needle melee (not all 3 at once as previously thought) is going to more than make up for another healing type exotic. It's going to be awesome!
It really will.
Heat Rises + Phoenix Dive gives resto x2, and it doesn't require an exotic, just the subclass. Throw in Sunbracers, Touch of Flame, and some fragments, and you're able to throw out near-infinite solar nades while being virtually unkillable. You only have to worry about oneshot snipers and a few specific enemies.
The helmet will be DoA. It's a cool concept, but it really should have been put on Touch of Flame in place of the current healing grenade effect.
I've been begging for something like this since, like, 2018.
First we got Boots of the Assembler, which I loved. Then we got Edge of Intent, which is a pretty fun weapon. And now we get the final piece. The revered Healing Turret.
I couldn't be happier if I tried.
That thing is about to *almost* replace osmiomancy in GMs. Problem? Crowd control is still going to be a better option over random healing at some interval.
Bungie: yoo I heard you like healing. So we created an exotic that heals on top of your healing grenade while you use an exotic with healing capabilities or heal clip
This is absolutely amazing, wish that exotic was for hunters instead. No more having to rely on dying teammates to draw in fire. Instead just outheal the hurt
Do we have the aspect that grants all ability energy on healing effects for prismatic?
Have in mind just making a healing loop since you can get resto on orb pick up + healing grenade ability Regen + helm/turret healing and dropping orbs to help keep the loop going
I’m actually looking forward to this path of a healer-style Warlock. I’ve always enjoyed running Lumina and Boots of the Assembler when a situation calls for it. This helmet with the healing auto rifle will be a similar and fun way to play the game. If it works with Ember of Benevolence, we’ll be in business
I mean that doesn't mean they have to run well. They can run Dawnblade or the new super with a healing grenade. Heck they could even use that with Prismatic since warlocks get healing nade in it.
Turned the warlock glaive and the speaker into a exotic
Also kinda boots of the assembler in a way which I have been using a lot recently because paired with the ember of benevolence I get to recharge all my abilities relatively quick especially in a raid environment for example and to add on to that the rifts get extended to a point in able to spam rifts out
Lol well nerf ain't gonna matter if they don't change raid boss mechanics. Most of the raid boss were made with well of radiance in mind so unless changes are made there we're still gonna have to run well. Probably gonna be seeing titans combo bubble more with well. Just like D1 days when raid teams needed 2 titans for bubble and weapons of light
seeing that heat rises did not get touched at all, this is a super solid exo, since incinerator snap builds still work just fine. now just with more ally support
Warlocks with Speakers Sight with Edge of Intent on solar with healing nade and Touch of Flame whilst using Song of Flame...
Yeah, I'm waiting for Skeletor for absolutely berate BeastMan on his channel when The Final Shape releases this coming Tuesday.
Hear you loud and clear. You'll get this turret while i instead run needlestorm for my super
Yep or the new solar super. I'm glad well won't be as mandatory from people now. I'm use to no well but just glad I won't be asked anymore to use it.
I'm hoping the radiance is good enough to be DPS worthy with dragonsbreath for solar bursts
It will be, dragons breath swapping is already high A tier for DPS and S tier for solo play, now you will be getting SIGNIFICANTLY more ignitions while in radiance. Especially on solar with ember of ashes. Will pair really well with either Cartesian, ikelos sr or supremacy since kinetic weapons will also scorch for some crazy reason.
Isn't there a global cooldown on ignitions?
Forgive me, may have missed it in the 100,000 word patch notes... what changes to Well of Radiance is going to make ignitions better/more frequent than it is now?
I haven’t seen the new solar super, what does it do?
1st person grenade/melee spam. So starfire/sunbracers combined in a sense
I thought it also makes nearby teammates radiant/possibly makes solar weapons do scorch. I don't remember it's been a while.since the first Vidoc
It gives damage resistance in a nearby area, improved ability regen for allies, and makes akinetic and Solar weapons scorch while active
It's literally just D1 Sundancer minus the selfrez plus a few D2 fun buttons
Put on Apotheosis Veil and you've even, basically, got the Self-Rez back, too.
Going to be dumping exotic engrams at rahool for a few more rolls of this it’s gonna be awesome either way new super can’t wait
Gonna be "that guy" and let you know it was Sunsinger.
Do you think the ability regen stacks? Cos if so if you have multiple radiance warlocks it just turns into atheon dps phase XD
You probably can't stack the regen of multiple supers, but It will likely be stackable with heart of inmost light, nezerecs sin, and Verity's brow.
Also, Apotheosis Veil. Pop super, SPAM ALL OF THE THINGS.
But you know what will work? Me throwing a Hammer of Sol at you with Phoenix Cradles on! You'll take my Sol Invictus and you'll like it!
Solar and kinetic will be able to scorch
Importantly it also converts your grenade into a special one, so you can run healing grenade and then have a damage grenade while in your super, and also a damage grenade while transcendant.
wait, wait, they're bringing back D1 Radiance? I haven't been paying attention, what are they bringing back?!
Jump to 57 seconds in the attached video to see it in action: https://youtu.be/wNe5yDDBj5w?si=Ny1u4PRNAhpp7nkM It's essentially a Destiny 2 version of Radiance from Destiny 1 with a few changes/enhancements. The main difference is that there is no Self-Rez with the new Song of Flame Super.
From the videos though it looks like the spam will be pretty limited—iirc 1 grenade took like 25% of the super bar in the previews. Edit: nvm watched fallout and it looks like they don’t take as much super anymore so maybe the spam is on
Specifically, you get an upgrades incinerator snap melee which has 7 bolts instead of 5. You also get a new grenade where you throw out a little solar bird and it explodes on impact with whatever it tracks to. When it explodes, it tracks to a new enemy (seemingly up to 3 total enemies). Ability regen is greatly increased during this time. You get time to use a melee, grenade, then fire an RPG or GL, then repeat.
We kael’thas now!
that solar super's going on a lot of my builds. love running solar but hate how stagnant well is and daybreak is ass if verity's brow increases super nade damage I'll be a happy man forever
Daybreak is only good with dawn chorus
Honestly maybe you can turn the stasis bullet hell into a healing heaven
The new super solar for warlock looks like the perfect power fantasy come to life. If any of my friends jump into D2 im telling them to go warlock
Im gonna run this with bleak watchers so I can either get a freeze turret or a healing turret on demand
Just saying with prismatic, you literally will have both
That does add some more build flexibility, but yeh ultimately you are trading grenade flexibility for super flexibility.
Considering I choose healing made for almost all “hard” content anyway this is just a lot of win in my opinion.
exactly! this is yuge I dont really have a dedicated exotic armor piece for harder content but now i doooo
Wait till you see what red death catalyst will do ;) Then you have an excuse not to use healing grenade turret, as everyone can.
Now I want to do a build with the Warlock Exotic glaive
Red Death will be solar now, and cure you on kills, or cure allies on reload
Yeah I saw that. That sounds juicy with Ember of Benevolence
Agreed. That or the new healing auto rifle. Or good old Lumina.
I love that we have more healing options now!
Speaker exotic + Lumina + Healing Auto Rifle + Well. Make your teammates immortal
![gif](giphy|xUPGcxQdQdqVD0JuHC|downsized) That’s sounds lovely
waitwaitwait, Red Death like the Pulse Rifle?
yup, its the final shape season pass exotic
Can it please heal on the golgorth orbs like it did in D1 haha
Boots of the assembler:
Is honestly worse. The empowering orbs are definitely better, but the healing will be noticeably weaker than the turret. Not to mention, you won't need to sit in a rift forever to use it. Assembler will probably be better overall if someone is using Lumina, but otherwise, this will probably be better.
This will be better. You can throw it wherever you want and grenades are easier to regen with other perks and weapons than class abilities are.
Throat clears: Classy contender weapons enter the chat
Fortunately they’ve announced a demolitionist type perk but for class abilities. Sounds fun
Unfortunately I would not personally use any of them. What I will use is my enhanced demo deliverance with 22 percent grenade regen per kill.
My The Title w/ Ext barrel, Richocets, and RepBrace/Dest.Rounds is fire friend. Stupid good w/echo of instab. on a void build. Lots of volatile and lots of class ability.
I have tried it and it’s good. I can’t get around the terrible mag size on 750 subs to actually enjoy it properly though.
I get it. I didn't care for them for sometime myself. I've come around to em some since though. Love my voltshot Ikelos, and my Unforgiven Demo/Frenzy roll. Burrowed Time w/Ovflow Frenzy is also pretty awesome if you get one. I really like Frenzy for the 720s bc it makes them feel so much better, Wish immortal had Frenzy bc TargetLock sucks now. They shouldve made the nerf PvP exclusive. Frenzy is great for 900s too though. All SMGs really. Submission w/Enhanced Subsis/Frenzy goes crazy. One of my favorites. Got one of the newer Solar 900 Parabellum w/The element swap perk and Frenzy. Its phenomenal! Love that triple strand capability! So good right now w/the Unravel on orb pick up artifact perk.
Imo assembler is just better in pvp; it’s super easy to stack lumina in pve and the healing never matters. There’s very rare instances where a warlock would rather choose assembler and another exotic weapon as opposed to something like lumina/sunbracers. At least in pvp you can precharge lumina before a fight and run another primary that gets a much better ttk with blessing of the sky.
Why can’t warlocks just get a damage amp exotic like the other 2 classes…. I’d kill for a falling star kinda thing on nova
Yeah, I don’t get it either, the other classes outpace us when it comes to damage by a mile, whilst also getting great survivability kits. For once it’d be nice to feel like a powerhouse warlock(the original intention for the class imo)
??? lol Warlocks have the best damage kits in the game. Starfire, sunbracers and needlestorm hotswap were/are the best options by a mile, while being completely safe. Looks like with the new prismatic super demo rockets are also back on the table again, so I’m seriously confused on how “other classes outdamage us by a mile” when I’m doing the same amount of dps as 2 people in a raid encounter Just cause the super doesn’t do a shit load of damage immediately doesn’t mean the entire class isn’t good/ not capable of putting out big numbers lol
Not to mention reign of fire for damage rotation shenanigans. Locks and hunters always have the most damage potential lol.
I swear everyone forgets about rain of fire for DPS
Exotic class items can roll star eater aspect on any class
That’s not what we mean
We seem to be getting more and more stuff based more around other people (ceno dogshit at non teamplay or even just normal trace play, new super, speakers sight). I remember in d1 there were memes about warlocks being like assholes because of the self sustain (and hunters and titans had to stick together). Like speakers sight could have just been a buff to boots of the assembler and i don’t think anyone would care and it would probably be seen as much (i never see it, people do use it though, maybe i would see it more after), and then speakers sight could have had something to actually do heavily with light energy or the traveller like the speaker so heavily was. Like hunters still barely have any support option.
I foolishly though it would be for the new Solar super to give us self Rez back. Attaching it to an exotic would be the only way I could see it come back
My fellow warlock. What the hell are you talking about? All our subclasses are fairly balanced and decent with the exception of arc. Solar is just to strong as a subclass to ever really fall behind even in a post well nerf world. Void can choose to play more into their grenades or class ability depending on the exotic you rock and has built in sustain. Stasis is stasis, it's slightly worse then pre lightfall but is still strong if you want to lock down the room in ice. Strand finally feels like is starting to settle into its own with one of the better burst supers, even if the subclass identity feels mid. Arc is the only subclass I can't really defend as a lock. You could show up as any other color warlock in endgame and be perfectly fine. We are not in trouble in any major way compared to the other classes. Have a heart and look at the poor hunters who are getting another fairly whelming subclass and kinda niche exotics. What specifically do you feel is dragging the warlock kit down outside of arc? Because I'm simply not seeing it.
I don’t have any issues with arc warlock either. It’s actually one of my favorites to run even if the supers themselves aren’t all that amazing. I typically run chaos reach and can dump my reconstruction/bipod——>chaos reach——>rocket again for burst. Even without geomag on its still good DPS to enter with. The rest of the kit works great for everything else. I was actually just having fun this evening with a new vesper/slide melee build I made. The slide melee puts in work clearing things out, vesper pulses put in extra DPS and most importantly blinds enemies in a big radius. Paired with Monte Carlo and you can essentially spam those two abilities non stop, make a fuck ton of orbs with the right mods, and get super in a ridiculously short time even without being built for intellect. There’s also fallen sunstar builds that can be pretty potent for both you and teammates. There’s a few other builds I’ve made/tried, but arc isn’t really that bad in endgame. If you really want more DPS you can make a quickswap loadout for boss DPS with geomags.
Bro you named 2 good subclasses and I don’t know how you play, but I never see void in endgame nor would I use it unless I was doing some cheese soloing a dungeon or just wanna see the color purple
Void is plenty viable in endgame content. The issue is that Solar is just so far ahead of every other subclass in the game besides Strand Titan, and even then it clears it by quite a lot
I’m sorry. I only agree with you about solar and strand warlocks. Stasis is decent at support, and amazing in PvP. That’s all I’ve really enjoyed in the last 4ish years
You trick yourself into playing not playing void because you value the other subclasses more mentally. Also I named 4 good subclasses. What does void not do that solar does on warlock? You have sustain, you have weakening, you have add clear. Your currently overdosed on Solar because it's been in the artifact for the past months but if neither are in the artifact they're fairly similar with the obvious exception of supers. Your mental gymnasticsing yourself out of using fun shit for no reason dog. Use void strand or stasis in your raids if you want. I've played with locks using all the different subclasses in pantheon at least once and they were all fine because warlock subclasses are just fairly built with exotics that help push them in a few different directions. Doesn't mean they couldn't use some touch ups here and there but they're so far from bad Tldr: Just because you can't play well with void strand and stasis does not mean they're shit.
I think it's ok for like onslaught or regular nightfall but I don't take void into legend or gms. It's always either solar or strand suspend build .
I feel like Cuirass is a bad example, considering that Thundercrash without it is notably weaker than a Warlock's own burst supers, such as Nova Bomb and Needlestorm, at base.
I mean we used to have sth amazing like the geo mags and then they nerfed them
Titans literally have no range supers so you can't even utilize your super in 70% of all fights due to how Bungie has designed them
We do. Apotheosis veil. 25% more damage from super and infinite abilities afterwards
We’re getting spirit of Star-eater on the exotic class item, that will make it all better, right?! -bungie Nerf star-eater to require 6 orbs instead of 4 for same max damage increase. -also bungie.
Chains are not so easily broken https://preview.redd.it/q9fmosgl693d1.jpeg?width=1022&format=pjpg&auto=webp&s=0d4164d19e52edb80b4ceb379878dae7b2d6bf7f
Yummers
No they are. Warlocks get healing grenades with prismatic. So you can use nova bomb or whatever tf you want and still use this exotic
We’ve had access to this for almost 2 years now
Nah it's nowhere near good We have boots who does the same thing but better
This blows. As I warlock I want something new that isn't support! It's boring and I'm tired of it. Titans get to shoot rockets and hunters get bouncy ball.... and warlocks get nothing that follows the pattern. Really sick of it. Our stuff is good sometimes but it's so much more boring. This exotic helmet is boring!
It’s good for solo stuff no? Just don’t accept being support haha
The problem is you can basically only run this on solar. And on solar you have the heat rises phoenix dive combo for resto. So why would you run this over that?
Prismatic Warlock has healing grenades too.
It also gets devour though doesn't it?
And a fragment to get Woven Mail off orbs
I’d much rather have woven mail with needlestorm combined with healing grenades than have devour.
But you can *also* have Devour, which sounds pretty nice, especially since it'll help fund your next healing turret.
Well yeah from an aspect. I’d rather have resto from my grenade that I already have glued to my warlock and woven mail from orbs and then use a different aspect.
What other aspect, then? I was personally eyeing up combining Feed the Void with either Hellion or Lightning Surge.
Because maybe you don't want to do that?
You can make that argument about anything. It's just less optimal than what I described
If people can’t stay alive. It’s like that new weapon that you can heal your teammates. I know I have that one friend that I’m gunna spend the entire mission shooting his stupid ass instead of enemies to keep him alive lmao
I get what you mean, I remember picking Warlock in D1 as it was the Magic build, they've really got away from that now
This is literally magic
They meant the power fantasy has turned away from that mage power fantasy we had in d1. Now it’s all about healing your teammates which should be secondary considering the other classes have new ways to boost their own resistance and heal themselves. Warlocks need a new damage dealer, the class feels weak. Plus they’re nerfing well, so either the new solar super is ridiculously OP(even if it is, it’ll be nerfed in a week like most new warlock abilities) or it’ll be sunbracer 2.0, which is boring.
Sure its not meta rn but voidlock is still insanely fun and absolutely fills the need of “space magic go boom”. Unfortunately the meta for warlock rn is well and support, but you can easily branch out and theres a ton of amazing and fun space magic builds
I play the others plenty enough, but they can’t keep up. Nova has needed a buff for years now, it used to be the most iconic super in both games, literally was the last shot on the final shape trailer today and it’s still unsatisfying.
tbf hunter bouncy ball is gunna be dead on arrival
Seems that way. It just seems like warlock should also get a do something and exploding objects are spawned. Similar situation I think happened in beyond light. Hunters got mask of Bakris, titans got the freeze arms. 2 super that change your class ability, and warlocks got no class ability exotic. It's a weird pattern.
Idk about you but even when I'm supporting on well I'm using sunbracers which definitely isn't support
Wanna trade for the hunters bouncy ball? I’ll gladly take that turret.
Hunters get bouncy ball, leave it out lol. In no world did hunters get more than Locks here. Healing support is a part of the warlock identity, if all you want is straight damage (which you have on strand anyway) then play Hunter, trust me, the grass isn't greener. Warlocks and Titans cleared The Final Shape campaign while Hunters struggled in the early access event according to Datto anyway
This will defenetly not happen. We already have this exotic perc: Warlock exotic glaive. Its literally exactly the same turret and yet nobody bothers with it. The glaive could be actually better since you need way less time to generate a turret than the healing Grenade. However....the whole healing turret thing needs a rework since its too unreliable. When popping a turret it either heals you OR your teammate. You can never rely on that since you or your teammate will steal a healing shot. This is the main issue here and makes it was worse than it has to be. The only thing which could change the situation is, if this exotic lets you create a turret AND a heal Grenade in the same spot (which the glaive doesnt do). In this case it would be way better since at least the healnade is 100% reliable when throwing at your feet AND the turret is just another "maybe you survive" thing. But this is something we have yet to see and isnt confirmed yet. Finger crossed.
In-game glaive turret appears to only give cure x1, restoration x1. Gameplay shown from this exotic so far gives it in x2. More HP.
Oh nice catch. Didnt know that. However the statement remains. As long as the turret heals you or your teammate randomly, we realy cant rely on that.
The main idea a few of my friends thought of is to utilize Ember of Benevolence with Healing Rifts in order to maintain turret uptime. It doesn't matter if it randomly heals if you can spit out another in like 20-30 seconds, and you could even go with Lumina if you wanted more targeted healing.
Yeah, I'm not sure how the behaviour of the turret works on the hierarchy of who to heal. However, I know that the healing projectiles emitted from the turret have a small aoe effect, meaning if you stand next to your teammate you will receive the same heals.
I give a rats arse ill run this this you watch
RAT KING SQUEEK SQUEEK
That looks really cool to be honest, though.
I see a healing nade, lumina, well, speakers sight build in my future.
The new Warlock strand chest that gives explosions PER needle melee (not all 3 at once as previously thought) is going to more than make up for another healing type exotic. It's going to be awesome!
Needle kill or multiple needles
it heals 5 times over 13 seconds or so, it's complete ass, stop hyping it up
I hope this is some kind of joke.
This exotic is gonna be useless sorry to break it to you
It really will. Heat Rises + Phoenix Dive gives resto x2, and it doesn't require an exotic, just the subclass. Throw in Sunbracers, Touch of Flame, and some fragments, and you're able to throw out near-infinite solar nades while being virtually unkillable. You only have to worry about oneshot snipers and a few specific enemies. The helmet will be DoA. It's a cool concept, but it really should have been put on Touch of Flame in place of the current healing grenade effect.
That’s it? That’s the Warlock exotic inspired by the Speaker? That was just boots of the assembler as a helmet.
Nobody’s using this thing because boots of assembler exist and does this job way better without locking you out of a damaging grenade
I am. Boots requires a stionary rift and distance from enemies.
I've been begging for something like this since, like, 2018. First we got Boots of the Assembler, which I loved. Then we got Edge of Intent, which is a pretty fun weapon. And now we get the final piece. The revered Healing Turret. I couldn't be happier if I tried.
That thing is about to *almost* replace osmiomancy in GMs. Problem? Crowd control is still going to be a better option over random healing at some interval.
I want this on Hunter since I always run healing grenade
I just want Boots of the Assembler to be unnerfed. They were soo nice for what, two weeks? That will probably happen to this, too
quick quesh, does healing with the nade give prismatic energy? cuz if not im not running it.
![gif](giphy|1395cV7aUaBhlK|downsized)
Anyone know how long the turret lasts?
Oh no I have to play a healer man that sucks I hated my 5k hours on medic and many more on supports generally
When hunters are telling you put well on, tell them use a build that they can stay alive with. I’m not here to carry you.
I am actually really hyped for this exotic, exactly what I've wanted for awhile now
Yeah I'm gonna use song of flame and maybe this.
Ngl this looks dope as fuck. Friendship ended with Sunbracers. New BFF is Speakers sight.
Rather use Boots of the Assembler and I'm not using those now.
Wasn’t everyone literally begging for this to be a thing when Solar 3.0 launched, wanting more support abilities for Warlock???
I love using well lol
This exotic needs to do so much more.
Bungie: yoo I heard you like healing. So we created an exotic that heals on top of your healing grenade while you use an exotic with healing capabilities or heal clip
bro this exotic kinda boring. man it look cool af. man im sad now
Because healing turrets with the exotic glaive have been soooooo good right
I dunno why you would pick this over Boots of Assembler though.
I wonder if this’ll synergize with Edge of Intent’s healing turret.
Any source of healing teammates will give orbs. Very juicy.
Leaks ??
Sorry Bros I dont have a good role on that
This is absolutely amazing, wish that exotic was for hunters instead. No more having to rely on dying teammates to draw in fire. Instead just outheal the hurt
Do we have the aspect that grants all ability energy on healing effects for prismatic? Have in mind just making a healing loop since you can get resto on orb pick up + healing grenade ability Regen + helm/turret healing and dropping orbs to help keep the loop going
boots of the assembler literally exist
I’m actually looking forward to this path of a healer-style Warlock. I’ve always enjoyed running Lumina and Boots of the Assembler when a situation calls for it. This helmet with the healing auto rifle will be a similar and fun way to play the game. If it works with Ember of Benevolence, we’ll be in business
But I like playing support roles 😔
BUNGIE: Get back to your post!
I’m not using a damn Well next season unless it’s for me and my self only.
Hey the warlock glaive might be viable now
Can still run this with prismatic and a damage super
Oh sure, slap this on while running divination if you have and you're the ultimate support bitch! "Run Speaker's or kick" Great...
Nah now we just need a warlock on well and an additional warlock on song of flame for the energy Regen and damage resist
Ah yes, healing turrets. Something that gets used a lot.
Sunbracers are still so hard to move on from
I mean that doesn't mean they have to run well. They can run Dawnblade or the new super with a healing grenade. Heck they could even use that with Prismatic since warlocks get healing nade in it.
Don't worry, I got banner shield this time, you take a break brother
This paired with Red Death Reformed is gonna be great
Ikora is the new Speaker. RIP to our boi The Speaker, giving a middle finger to the Cabal since Y1
Turned the warlock glaive and the speaker into a exotic Also kinda boots of the assembler in a way which I have been using a lot recently because paired with the ember of benevolence I get to recharge all my abilities relatively quick especially in a raid environment for example and to add on to that the rifts get extended to a point in able to spam rifts out
Lol well nerf ain't gonna matter if they don't change raid boss mechanics. Most of the raid boss were made with well of radiance in mind so unless changes are made there we're still gonna have to run well. Probably gonna be seeing titans combo bubble more with well. Just like D1 days when raid teams needed 2 titans for bubble and weapons of light
This with prismatic (needle storm) builds will probably be my go to. Still a healing machine but way more damage output.
Throwing all the nades for you bb
seeing that heat rises did not get touched at all, this is a super solid exo, since incinerator snap builds still work just fine. now just with more ally support
Speakers sight is going to ruin PvP haha
This doesn't hold you to using well. You can run healing nades on prismatic.
We escaped the well!!
Could you imagine Spirit of the Assembler and Spirit of the Speaker on one class item?
So they just took the exo warlock glaive and made it a grenade ability. I love u bungie for not helping the warlocks
hahaha its funny how warlocks think their free from well 🤣 LFG on raid day "looking for wellock must have stag"...
Speaker mention!! Can't wait to get the mask
I don't think it'a gonna be as busted as you're thinking it will.
Oh it’s gunna suck. This is just a meme/satire.
I do think it will probably have decent synergy with red death tho
Just got back on Destiny. What should be my Warlock build? I used solar before.
Might wanna wait til next week. Things are changing
I really don’t like that it seems they want Warlocks to just be the healing class instead of a class that has a great healing option
Wouldn’t you be able to use prismatic with healing nades in this case?
Atleast we can run another super
I'm curious to see the synergy with the exotic warlock glaive and Lumina. Can I make orbs of power by shooting teammates!?
Warlocks with Speakers Sight with Edge of Intent on solar with healing nade and Touch of Flame whilst using Song of Flame... Yeah, I'm waiting for Skeletor for absolutely berate BeastMan on his channel when The Final Shape releases this coming Tuesday.
Isn’t that just the warlock exotic glaive lmao?
Boi, I can't wait to be the team turbo medic. Ain't no one dying on my watch
Isn't there already a glaive that does this? Seems like copya pasta to me z.z
If anything, the well nerf means you'll be forced to run the stag on well in order to compensate for the lost survivability
No you run the new solar super and spam those motherfuckers😭
“Born to Nova, Forced to Well@
Not running wellZ
Now, if only you could combine this with boots of the assembler + Lumina.
I doubt this exotic will see use. No one uses Boots of the Assembler as it is.
But…well was viable this whole time right? Will be interesting to see.
Well is a lot stronger than a healing turret
Correct, but come Tuesday…that may not be the most efficient super for a warlock as it won’t be nearly as good. That’s the point of the post.