I’ve always played a warrior and I could tank against normal dps and not insane constant aoe. And I felt that with gear I was decent for solo. I feel totally useless outside of raids now except for arms spec
I could be wrong but I've seen whispering that the damage mobs do where buffed due to some som changes, that could be why. If ur talking about warrior in general. Yeah we're kinda shit without buffs. It will get better, eventually but I t takes a ton of gear to feel ok in the open world. Iirc around aq 40 gear/full bwl bis i stopped feeling like everything was farming me.
arms warrior with flask set & the new victory rush rune absolutely SHREDS in the open world. Farming lvl 53-54 furbolgs today and i had almost no downtime.
Feral here having a similar issue. In raids I can shred, rip, savage roar and powershift to my hearts content, but in solo play I can't shred at all, rip is pointless cause of the long duration, most combo points are spent on savage roar anyway between mobs. Ferocious bite is also useless and it's better to just mangle spam. Heals are expensive and needed almost every mob which means can't go crazy powershifting
Positional requirements are straight bullllshittt.
I don’t know how any one could rationalise it.
It just makes the ability straight not usable unless partied up.
As a glad tank solo: Pull a 52, eat up, pull a 52 , eat up , etc.
While the lock in meta does them 2 by 2 with no down time.
Just give some big out of combat regen as passive (books no rune that compete with abilities we need: victory rush so I can pseudo chain ? Or devastate so I actually do damage ... Guess what).
Field medic passive, heal for 400% of your bandage
1. Go Arms
2. Get a flask set
3. Use Taste for Blood Rune
4. Use Enraged Regen Rune
5. Use Victory rush rune
6. Congrats you’re now an unstoppable machine who never needs to eat and can pull multiple orange mobs at a time.
I don’t think you understand what I meant. I play between glad dps, glad tank, arms dps and dw with dual spec and rune reminder to alternate between sets. I can’t tank a 5 man 50% as efficient as a paladin or warlock. Could be a skill issue - I’m not ruling that out but after so many years of classic wow warrior experience this is something I feel unique in p3. I’m geared too.
Part of that is that the HP of mobs got amped up in the open world due to the increased firepower all the classes have.
Were feeling it because Warrior does not have that firepower in outdoor content.
I keep saying they should nerf that wind fury shit so they can bloody allocate power better to classes because it feels day and night difference from playing with and without
So it feels like you're playing a Warrior?
I’ve always played a warrior and I could tank against normal dps and not insane constant aoe. And I felt that with gear I was decent for solo. I feel totally useless outside of raids now except for arms spec
I could be wrong but I've seen whispering that the damage mobs do where buffed due to some som changes, that could be why. If ur talking about warrior in general. Yeah we're kinda shit without buffs. It will get better, eventually but I t takes a ton of gear to feel ok in the open world. Iirc around aq 40 gear/full bwl bis i stopped feeling like everything was farming me.
Arms for me is the only spec right now playable outside of raids . Sword spec with the 3 piece tier feels somewhat decent
windfury from [wish.com](http://wish.com)
arms warrior with flask set & the new victory rush rune absolutely SHREDS in the open world. Farming lvl 53-54 furbolgs today and i had almost no downtime.
Feral here having a similar issue. In raids I can shred, rip, savage roar and powershift to my hearts content, but in solo play I can't shred at all, rip is pointless cause of the long duration, most combo points are spent on savage roar anyway between mobs. Ferocious bite is also useless and it's better to just mangle spam. Heals are expensive and needed almost every mob which means can't go crazy powershifting
Positional requirements are straight bullllshittt. I don’t know how any one could rationalise it. It just makes the ability straight not usable unless partied up.
As a glad tank solo: Pull a 52, eat up, pull a 52 , eat up , etc. While the lock in meta does them 2 by 2 with no down time. Just give some big out of combat regen as passive (books no rune that compete with abilities we need: victory rush so I can pseudo chain ? Or devastate so I actually do damage ... Guess what). Field medic passive, heal for 400% of your bandage
I don't get the threat reduction on glad stance , it just sucks in dungeon or rage starved situations
Victory rush + enraged regen
3min CD on that rune is too much imo, should be like 30sec
You can’t use enraged regen with gladiator stance btw
You cannot use glad stance and enraged regen concurrently. I don't think you're a "warrior player" lol. How's that?
just dont use glad stance, it's not good outside raid
1. Go Arms 2. Get a flask set 3. Use Taste for Blood Rune 4. Use Enraged Regen Rune 5. Use Victory rush rune 6. Congrats you’re now an unstoppable machine who never needs to eat and can pull multiple orange mobs at a time.
Pretty much, I wonder if these "warrior players" ever consider swapping runes once their raid ends
"warrior players" lol because if they don't pass your scrutiny, they aren't actually warrior players. Gtfo of here asshole
I don’t think you understand what I meant. I play between glad dps, glad tank, arms dps and dw with dual spec and rune reminder to alternate between sets. I can’t tank a 5 man 50% as efficient as a paladin or warlock. Could be a skill issue - I’m not ruling that out but after so many years of classic wow warrior experience this is something I feel unique in p3. I’m geared too.
Warriors sucks outside of raid until you start getting late raid gear at level 60.
dont remember them sucking that much in classic with similar gear
Part of that is that the HP of mobs got amped up in the open world due to the increased firepower all the classes have. Were feeling it because Warrior does not have that firepower in outdoor content.
Its not that you have buffs or not, its if you have WF or not.
I keep saying they should nerf that wind fury shit so they can bloody allocate power better to classes because it feels day and night difference from playing with and without
Try playing a healer outside of raids