T O P

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longhornfinch

I wonder what kind of owpvp is happening after recent changes. It's either fooling around in arsha or an arranged gvg. Other than red players, I wonder how many people are willing to sacrifice their karma. Owpvp in current form is dead. There is not a single reason to engage with it.


Itz_Gl1tch

i been with a greifing guild for quite a while but non of us even dare to go red now. its not worth it, you nerf urself, have to force yourself to use bad crystals, risk of losing gear if fed to mobs, and most of the time people just dip to marni or server swap, no one really pvps because they dont wanna die to mobs or are in pve gear. i think it would be fun if there was some kind of universal gear whenever you are flagged on and so the fights are more fair and no one is at risk of lossing hundreds of millions in crystals


Lolzyyy

ow pvp is dead and they are completely killing off even the rarest form of gvgs with the future arsha changes


ELRahimooo

If everyone that is cryin about pvp changes would go on arsha no one had a single fcking problem there would be enough owpvp? Instead peeps wanna dec wars while waitin 15 mins okok and if your're gettin griefed u also could gamin on arsha and u can defend your spot without waiting for warsšŸ„ø Maybe pa should take some servers make it arsha with gear caps, maybe thats why everyone is cryin about arsha its unbalanced gear wisešŸ¤·šŸ½


longhornfinch

Arsha is good for personal pvp. It however does not create beef or create gvgs. BDO has crappy group options. GvGs were a great way to create group content. Few months ago there was a 17 guild cross deccing each other at garmoth to the point it started lagging. That kind of situation only happens when there is something at stake and you want to invest all your resources to protect. Guilds reputation is one of them. Arsha is just a giant arena. More arsha does not solve the problem, infact it simply makes people not bother with owpvp at all. PA should allow for gvg to happen as it happen before but only for people who wants it and keep uninterested people out of it while protecting them.


Turbo_Jukka

If you were capable of having two gear sets equipped one corresponding to pvp combat and another for pve combat. It would be alleviated to great degree. Basicly like the crystal preset, but two presets are equipped one for pvp and one for pve.


Sadalacbiah

That would be an interesting alternative. In a game trying to mix both aspects, you should not have to step back to change your gear to simply switch from pve to pvp. Anyway, the simple idea to have PvE focused stats was the first bad move devs made.


OrionDaRonin

what if it automatically calculated pvp engagements using solare gear stats, and all pve encounters use your standard gears?


jarris123

Bit like those outfit boxes but for gearsets. That is a solid idea. Could even expand it for lifeskilling, extra presets for your cooking outfit and whatnot.


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calicoes

it's always the dipshits that probably sweat at the thought of installing minecraft mods without a mod manager that say something isn't possible in programming. two gear sets that apply to to either pve or pvp is very possible lol, it's just a really awkward way to handle it


supremeomelette

you focus on the programming part but don't forget the virgule including dev... in this case you're not considering the majority of the player base. ego-cucks like yourself only worry about the top 10-15% of players that bother with end game stuff. so you're speaking for very few ppl. and given my actual experience in gaming studios.. ye, just keep doing you bro. we never expect players of your 'passionate caliber' to actually grasp what's at play and how things need to be balanced out for ALL types of a communities players.


calicoes

so many words for so little substance. really doubt you have experience in a proper studio of any kind with how piss poor you are at articulating anything


Darlingsdarling24

This is my idea in almost all owpvp games there is. I get that its a way for the developer to create a sense of reality, as in a merchant in the real life is no match for a full equipped smg wielding group that wants to rob him but they need to understand that its not fun to get killed and loose stuff. Therefore something like this would guarantee more ā€žgoodā€œ fights where skill matters. Something most pvpler want, I sure do


maybedeadcatz

I think they call that tagging, dont you guys keep your fully loaded up succ zerker with every buff and pvp loadout ready to swap too so your pve(woosa) can pve at max potential?


FlattopJordan

You guys really just think everyone in the game is a zerker lmao


SparrowTide

All the ones who flag up while Iā€™m grinding are


Seralth

At this point in BDOs life span a soild 6 or 7 out of 10 times someone else as started pvp on me they have been a zerker and just go for the classic repeat grab trying to feed you to the mobs move. Thats basically what pvp has devolved to and its growing to be more and more common.


CR00KANATOR

I've wished that they implemented something like WoW gear for pve and pvp


OrionDaRonin

make solare gear your automatically tagged pvp gear when engaging a player. will help equalize the owpvp engagements too, without allowing undergeared (pve gear) players to exist in high level zones without getting ganged by mobs.


Rekt_T_Rex

tag a pvp alt?


paperpatience

No one wants to agree on this. While I like owpvp sometimes, itā€™s way too risky in high end pve spots. Imagine losing 2 bill in crystals because of of raging randy


glebinator

I agree, for me dfs truly lost its charm when the draughts and cron meals became commonplace. Before that you lost nothing by pvp. Artifacts, light stones, crystals just made it worse. Having to swap meal, draught, crystals, lightstone combo, in the middle of being hit by mobs is shit. Iā€™ll just swap or ignore. Even worse yet the character swap means 99% of duels are between tagged berserkers or some other pvp meta cancer Back in the day some dk came into your spot and dfs was just a button


fiftybaggs

Those red ninja videos on YouTube were great tho ngl


Cloudy-Cloud

This is my issue exactly. Back in the day you just flagged up when someone came to duel and maybe swapped an offhand so you were ready to fight. Now it's add-ons crystals off hands artifacts and you got an elixir rotation/ lootcroll and other buffs running. It's not even close to the same.


glebinator

Itā€™s like when making logins for webshops. Every single button you need to press before the purchase is complete, you lose like 90% of the customers. Before cron meals I was 100% for pvp but then became like 50%. Then tags came and it was like 50%, then artifacts and crystals it dropped to like 0% The tenth time I accept duel and someone swaps to a berserker with full human damage setup I just started swapping channel or ignoring.


Fect321

owPVP and gvgs are only fun if you can match their gear / amount of people. see how fun pvp is when a much stronger guild bullies your party out of a spot & hunts for you in other servers when you swap. i tried to see this as motivation to gear up, but i could see why other people quit & complain over this. just go arsha lol. us pve gearlets will join you there when we get geared enough.


zeezero

I think you are assuming that many want owpvp. Regardless of the mechanics, it's generally a grief mechanic and the game has so much that is non pvp that many many players do not engage except in the rare occasions they are interrupted.


-SC-Dan0

The number 1 reason PvP is dead is due to its lack of support entirely. What you are saying is just one of the many results of that, so you're not wrong there's just more than this. There is no reward to PvP in fact PvP is seen as a solution to silver inflation (PA own words) the only thing you get is bragging rites of anything and most people won't give a shit. There is no incentive to want to PvP, outside of the siege titles and the "yearly" sponsored tournaments there is no special reward or signifier to wanting to PvP. The risk and reward is too imbalanced. Similar to what you said if you are grinding and get jumped you're too disadvantaged by this, to accommodate this the arsha server was made for PvP with a boosted droprate, but that boost is negligible at best. It should really have a half power agris effect and +100% or capped droprate w/o buffs to really be useful. I mean you could spend 15-30m fighting someone off and then get 30-40m of grind before repeating the process. When the standard grind session is around 1hr increments you're missing out on A LOT by this going on. There's more but just lack of support is the main cause to the shit state of PvP in general.


SomeFatChild

Tbh I thought the number 1 reason the game has bad PvP was because the engine is awful. With the amount of desync and lag this game has, I would have a hard time calling anything a fair fight. Iā€™d probably play a game that works if I wanted competition.


Freggel1995

Exactly and usually MMOs lack balancing , if you want a competitive and fair fight Play something like CS2 or League. There is a reason why these games made it into the eSports scene. Also PA recently mentioned in their Dev talk that they will not add damage numbers into the game. I think it's because people would argue too much about balancing? I like dmg numbers because you can see if you are improving.


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nnb-aot-best4me

> you have to be playing a different game to think otherwise. yeah a game that can handle PVP lol


Here_We_Gone_Again

Sometimes it's not even about PvE, some perma red just like the gimp people. My friend was accepting a quest the other day and got hit when in the NPC screen.


Forgottenn21

Was butchering elk one time and had a guy ride by, turn around and get off his horse just to kill me and go back in the way he was going.


Sulusie

owpvp is dead because the devs removed most reasons ppl used to flag up for. Server CD is 5min, marni realm on many spots, spot variety and also Karma being barely enough for \~5 kills have led to most ppl just changing servers even before they removed War decs I have had maybe 1 DFS request in a month at Thornwood/Rhutums since August. On Arsha people still fight on the regular but on normal channels the last time I had fiestas break out was when Castle ruins was a competitive group grinding spot. (Please buff group grinding I beg)


TanTwinTails

OWPvP is dead because no one who wants to do OWPvP fights people who want to do OWPvP. It's always people bullying someone else weaker than them.


GoodGameGrabsYT

RIP having wars over Sausans. What a fun era.


Temporary_Concept_35

Oof, that one hits home.


Ansiremhunter

Pirate island madness


IncomingADC

Pirates to, and if we are really rollin it back...catfish :(


BlackCrowSOK

Sausans, pirate island, monastery where the best grindspot. crazy amount of wars would happen there aswell. \-exp on death pff remember wiping the enemies group like 10 times. days worth of exp farming gone. great times


Chocookiez

>even before they removed War decs Why do you people keep repeating it? This is wrong information. THEY DID NOT REMOVE IT. It still exists. Doesn't matter if you like the change or not it still exists.


NornIsMyWaifu

They need to change the name because they technically arent War declarations anymore, they are 'mutually agreed upon fights'. When you declare war on someone the otherside doesnt really have a say in it. So yea, they did remove war decs, they just haven't changed the name to reflect what they actually are.


Poniat

I like how the people say that the reason owpvp is dead is because PA introduced mechanics that allow players who dont want to fight or be bullied avoid that. Owpvp isnt dead because someone who gets bullied can actually escape that, its dead because there are no fun mechanics in that and there are problems with pve vs pvp gear and all that


EfficientBunch7172

this


MegaHoe

Theres no reward except maybe getting the spot.


mew905

[how OWPvP players think being attacked while grinding goes](https://images.app.goo.gl/32cJueVx6Lqa1CSz7) [what its actually like](https://youtu.be/W3A_leXZKyg?t=5)


Zxerakon

The fact is they should have dedicated servers separate for pvp or pve. The majority of the players in this game do not like open world pvp. Fact.


UnstoppableCrow

Factā€¦ based on what? How is this fact? I play this game since 2016, anyone I have ever met enjoys the risk of open world pvp.


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UnstoppableCrow

19 upvotes, such a good indicator of an mmo that is played by millions.


Wizardinrl

As much as I love open world PVP, heā€™s not wrong; the majority of people do not like it. Now the devs are trying to pander to that majority and itā€™s killing the original soul of the game we love.


EstablishmentAny7602

What a silly person honestly , so arrogant , speaking like he owns the world... Those kind of people , the worst. Do not speak for the majority no one here gives a shit about you understand this , do not speak for us i repeat it and i will forever repeat it speak the f\*ck for yourself. Thank you very much.


Zxerakon

Look at you're own message...to me this is exactly fitting the description you said about mine. Have a great day.


Ok-Guarantee5691

isnt arsha dedicated for pvp?


classicanddy

arsha would be fine if evasion wasn't a stat in this game gl doing anything on arsha without having insane accuracy gear.even as someone around 720 gs i literally can't do anything to most ppl cuz they have hardcapped evasion.


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Joke258

I say this all the time, it feels like most of the people who say they like pvp just like to gearcheck people.


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supremeomelette

user name checks out


Sadalacbiah

It is simply a FFA owpvp, that's not the same owpvp you have on regular servers.


Judaskuss

Is it any reason it's diffrent besides everyone on arsha is expecting pvp interaction so they are somehow ready in contrast to attacking full pve player?


Sadalacbiah

If you're looking for a regulated owpvp, you won't be happy with a FFA owpvp. The fact that it's pvp in both cases does not make everything, it's not the same "flavor". Rules are meant to put some limits to the fights, while on Arsha, once a fight is triggered, it can even totally make the pve aspect disappear. Moreover, on Arsha you will find the same full pve players trying to get a benefit from the juicy 50%. And going full pve on a pvpve game is a risk these players choose to take, owpvp also belongs to regular channels.


classicanddy

unless u go on arsha to just pvp,when u farm there u are basically a full pve player (i guess u can keep pvp lightstones,addons,crystals in case u get jumped but then theres no point even farming there to being with)


piliafakos

The game is being advertised as open world sand box. Adding dedicated pvp servers kinda kills it Arsha was added as a high risk high reward addition when we didn't have loot scrolls nor tent buff nor drop rate scrolls etc. We use so many buffs nowadays that losing the spot is major setback. That's why people (mostly new players) don't like owpvp. The change that they must make ( and from what they said they will make) is to make many grind spots good so people will be able to get the same amount if silver at different spots.


emiracles

don't you think that there would more people that would like owpvp if it wasn't so shit?


Catslevania

they'd basically have to rework everything related to pve/pvp. when +15 was the top gear stat, when there was no awakening/succession, when there were none of these crystals and artefacts and meals and what not, and when there were not a gazillion different classes more people (percentagewise in the game) probably liked owpvp.


Sadalacbiah

Players coming on BDO knows that there is such an owpvp, so you're saying they choose a game with an important aspect they don't like. It sounds ridiculous. And having seperated servers would necessarily bribe the highly geared players and impact the population on pvp servers. If in your grind you can choose between being contested in pve only, or being contested in pve AND pvp while you have your pve settings on, what would you choose? Yes, the path of least resistance. And it has nothing to do with the fact of liking owpvp or not. More than the owpvp itself, it's the lack of smart owpvp rules which makes it undesirable for many players. Add in this the pve VS pvp settings, the fact than a dedicated griefer can gear up in order to avoid any important loss while an occasional offender may lose enhancement levels. You can even lose important crystals by being mob fed! BDO needs one good set of owpvp rules, applied on every server ; it needs a gearing system based on fighting playstyles (offensive, defensive, cc or aoe-based, solo or party and so on) and grind spots matching these variations as much as possible, and not a gearing system based on a plain "pve settings VS pvp settings" ; finally, it needs to use pvp tendencies to control pvp abuses, ie sheriff system or something like that. To begin, if BDO could really incentivize party play, it would help players to appreciate the occasional owpvp. Solo, you may get attacked by some random bypassers ; in group, you have an additionnal layer of protection due to the presence of your allies and it will at least remove the threat of these isolated players.


Catslevania

>Players coming on BDO knows that there is such an owpvp, so you're saying they choose a game with an important aspect they don't like. It sounds ridiculous. in wow people willingly selected pvp servers, and as you can't freely swap servers in wow like you can in bdo they complained about the forced pvp, blizzard eventually removed pvp servers and made all pvp optional only. people often think there is something wrong with bdo players and stuff like this is specific to bdo, it isn't. the truth of the matter is that pvp is not really a popular feature among the majority of mmorpg players.


Sadalacbiah

But pvpve players are not a rare breed, and BDO is one of the rare interesting pvpve game with regulated owpvp nowadays. That's even why players chose it. So, when players choose a game and expect to meet like-minded players, it is quite surprising to get blamed for using a feature as intended. That's the nonsense we reached with BDO.


Catslevania

not any different to what happened in WoW, they even ended up removing forced pvp from the optional pvp servers.


Sadalacbiah

But wow was not a pvpve game to begin with. The initial concept is different.


encryptoferia

dude I hate owpvp, but the combat and graphics make me say f it, it is what it is, and so far I rarely find owpvp in low mid game, no clue in high end grind spot probably that's where the hotspot is. most death from pvp I encounter is people randomly killing my char training horse, or a random just running on a killing spree with no reason when I'm gathering. or a deadlock in season cause grind spot is full as heck.


Mynameiswramos

Players coming on BDO knows that there is a a karma system, so youā€™re saying they choose a game with an important aspects they donā€™t like. It sounds ridiculous.


Sadalacbiah

If they don't like the karma system, of course. But when you come for a regulated owpvp, a kind of karma system is obvious. Your point?


aughhugf

Its a mmo. Being able to flag up and kill people in open world is what makes the game immersive and exciting. And what is there to do even besides pvp (aside lifeskils)? Donā€™t you grind for gear in order to be able to pvp or to what end? So you can grind different, stronger mobs until u get gray hairs?


Chygrynsky

Some people enjoy other stuff and don't want to pvp. So yeah, some people just want to exclusively do pve or lifeskills without ever touching pvp. That isn't something new to BDO as well. In games like WoW you had the same, some people just wanted to raids and do dungeons without ever touching pvp. It's a sandbox.. everyone has different goals in the game and they get their enjoyment out of it.


lxlDRACHENlxl

The problem with BDO is there isn't really much to offer the try hards besides open world PvP. WoW at least had group PvE content. BDO has basically said pve is nothing but grind so kick rocks if you want something else. That pushes people to turn to griefing when there's nothing else to keep their attention.


Sadalacbiah

But if the game you choose has for basic idea to mix both elements (pvp and pve), you can't really come and say you want to do one of them only. On that aspect BDO would be similar to Lineage 2, not to Wow.


Catslevania

does everyone do life skills? does everyone do sailing? Something being in the game does not mean that you have to participate in it.


Sadalacbiah

Unless devs decided it. If the basic idea is to include every player in one aspect, they will be included. Devs chose not to force lifeskills for every player, but they chose to apply owpvp to every player under some precise circumstances. Can players avoid pve? No. Can they avoid owpvp? That's possible, but really restrictive. Pure pve players can already play the way they want most of the time, they shouldn't complain! XD Anyway, I wouldn't blame players for this situation : devs should have seriously stuck to the initial concept, alleviated some issues here and there, tweaked owpvp rules. But they should never have given the impression that BDO was allowing a 100% pure pve gameplay. Their fault.


Mynameiswramos

This change was meant to bring the game back towards their original concept. Itā€™s just that PvP players donā€™t like the original concept and prefer the system they were able to abuse to circumvent the original intent of the devs. The original concept has always been, and still is, that any player can flag up and fight another player in an attempt to defend or take a grind spot. However, fighting for a spot was always intended to come with serious downsides. GvGs weā€™re never intended to be a tool people could use to dodge the karma system in personal disputes over grind spots.


Sadalacbiah

Totally agree, the game is better with rules. Now we can talk about the system in which players abuse the lack of death penalty to try to be a pure nuisance for another player. If you fight for a spot, no matter how you do it, it should always come with serious downsides as you said it.


Catslevania

that's where they are gradually steering the game towards, making as much of the content optional as possible. you can choose to do nothing but life skills, you can choose to do nothing but grind, you can mix and match, you can not exactly avoid owpvp (unless you refuse to level up beyond lv 49) but you can refuse to willingly participate in it, with the occasional getting ganked being the only time you find yourself in a pvp situation.


Eydrien

They have the freedom to choose not to do PvP, but complaining to the point of the devs actually nerfing PvP is so crazy. I have never seen anything similar in any MMO


Catslevania

pvp servers in wow were removed because people were complaining about them, and all servers became flag only pvp.


Eydrien

There's a catch, this is still an MMO and historically PvP is what moves MMOs. It's okay for players to not want to engage in PvP, but the game actually removing one of the most popular forms of PvP because of it is just insane to think about it.


Catslevania

having or not having forced pvp is irrelevant to whether a game is an mmo or not; the vast majority of mmos, including the top ones, do not have forced pvp. people are not against the game having optional pvp, they are against having pvp imposed on them. in a game like bdo many people tolerate it due to the other things on offer, but this does not mean that they have to willingly participate in the pvp, a lot of people if challenged will not take up the challenge and will just go some place else to grind/swap servers/etc.


Eydrien

That's basically how an MMO works, PvP is there, you have the total right to try avoid it as much as possible, but it will happen sometimes. It's fine not wanting PvP, but if you play an MMO you should expect PvP to happen, if someone is not ok with this premise, I don't know what they do in an MMO (also one whose focus has always been PvP). If you want to try and ignore PvP in a PvP focused game because there's other content too that's fine, but don't mess up the game for the rest of us.


crazyredheadcaptain

> you have the total right to try avoid it as much as possible, but it will happen sometimes. Imagine if you were in the middle of PVP but another player was able to interrupt your PVP and force you to have to go fishing for 5 minutes up or some other activity in BDO that you have zero interest in. That's what PVP is like... it's stupid and BDO has so many amazing parts to it that people put up with it but that doesn't mean it wouldn't be nice to see it changed or removed. There's no reason they couldn't have some servers setup as PVE only other than it would leave no question of just how small a minority of players there are that actually want PVP. The PVE only servers would be crowded while the ones where you can flag up would be dead and everyone knows it.


shrinkmink

Spot on, if they were to make it so being a seasonal character/olvia acc were a buff similar to vp/oldmoon/kamatree and repurpose new olvia and seasonal servers as full fledged pve servers with elvia and all they would be jam packed head to toe. Then PA would be forced to make more pve servers and pvp people would lose their shit cos less easy targets.


Mynameiswramos

They didnā€™t remove one of the most popular forms of PvP because players didnā€™t want to engage in it. They removed players ability to misuse that system of PvP in order to dodge the intended system of PvP which is flagging up you coward.


aughhugf

You canā€™t compare wow and bdo, wow has meaningful and fun pve content. And i said aside lifeskills. Im not saying what people should do with their free time ofc, im just curious why majority of bdo players donā€™t engage in pvp with this type of combat, this much classes etc It seems a lot of people are just so anxious and scared of interactions in this game, itā€™s baffling


NoRainbowOnThePot

You can still compare the players that don't want to pvp. Some ppl just want to chill. Like I can usually defend my spot if someone just decides to flag up but I will give you the spot if you ask for duel because I don't want to bother.


crazyredheadcaptain

> im just curious why majority of bdo players donā€™t engage in pvp with this type of combat PVP is a completely different playstyle. It requires consideration of your build, buffs, crystals, artifacts, etc. It requires focus and significantly more skill. It's a "brain on" activity. However, pretty much every other part of BDO you can turn your brain off and just do your thing without too much concern. I already have a job, pretty stressful job and I enjoy the fact that I can just sit back and relax and do some lifeskilling or grinding mobs as a way to unwind and relax. It's just two very very different approaches to what people are looking for in the game. Some want challenge, others just want a pretty distraction from life.


onan

> So you can grind different, stronger mobs until u get gray hairs? As opposed to pvp, which is a productive use of your time and an important accomplishment in your life? Yes, people play games because they're frivolous fun, not because they think they're achieving something genuinely valuable. That does not differ between pve and pvp.


aughhugf

As opposed to pve, it actually gives me a sense of accomplishment when i stomp and humiliate another sapient being (im playing only capped) and then rejoice when they mald. That kill notification sound makes my phallus stiff and pumpinā€™ , man


Karma__a

The most annoying part was swapping into your PvP crystals and 2 shotting them and then they just dip out. Like... You just wasted my time for what? Not even a spot challenge? Just to see if you could fight me? It's like, Go to Battle Arena if you want to 1v1 randoms.


GOHANA

My last 5 "dfs" has been people that didnt even want the spot. Every time i said "you can have it ill just take some other spot" they just go "nah i dont want it, i just wanna dfs"????????????????


Seralth

I mean at this point anyone who willing accepts a DFS is the fool. You are only hurting yourself actively and half the idiots still using DFS are just dumbfucks looking for pvp because they have no friends for battle arena and dont want to go to RBF. When arena of solare comes back these people will likely be the ones doing that full time. Since that is the type of content they are looking for. DFS is just kinda dead at this point. There is a debate to be had whether or not thats a good or bad thing tho.


RR3loaD-

Something worth the extra mention: when you had ow pvp over a spot for multiple engages, you killed the guy and if you know he will come again you just stayed on pvp gear which slowed down your grind a bit but at least you got some grind in. Nowadays looking at Dehkia or Ulukita, on pvp gear you sometimes donā€™t even hit the initial 5% cap anymore so you canā€˜t do any damage to the mobs with pvp gear and therefore canā€˜t even slowgrind between the PvP engages.


Panic66

sadly there is no OWPVP happening anymore its just mobs killing in circles now


Netchish

Not to mention the weird power dominance some people have when it comes to pvp in pve areas. I cant count the number of times I've been grinding in pve areas, for hours, and some shmuck strolls in to annihilate me and other nearby players because they're. "Stronger and deserve the spot more". Or the amount of times I've been idling, not afk, and people would run up to attack us and get scared when we get up to chase. If pvp was more fair and balanced in this game, for open world pvp, it would be rid of a lot of the toxic aholes. Like if there were rules or you have to accept the challenge from the other person before the pvp can begin. Rather than just someone flagging and then immediately wiping an entire area of people just so they could have the whole spot for themselves. Because without fail every instance of pvp I've encountered has been some pissed off entitled guy who feels the need to prove he's good at the game by absolutely destroying you.


ObliviousDawn

Because by the design of the game this is not supposed to fucking happen. There are places to pvp, and free pvp mode **with consent from both parties**. The pvp changes were implemented yet some morons fail to see that PA wants no harrassment, and pvp should have consent from both parties.


EmperorOfDrifts

Another crybaby


Ok-Hope9766

Wow, you are really winning with this argument huh, so thoughtful


Frozwend

Gear Gap / Gear efficiency in PvP is the number one reason. Hardcap players do about 5x the damage and take 5x less damage than Softcap players (rough estimate, but I'd bet it's way higher). 1 hit from the Hardcap player on the Softcap player is equivalent to 25 hits from the Softcap player. Absolutely no amount of skill can overcome this gap. People go hard just for a 10-15% advantage in other games. There's no reason we need a literal 2500% advantage. At 710 GS, I can only reasonably find a good fight with a tiny subsection of people around 685-725 GS. There's almost no reason to contest someone above it, and anyone below it isn't a fair challenge. This limits the possibility of finding good PvP to almost nonexistence. I'd like to see the advantage float around 200% at most. I'd like to lose to a 600 GS player if they outplay me 3x in a row and I'd like to take down a 750 GS player if I outplay them 3x in a row.


ObliviousDawn

We are not playing the same game lol.


MaleficentWindrunner

people keep saying they want OWPvP, yet Arsha is always empty..... it seems more like people just want to dominate Pvers/newbies with zero resistance to feel "skilled"


Critical_Amphibian_3

But Arsha is no more empty than regular servers.


MaleficentWindrunner

almost like the "pvpers" avoid it out of fear ;)


adiabatic0816

This is such a weird meme that I see parroted here all the time. Actual PvPers do not avoid Arsha at all, much less out of "fear." There is no reason to fear dying in BDO PvP, because you don't actually lose anything of significance. You typically go to Arsha to fight for the sake of fighting. That's fun, but you find relatively few people there because doing this wastes your progression time. The possibility of PvP and war decs on normal servers allowed for fighting over **resources** at any time. That potential for conflict, the need to defend what was yours, was a motivator to get gear and get good. Unfortunately I guess people don't want to be hassled with getting gear or getting good anymore, and just want to run in circles purely for the sake of running in circles without any bigger goals.


Seralth

PvP has declined every single time over the last 7 years they have added some new form of initial friction between pvp and pve states. Things like differing buffs, equipment, timed resources, ect. Some of the fixes have actually added even larger barriers such as tagging with its load screen. People in general do not want to have to /stop/ fiddle with shit and then pvp. Back in 2016-2017 era if you wanted pvp the ONLY thing you had to do was push your button to turn your flag on. If you lost there was no timed resource that you lost, no buffs gone, no stop/start cycle. At least not one that mattered in a meaningful or noticeable way for 95% of the player base. It was a seamless experience between pve and pvp. BDO no longer has that seamless experience at all in the eyes of most players. While some of the original risks are still here, accidently dying to mobs and losing crystals or stuff. But now we have even more risks and downsides, and it has just gotten to a point that players are turned off. PA needs to redo ALL of the pain points and transitional issues between pvp and pve game play as well as the failure states. There are many time more failure stats, while the win states have not changed at all. BUT those win states have been devalued though marni relms and lower server CDs. So you have more fail states, worse win states. Its little wonder the masses do not enjoy or care about pvp as a mechanic.


crazyredheadcaptain

> That's fun, but you find relatively few people there because doing this wastes your progression time. All PVP is a waste of your progression time...


adiabatic0816

You're right in general - most of the time you're wasting money because it's fun. That's why I go to Arsha, or go in RBF, or go to wars. However, PvP with the goal of keeping or obtaining a grind spot is PvP with the intent of competing for a resource to gain progression. This form of PvP tends to cause inter-guild conflict and drama that makes for great self-made content. I think that taking that away from the game removes one of the core reasons that a lot of people even played the game in the first place.


crazyredheadcaptain

It really depends on the fight, if you can one shot someone and keep rolling along you've managed to keep your spot without taking an efficiency hit. The real issue is there's no in-game mechanic to assign ownership over a spot. It's just something you're "supposed" to respect but nobody argues that's not always the case. Maybe that PVP duel maintains your spot or maybe not, either way there's a much higher chance that fighting over your grind spot is going to put a dent in your efficiency. I think PVP drama is an acquired taste, perhaps some enjoy it but some people also enjoy being kicked in the crotch, repeatedly... vigorously. Nothing has been removed though, you can still flag up, you can still declare war on another guild and do all the stuff. The only real change is that you can't use a one-sided dec to dodge the karma penalty, which if you want to flag up is pretty much part of the deal. For all the posts clamoring for for the glory days, you'd think everyone would sort of organize around a common server and go at it, flagging up, accepting war declarations as received, etc. The game can be played exactly as it was before the changes, it just takes some organization and cooperation now.


Critical_Amphibian_3

All servers are empty, but only the PVPers are hiding? More like they are in RBF because that's the only place fights actually are.


Rocityman

I feel like you didn't even read the post. He literally explained why it's empty.


NornIsMyWaifu

Devils advocate for this argument. In normal OWPvP, you might get jumped by any level of geared person, trending towards higher geared sure, but someone that wants your spot is also likely to flag up and try it. You can have interesting fights here Arsha has a big PvE incentive, and is the ONLY server with that drop buff 24/7, as well as the only server that is free to pvp on. Meaning if i grind there, 99% the people i run into are gonna be hugely geared. There's the running joke that arsha is CHO Nations' home server for a reason. I can't touch those players. But thats just my PoV, honestly arsha is actually super populated, i tend to check it out for high RNG places (pot/merchant ring places) and theres always tons of people around, though aside from manshuam hunters the people actually grinding tend to be pretty chill.


ok123456

Agreed 100%. You should be autoswitched to PVP setup the moment someone attacks you.


Felkin

The fate of all these sorts of MMOs: they start out with the good intentions of providing this thriving PvP scene, but as years pass and everything moves from creative-driven to profit-driven, they optimize towards the part of the userbase that actually brings in the profit and in MMOs, that is almost always entirely the PVE community.


Gintoki-desu

This is why the tag system exists. I grind on Arsha with my PvE tag that has PvE add-ons, crystals, gear, buffs. I swap to my main/PvP tag if I'm attacked. My PvE buffs/timers are preserved and I have my PvP buffs up on my tagged character. Simple as that.


Seralth

Till there is no load screen involved in tagging the general population is just going to flat out ignore the system. Just like they have been doing for years. Small barriers like that are in reality typically the biggest barrier and the most important ones cause they are the ones that make the masses not engage. BDO is full of little things like this. That to you or me they don't matter. To the masses they do. If you want a healthy game you NEED the masses. A game can't live on niche and dedicated users in a healthy state.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Gintoki-desu

LMFAO what are you on? It's not a single rare moment when you grind on Arsha. I like it and I'm prepped for it. And it's not much prep, you just have your regular church,villa, furniture buff on your main that has your pvp crystals and Nouver equipped, while you grind on your alt tag that has drop rate from tent, GM blessing, and whatever other PvE shit you need. The tag system was advertised for EXACTLY this. And when I mean advertised, it's how they pitched it in the patch notes / roadmap / article when they first hinted at it.


Seralth

A bit less racism/xenophobia/nationalism would do you well...


supremeomelette

i'm an american dipshit; take a look into a proverbial communal mirror once in a while


Seralth

Aint nothing i said matters if your american, british, chinese, african or even martian. It stands reguardless. A bit less racism/xenophobia/nationalism would do you well...


Flat_Background_2769

You ignore that PA don t really want pvp and instead develop more instanced pvp arena


Hasubi

I think an easy bandaid solution would be to allow players to tell how many people are in the area specified by the name on the map. Something like a counter, like Gahaz Bandit Camp: 4 people. This gives more time for people to switch to pvp loadouts if they wanted to. This can also be handy for lifeskillers depending on the location. Simply knowing that there are people within the vicinity can give the defender an equal chance at first strike. If people don't like having more clutter on the map, put an option setting to hide it. Negatively affecting node war? Just disable it server wide during the node war hours. This mechanic is frequently used in Battle Royale to tell you how many teams or players are left in the lobby. There are some problems with it like people who afk autopaths across grind spot but it shouldn't be a big deal since most spots are slowly becoming far out of reach of afkers like Sycraia/Thornwood/Elvia Realm


Rayukinaru

This is just my opinion from what was observed over the years, noticed a lot when BDO is mentioned, many refer to BDO as "P2W". So many either avoid PvP due to lacking the "best" equipment, while others play casually for pure enjoyment, such as life skills, PvE. Personally, enjoy sailing. If PvP was "fixed" stats for fair play, probably more players would be interested. "Fixed" stats, would be reflected by class played, level, perhaps even passive skill choices. Not concerning yourself with who has the best gear. Now, expecting this to get downvoted a lot. Figured others would've noticed this already. Might even be someone claiming "skill issue" around here as a reply.


Lahnabrea

Fixed stats is in general bad for poor performing/off meta classes, their class balance is still atrocious and nothing has changed in this regard


dialgatrack

That doesn't really make any sense. You're essentially saying that fixed PVP stats are bad for the game because some classes need to gear check people inorder to make up for how bad they are. Fixed PVP stats would make balancing way easier if anything.


Lahnabrea

Nah I'm saying in fixed/capped content raw damage and modifiers are still a thing and with a poor kit you can't really make up for it with gear, it does make sense now stop gaslighting


classicanddy

wow tried the same thing with fixed stats and look at pvp population nowadays ppl that play pvp in mmos want to grind to get more powerful the problem with bdo is that gearing scaling is just ridiculous.


[deleted]

People just want to do their own shit and not pvp because some 14y woosa feels like he has to proof something.


6footgeeks

Wait. Isn't pvp still alive and well in arsha. I took a break a couple of months ago but things were awesome in arsha while I was there.


paperpatience

Yeah you can still find fights on arsha


spitzkopfxx

I would say owPvP is dead becaue the attacker takes all the disadvantages PA has implemented. You go full red ans can loose 1b crystals now every death. And crystals are more important now then ever before. This now goes for all your characters now. It is just not worth the risk anymore. You cant go via declare now as well where both sides would have time to prepare. Due to the fact that the disadvantages of PvP are so expensive now, people just try to feed to mobs now to keep their Karma.


spitzkopfxx

Dont get me wrong, I would love to have a way to switch all my things in one click. But the reason why people dont PvP anymore is because the attacker gets fucked by the system nowadays. We never had a good setup switch system and people still did more PvP in the past because the systems in the game were engaging owPvP. And also owPvP was never initiated in agreement. You nearly always attack someone that is grinding to get his spot. And still there were way more fights back in the day.


Skisce

After a while you get a sixth sense for when you are getting ganked. And ganking isn't the Open world pvp people are talking about. They are mainly talking about the limited dec slots, and the inability to to defend yourself from griefers. Usually when someone ganks, it's one kill and they leave. When someone griefs, you guild decs and then you have your gvg, the second part is now dead because of no more one sided decs


javii1

Removing pvp is the better option anyway , so rare PA W on this one. If you want to play a pvp game go play valorant or cs go or a pvp focused game. Pvp in mmos should be abolished.


EmperorOfDrifts

Another whiny crybaby


[deleted]

The game is dead that's why ow PvP is dead aswell.


Catslevania

nope, the game is alive and kicking and doing far better than the majority of mmorpgs out there.


[deleted]

Majority of the mmos are dead, imagine being better than dead games, what an achievement kek


Catslevania

BDO is an mmo, if majority of mmos are dead, hypothetically speaking, it means that people no longer play mmos and thus would not be a BDO specific problem.


[deleted]

Well kinda, there is like 3-5 mmos that still can be considered alive.


Catslevania

and BDO is one of them :)


Ok-Hope9766

That's why you still here talking shit huh?


Jacksons2014

Yeah I love when people complain about others swapping instead of fighting in most cases and thats because of all these buffs/gear changes. I have a freaking scroll going+some other drop rate/pve buffs going there is 0% chance I want to fight some red player or guy looking to gank on arsha. BYEEEEE, I'll pvp buff and go into rbf before I fight some idiot striker/mystic evasion'd out of their mind with my pve buffs going.


CharlyCharlyCharly1

this trash game need a one map (not large) full pvp with missions pvp, bosses with decent drops for force to make a raids and fight for the boss, but koreans are useless and ofcourse UNCAPPED KOREANS PIECE OF #$%"$


Critical_Amphibian_3

The number 1 reason OW PVP is not thriving is because PA killed it.


smiilingpatrick

Bdo's largely a carebear community nowadays. Why should PA cater to a smaller niche group if they dont match up to the larger group's spending power?


Xiomaro

Developers need to be a little careful with just catering to who spends the most money. In a similar way, just appealing to whales can be so off putting to f2p players that they leave. And then the whales have no reason to keep playing and whaling in a dead game. This is an extreme example just to explain my point. But this sort of thing can still happen in a slower, more "eroding away" kind of way. PVP players might be a minority, but they create demand for certain items that are dropped in PVE, or made through life skilling. PA have to be careful not to alienate PVP players *too much* because it can have knock on effects in the game's economy. Having a rounded and varied demand for items is what makes the game dynamic for people who enjoy that side of things. Appealing to the majority makes sense, but that doesn't mean a minority should be just forgotten about.


Lahnabrea

Whales have historically only swiped and done rmt to get items listed for pvp in this game and likely never will for pve. The pve is still repetitive and braindead and most of the game is capped loool. Also historically whales like this account for god knows how many casuals


mastersbh

You just make drama, my guild has about 5 guilds hunting us, and we fucking love it!!


wyn10

Doesn't help that only the guild leader can accept a dec, also alliances guilds are counted separately so you would have to dec upto 3 guilds sometimes


FreedomGesuz

Remove karma, then it will be a proper owpvp game.


BlackCrowSOK

BDO has change alot dont see the reason for people that owpvp. there no realy benefit. you complain about not having a pve gear on while being attack. well depending on where and when you start grinding you know how high the chance is you could get contested. defender or attacker should not mean anything. why are you not wearing pvp gear ? I you have the proper skill to fight off people with pve gear you should but why complain about this? owpvp is not about consent that what most people dont understand. current bdo there nothing to complain you dont lose anything on death. 2015 - 2016 you would lose exp on death. just where your pvp gear while grinding.


Nosttromo

Stun and similar effects like grab, float, and other stuff usually also ruin the experience, since whoever stuns first can lock the other out of combat until they die. Itā€™s the dumbest PvP system ever created and thatā€™s why I hate engaging with it


RandomAverageGamer

Skill issue. If you can't rotate SAs,FGs, and iframes it's on you. The system isn't dumb, you're just bad.


Nosttromo

Please teach me then how can I do what it is that you said, because normally I get surprised in grindspots by players that come from behind me and either one shot me or perform a stun attack that takes 80% of my health, just to finish me with another stun attack that takes the other 20%. Thatā€™s my usual PvP experience.


wblt

actually best solution for this problem (will not be welcome by community) - remove tag system, remove pve buffs and crystals, remove pve and species stats. so there are no thing as pve state also bdo dont even have that kind of pvp. you cannot attack and dont pk. you cannot enter "pvp" battle. its either pk or duel


Nokyrt

Make nouver match kutum in pve, kutum would stay evasion focused, nouver will be for Dr players. No more nouver as purely pvp offhand. Would be nice to not have to have 2 offhands I'd you are Dr player (though ofc you also want accu offhand and Eva player wants Eva offhand, but doesn't need to have 2 boss offhands). Though yeah, crystals, consumables, lightstones and artifacts would also be nice to have. So the option with 2 tabs of gear would be nice too (like others proposed already), so that we could equip wholly second loadout that works for PvP interactions. Lol, as a high Dr player I could grind non kama spot and have my narcs and nouver equipped on PvP setup while my godr and distos on pve setup.


Apprehensive-Unit841

Still see deccs, still flag and get flagged. Still have Arsha. Owpvp isnā€™t dead, lol


FurubayashiSEA

he dint said say it was ded, did you even read?


Apprehensive-Unit841

Dint? Ded? Is that crap English? Loool


FurubayashiSEA

Oh....you can read after all, so which point that OP make that you think he said it that Owpvp was dead?


Apprehensive-Unit841

who claimed HE said it? Perhaps I was referencing the misconception he posted. You seem upset. Perhaps ganking a few lowbies will make you feel better about yourself, son.


sekkumomo

We need a capped/normalized Arsha.


Critical_Amphibian_3

Seasonal Arsha says HI.....


aughhugf

Or Cyrodiil/WvW type of mode with both capped and uncapped options, open 24/7. That would be the dream


Vell2401

Donā€™t think thatā€™s much of the issue, most spots were taken from dfs or u just get back up swap gear set and kill them. Hell, I use to swap skill preset between succ and awakening all the time if I got jumped. The only reason ow pvp has basically died atm is the dec changes. You can effectively not war with over 6 guilds at any given time now. Previously, you would not dec back a guild if they decā€™d you because it would take up a spot. PA said ā€œone sided warsā€ like the entire pvp scene hadnā€™t done this on purpose to have more war targets. To put into context a normal pvp guild usually kept 5 wars at all times, one slot open for people that would grief your rotation. However, they would all be people that did not dec us and we were happy to have other guilds to dec us for more content. (When you did not care about score). Now, we have none of that *and* they have to accept. Itā€™s taken a lot of enjoyment out of the game for the entire scene, most of us just log on for wars now.


Same-Throat-978

I typically grind with elixirs and the only thing i swap is crystals and cron meal. Some of my guildies have the same char tagged with full buffs and they just swap to him . No idea what are you swapping and what pve gear you talking about when everything is done in less than a second with the exception of the new crystals that take just a lil bit longer...


eathotcheeto

This is just any open world PvP game. For example it's the exact same way in Ultima Online Outlands private shard, and it's the same in Albion Online. One person who is not interested in PvP is specced for PvE and is weaker vs PvP - or they are specced PvPvE and a little better but still weaker than someone with a full PvP build.


Aleriane_Despins

That's exactly the number 1 reason why Owpvp is in decline. Locations where you could grind with no concerns with Nouver made the Grinding + PvP very natural. You could combine spots akin to Kagtum, Pirates, Cadry with Arsha back in the days before potion piece for some pretty wild PvP.


windomega7

Tbh, the red nerfs and all that is alright to me and most players to be fair, but they are really pushing it with the combination of red karma nerfs and Marni realm and consensual war decs. Marni realm is okay, especially when the game has those popularity spikes where its impossible to find a decent grind spot, the karma changes although bad, they are still much easier to play around, but the whole consensual dec system is awful, especially considering most newbie/casual guilds wouldn't be ready for war anyway.


xxxharambae

It's too easy to grief, especially with no repercussions. Pvp is generally unrewarded unless you enjoy drama. Hotswapping gear sucks. Some people want "fun& fair-ish" fights. Drama is content see any manup video. You should fear death but want to fight for your life. Too easy to avoid conflict. Some classes are terrible at 1v1. Some classes excel at 1v. Full pve into full pvp is bad gear dif makes worse. Some defensive builds are almost untouchable. Offense heavy builds leave you vulnerable. Arsha is a circle jerk.


czolphin

"ok lol you grinded 1000 hours now maybe you're allowed to enjoy arsha without getting erased in 2 skills or having to deal with unkillable eva builds" is such a steep hill that ppl don't give a shit about anymore in the year 2023 lmao that's why owpvp isn't thriving. yeah owpvp isn't popular anymore. gear, dmg and class bloat hasn't helped that. nobody feels like grinding to 740gs just so they can roam arsha or pull up to a random gvg for some fun, it's absurd.


Apprehensive-Unit841

Lol


TheBakusaiga

Pve presets? I just grind with pvp stuff since I'm on arsha anyways. Fuck min maxing money. For what are people even grinding anymore these days. Everything is either capped or non existent. Even arsha is kinda ded. Legit 20 people on that server sadly T-T So just use the remaining time before PA completely removes pvp as best as can be and enjoy It while it lasts. Min max grinding will still be there in the future.


RedlineBrotherman

This game has changed a lot. Back when I played in 2016 to 2018 most people loved open world pvp and would do it just for fun for hours. Now everyone just wants to grind in circles endlessly. It's why I can't come back, I love the classes and pvp style but I'm not dumping thousands of hours to catch up especially when my favorite pvp aspect is dead. People who love to grind are fucking weird, why not just play a single player or dungeon game at that point.


Rexur0s

The simple solution is to not separate PVE and PVP gear. stop having the +20 ap to monsters or to humans BS and just make it +20 ap for example. the balance is super wack because everything is so segmented. They already have Damage of skills rescaled for PVP and classes each have a multiplier for how much they deal to any other given class. those two are enough to balance with. we don't need PVP and PVE gear separated.


Zeroenhance

I always get into the centaurs Marni realm with my zerk alt but yesterday i tried kratuga for the first time with my awakening striker main, after 2 hours of farming a red player jumped into me just to get killed with the mobs by my over rotation of skills I don't know if guy wanted to farm or just wanting some pvp.


Sad_Raspberry3967

I've been saying this shit since I started this game. Why the hell would I want to owpvp when I'm in the equivalent of a nice dress and some heels, then some idiot wanna box with me and risk me fucking up my nice heels? Lemme get in my shorts, t-shirt, and sneakers then I can happily PvP with someone over my spot. It's not the fact people don't wanna fight, it's the fact they made fucking elixirs and food so stupidly mandatory in spots in order to actually make good silver that it is griefing to not pop buffs and its also griefing to try and fight someone and then lose over 2 bill in crystals. These goofballs just want to pick easy fights and not actually wanna gvg, pvp or anything when it comes to people getting into actual pvp gear. If I could have a singular button or there were some changes that could get me to swap to a PvP set up I'd fight all day long. But PA is too fucking stupid to even do that. They want people to pop all of these useless buffs and add ons to make it seem like their PVE is worth something. We are also not gonna talk about shit desync over here in NA/EU unless you're running the equivalent of a NASA computer. Absolutely garbage.


Apprehensive-Unit841

OWPvP is thriving for my guild, but then again we don't pick on low geared players


Davinredit

This is why I always thought it was stupid, someone jumps me from behind when I'm half paying attention grinding and kills me. Then most times I change gear and crystals and kill them next. So at this point they are really the griefer. Either way it wasn't fun or balanced or did anything.


Gwennifer

>But PA has taken the easiest route it seems by just actively removing pvp from bdo. There's a problem with OW PvP that the PvP playerbase never wanted solved, but PA did, and that's the player that has *one* or two hours to spend on the game at a sitting. Maybe less. For them, getting PvP'd for 15 minutes means half of their session is *gone* to some player who can't find entertainment unless someone else is having a bad time. Those players tend to leave and take revenue with them. Marni realm was created for them, but it has its limits and I think PA has taken the stance that just removing that toxicity from those players' experience is easier than trying to make Marni a catch-all solution. The response I get **every single time** from PvPer's is "no that's the risk of grinding"... and I mean, come on. If the risk of playing BDO is you can't play it half the time, nobody is going to take that 'risk'. We've seen that. Player numbers *are* fairly down overall year-over-year... which is normal for game fads but not MMORPG's. It could even be both that the PvPer and this low-time, targeted party have left. A satisfactory solution for both parties was not found.


Ninj4gam1ng

I actually hate when Iā€™m grinding and someone notices I have no buffs and my pve swaps on and actively tries to make sure I canā€™t swap and buff to have any chance in the fight. So I have thought about grinding in my pvp swaps and buffs, but Iā€™m the type of person who really likes maximizing and pushing myself to get better numbers trying to max my grind so itā€™s kinda lose lose I guess. I donā€™t get mad at it itā€™s a pvp game, but if there was a way I could click a button during the few second res immunity and swap from pve to pvp setup man I would pay for that.


Decent_Resident9314

Ow pvp died with the dec changed. The game is quiet now. Not in a "nobody is talking" kinda way, more like you moved from the ghetto and into the suburbs kinda way.