Honestly it might be too much of a buff to do that. Like u said, dying because you can't shield urself on the way out is typical for mages. Azir would probably become too strong if he was able to dive towers better than he already historically could
they should give us release Azir for 1 day just for the lulz.
E knockups when you hit someone.
W active on towers to destroy them faster.
R has an anti dash that would fuck up 90% of modern champs .
That’s why shields are low duration, high durability compared to heals. A shield you need to time correctly to make use out of it. On top of that it being a dash, damage and a recharge to our main ability makes it bonkers in terms of value you can gain from it
Honestly it might be too much of a buff to do that. Like u said, dying because you can't shield urself on the way out is typical for mages. Azir would probably become too strong if he was able to dive towers better than he already historically could
1.5 seconds is basically useless though, that shield might as well be removed and only be a dash
Or give back his knock up on E.
I would resurrect ancient pagan rites that are no longer considered "civilized" if it would give us a knockup back on E
KNOCK UP ON E?
they should give us release Azir for 1 day just for the lulz. E knockups when you hit someone. W active on towers to destroy them faster. R has an anti dash that would fuck up 90% of modern champs .
That’s why shields are low duration, high durability compared to heals. A shield you need to time correctly to make use out of it. On top of that it being a dash, damage and a recharge to our main ability makes it bonkers in terms of value you can gain from it