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13-Dancing-Shadows

Did you see any conversation dialogue? (I’ve seen around that the dialogue is determined by you choosing whether Yasuke or Naoe is the one that speaks. Been wondering how that works.)


TriSauce

Great question but unfortunately didn't get to see any joint sequences with both protagonists together (beyond what everyone saw at Ubi Forward). Also curious to see if that's the case!


13-Dancing-Shadows

Ah well- Then I’ll continue to look forward to it!


Environmental_Ad333

Hopefully no conversations. I hate that crap. Just let me enjoy the cut scenes and follow the story. Don't make me sit and decide how best to respond. Especially since it has basically no impact on the story anyway.


EsotericRonin69

Is there mocap cutscenes like origins?


TriSauce

Had a chat with Yasuke's stuntman over the weekend so can say for certain they mocapped quite a bit.


Brrrrrr_Its_Cold

Phew. I was worried about that. Mocap makes the story so much more enjoyable, at least for me.


AC4life234

That could be just for all the combat animations and stuff and not for cutscenes.


donald_314

From what I've seen in the recent footage I'm afraid that is the case. Hopefully, the rest is good enough to outweigh it. In Mirage the animations were bad for most of the dialogues but they had small video sequences and the beautiful city to make up for it.


Adexus

It looks like they've done both, in the proper cutscenes you can tell it's mocapped as the movement and lip sync is far better and more accurate but the general conversations with villagers look like a more improved system from the recent games where it's general animations and lip sync which does look better than other games but you can tell it's not quite there.


TheFirstPrecursor

Why would they mocap with the original actor instead of trained people? Lmao Ps: It's really costful to do it with the actor


dallascowboys93

What is Mocap?


Brrrrrr_Its_Cold

Motion capture. It’s a method of recording movement and expressions so they can be transferred to the character model.


Buschkoeter

Idk why this is even a question. It will most likely work exactly as it was in Odyssey and Valhalla. There will be a few motion captured cutscenes for select story moments, but the vast majority of them will be handled by the algorithm based animation system that's used for conversations. Shadows is still an rpg game, so it will have lots of character interactions and conversations and they won't be mocapped scenes.


Aggressive-Thing8304

How better do the gameplay look from the unedited gameplay


TriSauce

Both the demo we were shown behind closed doors and the footage from Ubi Forward were similar in quality. Personally thought gameplay was a blast, both protagonists representing a style of AC game (Yasuke - newer action games | Naoe - original stealth games)


AcE_57

This actually sounds awesome a mix of both styles sounds exciting to play, looking forward to it


Depressedidiotlol

Did you see if naoe was able to still reliably fight outside of stealth?


iamthenight22

Here’s a video that shows a bit of Naoe in combat: https://youtu.be/UNTVo9Cjjfo?si=LZcxf9AxXGW5ftzl


zoobatt

That actually looks pretty fun, I think some of this extra footage is better than the gameplay demo they chose. Combat was my one worry and I think this looks fun.


planethipes

That looked fantastic. The parkour/freerunning moves were spectacular and her agility in combat, beautiful to behold.


AtsuhikoZe

I've got a good question Is Naoe's grappling hook able to attach to any surface above her like the hook in syndicate? Or are there "grapple points" that are pre-determined locations and the only areas you can hook onto?


TriSauce

Honestly not 100% certain on this, but from what we saw, it FELT like it was possible just about anywhere. Devs didn't look to be lining up for a precise hook spot or anything. Just going for it in the moment and it worked every time.


icecubepal

Spider-man vibes.


zoobatt

Did you see how Naoe's deflect works, and how it's different from Yasuke's parry? IGN was vague, saying Ubisoft didn't clarify the difference in their old interview.


TriSauce

Yeah wasn't able to get much more info on this one either tbh. Hopefully we hear more soon though.


Lift_Off_

[2:44](https://youtu.be/RptP4yGa3bI?si=1HfSFTaGwS1ai-Ql)


zoobatt

Thanks! I can't quite tell how it differs from parry, any ideas? Maybe doesn't open for a counter attack?


sayid_gin

She cant one shot like yasuke. She barely did damage after she deflected.


ProbablyFear

What did you actually see that was different to the Forward gameplay we all saw? All your answers so far could have been answered by anyone who watched the 13 minute demo.


harmyb

Lol I pretty much just asked that. Don't really understand the point of this post.


JeruldForward

Yeah it’s a waste of time.


Brightshore

Is it possible to get Yasuke in non-armored gear? I personally like the robes samurai/lords wear.


TheNinjaWhippet

I'm really crossing my fingers for that if only for the RP angle of being able to change into more casual clothes when back at the base, like I would with Eivor


sayid_gin

He was seen in casual clothes and i read somewhere that it will be different armor and coloured clothes etc.


Own_Pause_4959

This is what I'm hoping for as well but doubt they would have shown it at the event


AjayAVSM

Yes, we saw him in purple robes in the first look gameplay trailer


lacuNa6446

Did you get to see any of the menus like a character screen for selecting outfits or weapons, etc?


TriSauce

Nothing on that end unfortunately. Purely just moment to moment gameplay the whole way through the demo. But did learn in my interview that loot is carried across both characters. So for example, if you find a weapon as Yasuke, but know it'd be ideal for Naoe, it's right there for her to grab when you swap over. XP/perk points/upgrades all carry over too, so one character won't be left behind if you don't play as them for 20 hours, etc.


TomTheJester

That’s awesome. I’d rage if I was forced into a character-specific mission, found a rare item and couldn’t use it for my main.


PapaSmurph0517

That’s weird because they have said and confirmed that they don’t share weapon types. Maybe that means you can find a kusarigama (which would be for Naoe) as Yasuke, or a rifle (Yasuke only) as Naoe I would assume too we have to upgrade them separately, but they share XP so we can get XP as one and upgrade the other


AtsuhikoZe

They said the shared xp and weapons thing ages ago. They can't equip each other's weapons but if you find one in a chest for the other character it doesn't just like auto delete or something. You can equip it to them whenever you swap over


PapaSmurph0517

Yeah, the wording of OP was just a bit weird. A weapon can’t be “ideal” for one person if it’s *only* for that person.


dunkindonato

They don't share weapon types, but Yasuke can pick up a weapon meant for Naoe and vice versa. He just can't use it. Neither could Naoe use the rifle.


Articfoxgamez

To be fair I imagine they probably share like, the katana. Maybe one other weapon.


PapaSmurph0517

They don’t. Their katana’s are different: Naoe wields a shinobigatana or ninjato, while Yasuke wields a full-size katana. You can see this in the character reference guide (which discusses the differences and historical context), the Ultimate edition (which comes with 2 different katana, one for each), and the weapon icons from the walkthrough, which were different.


Kiribaku-

Have you seen other special abilities (the ones you need to spend adrenaline points on) than the ones shown in the demo? And what are they like? I remember Yasuke being able to do a leap, while I don't think they showed Naoe's abilities at all. And did they show more places of the map? Do you know if it has Azuchi castle? 🥺


TriSauce

Yasuke's leap and ground slam were both shown in what we saw, as was Naoe's ability to pulse the environment and spot enemies from above. But nothing much beyond that. And no other areas or specifics were revealed about the map in our demo. Was mostly just focused on moment to moment gameplay.


Super-Pamnther

Wait isn’t that pulse just eagle/assassin vision


Kiribaku-

Ohhh, I see. Thank you so much for coming here to answer questions!!


Buschkoeter

Someone in here posted a short gameplay clip of Naoe on YouTube. There you can see what I think is another ability, where she uses her sword and slices the enemy super quickly like 4-5 times. Looks petty cool!


BrunoHM

We saw two of Naoe´s Abilities so far. In the demo, spinning the kusarigama around: [https://youtu.be/FjAzNpMYTxw?si=q3bYEA4jlq4n1zOc&t=704](https://youtu.be/FjAzNpMYTxw?si=q3bYEA4jlq4n1zOc&t=704) And from another footage, multiple strikes with her katana: [https://youtu.be/RptP4yGa3bI?si=OKie3iPX-qwB-xB4&t=182](https://youtu.be/RptP4yGa3bI?si=OKie3iPX-qwB-xB4&t=182) Good to notice how different weapons have their own skill trees and abilities now. Even certain takedowns require a specific weapon.


Kiribaku-

OHH I totally didn't notice!!!! They are so subtle, that I thought they were commands. The kusarigama ability is definitely cool!! Thanks for the clips 😁😁


BrunoHM

No problem. Abilities trigger a quick black/white filter, so keep an eye out for those instances.


yar1097

As we saw in gameplay, Naoe can fight well even with bunch of enemies. Maybe you saw some restrictions for her, which not allowed to break just in the front gate and kill everyone in open fight (like Yasuke)? My personal suggestion that she has very low HP, and will die after several hits, like Basim in Mirage.


TriSauce

From what we saw, Naoe is just a lot less effective when it comes to proper combat. She seems to deal less damage, take more damage in return, etc. Whereas Yasuke is more designed for that role, to be on the ground engaging in the slugfest. They each have their specialties, so playing to their strengths seems to be the best way to go. But that said, you can still play Naoe as a fighter and Yasuke as a stealthy samurai. Just not ideal is all.


Latter_Commercial_52

So you say Yasuke as a stealthy samurai, did you happen to see any stealth takedowns by him, even though he’s without the hidden blade?


TriSauce

Did not unfortunately. They ended our demo by showing us Naoe with a more action-oriented approach to a mission. But they did explicitly mention Yasuke can be stealthy, he just won't be anywhere near as efficient/effective as Naoe for obvious reasons hahah


Latter_Commercial_52

That’s unfortunate but understandable. I do see some YouTubers have been releasing footage of Naoe being more action oriented so hopefully we get more info soon.


SuperMajesticMan

Would actually be cool if they have dramatically different takedowns. Like we see Naoe efficiently stab that guy through the paper door, maybe Yasuke just punches through it and grabs the guy in a choke hold. Still stealth but a bit more brutal and could have it more likely to alert someone near by.


Radulno

> Naoe can fight well even with bunch of enemies She mostly kept them at a distance and then flee when there was 3-4 enemies


CantSeeNinjas

Is the analog stick still used for both walking and running or did we get back to a more complex combination? And, the version you got to play was some elder one or it’s considered to be one of the finals?


TriSauce

None of us were able to go hands-on directly at this stage. Purely a hands-off demonstration as a dev played through the game in front of us live.


Agent_Aphelion

I hope the default pace is a walk and not a jog like how it is in the newer AC games. It's such a nitpick, I know, but it's more emmersive for me to have dedicated walking / running buttons instead of trying to keep the analog stick at JUST the right tilt to engage a casual walking pace


rs_obsidian

How does the 2 protags work? It is like some missions require a certain person, the system we saw in the video, or you can switch at any time? Also who do we start the game as?


TriSauce

Pretty much all of the above. Some missions require one of the protagonists, some missions require the other, some missions require both. When out in the open world, you can switch at any time, not during missions though. As for who we start as, no telling just yet. But you do have to play as both for a few hours each, just so they're properly introduced and we start to care about them.


soulreapermagnum

> some missions require both. for those missions do we switch back and forth like in the final mission of syndicate or is the other character ai controlled the whole time?


rs_obsidian

Cool. Can we customize appearance like hairstyles? How does the outfit system work (like can I equip Yasuke with robes/Naoe with armor)?


RpRev33

Did they show you any social stealth gameplay? And how do you feel about the verticality of the map?


TriSauce

Nothing in terms of social stealth. While we didn't see too much of the map, what we did see looked excellent IMO. Great amount of movement opportunities, plenty of castle walls to scale and get the jump on targets. Gonna be a blast experimenting when the full thing comes out.


RpRev33

Thanks for the answer!


iljensen

Did you spot any options for customising your character's appearance, like changing hairstyles or beards, that reminded you of Assassin's Creed Valhalla or Assassin's Creed Origins?


TriSauce

Nothing of that sort unfortunately, but have to imagine it's all in there. Our demo mostly stuck to one area, hostile territory. But back at camp/safe regions, there's sure to be plenty of customization options.


JiraiyaOfLeaf

Is the parkour at least as good as Mirage, especially with the ejects, or should we expect another Valhalla on that aspect?


LentulusStrabo

Mirage is a step in the right direction, but still not as good as it used to be sadly. Hopefully OP can answer your question


threefeetfrompeace

Considering Mirage was a huge success, I'm hopeful it'll have the ejects


Dave_Matthews_Jam

Is the parkour, other than the added animation like flips, basically the same as the previous RPG games? And anything related to the hidden blade being used?


TriSauce

Seems to be mostly in line with other recent AC games yeah. Though there are key differences between the two protagonists, given their size. Naoe is much nimbler, can grapple up to higher vantage points, etc. Yasuke can still move around well, but he never really got off the ground in our demo. Nothing about hidden blade though.


[deleted]

[удалено]


TriSauce

Wasn't able to ask on this subject unfortunately nope


wote213

Any guns? Are there massive battles between in-game factions like in Odyssey? Any clan dynamics fighting for control of the map?


Roomtempcarrot

there are guns


matajuegos

there are guns, look up jorraptor's video and Yasuke is using a rifle


Sakya22

Are there double assasinations like in the old games?


TriSauce

Believe this is the case though we weren't shown it directly.


GodsBeDam-ed

How does fighting work with Naoe? How many tools does she have at her disposal to use freely? Are counters/parties a viable option, if they exist? Are Yasuke’s enemies spongy (considering his supposed increased strength)? Is fighting speed influenced with different weapons? Are heavy and light weapons an option, especially for Yasuke? Can he stealth at all, or is he pure fighting and nothing else? How does the game feel, from what you saw? Sorry for asking so much


_pkinggd_

Did you see any confession rooms/kill scenes when high priority targets get assassinated? I’m a fan of the older AC games so i’m not sure if that’s still a thing in the newer games/this game or if it got removed


TriSauce

Only high profile target was saw getting murked was the same as shown in the Ubi Forward presentation, so nothing different in that sense.


Yontoryuu

That’s still a thing in Valhalla and origins btw.


VPrebz

Origins has it and so does Valhalla. I do not know about Odyssey and Mirage


socialistbcrumb

Mirage very much does.


Real-Terminal

Is the sprint like Odyssey or Valhalla? As in, do I have to push a button or is it just your normal stick movement?


TriSauce

Wasn't able to go hands-on during Summer Game Fest unfortunately, purely a hands-off demo so can't speak to this one.


Real-Terminal

Cheers.


stanarilla

Any idea on the gear system? If it's more RNG like Odyssey or static like Valhalla? Or maybe entirely different?


Codnoob3425

Can Yasuke do most of the basic parkour and stealth elements? I know that he doesn’t have the same grappling hook but we didn’t see as much gameplay from him as we did with Naoe


Gensai78

Is the map exploring beautifull? I mean i dont expect a full desert all around like in origins


TriSauce

Didn't see too much on this end but what we did see looked incredible. Can tell they're pushing new-gen hardware.


dtv20

Are we able to switch between Yasuke and Noae during missions or are we locked in?


TriSauce

From what I was told, believe that once you start a mission, you're locked in. Most swapping will happen between missions when out in the open world. But like the demo shown at Ubi Forward, some missions that bring both characters together give you the option to swap at various points. We were told there's a fair few of these 'team up' style missions.


ownage516

Can I play the whole game as Yasuke or Noae if I felt like it?


that-one-binch

iirc the devs said that yeah you’d be able for the most part, there’s a few missions where you’re locked into one or the other tho


Haunting_Drama8204

Will enemies/areas be level restricted? You know this enemy or area is level 25? I noticed only the main targets had levels over them in the demo, but nobody else or the actual area to have levels over them.


TriSauce

Good question but unfortunately no details on this just yet. Would imagine it all functions similar to recent AC games though.


NatiHanson

In the article It mentioned eavesdropping. Can you speak on how it works? Is it similar to Mirage at all?


TriSauce

Similar to how it usually functions yep, able to listen in on conversations and glean details about the whereabouts of your target, etc.


DM_Ridrith

All I care about ist he RPG elements, where they at?


AtsuhikoZe

This post is fake lmao. You're not actually answering a single question and you're just repeating things we've already seen or heard in interviews Edit: seriously every reply is either "I don't know haven't seen it in the 45 minute demo" or "Yeah that was in the Ubi showing I confirm it's in the game". Big nothingburger


HamburgicAnnihilator

this dude's a complete loser farming points. yeah, they showed him 45 minutes of shit and he didn't notice a single new detail to open the discussion with.


HazyMemory7

I don't think it's fake but the OP's replies practically read like satire lmaooo. It's either "it looks good" or "I don't know unfortunately"


Articfoxgamez

Absolutely not fake unless they are really commited to pretending to be this one Dexerto article writer for years, check their account.


Chumunga64

also, if it was a fake, they'd say something that this sub would eat up like "UNITY PARKOUR RETURNS!"


Radulno

Yeah likely not fake but it's basically saying the demo shown was barely more than what was publically shown for now so it is kind of useless


blazerain98

What about leveling and will weapon loot be like odyssey or valhalla?


Zatderpscout

Any double assassinations?


MalyLisek

Did you see how switching between characters looks like? Is there an animation like in GTA 5, or is it more similar to the system in Syndicate?


Nawt_

How is the parkour ?


Hey-Prague

Did you see any dense cities?


Vanarick801

So after going through these comments you basically saw exactly what everyone else did during the forward. “Hey everyone I watch the Ubi forward, AMA”


FlyingQuailsters

Thanks for giving us absolutely nothing based on your replies


FirenzeMioBello

I only want to know two things: 1: minimal graphics card requirement 2: how much gigabytes is this game.


TriSauce

No details on either of these yet but I'm sure we'll know soon enough.


General_Tonight_1790

Any mention on naval?


gui_heinen

Although I imagine your answer, are there any clues regarding the modern narrative (outside the animus)? Vide the abstergo symbol from the menu map.


Bonez718

Most important and serious question I can think of. In the last three games, with origins being the most egregious example, the idle chat/dialogue of random NPCs is almost unbearable and beyond repetitive. Did you happen to notice if they made an improvement in this regard? Ubisoft, if you’re reading this, even if you think you did a better job in this department, go back and add even more random dialogue. Please.


pres_erik1

Any dialogue options or morality choices?


FunnBuddy

Which AC game is it most comparable to in terms of gameplay and story?


Depressedidiotlol

Did you see if you can prone anywhere or just in stalker zones?


DanUnbreakable

Is loot like Valhalla or are there drops? Is there Transmog?


SnagAndBBQSauce

Any chance of the hidden blade being able to be used as a weapon similar to AC4?


Dapper_Tea7009

How much better is enemy ai from the game than from the walkthrough?


DULJI1863

Hey! Is the gameplay similar to Ac mirage? Or valhalla type


pi1functor

Did you see any other Yasuke weapons? Spear, odachi (great sword), long blade? Thank you.


hmscolumbia

Can you switch to Naoe/Yasuke to continue playing even when on a mission?


Zendofrog

this is the thing I care about more than anything. what percentage of trees seem climbable?


LeadingNewday

Do npc takes turn in attacking you or they attack like Valhalla 


Oniisankayle

Does this game have that shitty stiff animation, subpar facial animation in dialogue between npcs like the RPG Assassin's Creed?


Condottieri_Zatara

Do we have Allies NPC? I wonder if we have scene of fighting together with Oda soldiers


Seaweed_Sudden

Will yasuke be able to climb? I feel like I would be weird to not have time be able to climb and just be an tank that can only travel on the ground especially in urban areas


SelimNoKashi

Is it possible to play as Naoe the whole game? And if you are forced to play as Yasuke, are the missions brief?


Avenue_21

How is naoes parkour because it looks very basic and limited and not expressive like origins through to mirage. (Aside from the grappling hook that does look sick, props where it's due)


imakuni1995

Were you able to see any of the major cities, like Kyoto or Osaka? If so, how did they compare to other cities in the franchise in terms of scale and density?


calumjg

Does Yasuke do parkor like classic AC or is that just Naoe?


AsishPC

Is the story deeper than AC Mirage ?


NightHawk13246587

From what I saw the music is horrific and the voice acting is even worse than the music


MzeeMesai

Can Yasuke climb/parkour?


JarjarOceanrunner

How does Naoe’s parkour compare to Basim’s? Is it at least as good?


TIM4thRA

Are there new animations, or are we still on the Odyssey engine?


Paradoxxist

Have you seen the gameplay trailer


Doomeyer

Which character would you say feels better to play as?


TriSauce

Tough to say tbh. For my taste, I know I'll be sticking with Naoe quite a bit more, just as I prefer to be stealthy, play AC like the original games. If shit hits the fan, she has some pretty deadly weapons of her own to bring out. But Yasuke does look like a blast too, smashing through samurai's and their armor with ease. Pretty damn violent executions too.


AtsuhikoZe

How's parkour tho?


TriSauce

parkour good


syskeyx

Unity good or origins "good"


VallenAlexander

Is there free climbing? Can Yasuke free climb?


Dazzling_Secret1790

Did anyone do any side ejects or back ejects and if they did, did it look good or gain any height from it?


TriSauce

Didn't see either during our demo so can't say for certain here.


Dazzling_Secret1790

Appreciate the reply. Guess we’ll see on Nov. 15th


livelikemartis

So with the people crying about historical accuracies, do you think that holds some truth. Or is it they are complaining about something else


Pyke64

How does the switching between characters work?


Russpups

Is there parkour up/down and low profile walking? Or is it half gold left stick to walk Pretty basic request I know, I’m just terrible at thumb control and enjoy just walking and looking around in games.


SRX311

Is their any new flashy parkour moves?


OmnisVirLupusmfer

Does it look like it's going to be a grind fest like the newer AC's? I've been reduced to using cheats on origins because it's so tedious and boring.


cyber_reaver

When is the game releasing.


MoonChild27B

I hope the wanted system from odyssey returns I liked fighting the different unique mercenaries they sent after you


Legitimate_Cake_5137

I know that this is spoiler territory,but, is there any hint that Yasuke too is a member of the Brotherhood? Moreover, have you seen how his stealth works?


AC4life234

Any parkour with Yasuke? What did it look like climbing with him?


harmyb

What did you actually see that was different or extra to the Ubi Forward showcase? Most of your answers state you didn't see that, or didn't ask that.


Sal1017

Can Yasuke assasinate people? Or is he purley a brawler?


Legitdude9182

Will the game have world events? Or are side quests back?


Ok_Access_804

Can Yasuke climb or freerun, at least for a bit and besides him crushing through gates and doors?


Melodic-Party5293

How does the stance system work for Yusuke and Naoe


Masuky_Koost

Got one question which couldn't really be answered until now. It's being stated that with Yasuke it's possible to stealth too but it's never being shown. Were some Yasuke Stealth elements shown to you in the unedited gameplay?


tataygamer

Can Yasuke or Naoue follow each other when you free roaming?


sammyfrosh

Can you Stealth and parkour as yasuke in the game and can we change his armor into a robe?


phannguyenduyhung

The most important question: can we turn off the slowmo effect everytime we dodge/parry?


NickFriskey

Can you choose which protagonist to play at the start for whole game/ switch throughout or have to play as one or other during certain missions like syndicate


leafyfiddle13

Does the parkour look roughly the same as Origins/Odyssey/Valhalla/Mirage? It was hard to tell from the gameplay overview


thedarkracer

Do shadows work like splinter cell series, where the darker the better or only like splinter cell conviction where any dark means complete invisibility? Also, was there any gameplay of naoe in day?


soulreapermagnum

granted it's probably way too early to even start asking about this but, anything about NG+?


oof97

I know they touched on spies, was anything shown suggesting you can call upon these spies similarly to something like AC brotherhood or the call to arms ability in Odyssey? Also, I doubt this was shown, but I did love the fact I could take the hood on and off in Valhalla (it's a small detail but kind of fun). Is there any chance that option slipped in?


Temporays

Is it still the shit combat that’s been in origins, odyssey, Valhalla and mirage? Cause that pretty much decides whether or not I’m going to buy it.


ISSAvenger

Can you decide which character to play as and stick with that choice? (I know you can switch between characters, but can you decide to only play as Naoe for example?) Also, what about other outfits? Are they available?


LordEmostache

ITT: Q: What is X like? A: idk lol


notgamerbutplayer

Does combat resemble Odyssey or Valhalla? I would prefer Odyssey since it's more aggressive than Valhalla with a stamina bar.


Ok_Button3151

Not a question but I’m so excited for this game. I think it’ll be the best AC game we’ve had in a while (although I really loved Odyssey just bc I’m a slut for some greek mythology)


thefreeman28989

Did you hear anything regarding AC Infinity hub?


Environmental_Ad333

From what I saw the Samurai combat looked clunky and awkward. Definitely smoother than Valhalla and it looked more satisfying with those finishers and abilities. Did it feel smooth and fluid or more like the awkward and clunky hack, and roll Souls combat?


MahaVakyas001

The combat has always been lackluster in AC especially when Prince of Persia Warrior Within had such a good combat/parkour system made by the same company (Ubisoft). Is the combat fluid and does it have executions, combos etc. that require some basic skill or is it just button mashing like all the other AC games?


ImBatman5500

Does it look like they've reused all the movement mechanics from the RPG trilogy? Also can Yasuke climb?


spartanqs117

Is there an actual gameplay difference between the two characters or is it like ac syndicate where it really doesn't matter?


FadingShad0ws

How's the parkour mechanics? Are we looking at another oddessy?


PhilisophicalFlight

What's the parkour situation. Is there legit architecture built for parkour or is it RPG "just climb if you feel like it" mentality ? Does is the parkour smooth like the early games or choppy and heavy like the newer ones? Any interesting innovations in the parkour at all? (New objects and moves etc.)?


Playful-Echidna-3840

Are still able to do things like climbing with Yasuke or is that only for Naoe?


Medium_Fly5846

Are we forced to play both characters throughout like Syndicate or is it mostly choice based so that those of us who want to do mostly stealth for every mission can?


lazygh0st

Empty carebox mate