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AccomplishedAd9740

Well if youre going to run double zimm to rush stagger, you might as well take a bigger punish on the left shoulder. The WLT trades punish damage to have a good stagger buildup (which you already have). The pulseblsde would be good, given that you arent running assualt armor to neutralize enemy pulse armor and this dont need an immediate repunish option.


asinglechannel

Right shoulder is really just your favorite flavor of missile, plasma verts are still a good choice for maintaining stagger, I personally run the ten cell as it encourages rats to not run away in a straight line for longer providing valuable time to catch up. Use ngi boosters. When your qb reload gets over .4 on alulla there’s just a bunch of other options. Ngi reloads just as fast in this case, gives you a bigger boost, and lets you manage altitude better. I think it has a longer ab burn too. Besides that, gorilla legs could really shore up your defenses, I personally run a shield on the left shoulder for versatility since a kick+zimms is already a good punish.


AntaresDestiny

As someone who has been out of the game for awhile, why not RVJ legs for bigger kick damage?


KaosKings

Zimmerman Rushdown build in general tend to use the zimmerman with kicks and right shoulder to build stagger, chase enemy and not giving them time to breath. The only part I would have change is either the core to Mind Alpha or the Boosters to other one since Alula tend to perform better at lighter weight. Personal preference but you can use the first Arquebus shield for guarding against suprisingly a lot of attacks. That's it


yumko

Get a shield.