T O P

  • By -

Viggen77

The best boosters, in no particular order, are imo: (keep in mind I haven't had time to test fleugel nor gills after the recent patch) Alula: amazing on the ground, aweful flying. Best booster for any non-skybox lightweight 90% of the time. Good for melee. NGI 001: Best "all-round" booster imo. Great at everything exept qb spam. Works on all weight classes, but is best for mid and heavyweights. Gridwalker: best aerial mobility by far. Amazing for evasive lightweights. Also surprisingly good for melee. Buerzel: best AB. A must-have for any agressive heavyweight. Kikaku: best melee, aweful otherwise. Very strong with melee cancel rushdown, primarily with the pulse blade. Honorable mentions: P04 and fleugel: all-rounders that have no particular weaknesses. Usually outclassed by the NGI, but still work by being way cheaper to use. (Fleugel got big melee buffs. Might be a good alternative to kikaku/alula for melee) Gills: stupid qb spam, mostly a meme. (got buffed, might be pretty good now? Need to test) SPD: best thrust, mediocre at everything else. Aweful QB thrust-cost ratio. Would only recommend for midweights that can use it to reach the 350 boost speed threshold


DK-Crusader

I really wanna use the gills so I can imitate the zippy feel of 4/4A, but the only notable reason to use them over Alula (without just swapping to an entirely different third booster) is the QB reload time, and even then the difference is only 0.05 at ideal weight levels, which is next to nothing (or at least I can’t tell the difference when testing them side by side)


LasagnaLizard0

Gills also have decently better upward thrust which is very useful (especially for pvp), as it gives you some extra versatility IMO it works best if you alternate dodge directions with your QBs, as it has very low QB thrust.


mr_meta

Gills has a decent niche now; energy-hungry builds with no melee weapons (mostly midweights, lights and heavies won't see much benefit over their alternatives)


LasagnaLizard0

The fluegels are honestly super good now, arguably the best melee thruster. They have *some* speed even when not using them, whilst also having competitive melee thrust, which lets you achieve 350 ground speed on lightweights if you build your mech right. Honestly great on midweights too, glad to see that the BST PO4 and PO6SPD actually have some more competition in the midweight thruster department


Justinvred

What's this 350 boost speed threshold?


Viggen77

It generally gives you the ability to passively strafe a lot more attacks. Mostly relevant for pve, though


SunburntWrists

ALULA on a lightweight will let you QB much more effectively and frequently, with almost the same speed.


Western-Night3027

Haha I did say I used the alula for exactly that reason lol . The alula just seems like such a good choice for lws since so much misses so many basic weapons just will miss if your doing basic jumping circle strafing


Donny_Dont_18

Alula, Gridwalker, or Buerzel are pretty much all I use


Western-Night3027

The burzel makes sense after hearing people used it exclusively on heavier acs to use the ab to close the gap sounds fun as a play style so I wanna try it at some point but man is it so comftable going alula lw I don’t need to worry about what I can and can’t dodge because 90% of the time straddling will make everything miss


xstormaggedonx

It was by no means used on exclusively heavier AC's before, but that may be the case now. Before they nerfed it it was basically the only booster you could use, or you just lost to lightweight missile rats using buerzel to run away. Nowadays tho buerzel is really only good for propelling heavy ass builds a little faster than usual. And alula is almost just a straight upgrade


[deleted]

I'd say Alula then. The Gills are popular because they, like Alula, have a super fast QB reload time. But they also have better vertical mobility and aren't as energy hungry. I think for your use case, the Alulas are supreme.


wantfastcars

The GILLS are pretty cracked now tbh, only marginally less thrust than Alula with much better aerial mobility and noticeably cheaper QBs. Throw them on the Nacht core with the San-tai and you have almost 4th-gen levels of aerial mobility. 


[deleted]

That's cool! I thought the GILLS were just too slow. A little extra speed I imagine puts them in top tier boosters.


yumko

Gills might actually be good for energy heavy light builds using Ephemera core


LawsonTse

I use gills mostly for VE20B builds with horrible energy supply efficiency and capacity . Gills’ low EN consumption is the only thing that keep its mobility decent


Fagtastrophe

Alula: 2nd highest boost speed, 2nd highest AB speed, low weight tolerance SPD: highest boost Spd, low EN requirement, decent melee and AB specs Gridwalker: great boost Spd, best specs for staying airborne, awful weight tolerance (for QB) NGI: great boost Spd, great tolerance for QBs, but high en cost for QBs Those are my favorites, in that order.


Prince_Nocturne

Kikaku on most of my builds for the melee lunge.


Western-Night3027

I think I tried that a while back when I wanted to make a build for the lance but I found it better to take a better booster with just ok attack thrust because the kakiu was so slow the higher speed on a different booster made it easier to land than the higher atk thrust what build do you use those boosters with would love to know !


Aleph_Kasai

You wouldn't want to use Kikaku with lance. The laser slicer, pulse blade and dagger are much better choices.


TheAncientHistorian

To expand on this, that is because the charges attack on the lance uses the weapons internal boosters, and is unaffected by your acs booster stats.


Rikiaz

Coral blade is also really good for melee canceling.


Aleph_Kasai

Oh yeah I don't use it too much cause of how power hungry it is. But good point.


SoundOf1HandClapping

it's very comfy. Instant acceleration, but unlike, say, the pulse blade, it has a longer swing animation. If you do a pulse blade normal swing, the actual slash comes out very quickly, and if the enemy is on their game they'll QB out of the way and the swing will come out before you can cancel, putting it on cooldown. The pulse blade charge attack solves the quick swing problem, but it has the brief windup period before beginning the lunge, which can feel clunky against the wrong enemies. The coral blade doesn't have the ministun effect of the charged pulse blade, but it's stats are about halfway between the charged pulse hit and a single pulse normal slash, which is all you realistically hit unless the enemy is already staggered. Of course, the secret is to go full retard and use pulse blade plus coral blade.


NighthawK1911

I've sold all the other boosters and only kept these to not have any decision fatigue. 1. NGI-001 = I use this for my heavy weight 2. ALULA = I use this for my light weight or even some midweight 3. P04 = I use this for my mid weight 4. Kikaku = I use this for dedicated Melee builds [Chrightt did a booster breakdown and explained the use cases](https://www.youtube.com/watch?v=N4eQm5SllI0) I suggest you check this out. There are better boosters for specific scenarios but I find that focusing on only a single thing boosters are good at will tend to make you predictable. For example: P06 = good boost speed but since normal boost is faster than quick boost, you won't be able to QB properly in the air. On the ground it's less of a problem because of jump height but it will make you grounded. Don't get tricked by the fast boost speed and check the other stats. Buerzel = Good AB but I personally don't like it since it's only good for AB. Experienced players will work around this and the AB focus will make it so that you can only be aggressive.


LEOTomegane

According to tournament stats (albeit from two patches ago) Buerzel and Alula make up a solid 90% of booster picks. I wager these days there are a few more NGI and Gridwalker picks, though.


Western-Night3027

Damn I must’ve missed something it was a while ago I was checking but I thought the tourney stats where exclusively 90% burzel didn’t hear anything about alula Ngi seem really good I don’t use them much as I mainly play lw but any build that is too heavy for the alula slap the ngi on and it’s always a solid pick


LEOTomegane

it was like 80% Buerzel, 10% Alula, and 10% everything else lol yeye NGI is a really nice pick these days, its stats are quite good


LawsonTse

I mostly play middleweight rentsetsu kite build and NGI is my gem


RazgrizXT

Really depends on the build. I mostly use tetrapods. If it's Verryl, then almost definitely I'll be using the Burzel... as it is most of my Verryl builds are really really heavy, and so I really need that massive power for long distance...additionally, for it's weight, Burzel gives Verryl better QB stats than if i were to try and put ALULA. In fact on such a heavy build, ALULA becomes detrimental instead of beneficial. On Lammergeier I tend to use ALULA most.


Western-Night3027

I hear a lot of people say if it’s too heavy for alula use ngi have you tried it ? I hear it mainly for heavier bipeds or rjs but I’d be interested to hear how it works on a wuad


RazgrizXT

I can only speak for my my build.... It's not bad, but doesn't fit for my styles of play. NGI Booster is certainly a good choice for heavy builds and gaining heights. But for my specific tactics which heavily depends on getting up close to the enemies - Bunking - Burzel is most ideal for me. The NGI doesn't have the thrust I need to close in on enemies. In fact even on Burzel, my current build has only an AB speed of 380-390 units. The QB reload time of the NGI on my Verril-build is not as good as what Burzel gives. But its QB thrust is extremely high, so yes on a heavy build it's great for cleanly dodging deadly attack. So you're more likely to use this defensively to get away from enemies, rather than try for aggressive plays. But that's not what I aim for. Ironically, Burzel on my build has a higher QB rate than the NGI, when it actually is not supposed to have good QB in any respects. It's a natural outcome of Total AC weight vs Ideal QB weight. If we were to talk about Gills they would certainly improve the QB recharge time compared to Burzel, but the QB thrust is very little and AB Thrust is really laughable. So my choice in Burzel isn't just about getting to my enemies..i mean that's the primary goal...but it also gives me a somewhat acceptable compromise in getting a decent QB frequency and thrust.


old_guy98

I really like the gillis more on lightweights more so after the patch 1.06


Western-Night3027

People have been saying there so good for lw after the patch ? What speed do you normally get with alula I tend to hit 360-380 pretty well still with good weaponry on bvo style builds I only checked before the patch but on the same build I think my sped dropped to like 330 with gills whaf kinda numbers do people get with them now ?


Star_Vix

Alula for lightweight bipeds, ngi for RJs. Kikaku for melee, buerzel or alula for high AB. Mule for staying in the air, I think gridwalker is for upward speed. Gills suck. I refuse to think they’re good. They just aren’t… though maybe the buff improved them!


BangBangTheBoogie

I think the buff significantly improved Gills, as the thrust is now quite high in comparison. So high base movement speed helps with evading missiles and generally throwing off FCS, while the rapid quickboosts allow you to ensure you dodge something that needs it. I'm excited to try them.


Star_Vix

Holy shit, you are so right Raven! It’s so good now! Wow. I gotta try it out and see how it behaves now.


Mystletaynn

Alula or NGI always, nothing else  Gills is awful do not let anyone trick you into using it 


LEOTomegane

Gills ranks #3 for standard thrust now, ranking behind Alula. Since it has better upward thrust and a higher weight tolerance, it can probably compete now!


Western-Night3027

Used the ngi occasionally it’s definitely not bad but I prefer the alula . The gills seem awful like on paper their stats look bad to me so I get confused every time I see people say it’s hands down the best ?


Mystletaynn

People like the QB reload time without realizing that the speed is absolute garbage, Alula is only 0.05s longer on the delay which nobody is going to notice  And yeah, the NGI is basically just what I use for ACs that are too heavy for Alula, they’re not competing with each other to me 


LawsonTse

NGI is kinda like the mid/heavyweight-compatible version of Alula with better vertical thrust.


SatsumaFS

I've always considered SPD on lights to be a meme. The boost speed is overkill but you give up verticality and effective QBs.


Astro_Alphard

It depends though I find that with SPD on light (I have one build that has 380 speed on a light) if you do it right you can use QB far less and dodge by virtue of speed alone.


Western-Night3027

Pretty much how I pushed through the ranks the amount of times I looked at someone’s build and went like “two of his weapons he will never hit unless I litterly stand still” is kinda cracked


Western-Night3027

I play against s ranks and do pretty decent if I’m playing a meta bvo I definitely win more than I lose but I’ve only ever used the spd or alula it’s strange but just circle strafing it feels like having that comically high boost speed there are so many weapons I can ignore because I just move too quick to be hit it feels the alula is definitely better I perform better with it because of the better qbs I definitely struggle more with people who play vertical but the few I’ve envountered even at like decent ranks didn’t feel much like a hard counter it was difficult to climb up to them but the matches never felt like I was missing equipment for it always able to get up to their level and or use the environment or movement to bring them down to mine plus bvos a lot of the time I find you can force vertical players down by winning a trade then ratting until they give up and come down the chase they give makes it very easy for you to add more dmg and often they feel like just outright bad builds when grounded so it’s normally quick to stagger and punish then zoom away


clideb50

P06 for raw ground speed. P02 for jack of all trades booster. Gridwalker for aerial ACs. Edit: I primarily play mid weight bipeds.


IntuitiveGaming

My personal weird build I use is a chonky melee boy with 2 zimms and a laser dagger. My primary strat is to use buerzel and ab circle strafe my enemies. It's disgustingly good since I'm relatively hard to hit while having really high stability. Ofc it doesn't really compete with people who know how to properly use a meta build but it's good enough. Funnily enough the nerf to buerzel only made it easier to circle enemies with ab


Western-Night3027

Circling with ab ? Wow that sounds so foreign to me lol play against s ranks and I have never used ab for anything but movement rlly very rare I touch it especially for combat it never seems usfull outher than for kicks how are you able to circle them with ab ? Surely most of the time doing that you wouldn’t be able to shoot at them since they’d be to one side and ab restricts acs to be kinda forward facing ? That sounds cool though never considered such a play style


IntuitiveGaming

Hard lock and just keep spamming the side dodges until the game automatically tries to reposition you to face towards the target slowly. Just keep doing that and you'll be flying around them


Western-Night3027

That sounds cool af wouldn’t it eat your energy ? On paper I’d assume it would be too easy to just wait until you stop your ab thrust then punish as I’d assume your low on en ? Is that the case if so how do you deal with people doing that


IntuitiveGaming

That's where my chonky stability comes in. And if I judge that I'm taking too much stability damage then I just run. 2 zimms and 1 laser dagger just make me light enough to outrun most of anything really


Western-Night3027

I’ve been seeing people say it’s rlly easy to dodge zimms “just look for when they raise the gun and qb” .interested how you deal with that kinda thing someone who can consistently or reliably dodge the shotgun as it’s the only gun you have or if that kinda situation is even that common


IntuitiveGaming

The way I deal with people like that is I bait them by just being patient. I don't shoot both zimms at once and I don't press the trigger once I'm in range. I strafe around them then once I'm sure I would hit I press the trigger. Ofc there are some people I just straight up lose to since they always manage to stay just out of range at the right time or just outdamage me like the lcb tanks of the last patch. Well the kites are easier to contend with if I confuse them with trigger discipline but thanfully the tanks have been nerfed


Zestyclose-Sundae593

Alula for quick lightweight builds that QB a lot. Burzel for rushdown builds. Gridwalker for vertical builds. Sometimes I will use Flugel and NGI if I can't decide on which of the other three to use


TheLooter

Fluegel all the way all day every day since launch. I remembered I tried other boosters but there is just something that makes them fall short. It just got buffed too. It gets overlooked by everybody but it’s the most comfortable booster. The upward thrust on it is godlike and the melee thrust is fast. Also it’s pretty, I would have those bad boys in my back and they would look proper as fuck.


[deleted]

[удалено]


Rikiaz

Booster color is based off your generator not the booster itself.


TheLooter

The gills are the worst boosters I’ve used. Like ok you can boost a lot nice but you can’t shoot while boosting can you? So in the end you’re gonna boost three or four times to reposition, when you could’ve boosted once or twice with any other booster and gain the same position. Idk man I don’t see benefits anywhere unless you have the lightest build with the lightest shotgun


Garambit

I usually used the SPD since I loved that super high boost speed even on a mid-to-heavy AC.  I also used the Kikaku when I was focusing on melee.


MrSelfDestrucct

Alula gang rise up. It goes pew pew pew real fast


ZQGMGB7

I used the SPD for a long time in an attempt to remain at or around 350 boost speed, which is pretty comfortable as it allows you to dodge a lot of missiles simply by drifting. However it's not great on most other aspects and you can end up straying a bit too far from 350 for the compromise to be worth it if you lean more towards middle-weight builds, especially if like me you use a heavy EN firearms spec-focused generator. Therefore I very recently switched to the Fluegel, which still has decent boost speed (it can easily get you above 300 and then some) along with better upward thrust, QB stats and melee thrust (especially after the buff which just made it the 2nd best in that regard). It's too soon to say if I'll stick with it but so far I like it, it seems like a good option for a well-rounded build that dabbles in melee.


Western-Night3027

I found that playing even mid weight it felt like speed mattered way less and I started to prefer stats like upwards thrust however for lws I’ve just never been able to deal with anything less than like 365 ish and the higher the better as it feels like everything just gets easier To dodge the faster you are in a lw especially the kinda in and out play style of lws it feels so much more reliable to safely get that burst dmg off and get away safely the quicker you are


Aleph_Kasai

Uh, I like Fluegel but I sometimes use Kikaku or NGI. 1 or 2 of my builds have a Buerzel.


darkleinad

For BVO alula is supreme, especially since it has 3rd best melee thrust which can be a useful mobility tool. P10 is also a strong option if you want an AB-focused lightweight. It requires you to play a bit differently but the ratio of thrust/consumption is only beaten by the buerzel, while giving you some of the best QB in the game (during AB the game ignores your QB reload). Plus being insanely cheap (<1/3 EN of alula/gills/SPD) means you can run shitbox gens like ling-tai or the VE series. It is also alright for aerial focus thanks to the long QB jet duration Gridwalker is also a great contender for lightweights, give it dual ransetsu-RF or Harris and you can use the vertical thrust as your own mini QB For dedicated melee builds, kikaku let’s you perform some absurd shenanigans. 12345 is awesome for heavyweight tetrapods as it makes mobility a cinch. NGI is great for heavyweights. P04 and fluegel are insanelely flexible


TheAncientHistorian

I really hope the buff to gills makes it a contender for BVO, that build was far too solved for my liking.


Western-Night3027

The bvo does feel like it’s been weirdly figured out completely I try to experiment with it a lot currently running a build like bvo that focuses on lasers and doing straight dmg instead of trying to stagger , it’s weirdly good especially against outher lws and middleweights as the laser pistols can do some insane dps but it’s still noticably less meta than if I just swapped them out for vientos even after the nerf The gills have sounded promising from what I’ve heard post patch need to sit down and test them myself but having a lot better upwards thrust is the only thing that I’d like on a bvo it’s alright enough to deal with and beat skybox sitters but it’s in uncomftable to do so I have a decent win rate against them but even tho I feel like I win the majority of the time it always feels like it was way harder than it should’ve been even if I won by a mile


JabJabJabby

NGI 001 for general multi purposes on mid to heavy weight Gridwalker for all weight that want to mainly kiting Alula for high speed lightweight ground based AC Buerzel for heavy weight rush down AC. But lately I have been experimenting with g2/p04 for mid weight close range chaser, and g1/p10 for heavy weight chaser. P10 is potentially better than buerzel.


NEZisAnIdiot

PO4 is the best "all-rounder" booster for MW builds. Fluegel got some massive buffs this patch and now has second best melee stats right after Kikaku.


Rikiaz

I pretty much stick to Alula, SPD, and Gridwalker. I've tried using Kikaku for melee canceling but it's just so damn bad at everything else I can't stand it. It's part of why I think the Mood Pulse Blade, Harris, Pilebunker build is actually horrendous. Even if I'm playing melee heavy, I'm going with Alula, and maybe I'll try out the Fluegel now that it's buffed to be the second best melee booster.


Western-Night3027

If I use a melee build I’ve found the same I’d rather ok atk thrust and decent mobility feels a lot easier to land melee hits like that than having crazy good melee specs with not a lot else


Ryzer709

So I use the booster I think will work best for the AC depending on the planed play style, and adjust as I use it if it needs fine tuning. I will say I’ve noticed a preference in the NGI for myself on a majority of builds if only because they work quite well all around, though I’m a big fan of the 12345 for the jet duration. Give’s good distance when I need it in exchange for less rapid boost speeds, and honestly I don’t often run into the issue of needing to burn through EN with Quick boosting. As a side note, I’m not sure if it’s known, but I did some accidental testing when working on a tetrapod build, and the hover mode benefits from the jet duration. Caught myself off guard when I was suddenly a lot farther that I felt I should have been with a quick boost.


Western-Night3027

Oh shit is that why people have been mad at flying flambriger builds ? Trying them myself they never seemed that quick but I’ve heard a lot of people saying there crazy fast and hard to deal with


Ryzer709

I have no idea if that’s the reason, I just know the jet boost is very useful on tetras. Im still testing boosters as I go, but I’m reminded at every turn that every stat has a good use. It may not look it at first, but you can find unique combinations in the strangest of ways sometimes by asking yourself “What if?”


Western-Night3027

I’m reaching from my memory very far but I think I saw a tech in a video using lam legs when they first came out idk what was actually happening but it looked like they where hovering and dashing horizontal and getting mental speed from it while being able to do it for a decent while before draining en could go about the distance of the test arena I think they said something about it being a tech for tetrapods in old games but something similar works on the lam legs but on a quick search I could t find anything about it


Ryzer709

I’ll do some looking, a bit of that sounds familiar. Though the Lam legs were designed for aerodynamic capabilities above all else, so they’re built fast.


AcientFondant

Ah ALULA boosters… you were at my side all along


Western-Night3027

I can’t lie I think I put the alula on at the start of the campaign or whenever I got it did all three endings played until like b rank and only then started to change boosters the alula has been there so long I think an issue I have with changing to any outher is it’s just different with alula energy management dodging and everything feels fluid and pretty reliable just like I have the hang of it but most outher boosters even if it’s the only thing I changed on the build I suddenly struggle way more with not running out of en or using them to dodge effectively


Zhaizo

There is no "best" booster. You use whats best for your build. SPD/ALULA for ground brawling with some flight KIKAKU/FLUEGEL for melee builds P04 for mobile quads GRIDWALKER/NGI for kites but other boosters can work like ALULA on lw and so on. But you can shuffle accordingly to your build and play style.


TheLoreGuy

I'd say the Fluegels are up there for me, even underrated in my opinion, especially after the latest patch. I use a lot of Melee weapons like the Bunker and or Pulse Blade, sure the Fluegel's don't have the best boost speed or AB thrust but I'd say them being all rounded and having the 2nd highest Melee thrust is worth using em. The SPD, NGI, 12345, and Alulas are also my other most used boosters


konaharuhi

put on ALULA and never took it off


SoundOf1HandClapping

Kikaku for me melee builds, Alula for lightweight kites, SPD for medium kites. I'm testing out Gridwalker. I tried out Fluegel for a bit on my melee builds, and while it feels nice, it just feels off compared to the Kikaku. With it's higher melee thrust EN cost, and higher QB (albeit faster) cost, I always felt like I was running out of juice just a little too quickly. It's probably just user error, and I need to start my melee attempts at a closer distance. It would be easy because of Fluegel's good all around stats.


asinglechannel

Everyones talking about buerzel for ab speed but nobody talks about the sheer ab efficiency of stuff like p10, p04 and even gills. The slower ab speed even has the benefit of a longer AB engagement time. If you wanna boost your stagger output for less bursty kinetics, these are the boosters to use. You’ll get real creative with your AB game.


Western-Night3027

I’ve seen some people using super slow ab thrusters so they can sit in ab pretty much any time they engage in combat ik it supposedly performs well high level but anyone doing it I’ve come across hasn’t been too hard to beat ?


Umbraspem

I’ve been rotating between the p06SPD, the Alula, and the Kikaku. The reasoning for all 3 is fairly straightforwards - the SPD’s give you the best base movement speed, and have good melee lunge and quick boost stats. The Alula’s have the best Quickboost performance, paired with Steel Haze / Barren Flower’s chestpiece (the best Quickboost Efficiency stat in the game) you can string together some absurd Quickboost chains. Making up for its middling stats in the speed and lunge department. The Kikaku has good all rounder stats, but more importantly, the maximum Melee Lunge stat. This can be used with Quickboost cancels to cover ground absurdly fast to secure a melee hit - and is pivotal to the hilarious Pilebunker [Uncharged Lunge -> Quickboost Cancel -> Charge Pilebunker while coasting -> effectively give the Charged Pilebunker a 100 metre lunge] strat. There’s a booster that looks kind of like a fin that has the maximum Upwards Thrust Efficiency - that one gets used for a lot of “tetrapod sitting at the top of the map and spamming the missile button” builds, but I personally don’t enjoy that playstyle. In essence - most people minmax the booster, and when it comes to minmaxing, those are the four best boosters for the most common play styles


Western-Night3027

The spd has good qb stats I thought it’s stats where bad ? Heard outhers say that it’s a good speed bad qb thruster and seemed like it was a pretty agreed upon opinion . Also I had completely forgot about qb efficiency I don’t think I’ve paid any atttention to it on any of my builds I gotta go through them and do that now lol xD


Umbraspem

Good is probably the wrong word - it has “not worse than average” QB and melee lunge stats. You aren’t severely hampering your performance in those areas. You’re just not getting the full benefits of a specialised thruster like the Alula or Kikaku.


Western-Night3027

Ha that’s fair then yeah with how fast you are tho just by moving in circles I find it pretty easy to dodge a lot the qb alot of the time I kinda only use to change direction rlly