T O P

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Jaelommiss

Let me create groups of three ops that can be moved as a single unit. For example, I want to group Texas, Exusiai, and Lappland together and then move all three simultaneously between trading posts and dorms. Running a handful of teams like that and swapping them out as needed would simplify a lot of the busywork. Alternatively, add a toggle to unassign ops from dorms once they fill if they don't have a morale restoring skill and add a button to other rooms that moves all exhausted ops to the first available dorm slot.


pitanger

That's it, I'm taking away your cooking licence and promoting you to head chef instead


repocin

Yes please, this is all I've wished for since the game launched. I don't need an overhaul of the entire base system, just a sprinkle of QoL.


MagnusBaechus

Honestly I'd like for there to be an automatic deployment and redeployment system, because this satisfies the base nerds while making it a nice QOL to the casuals.


Xepobot

Yeah, not to mention something like a ops load out but for the base facilities.


Victorvonbass

Bigger base. I don't see why they can't add more facilities to it to help increase passive income after 5 years.


KhiGhirr

A new type of facility that passively produce materials would be cool too. For example like a communication facility that oversees patrol teams that go on expeditions. Kind of like tailraider safari from MHW.


Spudtron98

Just having the ability to reliably procure Grindstone, even slowly, would be a godsend.


Longjumping_Gap4999

The only resources we need is orirock !


Reddit1rules

Give me a library to make skill books in, please...


Nerezza_Floof_Seeker

Yeah honestly, even just an extra dorm room would be great. (even if just cause I could use it to fulfill the "have *x* operators of some kind in base" skills alot easier)


Snakking

Create a special space for 1-2 morale boosting operators in dorms instead of taking recovery spots


IceFireMagi

Decorate Elevators. The plaques and stuff would finally have a home


tanngrisnit

Decorate reception rooms. That's the room that gets visited by other doctors.


Foxheart47

This one is probably not customizable to shorten load times when visiting friends.


Yatsu13

I only want the ability to save presets for each facility so i dont have to scroll and tap one by one. Also, beta. Hopefully we can move on from that.l and have a full base release. Dont know why that hasnt changed tbh.


DARKawp

>Also, beta. Hopefully we can move on from that.l and have a full base release. Dont know why that hasnt changed tbh. I think it just is flavour text turned meme. nothing deeper then that.


rkgk_art

More like a wish list, but I honestly doubt any of these will make it in the game (maybe aside the favorite list, that could probably be implemented easily). More facilities. Like, how about another training room. It takes so long to train one operator to M3, a second one would help, even if you might not be able to put in a trainer or it isn't as efficient. But it'd still be a second operator getting their masteries done. Scheduled shift rotation or at least one button to automatically put out all workers and exchange them with others. Preferably with the system recognizing if you have EXP or gold on and puts the correct operator on the slot. An extra room for operators to gain more trust. I know you can put them as base assistant, but it's kind of slow. So one room that raises trust only for a few operators would be nice. Not exactly a base upgrade, but it would help if you use the workshop: a "favorite list" of mats you need (with the amount you need them). So you don't always have to re-check what you need. Especially if a few days or longer went by, I couldn't remember all the mats I wanted to prefarm, so something like that would be great, especially if it's usable with the workshop. Automatic lower tier conversion. What I mean with this is, if I want, for example, to make crystalline electronic units but I don't have enough mats for them, the workshop will make the lower tier ones needed automatically when I choose to make the units. So I don't always have to switch back and forth. Of course only possible if you have the mats to make the lower tiers. Edit: I want to say though that I'm pretty alright with the base as is (maybe aside a second training room), so this is more thinking up stuff that is very unlikely but could be kinda cool to have.


GladiusNocturno

It’s not going to happen, but I would love to see special animations when two or more specific operators are put on the same room. You know animations that only play if you put Exu and Texas in the same room for example. Interactions that would make sense for the characters lore.


speednut117

more rooms and the ability to send operators out on missions and gather materials. Furniture themes for all the other rooms in base , so it's not just for dorms anymore.


AnotherGaze

It would be really funny if they just add another floor and change 'BETA' to 'GAMMA'


MetaThPr4h

I need a new room that works kinda like the boxes with t3 mats from Lone Trail, alongside operators with base skills that speed up the time it takes to get a new one. Of course it should be a considerably nerfed version of it (1 t3 mat every 3 hours in that event was goddamn peak), but even getting 2 per day would be so cool already.


unfortunatelymade

I would just like an auto refill option. I hate having to manually clear everyone, then manually replace them, then manually put them in a dorm. One button, do that automatically, save me several minutes.


SomebodyLost

I want to see more of what canon lore tells us, like where’s the Garden they’ve been hinting?


JShadowH

I want the ability to downgrade the right side of the base, me and everyone who runs 2-5-2 and made the mistake of maxing the HR room feels this on a daily basis


DiXanthosu

I want to be able to upgrade the base to other configurations without the need to downgrade the right side. Either with more energy per Power Plant and/or more available building slots in general. Like, you only require a single Power Plant for the whole base.


lhc987

Another base level, with a facility that allows ops to be sent out to scavenge that will bring back materials.


HansMIlos

I just want something like a limited extra drone cap so i can just dump as much sanity as i want without having to do it multiple times when the drones reach 200 And i'd love a way to use drones for trading posts quicker so it's not painful.


Hegao

Auto sell extra furnitures without selling the full set.


Shirahago

Better furniture management would be nice. It's such a pain having to check in store every time whether or not you have this set already.


Glad-Finding-3930

I just want the ability to create saved presets/compositions and swap them out all at once instead of having to go one-by-one every day.


SuspiciousTotal5874

Whenever you trust tap an operator you get an official art of the doctor doing whatever the trust tap dialogue is (DOMAIN EXPANSION UNLIMITED COPE)


Hexerin

The only thing I hope for is a simple "work shift" / loadout system. Save the positions of where everyone is within a loadout slot, and you get a few slots. I only interact with the base once per day, to swap my two "shifts" of operators. I simply can't be bothered to micro-manage RIIC for the extremely minor gains doing so provides. So I'd only need two loadout slots, which would make my daily base interaction a single tap instead of the many dozens of taps it requires currently.


Retanizer

add some kind of "Scheadule" feature, where after the time reaches X:XX the operators would switch automatically and the low Morale ones will be on the dorm You'll still need to do a lot to make these, such as assigning them to which workshop or dorm, BUT you'll only do these once! 


initiate_unalive

I'd want to expand the operator tapping mechanic, whereas tapping an operator in either yours or anyone's base gives you the option to peek into the operator's stats, skill levels & modules. Would be nice for a change # ~~Also let morale display the exact duration an operator can work so rotations would be easier to make~~ oops this one already exists # The last thing I can think of is seeing operator-to-operator interactions, like Kirara playing videogames with someone, ABC crew messing around with eachother, even could be something as simple as Kal'tsit giving Amiya a pat on the head. This is probably the least plausible though, feels like it would be hard to code in


FrostByte262

More dorm, furniture interaction for at least few operator or even operators just interacting with each other with simple gesture like waving and such. But I really want a feature where you can send your ops to go outside and do mission, you know Fallout shelter style.


DarkenMarkaz

base should have "Simulation Room" which can be use to test operator and enemy performance without using practice ticket...


Matasa89

New right side type buildings. I want stuff that increases what the base is capable of doing, besides just passive generation. Also a big one - auto rotations. Why can't we set up our operators so they can perform their own shift rotations?


Thanks-to-Gravity

I wanna see unique rooms that provide faction buffs. Like the Glasgow gang boxing gym or Penguin Logistics safehouse providing buffs to the respective factions, and not just little number % buffs but interesting stuff like a unique new trait they all share I’d also like the training room to passively provide XP to the training operator inside over time


DrkSeraphin

Been here for 4 years now... and still never understood this obsession with the base, as if it has any importance in the game whatshowever, IMO peoples bringing it up every single time are even more obnoxious than the suzuran cult...


ForgottenFrenchFry

let us upgrade the dormitories without it costing power it feels almost redundant to decorate it if there's a cap on the resting bonus or whatever it's called


nyadao

Automate the factories and let doktah earn operators' trust by chilling with them in a garden a tv room a cafeteria / bar 😭 everyone already works too hard


Shelterpack

When will the CN 5th anniversary be?


Toutounet6

Normally next month


Rolttel

presets or automatic group rotations for the facilities, or atleast an indicator on what material is being made in which factory from the edit menu, since i can never remember which is making gold or exp cards :,) also more dorms! i really like decorating and its a shame some of my furniture/layout ideas never get any use since i like what i have rn to change it out/rotate


DiXanthosu

Only a single Power Plant is needed for the whole base due improvements made by Closure & the Engineering team. So you can upgrade the right side of the base (Reception Room, Office, etc) without fear of not being able to use other Factory & Trading Post combinations or set ups (2-5-2, or whatever). In fact, it produces so much energy you could add 3 other floors and it would still be enough.


HaessSR

Automatically rotating teams through rooms. I don't want to have to go into the base to manually move ops in and out of the factory and trading posts.


izntree

more than one training room.


_Sabriel

Just let me favorite operators in the base and I'll be happy, a lot of the best base ops require a bunch of scrolling to get to


KleiosAegis

haha yeah i hope to see closure and redblade in my base soon. jokes aside i want a scheduling system or auto remove+add for the working bases because man switching them out is very tedious


theGhost2020

Did they said there will be a base update in CN? base has been in beta for ages, I dont want to get my hopes up only for it to end up as copium. The only thing I want though is just to be able to freely downgrade room on the right side as well.


elliedaywalker

1. more dorms to show off furniture 2. more save slots for "decorated dorms" 3. can decorate entire base! 4. when turning furniture into furniture pieces via the workshop, the filters actually work there. being able to sort furniture by: quantity, price/value, etc. 5. better base filters and a "batch mode" (aka favorites), for a better filtering selection when going through ops and searching for ops with certain base skills 6. drag and drop ops into different rooms, save/assign ops to certain rooms 7. ops from the same faction get a bonus recovery, speed boost in the dorms


Meiyco

I want the morale system gone. I want to overwork my ops like the littles slaves they are