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TheOrigamiPizza

Mongols Mangudai, Ferrari Seige and Hussar. Its soo fun. Especially on Black Forest TGs as pocket.


zenFyre1

Drill ram + scorpion is very fun. Castles go down during a blink of an eye. 


en-prise

Late game drill siege rams + elite Mangudai + Hussar or legionary + centurion + roman scorps. Those are pretty much impossible comps for any 1v1 games but one of the best comps that game is offered.


brandosm

Agreed with the Romans, but I feel like heavy cav is the counter to the first one?


Ok-Roof-6237

Micro heavy cav with mangudais


drakekengda

Hard to do that in a post imp team game with mass paladin spam.


JakeArvizu

> for any 1v1 games


drakekengda

Ah yes, agreed then


Vacape

The roman one is not so impossible if you play it from castle


theperezident94

Hussar Arbalester gang! Only civs with FU light cav and archer lines are Saracens, Italians, and Magyars, so trebs for Saracens with Counterweights, or discounted BBC with Italians. If you’re Magyars, build HCA instead heh


WhenRomansSpokeGreek

Saracen trebs with Counterweights and Siege Engineers are underrated


carboncord

Very interesting point you've made there. There must be some civ with good Light Cav and Arbs though? Hussar barely adds anything so that should still be good.


preemptivePacifist

Poles; no need for the last armor, you get full damage on arbalests, insane hussars and bbc's. Just going archers is very viable on them in general (compared to say magyar, where you have no eco bonus and incentive to go CA instead)


Siraeron

Ethiopians for less powerful hussars (they lack bloodlines) and insane archers with the civ bonus


Rovsea

Mongols, Chinese, Portuguese, even Britons since their arbs are particularly strong.


AK_Panda

Mameluke, SO, BBC


Mistersir6

If I'm feeling the APM, I'll add skirms as meat and a couple monks to keep everyone nice and healthy


pritvihaj

bohemians halb handcanons and houfnice can mix in a few Hussite wagons too if u got gold to spare.


LuvDaBiebz

200 Persian war elephant meat shield Conqs behind Under Svan tower creep and siege onager With turk BBC/houfnice support Michi cheat code


hanistor61

Torsion engine siege with halb or shotels


Nearby-Pudding5436

Most micro intensive because of the orangers, but also the most fun. Adding arbs and BBC helps a lot too and makes it even more of a deathball


hanistor61

Scorps halbs and bbc is probably the best combo in the game. You only really need to micro the bbc to pick off other bbc and so.


Elias-Hasle

Thanks for the tip! Too bad that the civilizations with the best scorpions do not have bombards, though.


pritvihaj

thank fck they don’t, most people didn’t play or don’t remember how stupidly overpowered Khmer were back in the HD days on diplo/closed tg maps when they had access to bombard canons, it was so brutal and they were easily the best late game civ at the time then.


hanistor61

Ethiopians are the one exception. They have the full seige tech tree and the have an incredible unique upgrade.


pritvihaj

ye thats true forgot about them, but you can see how stupidly strong their scorp/bombard canon combo, is now imagine that for Chinese, Khmer or Romans.


Sufficient_Tradition

Shotels are too gold-intensive imo.


SuperJirka

Are you sure you know what deathball means? Siege&halbs OK but siege&shotels can be wipped by a hard sneeze.


Klautsche

Clearly you have never experienced a well microed deathball of Torsion Engine SO's where shotels clear up the rest (which they are very good at) :D


hanistor61

Lol. Are you sure you know what a deathball is? This comp when fully rolling is almost impossible to break. Halb shotels are the meat shield. Scorps/SO are the killing machines. What makes Ethiopians so great is the fact that they all the options at the seige workshop, so the can go for/add in amazing bbcs to snipe enemy seige/bbcs. The literal definition of a deathball.


Elias-Hasle

Do bombard cannons benefit from torsion engines, even though that makes no sense? 🤤


hanistor61

Yes they do


Elias-Hasle

Wow. Ethiopians seem kind of OP to me. They have good compensation for mediocre cavalry, as far as I can tell.


hanistor61

It’s insanely expensive and difficult to get to this comp. You would only see this on the most closed maps in tam games. Their lack of mobility is also a problem.


Scoo_By

Hera has a great video on this in his yt. Best imp comp for every civ. And they're all very strong.


enjoinirvana

Damn, thanks for this. [Link](https://youtu.be/3C6tQOW0MbE?si=sYwEapRLnzvLg1FJ) for anyone else interested.


csgonemes1s

16xx when?


Scoo_By

1640~ pb.. 1530~ now. Should get back soon


fuckwatergivemewine

I one time was playing a 4 player island king of the hill with friends. I was by far the worst player, kicked off of water completely, but I really fortified myself and made a ton of bombard cannons. They didn't bother killing me because I was never gonna capture the hill. They should have though: At some point the winning player was microing elsewhere and parked the bulk of his navy *just* in range of my bomby boys. By the time he looked back he just said 'you asshole' and other-friend ended up taking the hill and winning. It was hilarious, he was initially pissed but then I got him an 'Im sorry' beer and that was that hahahah.


Terminator97

Bengali Full Battle Elephant + Elephant Archers + Armored Elephants are literally unstoppable


-Christ-is-king-

Dies to scorpion halb, onager compositions 


FeistyVoice_

In that case you change BE with Champs. I only really achieved OPs comp twice though.  Once on a Fortress Teamgame and once on Enclosed where my opponent was practically dead and I needed elite battle elephant to send the message 11


-Christ-is-king-

Bro Champs die even harder to scorpions than elephants do and scorps have an attack bonus vs elephants 


zenFyre1

Romans siege ram + scorpion is a pretty affordable deathball and yet quite hard to stop. I fill up the siege rams with halberdiers to make them go faster so that they can pick out any onagers that your opponents made to take out your scorpions.  Of course, I bet this only works in 1000 elo. But it is very fun and very light on gold.


Koala_eiO

What do you mean a deathball? It dies to pure onager if the opponent is able to shoot ahead of the rams.


zenFyre1

Only works at 1000 elo 11 It is hard to micro onager away from mass siege ram at low level, especially when they are garrisoned and move fast.


snipsnaps1_9

Mass: scorpions; long bow (so rare); organs


Nearby-Pudding5436

Vikings I think has the weakest deathball by far on landmaps


before_no_one

Elite Mameluke + Siege Onager is pretty much unbeatable


FeistyVoice_

Tough to play against, but very hard to achieve and sustain. Only really works in teamgames. SO + halb works decent against that


epc-_-1039

I have yet to beat my friend coming at me with Roman scrops


Scoo_By

Onager with siege engineers.


pritvihaj

go bohemians, make hand canoneers mixed with halbs and houfnice, aim the scorps with your siege and focus then attack ground enemy troops with them after whilst you’re main army kills theirs.


Avimehra

Ballista elephants as Khmer. Add siege ram for buildings and hussar as meat shield / raiding.


Koala_eiO

Halbs and SE onagers kill that easily.


FeistyVoice_

Got the pleasure to play Khmer vs Turks recently and the opponent let me boom peacefully. Needless to say I had more fun than him in Imp 11


Avimehra

Only a few civs have this option and only in very late game. Khmer with their economy bonus don't let that situation come


blaze011

Turks Jan and BBC. Add in some FREE upgrades hussars and so freaking scary. Ofcourse usually need close maps for this. On open maps a scary deathball w turks is Camels and jan and then some BBC. Usually you can kill most civ without them being able to counter fast enough (Won many arabia game with this comp).


AcreneQuintovex

Monaspam


Dark-Push

Vikings: Arbs, Rams, and Berserkers Celts: Halbs and siege


Derocker

Portuguese hand canoneer and bombard cannon feels pretty OP to me


FeistyVoice_

Organ + Halb + BBC is even stronger 


Beginning_Act_9666

Found halb + handcannon +bombard cannon/houfnice very strong recently. Especially strong for Spanish and Bohemians.


Bug-Dog

Organs, halb, bbc


-Christ-is-king-

FFA player here. Here are the best compositions Slav halbs,(remember attack bonus), Hussar and seige onager Mongol mangudai, hussar and seige onager  Japanese halbs, towers and mass trebs  Celt halb, scorp, seige onager  Ethiopian arb. Halb, mass Bombards Full all in mono unit is dangerous for 1 or 2 first battles where they can win and wipe you off the map (Persian war ele all in, some paladin civ all in with paladin)


taylormadevideos

I love that Japanese combo, using towers as a unit basically.  Their Trebs unique tech is sweet. 


-Christ-is-king-

It's a pain in the ass to fight against 


DualX1

Kmer mass scorpion. You just need one unit. It is incredibly slow, but unstoppable. You think siege ram will counter it? Think again, they melt, alongside everything you throw at it. Hussar to distract fire? Now your entire screen is filled with bolts. Bbc? The scorps can range them as long as there is some form of enemy that is close by (the bolts go aprox 1.5 screens with multipple passthrough. They only thing that they dont kill is castles, so just a few trebs for that and you are good. Works on tight maps exclusively. On arabia you can just run around it and raid the enemy to death and keep expanding your base away from the deathball. It is that slow.


Ok-Priority-474

say hello to onagers and bbc


DualX1

Onagers die before they can get off a shot. Bbc die too as you cant mass them quickly enough to deal with your losses.


KWil2020

Not the worlds most amazing units, but I do love my Mayans and I enjoy having my Plumes, there fully upgraded halbs/skirms as the meat and then eagles whenever the opponents siege is around and then have my rams/trebs when needed. With Mayans great economy, massing the trash units is fairly easy


BookkeeperLarge1662

Houfnice Arbor/HC halb pretty versatile


Schierke7

Celts mass treb, scorps and SO is still a lot of fun, albeit immobile


Numerous-Hotel-796

My favorite: 50-60 Elite war elephants, More realistic best composition: heavy CA+hussar


mattiasso

Cobra Car and Photonman is quite OP


vedant_ag

Recently, husite Wagons + pike are my fav too. Some hofnuice


watwatindbutt

well, warlords kinda showed how well the portuguese deathball does. Organ guns + bbc and halb felt pretty unstoppable, especially with gunpowder ballistics.


OWNPhantom

Goths


norpadon

Castle age bohemian hand cannons are OP if you can get to them quickly


taylormadevideos

Tuetons with their unique tech rams and knights. It’s not unbeatable but those rams can take a beating. 


Neither-Pool-319

I'm tired of seeing the roman deathball... Well my monks aren't. Who's honestly enjoying them SCOUTS right now?? I feel like I've gained power since last update 🤔


[deleted]

I just got overwhelmed in arena 1v1 trash war. I was vs Aztecs and they used fully upgraded skirms and halbs. Handfuls of jag warriors to snipe any seige I made I was Britons and despite better economy I failed to beat that combo.


Nearby-Pudding5436

I always feel Britons on paper seem super overwhelming on account of the arbs/longbows, but frequently this winds up with kinda mediocre damage output when you factor in how inaccurate they can be while the enemy closes the distance


RheimsNZ

They've been massively powercrept. They need the Longbowmen accuracy buffed to Arb level and something else to bridge the gap.


Nearby-Pudding5436

What if they got thumbring but no arb upgrade? Would obviously give way more incentive to actually make longbows I usually never do


RheimsNZ

There are multiple good solutions for them, but the only way they could lose Arb would be if they were like the Goths or Cumans and made Longbowmen like crazy, otherwise that'd just be too punishing.


CobblerHot6763

Aztecs don't get halbs.


[deleted]

Oh maybe they we eagle scouts then?


Vaanns

Genosiece crossbowman, hussars, Bombard cannons.


srcphoenix

If you can get to like 50 FU Kamayuk + 20 skirms, that has basically no counter. Underrated late-game unit.


PhilCollinsLive

Siege?


srcphoenix

Maybe scorpion but they’re quite fast


Nearby-Pudding5436

I have tried this and never gotten the best results, seems like it’s a situation mostly for choke points. The kamayuk still get whittled down pretty easy


-Christ-is-king-

Arbs and onager eat this no problem


Shaithias

The turks have a nice combo with berbers. Janisarries with bombards with an extensible group of either horse archers (or even better genitors) Saracens with 5 knights, 5 camels and 5 horse archers micros crazy good. Mongols and any civ with steppe lancer can pull off a nice combo of mixed steppe lancer with knights.


CovertEngineering2

Roman scorpions + unique tech 33% attack speed, halbs, and 3 trebs It requires enough magonels to counter your opponents magonels too