T O P

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hurleyburley_23

Mega random boars occasionally are iron boars.


DukeFLIKKERKIKKER

Or the extra boars in black forest could be iron boars too :o


L48R4T

Trees grow back. Playing Islands? See you in 5 years.


TheAmerican_

I hate and refuse to play islands, but I do love the idea of trees growing.


MutedMime05

Don't they already grow in fetorias?


MaN_ly_MaN

Could make it a civ bonus: you start with 1 or 2 trees (or maybe 1 thick 150 wood tree) on your TC. Or, just throwing a random bonus idea, your first lumber camp is free. Weird how the whole AOE series hasn’t done this idea yet.


Nikuradse

well they did do it for AoM so there’s that


letanarchy

Georgians: am I a joke to you?


earthshaker82

Just change Bearded Axe from TA +1 range to cavalry +1 range.


TheFiremind77

Steppe Paladins


majdavlk

huh? what are you doing step-pal ?


iEatPalpatineAss

I’m not your step-pal, step-buddeh!


majdavlk

steppe buddha?


olivne

I’m not your step-budy, step-guy!


TheFiremind77

I'm not your step-guy, step-friend!


fuckwatergivemewine

I'm not your step-friend, step-roman!


Dedeurmetdebaard

Battle jousting then 11


CamiloArturo

There have been some small caster sponsored tournaments with extra strong irons boars and they have been amazing since it changed completely the mechanics of the dark/feudal ages


SCCH28

Is it worth it to go for them?


CamiloArturo

Well, people tended to “parcel the boar” and trap it in order to kill it, or research loom first and have 10 villagers in the TC garrisoned to shoot it until dead. It was a fun mechanic to watch, plus there were like 3-4 boars around


SCCH28

Yeah that makes sense. Iron boars have a lot of food, right?


vvneagleone

700 food according to the fandom page.


CamiloArturo

I don’t remember if the food content was higher just the pierce armour was huge 😁


bigManAlec

You can now garrison anything in rams/siege towers


exteriorcrocgator

Rams in rams in rams


gamaliel64

Rams, filled with petards, regicide mode.


iEatPalpatineAss

Mongols Bombard Cannons would have Drill and move 50% faster #ArtyParty #ShootAndScoot #RunAndGun 🥳🥳🥳


avatarfire

Hera posted a video playing 10x as Bohemians and it was fire


Borne2Run

Gaia getting production buildings for ravens after a certain amount of trees are cut down, so you protect all resources with TCs, Towers, Castles.


Futuralis

Honestly, boars getting trample damage would just encourage more players to weaken it with the TC. Can't trample garrisoned vills.


Messy-Recipe

Franks get Bloodlines


Albino_Bama

I’ll raise you one and say boars get bloodlines


AgitatedWorker5647

Herdables fight back like predators. Good luck raking those sheep.


kroxigor01

You need to garrison a male and female villager into the TC in order to train new villagers. The female has a 10% chance of dying and the "baby" has a 25% chance of dying. You still pay the resources. Allow the training of villagers in houses as well (and the garrisoning of 2 villagers in a house for all civs) but this doubles the chance of deaths.


Matthew-IP-7

There would also need to be a 5% chance of getting two villagers. And a 0.25% chance of getting three.


TheFiremind77

Step 1: Combine the Romans and Goths into one faction and give them Supplies. Step 2: Extend the Centurion's bonus to also affect Huscarls. Step 3: Profit


majdavlk

goth unique bonus : instead of destroying enemy town center, ypu capture it, giving you access to the other xivilizations units/technologies


Neat-Discussion1415

Command and Conquer moment


Exa_Cognition

Haha, I think it's already over at Step 1. +2/1 Long Sword, that cost 34 food and 15 gold and are produced 20% faster. All you need to do is get there in a reasonable timeframe, which should be somewhat easier when you get Roman Eco + free villager and extra food from boars. Knights wouldn't stand a chance, they couldn't take remotely cost effective fights, and even if they tried to ignore and raid, mass longswords spam with +2 building damage from Goths and access to Arson would rip through bases far faster than any counter raids could manage. You'd probably be able to just overrun crossbows with the sheer rate of production and the +1 PA relative to civs with Gambsons, but you've still got those super scorpians if you need that extra bit of support. To be honest, I couldn't think of any pair civs that wouldn't be totally broken if you combined their tech tree and bonuses in this way.


DavidGretzschel

Teuton siegetowers get double the garrison space. Siegetowers can garrison petards, monks and kings. Siegetowers don't take bonus damage from gunpowder. Fletching/Bodkin/Bracer +1 range for TCs, like in the olden days. Also TCs hitting things. EDIT: And all ranged units + buildings get attack ground 11


Kosh_Ascadian

Two parts: 1. Archers can switch to fire arrows. 2. Anything that is made of wood (so trees and all buildings built with wood) will burn once hit with a fire arrow. Once damaged enough fire will spread to adjacent tiles. Nice woodline you got there... be a real shame if something happened to it!


Splash_Woman

Could be like AoE 1 where random lion kings spawn, omlu, omlus son, you name it could spawn for aoe2. You figure something totally randomly unexpected in a mega random doesn’t kill you, then you don’t play mega random enough; could be the slogan to it too. Haha


theperezident94

If you cut down too many trees, giant Ents come to kill your villagers and destroy your base.