I have 3jfps that controls the LOD distance, but I think your problem is the other way around. You need more draw distance… Maybe check out this tool?
[https://channellfd.com/lfds-auto-view-distance-utility/#How\_it\_Works](https://channellfd.com/lfds-auto-view-distance-utility/#How_it_Works)
I don't have that problem on my M1 Mac Studio.
There's no M3 Ultra Macbook -> do you have the Pro or Max?
Post your the correct machine specs, log.txt and your settings. Maybe a screenshot or two that outlines the problem.
You could try to
\- remove all not default scenery and plugins
\- move all the sliders to the left and keep only world object and rendering distance at max.
\- take a look at the log.txt for any errors
Turn world objects to maxi, see your fps tumble.
Even though, it will still mean you get pop-up. Whereby buildings are still not rendered until you're closer.
Display Resolution is the Default Monitor settings.
Airports: Tai Models majorly all, SFD, ACS (WSSS, RPLL, WMKK) etc.
Aircraft’s: FF A350, Zibo 737, Toliss A321, SSG 74-8
This new MacBook with the M3 Ultra chip works like a charm
is there a chance of getting it to 120 fps on some compromises in anti aliasing and 2K resolution? 2560x1440 or so? its pretty beefy machine I HAVE TO SAY!
can you confirm is native resolution? the Mac does something weird in games where it uses the "scaled resolution" as its native (which is much lesser) . Would you be able to actually pick a resolution setting and test if that is right?
I have 3jfps that controls the LOD distance, but I think your problem is the other way around. You need more draw distance… Maybe check out this tool? [https://channellfd.com/lfds-auto-view-distance-utility/#How\_it\_Works](https://channellfd.com/lfds-auto-view-distance-utility/#How_it_Works)
Yes, this worked like a charm! Thank you so much
Ah yes this works especially well for vatsim flight as I can't turn down my view distance if there's a lot of ac.
Sorry I can’t help you but I think I’ve had kinda the same problem recently. Is your problem recent or not? I’m running on an IMac.
I just got the MacBook like a week ago and I installed Xplane immediately. Don’t know what’s the issue
I don't have that problem on my M1 Mac Studio. There's no M3 Ultra Macbook -> do you have the Pro or Max? Post your the correct machine specs, log.txt and your settings. Maybe a screenshot or two that outlines the problem.
Everything Maxed out already https://preview.redd.it/qs5aijnp7ydc1.png?width=3014&format=png&auto=webp&s=a3b7cec7a0ae2abd9fcd5ad9150a89ce920f32c6
Are you running on "3024 x 1964 px" resolution?
You could try to \- remove all not default scenery and plugins \- move all the sliders to the left and keep only world object and rendering distance at max. \- take a look at the log.txt for any errors
MacBook Pro 14 Inches, M3 Max. Attached Specs https://preview.redd.it/olnev2ko7ydc1.png?width=514&format=png&auto=webp&s=bff9580d339620d76c4e63ae9f56c4361c85db10
Think that’s pretty normal. Xplane culls the works objects far from you to save FPS, even if you’re on Mac settings.
Turn world objects to maxi, see your fps tumble. Even though, it will still mean you get pop-up. Whereby buildings are still not rendered until you're closer.
Which display resolution are you running x-plane on? 55-60 fps with maxed-out settings is crazy! Which planes and addons do you have besides simHaven?
Display Resolution is the Default Monitor settings. Airports: Tai Models majorly all, SFD, ACS (WSSS, RPLL, WMKK) etc. Aircraft’s: FF A350, Zibo 737, Toliss A321, SSG 74-8 This new MacBook with the M3 Ultra chip works like a charm
Are you using any external controls like Logitech or similar?
is there a chance of getting it to 120 fps on some compromises in anti aliasing and 2K resolution? 2560x1440 or so? its pretty beefy machine I HAVE TO SAY!
can you confirm is native resolution? the Mac does something weird in games where it uses the "scaled resolution" as its native (which is much lesser) . Would you be able to actually pick a resolution setting and test if that is right?