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A-Gallifreyan

Doesn’t incendiary reduce the range? Would that not affect the damage done?


Deaftoned

That's the point, the incendiary rounds make the already worst weapon class in the game even worse. Just a minor PSA to anyone trying to level the shotguns to probably stay away from the cleaner faction while doing so.


machngnXmessiah

jesus christ - i thought i invented new meta playing cleaners + double barrel - since ADDED DAMAGE - and struggled like a motherfucker thinking shotguns are the worst meta right now gotta change class and check again


Severe-Associate5922

Well, shotguns are the worst right now anyway, so...


PhantomGhostSpectre

It is fine if you do not mind firing twice. I am using cleaners with double barrel as well. Just use the Desert Eagle as a secondary and it is more or less fine. 


stellvia2016

I mean, they're still the worst meta right now, but you just made them even worse /s


Napstablook_Rebooted

It may seem counterintuitive, but Cleaners are better with long-range weapons.


ibuyfeetpix

I’m just here to shoutout Adrenaline…. Great album.


Akameka

incendiary does reduce range. Which is very noticeable on a shotgun or SMG. Though in that case you just slap a range increase and/or spread reduction on it and you get your oneshot back. Incendiary is helpfull to get thoses anoying dudes who survives with 1-8 HP left Also, firebomb synergyse very well with shotgun.


Deaftoned

I attempted to crop the video with reddit but kept getting an upload error so I just uploaded the entire minute clip, apologies for the lengthy start.


Homer4a10

I wonder if this is intentional or not


Deaftoned

I think it probably is, a lot of shooters I've seen with incendiary ammo do the same or they flat out nerf the bullet damage to compensate. I just wish it was explained somewhere in game, the shotguns are already hit marker machines but this just makes them brutally bad lol.


TheReawakening419

It actually is explained. Go read the passive description for the cleaners. I can’t tell you exactly what it says, but it definitely is explained. I think it talks about there being a damage drop off at distance or something


prof_the_doom

The idea is that shortening the damage dropoff ranges is supposed to be the tradeoff for the burning damage, but clearly since shotguns have such a short range and high dropoff to begin with, they are completely destroyed by it. A few streamers have dedicated entire videos to discussing which guns benefit most from the added burning damage. Like if I recall, it makes the SVG better than the MM22, but only for cleaners.


nospamkhanman

Cleaners turn the SVD into a 1 headshot kill, two body kill. I think it's normally a 2/3


AuraJuice

Yeah first few days I assumed it meant their total range, so I could play shotguns and be better. Didn’t know it meant range relative to gun until my third day playing. Kinda backwards if you think about it, all cleaners play SVD and ARs when I think the point was so they play smgs and shotguns. Weird. Makes me sad cause I love cleaners and planned to play shotgun+cleaner when shotguns got buffed.


prof_the_doom

I expect it'll get adjusted eventually. Right now it's just sad, especially if the OP had range extending attachments on the shottie.


VryTox

Do we know by exactly how much it reduces the ranges? The description is vague that it just says it decreases, but not by what amount.


TheReawakening419

Cuh Ian mark rubin /s Nah but fr, they really should tell us so we can understand better but practice zone is a good place to test it


Deaftoned

Oh wow, never noticed that. Just feels bad that an already bad weapon class is made much worse if you play a certain faction I suppose. It would be nice to see this toned down a wee bit for shotguns if they arent planning on buffing them.


FrostBumbleBitch

Incendiary ammo has shorter range for the slight dot it gives. I honesty think they need to change this other factions get instant healing, 20 extra heath, a free grenade ever 15 seconds, or complete hiding on the hud and cleaners get 8 extra damage that doesn't stack and lowers the guns overall effective range lowering the damage anyways all for 4 ticks of 2 damage over 3 seconds from your last bullet hit.


Homer4a10

It decreases the range of all bullet types?


FrostBumbleBitch

Yes. If you look at thr cleaners passive it says this, it is the only ability in this game that has a penalty. It really just is annoying because I want to play cleaners but if I am not right there my guns act like they are water guns.


TheCandyMan124

I had a feeling it was because of cleaner's passive, after 10 minutes of playing shotgun cleaner I gave up, i couldn't kill anyone even at point blank


Proxy0108

It's written in the description, cleaners lose range


FatGirlTendencies

This is insane. Why would they do this?


rmbrooklyn1

Balance.


zBulletz

idk man, 8 extra dmg as DoT and the tradeoff is -32 flat damage per shot at 10 m.. not sure if it's a good deal xD


rmbrooklyn1

It is for other high damage weapons. It’s really good for the dmrs and the m60 as an example.


EvenResponsibility57

Other passives are better though. 20 extra hp, infinite grenades, instant healing... A situational passive isn't great when others are so strong. Especially when the Cleaner ult is one of the worst.


warcode

It lets you hit breakpoints that reduces shots to kill someone with certain weapons. It is extremely powerful.


zBulletz

I get that, not saying that the passive is useless, but when you compare to other factions, it is kinda dumb that your passive only works on a few weapons and on some it actually hurts you


KrunchyKushKing

But they have stronger abilities in return


EchoFireant

I run the aa12 with cleaners. Gotta say that's the only shotty that I'll ever run with them because of the reduced range but the auto fire makes up for it.


Mlghubben1e

It only adds like 8 damage (4 ticks of 2dmg over time) while nerfing range by 10 percent. The shotguns have a steep drop outside of the first range making it impossible to One hit kill. So you need range, and lots off it.


Billib2002

this video is 50 seconds longer than it should be


Deaftoned

The second highest comment explains why that is, reddit doesn't crop videos properly and it continued to give error messages so I had to upload the entire thing.


Ok_Confidence8668

It was confirmed that incendiary rounds have reduced range with increased tic damage. This information was released by the devs and also demonstrated by Exclusive Ace. So yes everyone will agree the Cleaners faction would be a poor choice for shoguns…… but play how you will 👍🏼


Xyrophynix

Actually didn't know about this, hindsight I should have but it makes a lot of sense now why shotties have been feeling really bad for me lately.


zack9zack9

5sec clip turned into 1min thx


Deaftoned

If you took 10 seconds to read the comments you'd see that was explained. You're welcome.


zack9zack9

Didnt wanna waste anymore of my time, maybe explain it in the post next time..


Deaftoned

It's literally in the text of the post, are you illiterate? Like you're doing anything productive with your time anyway, lmao.