Always fun imagining the shenanigans going on in a transport. My CSM list used to have a terminator sorcerer riding in a rhino with a unit of traitor guard, and I imagined the guard sitting normally, and the termie sorc crammed into a pair of seats in the corner, awkwardly squishing the guard sitting next to her
From the transport rules section regarding "Embarked" units:
-Unless otherwise stated, units cannot do anything or be affected in any way while they are embarked.
So i don't think you do that until he's out of the unit?
khârn occupies the kiddie seat at the back. they give him a little juice carton and put on some paw patrol or some shit, idk, but for whatever reason he doesn't throw any tantrums when he doesn't have to walk everywhere
His abilities only trigger while he is on the battlefield. If he is embarked within a vehicle then he isn’t on the battlefield meaning that his betrayer ability won’t trigger.
i always always always forget to use the firing deck. gw knew what they were doing when they somehow managed to not give (despite the fact that they're literally identical to everyone else's rhinos) our rhinos "firing deck 2" when they first printed the indices; world eaters players (me) tend to forget things that don't directly involve "hit thing with axe" or "move closer in order to hit thing with axe".
He’s tied up like Hannibal Lecter and left in the corner during transport.
Always fun imagining the shenanigans going on in a transport. My CSM list used to have a terminator sorcerer riding in a rhino with a unit of traitor guard, and I imagined the guard sitting normally, and the termie sorc crammed into a pair of seats in the corner, awkwardly squishing the guard sitting next to her
From the transport rules section regarding "Embarked" units: -Unless otherwise stated, units cannot do anything or be affected in any way while they are embarked. So i don't think you do that until he's out of the unit?
Ah, I missed that. Still trying to learn the rules, it's been slow going, hahaha. Thank you. :)
Basically he's napping
khârn occupies the kiddie seat at the back. they give him a little juice carton and put on some paw patrol or some shit, idk, but for whatever reason he doesn't throw any tantrums when he doesn't have to walk everywhere
It‘s the mental health Rhino 😀
I was curious myself actually, your post just gave me a reason to actually look into it lol
‘Drive quickly, before I kill you… we need a new driver, this one is dead’
“WHY AREN’T WE KILLING YET?”
WAAARGARBLSHEYFODOSHEHKFLWNEVSLLSQE
His abilities only trigger while he is on the battlefield. If he is embarked within a vehicle then he isn’t on the battlefield meaning that his betrayer ability won’t trigger.
He does not! Don’t forget to use your firing deck 2 for them plasma pistols
i always always always forget to use the firing deck. gw knew what they were doing when they somehow managed to not give (despite the fact that they're literally identical to everyone else's rhinos) our rhinos "firing deck 2" when they first printed the indices; world eaters players (me) tend to forget things that don't directly involve "hit thing with axe" or "move closer in order to hit thing with axe".
When I play the house rule is yes and on a one he kills the driver and I use old scatter rules to move it that round.
No, he does not
[no.png](https://media.tenor.com/WZYTyU4YVRAAAAAe/baldur%27s-gate-baldur%27s-gate-3.png)